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* Synase Sliver, Brood Sliver - Fixed triggered ability.
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commit
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4 changed files with 114 additions and 22 deletions
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@ -29,16 +29,12 @@ package mage.sets.legions;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continious.GainAbilityAllEffect;
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import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.CreateTokenTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.permanent.token.Token;
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@ -57,9 +53,12 @@ public class BroodSliver extends CardImpl {
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new CreateTokenEffect(new SliverToken()), true);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, new FilterCreaturePermanent("Sliver", "Sliver creatures"))));
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// Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.
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Effect effect = new CreateTokenTargetEffect(new SliverToken());
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effect.setText("its controller may put a 1/1 colorless Sliver creature token onto the battlefield");
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this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(effect,
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new FilterCreaturePermanent("Sliver", "a Sliver"),
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true, true, true));
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}
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public BroodSliver(final BroodSliver card) {
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@ -29,18 +29,13 @@ package mage.sets.legions;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.continious.GainAbilityAllEffect;
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import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DrawCardTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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@ -58,9 +53,11 @@ public class SynapseSliver extends CardImpl {
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this.toughness = new MageInt(3);
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// Whenever a Sliver deals combat damage to a player, its controller may draw a card.
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new DrawCardSourceControllerEffect(1), true);
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ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("Sliver", "Sliver")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(ability, Duration.WhileOnBattlefield, new FilterCreaturePermanent("Sliver", "Sliver creatures"))));
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Effect effect = new DrawCardTargetEffect(1);
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effect.setText("its controller may draw a card");
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this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(effect,
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new FilterCreaturePermanent("Sliver", "a Sliver"),
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true, true, true));
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}
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public SynapseSliver(final SynapseSliver card) {
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@ -139,7 +139,9 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
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|| ruleLow.startsWith("untap")) {
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sb.append("you may ");
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} else {
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sb.append("you may have ");
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if (!ruleLow.startsWith("its controller may")) {
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sb.append("you may have ");
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}
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}
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}
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@ -0,0 +1,94 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.common;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class DealsDamageToAPlayerAllTriggeredAbility extends TriggeredAbilityImpl {
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private final FilterPermanent filter;
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private final boolean setTargetPointer;
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private final boolean onlyCombat;
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public DealsDamageToAPlayerAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, boolean setTargetPointer, boolean onlyCombat) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.setTargetPointer = setTargetPointer;
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this.filter = filter;
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this.onlyCombat = onlyCombat;
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}
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public DealsDamageToAPlayerAllTriggeredAbility(final DealsDamageToAPlayerAllTriggeredAbility ability) {
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super(ability);
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this.setTargetPointer = ability.setTargetPointer;
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this.filter = ability.filter;
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this.onlyCombat = ability.onlyCombat;
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}
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@Override
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public DealsDamageToAPlayerAllTriggeredAbility copy() {
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return new DealsDamageToAPlayerAllTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == EventType.DAMAGED_PLAYER
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&& (!onlyCombat || ((DamagedPlayerEvent) event).isCombatDamage())) {
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Permanent permanent = game.getPermanent(event.getSourceId());
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if (permanent != null && filter.match(permanent, sourceId, controllerId, game)) {
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if (setTargetPointer) {
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for (Effect effect : this.getEffects()) {
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effect.setValue("damage", event.getAmount());
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effect.setTargetPointer(new FixedTarget(permanent.getControllerId()));
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}
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever " + filter.getMessage() + " deals "+(onlyCombat ? "combat ":"") + "damage to a player, " + super.getRule();
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}
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}
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