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dot in descriptions fixes
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parent
05db920ec5
commit
d1fc649d42
10 changed files with 10 additions and 10 deletions
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@ -53,7 +53,7 @@ public class BloodCrypt extends CardImpl<BloodCrypt> {
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this.subtype.add("Mountain");
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this.addAbility(new BlackManaAbility());
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this.addAbility(new RedManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped"));
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}
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public BloodCrypt (final BloodCrypt card) {
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@ -53,7 +53,7 @@ public class BreedingPool extends CardImpl<BreedingPool> {
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this.subtype.add("Island");
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this.addAbility(new GreenManaAbility());
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this.addAbility(new BlueManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped"));
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}
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public BreedingPool (final BreedingPool card) {
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@ -53,7 +53,7 @@ public class HallowedFountain extends CardImpl<HallowedFountain> {
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this.subtype.add("Island");
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this.addAbility(new WhiteManaAbility());
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this.addAbility(new BlueManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped"));
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}
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public HallowedFountain (final HallowedFountain card) {
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@ -53,7 +53,7 @@ public class GodlessShrine extends CardImpl<GodlessShrine> {
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this.subtype.add("Swamp");
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this.addAbility(new WhiteManaAbility());
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this.addAbility(new BlackManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped"));
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}
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public GodlessShrine (final GodlessShrine card) {
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@ -53,7 +53,7 @@ public class SteamVents extends CardImpl<SteamVents> {
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this.subtype.add("Mountain");
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this.addAbility(new BlueManaAbility());
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this.addAbility(new RedManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped"));
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}
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public SteamVents (final SteamVents card) {
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@ -53,7 +53,7 @@ public class StompingGround extends CardImpl<StompingGround> {
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this.subtype.add("Forest");
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this.addAbility(new RedManaAbility());
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this.addAbility(new GreenManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped"));
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}
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public StompingGround (final StompingGround card) {
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@ -53,7 +53,7 @@ public class OvergrownTomb extends CardImpl<OvergrownTomb> {
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this.subtype.add("Forest");
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this.addAbility(new BlackManaAbility());
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this.addAbility(new GreenManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped"));
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}
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public OvergrownTomb (final OvergrownTomb card) {
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@ -53,7 +53,7 @@ public class SacredFoundry extends CardImpl<SacredFoundry> {
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this.subtype.add("Plains");
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this.addAbility(new RedManaAbility());
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this.addAbility(new WhiteManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped"));
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}
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public SacredFoundry (final SacredFoundry card) {
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@ -53,7 +53,7 @@ public class TempleGarden extends CardImpl<TempleGarden> {
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this.subtype.add("Plains");
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this.addAbility(new GreenManaAbility());
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this.addAbility(new WhiteManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped"));
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}
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public TempleGarden (final TempleGarden card) {
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@ -51,7 +51,7 @@ public class WateryGrave extends CardImpl<WateryGrave> {
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this.subtype.add("Swamp");
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this.addAbility(new BlueManaAbility());
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this.addAbility(new BlackManaAbility());
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped."));
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this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped"));
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}
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public WateryGrave(final WateryGrave card) {
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