text: Runemarks grant abilities to enchanted creatures, not themselves (#10380)

This commit is contained in:
Artemis Kearney 2023-05-15 22:51:19 -05:00 committed by GitHub
parent 4be4c51443
commit cf51701705
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 5 additions and 5 deletions

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@ -48,7 +48,7 @@ public final class AbzanRunemark extends CardImpl {
// Enchanted creature has vigilance as long as you control a black or green permanent.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.AURA),
new PermanentsOnTheBattlefieldCondition(filter), "{this} has vigilance as long as you control a black or green permanent")));
new PermanentsOnTheBattlefieldCondition(filter), "Enchanted creature has vigilance as long as you control a black or green permanent")));
}
private AbzanRunemark(final AbzanRunemark card) {

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@ -53,7 +53,7 @@ public final class JeskaiRunemark extends CardImpl {
// Enchanted creature has flying as long as you control a red or white permanent.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilityAttachedEffect(FlyingAbility.getInstance(), AttachmentType.AURA),
new PermanentsOnTheBattlefieldCondition(filter), "{this} has flying as long as you control a red or white permanent")));
new PermanentsOnTheBattlefieldCondition(filter), "Enchanted creature has flying as long as you control a red or white permanent")));
}
private JeskaiRunemark(final JeskaiRunemark card) {

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@ -53,7 +53,7 @@ public final class MarduRunemark extends CardImpl {
// Enchanted creature has first strike as long as you control a white or black permanent.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA),
new PermanentsOnTheBattlefieldCondition(filter), "{this} has first strike as long as you control a white or black permanent")));
new PermanentsOnTheBattlefieldCondition(filter), "Enchanted creature has first strike as long as you control a white or black permanent")));
}
private MarduRunemark(final MarduRunemark card) {

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@ -53,7 +53,7 @@ public final class SultaiRunemark extends CardImpl {
// Enchanted creature has deathtouch as long as you control a green or blue permanent.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilityAttachedEffect(DeathtouchAbility.getInstance(), AttachmentType.AURA),
new PermanentsOnTheBattlefieldCondition(filter), "{this} has deathtouch as long as you control a green or blue permanent")));
new PermanentsOnTheBattlefieldCondition(filter), "Enchanted creature has deathtouch as long as you control a green or blue permanent")));
}
private SultaiRunemark(final SultaiRunemark card) {

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@ -53,7 +53,7 @@ public final class TemurRunemark extends CardImpl {
// Enchanted creature has trample as long as you control a blue or red permanent.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new ConditionalContinuousEffect(new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.AURA),
new PermanentsOnTheBattlefieldCondition(filter), "{this} has trample as long as you control a blue or red permanent")));
new PermanentsOnTheBattlefieldCondition(filter), "Enchanted creature has trample as long as you control a blue or red permanent")));
}
private TemurRunemark(final TemurRunemark card) {