diff --git a/Mage.Sets/src/mage/sets/innistrad/BlazingTorch.java b/Mage.Sets/src/mage/sets/innistrad/BlazingTorch.java new file mode 100644 index 0000000000..3e8f96904c --- /dev/null +++ b/Mage.Sets/src/mage/sets/innistrad/BlazingTorch.java @@ -0,0 +1,54 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.innistrad; + +import java.util.UUID; +import mage.Constants.Rarity; + +/** + * + * @author North + */ +public class BlazingTorch extends mage.sets.zendikar.BlazingTorch { + + public BlazingTorch(UUID ownerId) { + super(ownerId); + this.cardNumber = 216; + this.expansionSetCode = "ISD"; + this.rarity = Rarity.COMMON; + } + + public BlazingTorch(final BlazingTorch card) { + super(card); + } + + @Override + public BlazingTorch copy() { + return new BlazingTorch(this); + } +} diff --git a/Mage.Sets/src/mage/sets/zendikar/BlazingTorch.java b/Mage.Sets/src/mage/sets/zendikar/BlazingTorch.java new file mode 100644 index 0000000000..00ac49c931 --- /dev/null +++ b/Mage.Sets/src/mage/sets/zendikar/BlazingTorch.java @@ -0,0 +1,201 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.zendikar; + +import java.util.List; +import java.util.UUID; +import mage.Constants.AttachmentType; +import mage.Constants.CardType; +import mage.Constants.Duration; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.Zone; +import mage.abilities.Ability; +import mage.abilities.EvasionAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.costs.CostImpl; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.CantBlockSourceEffect; +import mage.abilities.effects.common.continious.GainAbilityAttachedEffect; +import mage.abilities.keyword.EquipAbility; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetCreatureOrPlayer; + +/** + * + * @author North + */ +public class BlazingTorch extends CardImpl { + + public BlazingTorch(UUID ownerId) { + super(ownerId, 197, "Blazing Torch", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}"); + this.expansionSetCode = "ZEN"; + this.subtype.add("Equipment"); + + // Equipped creature can't be blocked by Vampires or Zombies. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new BlazingTorchEvasionAbility(), AttachmentType.EQUIPMENT))); + // Equipped creature has "{tap}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player.") + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BlazingTorchDamageEffect(), new TapSourceCost()); + ability.addCost(new BlazingTorchCost()); + ability.addTarget(new TargetCreatureOrPlayer()); + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability, AttachmentType.EQUIPMENT))); + // Equip {1} + this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1))); + } + + public BlazingTorch(final BlazingTorch card) { + super(card); + } + + @Override + public BlazingTorch copy() { + return new BlazingTorch(this); + } +} + +class BlazingTorchEvasionAbility extends EvasionAbility { + + public BlazingTorchEvasionAbility() { + this.addEffect(new BlazingTorchEvasionEffect()); + } + + public BlazingTorchEvasionAbility(final BlazingTorchEvasionAbility ability) { + super(ability); + } + + @Override + public String getRule() { + return "{this} can't be blocked by Vampires or Zombies."; + } + + @Override + public BlazingTorchEvasionAbility copy() { + return new BlazingTorchEvasionAbility(this); + } +} + +class BlazingTorchEvasionEffect extends CantBlockSourceEffect { + + public BlazingTorchEvasionEffect() { + super(Duration.WhileOnBattlefield); + } + + public BlazingTorchEvasionEffect(final BlazingTorchEvasionEffect effect) { + super(effect); + } + + @Override + public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) { + return !blocker.hasSubtype("Vampire") && !blocker.hasSubtype("Zombie"); + } + + @Override + public BlazingTorchEvasionEffect copy() { + return new BlazingTorchEvasionEffect(this); + } +} + +class BlazingTorchCost extends CostImpl { + + public BlazingTorchCost() { + this.text = "Sacrifice Blazing Torch"; + } + + public BlazingTorchCost(BlazingTorchCost cost) { + super(cost); + } + + @Override + public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) { + Permanent permanent = game.getPermanent(ability.getSourceId()); + List attachments = permanent.getAttachments(); + for (UUID attachmentId : attachments) { + Permanent attachment = game.getPermanent(attachmentId); + if (attachment != null && attachment.getName().equals("Blazing Torch")) { + ((BlazingTorchDamageEffect) ability.getEffects().get(0)).setSourceId(attachmentId); + paid |= attachment.sacrifice(sourceId, game); + return paid; + } + } + return paid; + } + + @Override + public boolean canPay(UUID sourceId, UUID controllerId, Game game) { + return true; + } + + @Override + public BlazingTorchCost copy() { + return new BlazingTorchCost(this); + } +} + +class BlazingTorchDamageEffect extends OneShotEffect { + + private UUID sourceId; + + public BlazingTorchDamageEffect() { + super(Outcome.Damage); + this.staticText = "Blazing Torch deals 2 damage to target creature or player"; + } + + public BlazingTorchDamageEffect(final BlazingTorchDamageEffect effect) { + super(effect); + } + + @Override + public BlazingTorchDamageEffect copy() { + return new BlazingTorchDamageEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent permanent = game.getPermanent(targetPointer.getFirst(source)); + if (permanent != null && sourceId != null) { + permanent.damage(2, sourceId, game, true, false); + return true; + } + Player player = game.getPlayer(targetPointer.getFirst(source)); + if (player != null && sourceId != null) { + player.damage(2, sourceId, game, false, true); + return true; + } + return false; + } + + public void setSourceId(UUID sourceId) { + this.sourceId = sourceId; + } +} \ No newline at end of file