[VOC] a few text fixes

This commit is contained in:
Evan Kranzler 2022-02-05 21:31:46 -05:00
parent 03c893f61a
commit d18da933f8
3 changed files with 4 additions and 4 deletions

View file

@ -35,7 +35,7 @@ public final class PredatorsHour extends CardImpl {
new MenaceAbility(false), new MenaceAbility(false),
Duration.EndOfTurn, Duration.EndOfTurn,
StaticFilters.FILTER_CONTROLLED_CREATURES StaticFilters.FILTER_CONTROLLED_CREATURES
).setText("Until end of turn, creature you control gain menace ") ).setText("Until end of turn, creatures you control gain menace")
); );
// and Whenever this creature deals combat damage to a player, // and Whenever this creature deals combat damage to a player,

View file

@ -31,7 +31,7 @@ public class StormOfSouls extends CardImpl {
this.getSpellAbility().addEffect(new StormOfSoulsReturnEffect()); this.getSpellAbility().addEffect(new StormOfSoulsReturnEffect());
// Exile Storm of Souls. // Exile Storm of Souls.
this.getSpellAbility().addEffect(new ExileSpellEffect().concatBy("<br>")); this.getSpellAbility().addEffect(new ExileSpellEffect());
} }
private StormOfSouls(final StormOfSouls card) { super(card); } private StormOfSouls(final StormOfSouls card) { super(card); }
@ -43,7 +43,7 @@ public class StormOfSouls extends CardImpl {
class StormOfSoulsReturnEffect extends OneShotEffect { class StormOfSoulsReturnEffect extends OneShotEffect {
public StormOfSoulsReturnEffect() { public StormOfSoulsReturnEffect() {
super(Outcome.Benefit); super(Outcome.Benefit);
staticText = "Return all creature cards from your graveyard to the battlefield." + staticText = "Return all creature cards from your graveyard to the battlefield. " +
"Each of them is a 1/1 Spirit with flying in addition to its other types."; "Each of them is a 1/1 Spirit with flying in addition to its other types.";
} }

View file

@ -85,7 +85,7 @@ class TimotharBaronOfBatsCreateBatEffect extends OneShotEffect {
staticText = "you may pay {1} and exile it. " + staticText = "you may pay {1} and exile it. " +
"If you do, create a 1/1 black Bat creature token with flying. " + "If you do, create a 1/1 black Bat creature token with flying. " +
"It gains \"When this creature deals combat damage to a player, " + "It gains \"When this creature deals combat damage to a player, " +
"sacrifice it and return the exiled card to the battlefield tapped\"."; "sacrifice it and return the exiled card to the battlefield tapped.\"";
} }
private TimotharBaronOfBatsCreateBatEffect(final TimotharBaronOfBatsCreateBatEffect effect) { super(effect); } private TimotharBaronOfBatsCreateBatEffect(final TimotharBaronOfBatsCreateBatEffect effect) { super(effect); }