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Lymph Sliver: correct tooltip text (quote the Absorb explanation)
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@ -57,7 +57,7 @@ public class LymphSliver extends CardImpl {
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// All Sliver creatures have absorb 1.
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// All Sliver creatures have absorb 1.
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Ability absorb = new SimpleStaticAbility(Zone.BATTLEFIELD, new SliverAbsorbEffect());
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Ability absorb = new SimpleStaticAbility(Zone.BATTLEFIELD, new SliverAbsorbEffect());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(absorb, Duration.WhileOnBattlefield, filter, "If a source would deal damage to a Sliver, prevent 1 of that damage")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(absorb, Duration.WhileOnBattlefield, filter, "absorb 1. <i>(If a source would deal damage to a Sliver, prevent 1 of that damage.)</i>")));
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}
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}
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public LymphSliver(final LymphSliver card) {
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public LymphSliver(final LymphSliver card) {
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