* Mindshrieker - fixed that AI always target yourself to card discard instead opponents (#6099);

This commit is contained in:
Oleg Agafonov 2019-12-16 20:53:55 +04:00
parent 56bf550dab
commit d228486cc7

View file

@ -1,7 +1,5 @@
package mage.cards.m;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
@ -12,17 +10,14 @@ import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.constants.*;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
*
* @author BetaSteward
*/
public final class Mindshrieker extends CardImpl {
@ -35,7 +30,9 @@ public final class Mindshrieker extends CardImpl {
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Flying
this.addAbility(FlyingAbility.getInstance());
// {2}: Target player puts the top card of their library into their graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MindshriekerEffect(), new ManaCostsImpl("{2}"));
ability.addTarget(new TargetPlayer());
@ -56,7 +53,7 @@ public final class Mindshrieker extends CardImpl {
class MindshriekerEffect extends OneShotEffect {
public MindshriekerEffect() {
super(Outcome.BoostCreature);
super(Outcome.Detriment);
staticText = "Target player puts the top card of their library into their graveyard. {this} gets +X/+X until end of turn, where X is that card's converted mana cost";
}