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[VOC] updated spoiler
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@ -43247,6 +43247,13 @@ Island|Innistrad: Crimson Vow|270|C||Basic Land - Island|||({T}: Add {U}.)|
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Swamp|Innistrad: Crimson Vow|272|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Swamp|Innistrad: Crimson Vow|272|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Innistrad: Crimson Vow|274|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Mountain|Innistrad: Crimson Vow|274|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Innistrad: Crimson Vow|276|C||Basic Land - Forest|||({T}: Add {G}.)|
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Forest|Innistrad: Crimson Vow|276|C||Basic Land - Forest|||({T}: Add {G}.)|
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Millicent, Restless Revenant|Crimson Vow Commander|1|M|{5}{W}{U}|Legendary Creature - Spirit Soldier|4|4|This spell costs {1} less to cast for each Spirit you control.$Flying$Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals damage to a player, create a 1/1 white Spirit creature token with flying.|
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Millicent, Restless Revenant|Crimson Vow Commander|1|M|{5}{W}{U}|Legendary Creature - Spirit Soldier|4|4|This spell costs {1} less to cast for each Spirit you control.$Flying$Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.|
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Strefan, Maurer Progenitor|Crimson Vow Commander|2|M|{2}{B}{R}|Legendary Creature - Vampire Noble|3|2|Flying$We the beginning of your end step, create a Blood token for each player who lost life this turn.$Whenever Strefan, Maurer Progenitor attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.|
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Strefan, Maurer Progenitor|Crimson Vow Commander|2|M|{2}{B}{R}|Legendary Creature - Vampire Noble|3|2|Flying$At the beginning of your end step, create a Blood token for each player who lost life this turn.$Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.|
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Breathkeeper Seraph|Crimson Vow Commander|31|R|{4}{W}{W}|Creature - Angel|4|4|Flying, soulbond$As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."|
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Wedding Ring|Crimson Vow Commander|32|M|{2}{W}{W}|Artifact|||When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.$Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.$Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.|
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Wedding Ring|Crimson Vow Commander|32|M|{2}{W}{W}|Artifact|||When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.$Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.$Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.|
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Imperious Mindbreaker|Crimson Vow Commander|33|R|{1}{U}{U}|Creature - Human Wizard|1|4|Soulbond$As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."|
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Doom Weaver|Crimson Vow Commander|34|R|{4}{B}{B}|Creature - Spider Horror|1|8|Reach$Soulbond$As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power."|
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Mirage Phalanx|Crimson Vow Commander|35|R|{4}{R}{R}|Creature - Human Soldier|4|4|Soulbond$As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."|
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Hollowhenge Overlord|Crimson Vow Commander|36|R|{4}{G}{G}|Creature - Wolf|4|4|Flash$At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.|
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Thundering Mightmare|Crimson Vow Commander|37|R|{4}{G}|Creature - Horse Spirit|3|3|Soulbond$As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."|
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Umbris, Fear Manifest|Crimson Vow Commander|38|M|{3}{U}{B}|Legendary Creature - Nightmare Horror|1|1|Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile.$Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card.|
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