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[VOC] a few text fixes
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3 changed files with 4 additions and 4 deletions
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@ -35,7 +35,7 @@ public final class PredatorsHour extends CardImpl {
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new MenaceAbility(false),
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new MenaceAbility(false),
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Duration.EndOfTurn,
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Duration.EndOfTurn,
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StaticFilters.FILTER_CONTROLLED_CREATURES
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StaticFilters.FILTER_CONTROLLED_CREATURES
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).setText("Until end of turn, creature you control gain menace ")
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).setText("Until end of turn, creatures you control gain menace")
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);
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);
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// and “Whenever this creature deals combat damage to a player,
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// and “Whenever this creature deals combat damage to a player,
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@ -31,7 +31,7 @@ public class StormOfSouls extends CardImpl {
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this.getSpellAbility().addEffect(new StormOfSoulsReturnEffect());
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this.getSpellAbility().addEffect(new StormOfSoulsReturnEffect());
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// Exile Storm of Souls.
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// Exile Storm of Souls.
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this.getSpellAbility().addEffect(new ExileSpellEffect().concatBy("<br>"));
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this.getSpellAbility().addEffect(new ExileSpellEffect());
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}
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}
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private StormOfSouls(final StormOfSouls card) { super(card); }
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private StormOfSouls(final StormOfSouls card) { super(card); }
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@ -43,7 +43,7 @@ public class StormOfSouls extends CardImpl {
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class StormOfSoulsReturnEffect extends OneShotEffect {
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class StormOfSoulsReturnEffect extends OneShotEffect {
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public StormOfSoulsReturnEffect() {
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public StormOfSoulsReturnEffect() {
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super(Outcome.Benefit);
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super(Outcome.Benefit);
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staticText = "Return all creature cards from your graveyard to the battlefield." +
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staticText = "Return all creature cards from your graveyard to the battlefield. " +
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"Each of them is a 1/1 Spirit with flying in addition to its other types.";
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"Each of them is a 1/1 Spirit with flying in addition to its other types.";
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}
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}
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@ -85,7 +85,7 @@ class TimotharBaronOfBatsCreateBatEffect extends OneShotEffect {
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staticText = "you may pay {1} and exile it. " +
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staticText = "you may pay {1} and exile it. " +
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"If you do, create a 1/1 black Bat creature token with flying. " +
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"If you do, create a 1/1 black Bat creature token with flying. " +
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"It gains \"When this creature deals combat damage to a player, " +
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"It gains \"When this creature deals combat damage to a player, " +
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"sacrifice it and return the exiled card to the battlefield tapped\".";
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"sacrifice it and return the exiled card to the battlefield tapped.\"";
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}
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}
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private TimotharBaronOfBatsCreateBatEffect(final TimotharBaronOfBatsCreateBatEffect effect) { super(effect); }
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private TimotharBaronOfBatsCreateBatEffect(final TimotharBaronOfBatsCreateBatEffect effect) { super(effect); }
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