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* Corrosive Ooze - Fixed handling of destroying of equipments.
This commit is contained in:
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commit
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2 changed files with 182 additions and 19 deletions
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@ -27,19 +27,37 @@
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*/
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package mage.cards.c;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.BlocksOrBecomesBlockedTriggeredAbility;
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import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.DestroyAllAttachedEquipmentEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.TurnPhase;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.EquippedPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.watchers.Watcher;
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/**
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*
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@ -62,9 +80,8 @@ public class CorrosiveOoze extends CardImpl {
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this.toughness = new MageInt(2);
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// Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
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Effect effect = new CreateDelayedTriggeredAbilityEffect(new AtTheEndOfCombatDelayedTriggeredAbility(new DestroyAllAttachedEquipmentEffect()), true);
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effect.setText("destroy all Equipment attached to that creature at end of combat");
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this.addAbility(new BlocksOrBecomesBlockedTriggeredAbility(effect, filter, false));
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Effect effect = new CreateDelayedTriggeredAbilityEffect(new AtTheEndOfCombatDelayedTriggeredAbility(new CorrosiveOozeEffect()), true);
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this.addAbility(new BlocksOrBecomesBlockedTriggeredAbility(effect, filter, false), new CorrosiveOozeCombatWatcher());
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}
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public CorrosiveOoze(final CorrosiveOoze card) {
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@ -76,3 +93,161 @@ public class CorrosiveOoze extends CardImpl {
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return new CorrosiveOoze(this);
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}
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}
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class CorrosiveOozeEffect extends OneShotEffect {
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public CorrosiveOozeEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "destroy all Equipment attached to that creature at end of combat";
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}
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public CorrosiveOozeEffect(final CorrosiveOozeEffect effect) {
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super(effect);
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}
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@Override
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public CorrosiveOozeEffect copy() {
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return new CorrosiveOozeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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CorrosiveOozeCombatWatcher watcher = (CorrosiveOozeCombatWatcher) game.getState().getWatchers().get(CorrosiveOozeCombatWatcher.class.getSimpleName());
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if (controller != null && watcher != null) {
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MageObjectReference sourceMor = new MageObjectReference(source.getSourceObject(game), game);
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// get equipmentsToDestroy of creatres already left the battlefield
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List<Permanent> toDestroy = new ArrayList<>();
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Set<MageObjectReference> toDestroyMor = watcher.getEquipmentsToDestroy(sourceMor);
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if (toDestroyMor != null) {
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for (MageObjectReference mor : toDestroyMor) {
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Permanent attachment = mor.getPermanent(game);
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if (attachment != null) {
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toDestroy.add(attachment);
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}
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}
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}
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// get the related creatures
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Set<MageObjectReference> relatedCreatures = watcher.getRelatedBlockedCreatures(sourceMor);
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if (relatedCreatures != null) {
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for (MageObjectReference relatedCreature : relatedCreatures) {
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Permanent permanent = relatedCreature.getPermanent(game);
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if (permanent != null) {
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for (UUID attachmentId : permanent.getAttachments()) {
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Permanent attachment = game.getPermanent(attachmentId);
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if (attachment != null && attachment.hasSubtype(SubType.EQUIPMENT, game)) {
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toDestroy.add(attachment);
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}
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}
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}
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}
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}
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for (Permanent permanent : toDestroy) {
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permanent.destroy(source.getSourceId(), game, false);
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}
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return true;
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}
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return false;
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}
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}
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class CorrosiveOozeCombatWatcher extends Watcher {
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public final HashMap<MageObjectReference, HashSet<MageObjectReference>> oozeBlocksOrBlocked = new HashMap<>();
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public final HashMap<MageObjectReference, HashSet<MageObjectReference>> oozeEquipmentsToDestroy = new HashMap<>();
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public CorrosiveOozeCombatWatcher() {
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super(CorrosiveOozeCombatWatcher.class.getSimpleName(), WatcherScope.GAME);
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}
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public CorrosiveOozeCombatWatcher(final CorrosiveOozeCombatWatcher watcher) {
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super(watcher);
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for (Map.Entry<MageObjectReference, HashSet<MageObjectReference>> entry : watcher.oozeBlocksOrBlocked.entrySet()) {
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HashSet<MageObjectReference> newSet = new HashSet<>(entry.getValue());
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oozeBlocksOrBlocked.put(entry.getKey(), newSet);
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}
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for (Map.Entry<MageObjectReference, HashSet<MageObjectReference>> entry : watcher.oozeEquipmentsToDestroy.entrySet()) {
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HashSet<MageObjectReference> newSet = new HashSet<>(entry.getValue());
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oozeEquipmentsToDestroy.put(entry.getKey(), newSet);
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}
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.BEGIN_COMBAT_STEP_PRE) {
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this.oozeBlocksOrBlocked.clear();
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}
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if (event.getType() == GameEvent.EventType.BLOCKER_DECLARED) {
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Permanent attacker = game.getPermanent(event.getTargetId());
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Permanent blocker = game.getPermanent(event.getSourceId());
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if (attacker != null && attacker.getName().equals("Corrosive Ooze")) {
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if (blocker != null && hasAttachedEquipment(game, blocker)) {
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MageObjectReference oozeMor = new MageObjectReference(attacker, game);
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HashSet<MageObjectReference> relatedCreatures = oozeBlocksOrBlocked.getOrDefault(oozeMor, new HashSet<>());
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relatedCreatures.add(new MageObjectReference(event.getSourceId(), game));
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oozeBlocksOrBlocked.put(oozeMor, relatedCreatures);
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}
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}
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if (blocker != null && blocker.getName().equals("Corrosive Ooze")) {
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if (attacker != null && hasAttachedEquipment(game, attacker)) {
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MageObjectReference oozeMor = new MageObjectReference(blocker, game);
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HashSet<MageObjectReference> relatedCreatures = oozeBlocksOrBlocked.getOrDefault(oozeMor, new HashSet<>());
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relatedCreatures.add(new MageObjectReference(event.getTargetId(), game));
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oozeBlocksOrBlocked.put(oozeMor, relatedCreatures);
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}
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}
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}
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if (game.getTurn().getPhaseType().equals(TurnPhase.COMBAT)) {
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
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if (((ZoneChangeEvent) event).getFromZone().equals(Zone.BATTLEFIELD)) {
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// Check if a previous blocked or blocked by creatures is leaving the battlefield
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for (Map.Entry<MageObjectReference, HashSet<MageObjectReference>> entry : oozeBlocksOrBlocked.entrySet()) {
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for (MageObjectReference mor : entry.getValue()) {
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if (mor.refersTo(((ZoneChangeEvent) event).getTarget(), game)) {
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// check for equipments and remember
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for (UUID attachmentId : ((ZoneChangeEvent) event).getTarget().getAttachments()) {
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Permanent attachment = game.getPermanent(attachmentId);
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if (attachment != null && attachment.hasSubtype(SubType.EQUIPMENT, game)) {
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HashSet<MageObjectReference> toDestroy = oozeEquipmentsToDestroy.getOrDefault(entry.getKey(), new HashSet<>());
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toDestroy.add(new MageObjectReference(attachment, game));
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oozeEquipmentsToDestroy.put(entry.getKey(), toDestroy);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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private boolean hasAttachedEquipment(Game game, Permanent permanent) {
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for (UUID attachmentId : permanent.getAttachments()) {
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Permanent attachment = game.getPermanent(attachmentId);
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if (attachment != null && attachment.hasSubtype(SubType.EQUIPMENT, game)) {
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return true;
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}
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}
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return false;
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}
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public Set<MageObjectReference> getRelatedBlockedCreatures(MageObjectReference ooze) {
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Set<MageObjectReference> relatedCreatures = this.oozeBlocksOrBlocked.get(ooze);
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oozeBlocksOrBlocked.remove(ooze); // remove here to get no overlap with creatures leaving meanwhile
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return relatedCreatures;
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}
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public Set<MageObjectReference> getEquipmentsToDestroy(MageObjectReference ooze) {
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Set<MageObjectReference> equipmentsToDestroy = this.oozeEquipmentsToDestroy.get(ooze);
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oozeEquipmentsToDestroy.remove(ooze); // remove here to get no overlap with creatures leaving meanwhile
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return equipmentsToDestroy;
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}
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@Override
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public CorrosiveOozeCombatWatcher copy() {
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return new CorrosiveOozeCombatWatcher(this);
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}
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}
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@ -38,10 +38,9 @@ import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.PhaseStep;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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@ -50,7 +49,6 @@ import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.game.turn.Step;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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@ -67,7 +65,7 @@ public class ReflectorMage extends CardImpl {
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}
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public ReflectorMage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{U}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(2);
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@ -128,7 +126,7 @@ class ExclusionRitualReplacementEffect extends ContinuousRuleModifyingEffectImpl
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private final UUID ownerId;
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ExclusionRitualReplacementEffect(String creatureName, UUID ownerId) {
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super(Duration.Custom, Outcome.Detriment);
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super(Duration.UntilYourNextTurn, Outcome.Detriment);
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staticText = "That creature's owner can't cast spells with the same name as that creature until your next turn";
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this.creatureName = creatureName;
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this.ownerId = ownerId;
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@ -158,16 +156,6 @@ class ExclusionRitualReplacementEffect extends ContinuousRuleModifyingEffectImpl
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return false;
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}
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@Override
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public boolean isInactive(Ability source, Game game) {
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if (game.getPhase().getStep().getType() == PhaseStep.UNTAP && game.getStep().getStepPart() == Step.StepPart.PRE) {
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if (game.getActivePlayerId().equals(source.getControllerId()) || game.getPlayer(source.getControllerId()).hasReachedNextTurnAfterLeaving()) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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