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[VOW] updated spoiler and reprints
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2 changed files with 15 additions and 3 deletions
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@ -12,7 +12,7 @@ import java.util.List;
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*/
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public final class InnistradCrimsonVow extends ExpansionSet {
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private static final List<String> unfinished = Arrays.asList("Dorothea, Vengeful Victim", "Dorothea's Retribution", "Drogskol Infantry", "Drogskol Armaments", "Volatile Arsonist", "Dire-Strain Anarchist", "Weary Prisoner", "Wrathful Jailbreaker");
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private static final List<String> unfinished = Arrays.asList("Dorothea, Vengeful Victim", "Dorothea's Retribution", "Drogskol Infantry", "Drogskol Armaments", "Kindly Ancestor", "Ancestor's Embrace", "Volatile Arsonist", "Dire-Strain Anarchist", "Weary Prisoner", "Wrathful Jailbreaker");
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private static final InnistradCrimsonVow instance = new InnistradCrimsonVow();
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public static InnistradCrimsonVow getInstance() {
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@ -67,6 +67,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Swamp", 272, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Thalia, Guardian of Thraben", 38, Rarity.RARE, mage.cards.t.ThaliaGuardianOfThraben.class));
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cards.add(new SetCardInfo("Torens, Fist of the Angels", 249, Rarity.RARE, mage.cards.t.TorensFistOfTheAngels.class));
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cards.add(new SetCardInfo("Valorous Stance", 42, Rarity.UNCOMMON, mage.cards.v.ValorousStance.class));
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cards.add(new SetCardInfo("Vampires' Vengeance", 180, Rarity.UNCOMMON, mage.cards.v.VampiresVengeance.class));
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cards.add(new SetCardInfo("Volatile Arsonist", 181, Rarity.MYTHIC, mage.cards.v.VolatileArsonist.class));
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cards.add(new SetCardInfo("Voldaren Estate", 267, Rarity.RARE, mage.cards.v.VoldarenEstate.class));
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@ -43016,23 +43016,31 @@ Temple of Plenty|Midnight Hunt Commander|185|R||Land|||Temple of Plenty enters t
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Temple of the False God|Midnight Hunt Commander|186|U||Land|||{T}: Add {C}{C}. Activate only if you control five or more lands.|
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Unclaimed Territory|Midnight Hunt Commander|187|U||Land|||As Unclaimed Territory enters the battlefield, choose a creature type.${T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.|
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By Invitation Only|Innistrad: Crimson Vow|5|R|{3}{W}{W}|Sorcery|||Choose a number between 0 and 13. Each player sacrifices that many creatures.|
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Cemetery Protector|Innistrad: Crimson Vow|6|M|{2}{W}{W}|Creature - Human Soldier|3|4|Flash$When Cemetery Protector enters the battlefield, exile a card from a graveyard.$Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.|
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Dawnhart Geist|Innistrad: Crimson Vow|8|U|{1}{W}|Creature - Spirit Warlock|1|3|Whenever you cast an enchantment spell, you gain 2 life.|
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Drogskol Infantry|Innistrad: Crimson Vow|10|C|{1}{W}|Creature - Spirit Soldier|2|2|Disturb {3}{W}|
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Drogskol Armaments|Innistrad: Crimson Vow|10|C||Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.|
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Gryff Rider|Innistrad: Crimson Vow|15|C|{2}{W}|Creature - Human Knight|2|1|Flying$Training|
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Hallowed Haunting|Innistrad: Crimson Vow|17|R|{2}{W}{W}|Enchantment|||As long as you control seven or more enchantments, creatures you control have flying and vigilance.$Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."|
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Hallowed Haunting|Innistrad: Crimson Vow|17|M|{2}{W}{W}|Enchantment|||As long as you control seven or more enchantments, creatures you control have flying and vigilance.$Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."|
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Kindly Ancestor|Innistrad: Crimson Vow|22|C|{2}{W}|Creature - Spirit|2|3|Lifelink$Disturb {1}{W}|
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Ancestor's Embrace|Innistrad: Crimson Vow|22|C||Enchantment - Aura|||Enchant creature$Enchanted creature has lifelink.$If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.|
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Savior of Ollenbock|Innistrad: Crimson Vow|34|M|{1}{W}{W}|Creature - Human Soldier|1|2|Training$Whenever Savior of Ollenblock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.$When Savior of Ollenblock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.|
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Sigarda's Summons|Innistrad: Crimson Vow|36|R|{4}{W}{W}|Enchantment|||Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.|
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Thalia, Guardian of Thraben|Innistrad: Crimson Vow|38|R|{1}{W}|Legendary Creature - Human Soldier|2|1|First strike$Noncreature spells cost {1} more to cast.|
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Valorous Stance|Innistrad: Crimson Vow|42|U|{1}{W}|Instant|||Choose one —$• Target creature gains indestructible until end of turn.$• Destroy target creature with toughness 4 or greater.|
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Wedding Announcement|Innistrad: Crimson Vow|45|R|{2}{W}|Enchantment|||At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.|
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Wedding Festivity|Innistrad: Crimson Vow|45|R||Enchantment|||Creatures you control get +1/+1.|
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Biolume Egg|Innistrad: Crimson Vow|49|U|{2}{U}|Creature - Serpent Egg|0|4|Defender$When Biolume Egg enters the battlefield, scry 2.$When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.|
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Biolume Serpent|Innistrad: Crimson Vow|49|U||Creature - Serpent|4|4|Sacrifice two Islands: Biolume Serpent can't be blocked this turn.|
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Geistlight Snare|Innistrad: Crimson Vow|60|U|{2}{U}|Instant|||This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment.$Counter target spell unless its controller pays {3}.|
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Geralf, Visionary Stitcher|Innistrad: Crimson Vow|61|R|{2}{U}|Legendary Creature - Human Wizard|1|4|Zombies you control have flying.${T}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie token, where X is the sacrificed creature's power.|
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Geralf, Visionary Stitcher|Innistrad: Crimson Vow|61|R|{2}{U}|Legendary Creature - Human Wizard|1|4|Zombies you control have flying.${U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.|
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Overcharged Amalgam|Innistrad: Crimson Vow|71|R|{2}{U}{U}|Creature - Zombie Horror|3|3|Flash$Flying$Exploit$When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.|
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Archghoul of Thraben|Innistrad: Crimson Vow|93|U|{2}{B}|Creature - Zombie Cleric|3|2|Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.|
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Demonic Bargain|Innistrad: Crimson Vow|103|R|{2}{B}|Sorcery|||Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.|
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Fell Stinger|Innistrad: Crimson Vow|112|U|{2}{B}|Creature - Zombie Scorpion|3|2|Deathtouch$Exploit$When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.|
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Gluttonous Guest|Innistrad: Crimson Vow|114|C|{2}{B}|Creature - Vampire|1|4|When Gluttonous Guest enters the battlefield, create a Blood token.$Whenever you sacrifice a Blood token, you gain 1 life.|
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Innocent Traveler|Innistrad: Crimson Vow|121|U|{2}{B}{B}|Creature - Human|1|3|At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler.|
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Malicious Invader|Innistrad: Crimson Vow|121|U||Creature - Vampire|3|3|Flying$Malicious Invader gets +2/+0 as long as an opponent controls a Human.|
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Mindleech Ghoul|Innistrad: Crimson Vow|122|C|{1}{B}|Creature - Zombie|2|2|Exploit$When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand.|
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Path of Peril|Innistrad: Crimson Vow|124|R|{1}{B}{B}|Sorcery|||Cleave {4}{W}{B}$Destroy all creatures [with mana value 2 or less].|
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Rot-Tide Gargantua|Innistrad: Crimson Vow|129|C|{3}{B}{B}|Creature - Zombie Kraken|5|4|Exploit$When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature.|
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@ -43042,6 +43050,7 @@ Bloodbat Summoner|Innistrad: Crimson Vow|137|R||Creature - Vampire Wizard|3|3|Fl
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Change of Fortune|Innistrad: Crimson Vow|150|R|{3}{R}|Sorcery|||Discard your hand, then draw a card for each card you've discarded this turn.|
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Dominating Vampire|Innistrad: Crimson Vow|154|R|{1}{R}{R}|Creature - Vampire|3|3|When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.|
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Manaform Hellkite|Innistrad: Crimson Vow|170|M|{2}{R}{R}|Creature - Dragon|4|4|Flying$Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.|
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Rending Flame|Innistrad: Crimson Vow|175|U|{2}{R}|Instant|||Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.|
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Vampires' Vengeance|Innistrad: Crimson Vow|180|U|{2}{R}|Instant|||Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token.|
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Volatile Arsonist|Innistrad: Crimson Vow|181|M|{3}{R}{R}|Creature - Human Werewolf|4|4|Menace, haste$Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.$Daybound|
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Dire-Strain Anarchist|Innistrad: Crimson Vow|181|M||Creature - Werewolf|5|5|Menace, haste$Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.$Nightbound|
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@ -43052,6 +43061,7 @@ Dig Up|Innistrad: Crimson Vow|197|R|{G}|Sorcery|||Cleave {1}{B}{B}{G}$Search you
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Dormant Grove|Innistrad: Crimson Vow|198|U|{3}{G}|Enchantment|||At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.|
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Gnarled Grovestrider|Innistrad: Crimson Vow|198|U||Creature - Treefolk|3|6|Vigilance$Other creatures you control have vigilance.|
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Massive Might|Innistrad: Crimson Vow|208|C|{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.|
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Packsong Pup|Innistrad: Crimson Vow|213|U|{1}{G}|Creature - Wolf|1|1|At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup.$When Packsong Pup dies, you gain life equal to its power.|
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Anje, Maid of Dishonor|Innistrad: Crimson Vow|231|R|{2}{B}{R}|Legendary Creature - Vampire|4|5|Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once per turn.${2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.|
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Dorothea, Vengeful Victim|Innistrad: Crimson Vow|235|R|{W}{U}|Legendary Creature - Spirit|4|4|Flying$When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.$Disturb {1}{W}{U}|
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Dorothea's Retribution|Innistrad: Crimson Vow|235|R||Enchantment - Aura|||Enchant creature$Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."$If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.|
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@ -43061,6 +43071,7 @@ Olivia, Crimson Bride|Innistrad: Crimson Vow|245|M|{4}{B}{R}|Legendary Creature
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Runo Stromkirk|Innistrad: Crimson Vow|246|R|{1}{U}{B}|Legendary Creature - Vampire Cleric|1|4|Flying$When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.$At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.|
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Krothuss, Lord of the Deep|Innistrad: Crimson Vow|246|R||Legendary Creature - Kraken Horror|3|5|Flying$Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.|
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Torens, Fist of the Angels|Innistrad: Crimson Vow|249|R|{1}{G}{W}|Legendary Creature - Human Cleric|2|2|Training$Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.|
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Investigator's Journal|Innistrad: Crimson Vow|258|R|{2}|Artifact - Clue|||Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls.${2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.${2}, Sacrifice Investigator's Journal: Draw a card.|
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Wedding Invitation|Innistrad: Crimson Vow|260|C|{2}|Artifact|||When Wedding Invitation enters the battlefield, draw a card.${T}, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn.|
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Deathcap Glade|Innistrad: Crimson Vow|261|R||Land|||Deathcap Glade enters the battlefield tapped unless you control two or more other lands.${T}: Add {B} or {G}.|
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Dreamroot Cascade|Innistrad: Crimson Vow|262|R||Land|||Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.${T}: Add {G} or {U}.|
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