dot in descriptions fixes

This commit is contained in:
Loki 2010-12-21 19:56:41 +02:00
parent 05db920ec5
commit d1fc649d42
10 changed files with 10 additions and 10 deletions

View file

@ -53,7 +53,7 @@ public class BloodCrypt extends CardImpl<BloodCrypt> {
this.subtype.add("Mountain"); this.subtype.add("Mountain");
this.addAbility(new BlackManaAbility()); this.addAbility(new BlackManaAbility());
this.addAbility(new RedManaAbility()); this.addAbility(new RedManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped"));
} }
public BloodCrypt (final BloodCrypt card) { public BloodCrypt (final BloodCrypt card) {

View file

@ -53,7 +53,7 @@ public class BreedingPool extends CardImpl<BreedingPool> {
this.subtype.add("Island"); this.subtype.add("Island");
this.addAbility(new GreenManaAbility()); this.addAbility(new GreenManaAbility());
this.addAbility(new BlueManaAbility()); this.addAbility(new BlueManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped"));
} }
public BreedingPool (final BreedingPool card) { public BreedingPool (final BreedingPool card) {

View file

@ -53,7 +53,7 @@ public class HallowedFountain extends CardImpl<HallowedFountain> {
this.subtype.add("Island"); this.subtype.add("Island");
this.addAbility(new WhiteManaAbility()); this.addAbility(new WhiteManaAbility());
this.addAbility(new BlueManaAbility()); this.addAbility(new BlueManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped"));
} }
public HallowedFountain (final HallowedFountain card) { public HallowedFountain (final HallowedFountain card) {

View file

@ -53,7 +53,7 @@ public class GodlessShrine extends CardImpl<GodlessShrine> {
this.subtype.add("Swamp"); this.subtype.add("Swamp");
this.addAbility(new WhiteManaAbility()); this.addAbility(new WhiteManaAbility());
this.addAbility(new BlackManaAbility()); this.addAbility(new BlackManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped"));
} }
public GodlessShrine (final GodlessShrine card) { public GodlessShrine (final GodlessShrine card) {

View file

@ -53,7 +53,7 @@ public class SteamVents extends CardImpl<SteamVents> {
this.subtype.add("Mountain"); this.subtype.add("Mountain");
this.addAbility(new BlueManaAbility()); this.addAbility(new BlueManaAbility());
this.addAbility(new RedManaAbility()); this.addAbility(new RedManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped"));
} }
public SteamVents (final SteamVents card) { public SteamVents (final SteamVents card) {

View file

@ -53,7 +53,7 @@ public class StompingGround extends CardImpl<StompingGround> {
this.subtype.add("Forest"); this.subtype.add("Forest");
this.addAbility(new RedManaAbility()); this.addAbility(new RedManaAbility());
this.addAbility(new GreenManaAbility()); this.addAbility(new GreenManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped"));
} }
public StompingGround (final StompingGround card) { public StompingGround (final StompingGround card) {

View file

@ -53,7 +53,7 @@ public class OvergrownTomb extends CardImpl<OvergrownTomb> {
this.subtype.add("Forest"); this.subtype.add("Forest");
this.addAbility(new BlackManaAbility()); this.addAbility(new BlackManaAbility());
this.addAbility(new GreenManaAbility()); this.addAbility(new GreenManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped"));
} }
public OvergrownTomb (final OvergrownTomb card) { public OvergrownTomb (final OvergrownTomb card) {

View file

@ -53,7 +53,7 @@ public class SacredFoundry extends CardImpl<SacredFoundry> {
this.subtype.add("Plains"); this.subtype.add("Plains");
this.addAbility(new RedManaAbility()); this.addAbility(new RedManaAbility());
this.addAbility(new WhiteManaAbility()); this.addAbility(new WhiteManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped"));
} }
public SacredFoundry (final SacredFoundry card) { public SacredFoundry (final SacredFoundry card) {

View file

@ -53,7 +53,7 @@ public class TempleGarden extends CardImpl<TempleGarden> {
this.subtype.add("Plains"); this.subtype.add("Plains");
this.addAbility(new GreenManaAbility()); this.addAbility(new GreenManaAbility());
this.addAbility(new WhiteManaAbility()); this.addAbility(new WhiteManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped"));
} }
public TempleGarden (final TempleGarden card) { public TempleGarden (final TempleGarden card) {

View file

@ -51,7 +51,7 @@ public class WateryGrave extends CardImpl<WateryGrave> {
this.subtype.add("Swamp"); this.subtype.add("Swamp");
this.addAbility(new BlueManaAbility()); this.addAbility(new BlueManaAbility());
this.addAbility(new BlackManaAbility()); this.addAbility(new BlackManaAbility());
this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.")); this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessPaysEffect(new PayLifeCost(2)), "As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped"));
} }
public WateryGrave(final WateryGrave card) { public WateryGrave(final WateryGrave card) {