* Synase Sliver, Brood Sliver - Fixed triggered ability.

This commit is contained in:
LevelX2 2014-07-17 17:12:06 +02:00
parent d9cbd4ff56
commit d268642d95
4 changed files with 114 additions and 22 deletions

View file

@ -29,16 +29,12 @@ package mage.sets.legions;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateTokenTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.permanent.token.Token;
@ -57,9 +53,12 @@ public class BroodSliver extends CardImpl {
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.
Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new CreateTokenEffect(new SliverToken()), true);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, new FilterCreaturePermanent("Sliver", "Sliver creatures"))));
// Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.
Effect effect = new CreateTokenTargetEffect(new SliverToken());
effect.setText("its controller may put a 1/1 colorless Sliver creature token onto the battlefield");
this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(effect,
new FilterCreaturePermanent("Sliver", "a Sliver"),
true, true, true));
}
public BroodSliver(final BroodSliver card) {

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@ -29,18 +29,13 @@ package mage.sets.legions;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DrawCardTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
@ -58,9 +53,11 @@ public class SynapseSliver extends CardImpl {
this.toughness = new MageInt(3);
// Whenever a Sliver deals combat damage to a player, its controller may draw a card.
Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new DrawCardSourceControllerEffect(1), true);
ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("Sliver", "Sliver")));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, new FilterCreaturePermanent("Sliver", "Sliver creatures"))));
Effect effect = new DrawCardTargetEffect(1);
effect.setText("its controller may draw a card");
this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(effect,
new FilterCreaturePermanent("Sliver", "a Sliver"),
true, true, true));
}
public SynapseSliver(final SynapseSliver card) {

View file

@ -139,7 +139,9 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
|| ruleLow.startsWith("untap")) {
sb.append("you may ");
} else {
sb.append("you may have ");
if (!ruleLow.startsWith("its controller may")) {
sb.append("you may have ");
}
}
}

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@ -0,0 +1,94 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class DealsDamageToAPlayerAllTriggeredAbility extends TriggeredAbilityImpl {
private final FilterPermanent filter;
private final boolean setTargetPointer;
private final boolean onlyCombat;
public DealsDamageToAPlayerAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, boolean setTargetPointer, boolean onlyCombat) {
super(Zone.BATTLEFIELD, effect, optional);
this.setTargetPointer = setTargetPointer;
this.filter = filter;
this.onlyCombat = onlyCombat;
}
public DealsDamageToAPlayerAllTriggeredAbility(final DealsDamageToAPlayerAllTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
this.filter = ability.filter;
this.onlyCombat = ability.onlyCombat;
}
@Override
public DealsDamageToAPlayerAllTriggeredAbility copy() {
return new DealsDamageToAPlayerAllTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_PLAYER
&& (!onlyCombat || ((DamagedPlayerEvent) event).isCombatDamage())) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null && filter.match(permanent, sourceId, controllerId, game)) {
if (setTargetPointer) {
for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount());
effect.setTargetPointer(new FixedTarget(permanent.getControllerId()));
}
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever " + filter.getMessage() + " deals "+(onlyCombat ? "combat ":"") + "damage to a player, " + super.getRule();
}
}