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* Fixed a problem that unintended allowed to cast spells with alternate cost to cast conditions (fixes #6739).
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3 changed files with 55 additions and 6 deletions
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@ -145,6 +145,52 @@ public class UseAlternateSourceCostsTest extends CardTestPlayerBase {
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assertAllCommandsUsed();
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}
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@Test
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public void test_Playable_WithOpponentGainingLive() {
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// If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.
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// Target creature gets +4/+4 until end of turn.
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addCard(Zone.HAND, playerA, "Invigorate"); // Instant {2}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Invigorate", "Silvercoat Lion");
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setChoice(playerA, "Yes"); // use alternative cost
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addTarget(playerA, playerB); // Opponent to gain live
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerA, "Invigorate", 1);
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assertPowerToughness(playerA, "Silvercoat Lion", 6, 6);
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assertLife(playerB, 23);
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}
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@Test
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public void test_Not_Playable_WithOpponentGainingLive() {
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// If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.
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// Target creature gets +4/+4 until end of turn.
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addCard(Zone.GRAVEYARD, playerA, "Invigorate"); // Instant {2}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Forest");
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// can't see as playable because in graveyard
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checkPlayableAbility("can't", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Invigorate", false);
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checkPlayableAbility("can't", 1, PhaseStep.PRECOMBAT_MAIN, playerB, "Cast Invigorate", false);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerA, "Invigorate", 1);
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assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
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assertLife(playerB, 20);
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}
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@Test
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@Ignore // TODO: make test to check combo of alternative cost and cost reduction effects
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public void test_Playable_WithCostReduction() {
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@ -151,11 +151,11 @@ public class AlternativeCostSourceAbility extends StaticAbility implements Alter
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for (AlternativeCost2 alternateCost : alternativeCostsToCheck) {
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alternateCost.activate();
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for (Iterator it = ((Costs) alternateCost).iterator(); it.hasNext(); ) {
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Cost costDeailed = (Cost) it.next();
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if (costDeailed instanceof ManaCost) {
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ability.getManaCostsToPay().add((ManaCost) costDeailed.copy());
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} else {
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ability.getCosts().add(costDeailed.copy());
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Cost costDetailed = (Cost) it.next();
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if (costDetailed instanceof ManaCost) {
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ability.getManaCostsToPay().add((ManaCost) costDetailed.copy());
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} else if (costDetailed != null) {
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ability.getCosts().add(costDetailed.copy());
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}
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}
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}
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@ -222,7 +222,7 @@ public class AlternativeCostSourceAbility extends StaticAbility implements Alter
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sb.append("pay ");
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}
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String text = alternativeCost.getText(true);
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sb.append(Character.toLowerCase(text.charAt(0)) + text.substring(1));
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sb.append(Character.toLowerCase(text.charAt(0))).append(text.substring(1));
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}
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++numberCosts;
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}
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@ -3207,6 +3207,9 @@ public abstract class PlayerImpl implements Player, Serializable {
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// check "can play" condition as affected controller (BUT play from not own hand zone must be checked as original controller)
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// must check all abilities, not activated only
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for (Ability ability : candidateAbilities) {
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if (!(ability instanceof ActivatedAbility)) {
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continue;
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}
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boolean isPlaySpell = (ability instanceof SpellAbility);
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boolean isPlayLand = (ability instanceof PlayLandAbility);
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