Lymph Sliver: correct tooltip text (quote the Absorb explanation)

This commit is contained in:
Luna Skyrise 2015-05-11 20:16:05 -03:00
parent 0fbb341eac
commit d1f8575b2f

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@ -57,7 +57,7 @@ public class LymphSliver extends CardImpl {
// All Sliver creatures have absorb 1. // All Sliver creatures have absorb 1.
Ability absorb = new SimpleStaticAbility(Zone.BATTLEFIELD, new SliverAbsorbEffect()); Ability absorb = new SimpleStaticAbility(Zone.BATTLEFIELD, new SliverAbsorbEffect());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(absorb, Duration.WhileOnBattlefield, filter, "If a source would deal damage to a Sliver, prevent 1 of that damage"))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(absorb, Duration.WhileOnBattlefield, filter, "absorb 1. <i>(If a source would deal damage to a Sliver, prevent 1 of that damage.)</i>")));
} }
public LymphSliver(final LymphSliver card) { public LymphSliver(final LymphSliver card) {