diff --git a/Mage.Sets/src/mage/sets/magic2014/BanisherPriest.java b/Mage.Sets/src/mage/sets/magic2014/BanisherPriest.java new file mode 100644 index 0000000000..5c2184b204 --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2014/BanisherPriest.java @@ -0,0 +1,162 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2014; + +import java.util.LinkedList; +import java.util.UUID; +import mage.MageInt; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.common.ExileTargetEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; +import mage.constants.WatcherScope; +import mage.constants.Zone; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.Predicates; +import mage.filter.predicate.permanent.ControllerIdPredicate; +import mage.game.ExileZone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.ZoneChangeEvent; +import mage.target.common.TargetCreaturePermanent; +import mage.watchers.WatcherImpl; + +/** + * + * @author jeffwadsworth using LevelX2 tech + */ +public class BanisherPriest extends CardImpl { + + private UUID exileId = UUID.randomUUID(); + + public BanisherPriest(UUID ownerId) { + super(ownerId, 7, "Banisher Priest", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}{W}"); + this.expansionSetCode = "M14"; + this.subtype.add("Human"); + this.subtype.add("Cleric"); + + this.color.setWhite(true); + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. + this.addAbility(new BanisherPriestTriggeredAbility(exileId)); + this.addWatcher(new BanisherPriestWatcher(exileId)); + + } + + public BanisherPriest(final BanisherPriest card) { + super(card); + } + + @Override + public BanisherPriest copy() { + return new BanisherPriest(this); + } +} + +class BanisherPriestTriggeredAbility extends TriggeredAbilityImpl { + + public BanisherPriestTriggeredAbility(UUID exileId) { + super(Zone.BATTLEFIELD, null, false); + this.addEffect(new ExileTargetEffect(exileId, "Banisher Priest")); + } + + public BanisherPriestTriggeredAbility(final BanisherPriestTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId())) { + FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls"); + filter.add(Predicates.not(new ControllerIdPredicate(controllerId))); + this.getTargets().clear(); + TargetCreaturePermanent target = new TargetCreaturePermanent(filter); + target.setRequired(true); + this.addTarget(target); + return true; + } + return false; + } + + @Override + public String getRule() { + return "Whenever {this} enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield."; + } + + @Override + public BanisherPriestTriggeredAbility copy() { + return new BanisherPriestTriggeredAbility(this); + } +} + +class BanisherPriestWatcher extends WatcherImpl { + + UUID exileId; + + BanisherPriestWatcher(UUID exileId) { + super("BattlefieldLeft", WatcherScope.CARD); + this.exileId = exileId; + } + + BanisherPriestWatcher(final BanisherPriestWatcher watcher) { + super(watcher); + this.exileId = watcher.exileId; + } + + @Override + public void watch(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(sourceId)) { + ZoneChangeEvent zEvent = (ZoneChangeEvent) event; + if (zEvent.getFromZone() == Zone.BATTLEFIELD) { + ExileZone exile = game.getExile().getExileZone(exileId); + if (exile != null) { + LinkedList cards = new LinkedList(exile); + for (UUID cardId : cards) { + Card card = game.getCard(cardId); + card.moveToZone(Zone.BATTLEFIELD, this.getSourceId(), game, false); + } + exile.clear(); + } + } + } + } + + @Override + public void reset() { + //don't reset condition each turn - only when this leaves the battlefield + } + + @Override + public BanisherPriestWatcher copy() { + return new BanisherPriestWatcher(this); + } +}