* Turnabout - Fixed possible endless loops for player choices.

This commit is contained in:
LevelX2 2015-02-19 11:21:23 +01:00
parent 422b92e4ad
commit d204af0b55

View file

@ -29,15 +29,14 @@ package mage.sets.urzassaga;
import java.util.HashSet; import java.util.HashSet;
import java.util.UUID; import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.choices.Choice; import mage.choices.Choice;
import mage.choices.ChoiceImpl; import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterPermanent; import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates; import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.mageobject.CardTypePredicate;
@ -53,13 +52,10 @@ import mage.target.TargetPlayer;
*/ */
public class Turnabout extends CardImpl { public class Turnabout extends CardImpl {
public Turnabout(UUID ownerId) { public Turnabout(UUID ownerId) {
super(ownerId, 105, "Turnabout", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{U}{U}"); super(ownerId, 105, "Turnabout", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{U}{U}");
this.expansionSetCode = "USG"; this.expansionSetCode = "USG";
this.color.setBlue(true);
// Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. // Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
this.getSpellAbility().addTarget(new TargetPlayer()); this.getSpellAbility().addTarget(new TargetPlayer());
this.getSpellAbility().addEffect(new TurnaboutEffect()); this.getSpellAbility().addEffect(new TurnaboutEffect());
@ -78,14 +74,16 @@ public class Turnabout extends CardImpl {
class TurnaboutEffect extends OneShotEffect { class TurnaboutEffect extends OneShotEffect {
private static final HashSet<String> choice = new HashSet<String>(); private static final HashSet<String> choice = new HashSet<>();
static { static {
choice.add(CardType.ARTIFACT.toString()); choice.add(CardType.ARTIFACT.toString());
choice.add(CardType.CREATURE.toString()); choice.add(CardType.CREATURE.toString());
choice.add(CardType.LAND.toString()); choice.add(CardType.LAND.toString());
} }
private static final HashSet<String> choice2 = new HashSet<String>(); private static final HashSet<String> choice2 = new HashSet<>();
static { static {
choice2.add("Untap"); choice2.add("Untap");
choice2.add("Tap"); choice2.add("Tap");
@ -107,12 +105,16 @@ class TurnaboutEffect extends OneShotEffect {
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId()); Player controller = game.getPlayer(source.getControllerId());
UUID target = source.getFirstTarget(); UUID target = source.getFirstTarget();
if(player != null && target != null){ if (controller != null && target != null) {
Choice choiceImpl = new ChoiceImpl(); Choice choiceImpl = new ChoiceImpl();
choiceImpl.setChoices(choice); choiceImpl.setChoices(choice);
while(!player.choose(outcome.Neutral, choiceImpl, game)); while (!controller.choose(Outcome.Neutral, choiceImpl, game)) {
if (!controller.isInGame()) {
return false;
}
}
CardType type; CardType type;
String choosenType = choiceImpl.getChoice(); String choosenType = choiceImpl.getChoice();
@ -126,12 +128,15 @@ class TurnaboutEffect extends OneShotEffect {
choiceImpl = new ChoiceImpl(); choiceImpl = new ChoiceImpl();
choiceImpl.setChoices(choice2); choiceImpl.setChoices(choice2);
while(!player.choose(outcome.Neutral, choiceImpl, game)); while (!controller.choose(Outcome.Neutral, choiceImpl, game)) {
if (!controller.isInGame()) {
return false;
}
}
FilterPermanent filter = new FilterPermanent(); FilterPermanent filter = new FilterPermanent();
filter.add(new CardTypePredicate(type)); filter.add(new CardTypePredicate(type));
if (choiceImpl.getChoice().equals("Untap")) { if (choiceImpl.getChoice().equals("Untap")) {
filter.add(new TappedPredicate()); filter.add(new TappedPredicate());
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
@ -139,8 +144,7 @@ class TurnaboutEffect extends OneShotEffect {
permanent.untap(game); permanent.untap(game);
} }
} }
} } else {
else{
filter.add(Predicates.not(new TappedPredicate())); filter.add(Predicates.not(new TappedPredicate()));
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
if (permanent.getControllerId().equals(target)) { if (permanent.getControllerId().equals(target)) {
@ -149,10 +153,8 @@ class TurnaboutEffect extends OneShotEffect {
} }
} }
} }
return true; return true;
} }
} }