Implemented Thermal Flux

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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.common.delayed.AtTheBeginOfNextUpkeepDelayedTriggeredAbility;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.constants.SuperType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SupertypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
/**
*
* @author TheElk801 & L_J
*/
public class ThermalFlux extends CardImpl {
private static final FilterPermanent filterNonsnow = new FilterPermanent("nonsnow permanent");
private static final FilterPermanent filterSnow = new FilterPermanent("snow permanent");
static {
filterNonsnow.add(Predicates.not(new SupertypePredicate(SuperType.SNOW)));
filterSnow.add(new SupertypePredicate(SuperType.SNOW));
}
public ThermalFlux(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{U}");
// Choose one -
// Target nonsnow permanent becomes snow until end of turn.
// Draw a card at the beginning of the next turn's upkeep.
this.getSpellAbility().addTarget(new TargetPermanent(filterNonsnow));
this.getSpellAbility().addEffect(new ThermalFluxEffect(true));
this.getSpellAbility().addEffect(new CreateDelayedTriggeredAbilityEffect(
new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(new DrawCardSourceControllerEffect(1)), false));
// Target snow permanent isn't snow until end of turn.
// Draw a card at the beginning of the next turn's upkeep.
Mode mode = new Mode();
mode.getTargets().add(new TargetPermanent(filterSnow));
mode.getEffects().add(new ThermalFluxEffect(false));
mode.getEffects().add(new CreateDelayedTriggeredAbilityEffect(
new AtTheBeginOfNextUpkeepDelayedTriggeredAbility(new DrawCardSourceControllerEffect(1)), false));
this.getSpellAbility().addMode(mode);
}
public ThermalFlux(final ThermalFlux card) {
super(card);
}
@Override
public ThermalFlux copy() {
return new ThermalFlux(this);
}
}
class ThermalFluxEffect extends ContinuousEffectImpl {
private final boolean addSnow;
public ThermalFluxEffect(boolean addSnow) {
super(Duration.EndOfTurn, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Detriment);
this.addSnow = addSnow;
this.staticText = "Target " + (addSnow ? "non" : "") + "snow permanent " + (addSnow ? "becomes" : "isn't") + " snow until end of turn";
}
public ThermalFluxEffect(final ThermalFluxEffect effect) {
super(effect);
this.addSnow = effect.addSnow;
}
@Override
public ThermalFluxEffect copy() {
return new ThermalFluxEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
if (addSnow) {
permanent.addSuperType(SuperType.SNOW);
} else {
permanent.getSuperType().remove(SuperType.SNOW);
}
}
return true;
}
}