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[MID] Implemented Dawnhart Wardens
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51
Mage.Sets/src/mage/cards/d/DawnhartWardens.java
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51
Mage.Sets/src/mage/cards/d/DawnhartWardens.java
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@ -0,0 +1,51 @@
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package mage.cards.d;
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import mage.MageInt;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.condition.common.CovenCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.hint.common.CovenHint;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class DawnhartWardens extends CardImpl {
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public DawnhartWardens(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARLOCK);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new BeginningOfCombatTriggeredAbility(
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new BoostControlledEffect(1, 0, Duration.EndOfTurn),
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TargetController.YOU, false
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), CovenCondition.instance, "At the beginning of combat on your turn, " +
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"if you control three or more creatures with different powers, " +
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"creatures you control get +1/+0 until end of turn."
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).addHint(CovenHint.instance).setAbilityWord(AbilityWord.COVEN));
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}
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private DawnhartWardens(final DawnhartWardens card) {
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super(card);
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}
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@Override
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public DawnhartWardens copy() {
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return new DawnhartWardens(this);
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}
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}
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@ -4,6 +4,7 @@ import mage.abilities.Ability;
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import mage.abilities.condition.common.CovenCondition;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.hint.common.CovenHint;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AbilityWord;
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@ -25,6 +26,7 @@ public final class RitualOfHope extends CardImpl {
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// Creatures you control get +1/+1 until end of turn.
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// Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
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this.getSpellAbility().addEffect(new RitualOfHopeEffect());
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this.getSpellAbility().addHint(CovenHint.instance);
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}
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private RitualOfHope(final RitualOfHope card) {
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@ -49,6 +49,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Contortionist Troupe", 178, Rarity.UNCOMMON, mage.cards.c.ContortionistTroupe.class));
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cards.add(new SetCardInfo("Croaking Counterpart", 215, Rarity.RARE, mage.cards.c.CroakingCounterpart.class));
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cards.add(new SetCardInfo("Dawnhart Rejuvenator", 180, Rarity.COMMON, mage.cards.d.DawnhartRejuvenator.class));
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cards.add(new SetCardInfo("Dawnhart Wardens", 308, Rarity.UNCOMMON, mage.cards.d.DawnhartWardens.class));
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cards.add(new SetCardInfo("Defend the Celestus", 182, Rarity.UNCOMMON, mage.cards.d.DefendTheCelestus.class));
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cards.add(new SetCardInfo("Defenestrate", 95, Rarity.COMMON, mage.cards.d.Defenestrate.class));
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cards.add(new SetCardInfo("Delver of Secrets", 47, Rarity.UNCOMMON, mage.cards.d.DelverOfSecrets.class));
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