* Fixed that permanents under non owner control sine they are on the battlefield were no exiled if the controller left the game (e.g. Captive Audience) (fixes #5593).

This commit is contained in:
LevelX2 2020-06-27 23:47:04 +02:00
parent 2c745109e4
commit d2d892a7cb
7 changed files with 308 additions and 235 deletions

View file

@ -1,5 +1,6 @@
package org.mage.test.multiplayer;
import java.io.FileNotFoundException;
import mage.constants.MultiplayerAttackOption;
import mage.constants.PhaseStep;
import mage.constants.RangeOfInfluence;
@ -14,8 +15,6 @@ import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestMultiPlayerBase;
import java.io.FileNotFoundException;
/**
* @author LevelX2
*/
@ -344,4 +343,54 @@ public class PlayerLeftGameRange1Test extends CardTestMultiPlayerBase {
Assert.assertTrue("Staff of player B could be used", staffPlayerB.isTapped());
}
/**
* Captive Audience doesn't work correctly in multiplayer #5593
*
* Currently, if the controller of Captive Audience leaves the game, Captive
* Audience returns to its owner instead of being exiled.
*/
@Test
public void TestCaptiveAudienceGoesToExile() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
// Captive Audience enters the battlefield under the control of an opponent of your choice.
// At the beginning of your upkeep, choose one that hasn't been chosen
// Your life total becomes 4.
// Discard your hand.
// Each opponent creates five 2/2 black Zombie creature tokens.
addCard(Zone.HAND, playerA, "Captive Audience"); // Enchantment {5}{B}{R}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1);
setChoice(playerA, "PlayerA"); // Starting Player
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Captive Audience");
setChoice(playerA, "PlayerD");
setModeChoice(playerD, "1");
attack(5, playerA, "Silvercoat Lion", playerD);
attack(5, playerA, "Pillarfield Ox", playerD);
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
assertLife(playerA, 2);
Assert.assertFalse("Player D is no longer in the game", playerD.isInGame());
assertPermanentCount(playerD, 0);
assertPermanentCount(playerA, "Captive Audience", 0);
assertGraveyardCount(playerA, "Captive Audience", 0);
assertExileCount(playerA, "Captive Audience", 1);
}
}

View file

@ -1,5 +1,13 @@
package org.mage.test.serverside.base.impl;
import java.io.FileNotFoundException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.UUID;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import mage.MageObject;
import mage.Mana;
import mage.ObjectColor;
@ -35,15 +43,6 @@ import org.mage.test.player.TestPlayer;
import org.mage.test.serverside.base.CardTestAPI;
import org.mage.test.serverside.base.MageTestPlayerBase;
import java.io.FileNotFoundException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.UUID;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
/**
* API for test initialization and asserting the test results.
*
@ -275,7 +274,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
}
}
Assert.assertFalse("Wrong stop command on " + this.stopOnTurn + " / " + this.stopAtStep + " (" + this.stopAtStep.getIndex() + ")"
+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
(maxTurn > this.stopOnTurn) || (maxTurn == this.stopOnTurn && maxPhase > this.stopAtStep.getIndex()));
for (Player player : currentGame.getPlayers().values()) {
@ -508,8 +507,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Add a card to specified zone of specified player.
*
* @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format.
*/
@Override
@ -521,10 +520,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Add any amount of cards to specified zone of specified player.
*
* @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format.
* @param count Amount of cards to be added.
* @param count Amount of cards to be added.
*/
@Override
public void addCard(Zone gameZone, TestPlayer player, String cardName, int count) {
@ -535,13 +534,13 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Add any amount of cards to specified zone of specified player.
*
* @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format.
* @param count Amount of cards to be added.
* @param tapped In case gameZone is Battlefield, determines whether
* permanent should be tapped. In case gameZone is other than Battlefield,
* {@link IllegalArgumentException} is thrown
* @param count Amount of cards to be added.
* @param tapped In case gameZone is Battlefield, determines whether
* permanent should be tapped. In case gameZone is other than Battlefield,
* {@link IllegalArgumentException} is thrown
*/
@Override
public void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped) {
@ -622,7 +621,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Set player's initial life count.
*
* @param player {@link Player} to set life count for.
* @param life Life count to set.
* @param life Life count to set.
*/
@Override
public void setLife(TestPlayer player, int life) {
@ -699,7 +698,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert player's life count after test execution.
*
* @param player {@link Player} to get life for comparison.
* @param life Expected player's life to compare with.
* @param life Expected player's life to compare with.
*/
@Override
public void assertLife(Player player, int life) throws AssertionError {
@ -716,14 +715,14 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* params 3b. all: there is at least one creature with the cardName with the
* different p\t params
*
* @param player {@link Player} to get creatures for comparison.
* @param cardName Card name to compare with.
* @param power Expected power to compare with.
* @param player {@link Player} to get creatures for comparison.
* @param cardName Card name to compare with.
* @param power Expected power to compare with.
* @param toughness Expected toughness to compare with.
* @param scope {@link mage.filter.Filter.ComparisonScope} Use ANY, if you
* want "at least one creature with given name should have specified p\t"
* Use ALL, if you want "all creature with gived name should have specified
* p\t"
* @param scope {@link mage.filter.Filter.ComparisonScope} Use ANY, if you
* want "at least one creature with given name should have specified p\t"
* Use ALL, if you want "all creature with gived name should have specified
* p\t"
*/
@Override
public void assertPowerToughness(Player player, String cardName, int power, int toughness, Filter.ComparisonScope scope)
@ -813,8 +812,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param cardName
* @param ability
* @param mustHave true if creature should contain ability, false if it
* should NOT contain it instead
* @param count number of permanents with that ability
* should NOT contain it instead
* @param count number of permanents with that ability
* @throws AssertionError
*/
public void assertAbility(Player player, String cardName, Ability ability, boolean mustHave, int count) throws AssertionError {
@ -847,7 +846,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert permanent count under player's control.
*
* @param player {@link Player} which permanents should be counted.
* @param count Expected count.
* @param count Expected count.
*/
@Override
public void assertPermanentCount(Player player, int count) throws AssertionError {
@ -863,9 +862,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert permanent count under player's control.
*
* @param player {@link Player} which permanents should be counted.
* @param player {@link Player} which permanents should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
@Override
public void assertPermanentCount(Player player, String cardName, int count) throws AssertionError {
@ -915,8 +914,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert counter count on a permanent
*
* @param cardName Name of the cards that should be counted.
* @param type Type of the counter that should be counted.
* @param count Expected count.
* @param type Type of the counter that should be counted.
* @param count Expected count.
*/
public void assertCounterCount(String cardName, CounterType type, int count) throws AssertionError {
this.assertCounterCount(null, cardName, type, count);
@ -939,8 +938,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert counter count on a card in exile
*
* @param cardName Name of the cards that should be counted.
* @param type Type of the counter that should be counted.
* @param count Expected count.
* @param type Type of the counter that should be counted.
* @param count Expected count.
*/
public void assertCounterOnExiledCardCount(String cardName, CounterType type, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -963,8 +962,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert counter count on a player
*
* @param player The player whos counters should be counted.
* @param type Type of the counter that should be counted.
* @param count Expected count.
* @param type Type of the counter that should be counted.
* @param count Expected count.
*/
public void assertCounterCount(Player player, CounterType type, int count) throws AssertionError {
Assert.assertEquals("(Battlefield) Counter counts are not equal (" + player.getName() + ':' + type + ')', count, player.getCounters().getCount(type));
@ -974,7 +973,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is a specified type or not
*
* @param cardName Name of the permanent that should be checked.
* @param type A type to test for
* @param type A type to test for
* @param mustHave true if creature should have type, false if it should not
*/
public void assertType(String cardName, CardType type, boolean mustHave) throws AssertionError {
@ -999,8 +998,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is a specified type
*
* @param cardName Name of the permanent that should be checked.
* @param type A type to test for
* @param subType a subtype to test for
* @param type A type to test for
* @param subType a subtype to test for
*/
public void assertType(String cardName, CardType type, SubType subType) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1015,7 +1014,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is not a specified type
*
* @param cardName Name of the permanent that should be checked.
* @param type A type to test for
* @param type A type to test for
*/
public void assertNotType(String cardName, CardType type) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1027,7 +1026,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is not a specified subtype
*
* @param cardName Name of the permanent that should be checked.
* @param subType a subtype to test for
* @param subType a subtype to test for
*/
public void assertNotSubtype(String cardName, SubType subType) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1040,10 +1039,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert permanent color
*
* @param player player to check
* @param cardName card name on battlefield from player
* @param player player to check
* @param cardName card name on battlefield from player
* @param searchColors colors list with searchable values
* @param mustHave must or not must have that colors
* @param mustHave must or not must have that colors
*/
public void assertColor(Player player, String cardName, ObjectColor searchColors, boolean mustHave) {
//Assert.assertNotEquals("", cardName);
@ -1078,7 +1077,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is tapped or not
*
* @param cardName Name of the permanent that should be checked.
* @param tapped Whether the permanent is tapped or not
* @param tapped Whether the permanent is tapped or not
*/
public void assertTapped(String cardName, boolean tapped) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1105,8 +1104,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether X permanents of the same name are tapped or not.
*
* @param cardName Name of the permanent that should be checked.
* @param tapped Whether the permanent is tapped or not
* @param count The amount of this permanents that should be tapped
* @param tapped Whether the permanent is tapped or not
* @param count The amount of this permanents that should be tapped
*/
public void assertTappedCount(String cardName, boolean tapped, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1128,7 +1127,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert whether a permanent is attacking or not
*
* @param cardName Name of the permanent that should be checked.
* @param cardName Name of the permanent that should be checked.
* @param attacking Whether the permanent is attacking or not
*/
public void assertAttacking(String cardName, boolean attacking) throws AssertionError {
@ -1150,7 +1149,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert card count in player's hand.
*
* @param player {@link Player} who's hand should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertHandCount(Player player, int count) throws AssertionError {
int actual = currentGame.getPlayer(player.getId()).getHand().size();
@ -1160,9 +1159,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert card count in player's hand.
*
* @param player {@link Player} who's hand should be counted.
* @param player {@link Player} who's hand should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertHandCount(Player player, String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1210,7 +1209,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert card count in player's graveyard.
*
* @param player {@link Player} who's graveyard should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertGraveyardCount(Player player, int count) throws AssertionError {
int actual = currentGame.getPlayer(player.getId()).getGraveyard().size();
@ -1221,7 +1220,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert card count in exile.
*
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertExileCount(String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1259,9 +1258,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert card count in player's exile.
*
* @param owner {@link Player} who's exile should be counted.
* @param owner {@link Player} who's exile should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertExileCount(Player owner, String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1280,9 +1279,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert card count in player's graveyard.
*
* @param player {@link Player} who's graveyard should be counted.
* @param player {@link Player} who's graveyard should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertGraveyardCount(Player player, String cardName, int count) throws AssertionError {
assertAliaseSupportInActivateCommand(cardName, true);
@ -1301,7 +1300,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert library card count.
*
* @param player {@link Player} who's library should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertLibraryCount(Player player, int count) throws AssertionError {
List<Card> libraryList = player.getLibrary().getCards(currentGame);
@ -1312,9 +1311,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert specific card count in player's library.
*
* @param player {@link Player} who's library should be counted.
* @param player {@link Player} who's library should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertLibraryCount(Player player, String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1353,8 +1352,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
}
/**
* Raise error on any unused commands, choices or targets
* If you want to test that ability can't be activated then use call checkPlayableAbility()
* Raise error on any unused commands, choices or targets If you want to
* test that ability can't be activated then use call checkPlayableAbility()
*
* @throws AssertionError
*/
@ -1501,8 +1500,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param player
* @param cardName
* @param targetName for modes you can add "mode=3" before target name,
* multiple targets can be seperated by ^, not target marks as
* TestPlayer.NO_TARGET
* multiple targets can be seperated by ^, not target marks as
* TestPlayer.NO_TARGET
*/
public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName) {
//Assert.assertNotEquals("", cardName);
@ -1525,8 +1524,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param step
* @param player
* @param cardName
* @param targetName for modal spells add the mode to the name e.g.
* "mode=2SilvercoatLion^mode3=PillarfieldOx"
* @param targetName for modal spells add the mode to the name e.g.
* "mode=2SilvercoatLion^mode3=PillarfieldOx"
* @param spellOnStack
*/
public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName, String spellOnStack) {
@ -1613,7 +1612,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param step
* @param player
* @param ability
* @param targetName use NO_TARGET if there is no target to set
* @param targetName use NO_TARGET if there is no target to set
* @param spellOnStack
*/
public void activateAbility(int turnNum, PhaseStep step, TestPlayer player, String ability, String targetName, String spellOnStack) {
@ -1626,8 +1625,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param step
* @param player
* @param ability
* @param targetName if not target has to be defined use the constant
* NO_TARGET
* @param targetName if not target has to be defined use the constant
* NO_TARGET
* @param spellOnStack
* @param clause
*/
@ -1691,9 +1690,12 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
}
/**
* For use choices set "Yes" or "No" the the choice string. For X values set
* "X=[xValue]" example: for X=3 set choice string to "X=3".
* <br>For ColorChoice use "Red", "Green", "Blue", "Black" or "White"
* For use choices set "Yes" or "No" the the choice string.<br>
* For X values set "X=[xValue]" example: for X=3 set choice string to
* "X=3".<br>
* For ColorChoice use "Red", "Green", "Blue", "Black" or "White"<br>
* use command setModeChoice if you have to set a mode from modal
* ability<br>
*
* @param player
* @param choice
@ -1713,10 +1715,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
*
* @param player
* @param choice starting with "1" for mode 1, "2" for mode 2 and so on (to
* set multiple modes call the command multiple times). If a spell mode can
* be used only once like Demonic Pact, the value has to be set to the
* number of the remaining modes (e.g. if only 2 are left the number need to
* be 1 or 2).
* set multiple modes call the command multiple times). If a spell mode can
* be used only once like Demonic Pact, the value has to be set to the
* number of the remaining modes (e.g. if only 2 are left the number need to
* be 1 or 2).
*/
public void setModeChoice(TestPlayer player, String choice) {
player.addModeChoice(choice);
@ -1727,12 +1729,12 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
*
* @param player
* @param target you can add multiple targets by separating them by the "^"
* character e.g. "creatureName1^creatureName2" you can qualify the target
* additional by setcode e.g. "creatureName-M15" you can add [no copy] to
* the end of the target name to prohibit targets that are copied you can
* add [only copy] to the end of the target name to allow only targets that
* are copies. For modal spells use a prefix with the mode number:
* mode=1Lightning Bolt^mode=2Silvercoat Lion
* character e.g. "creatureName1^creatureName2" you can qualify the target
* additional by setcode e.g. "creatureName-M15" you can add [no copy] to
* the end of the target name to prohibit targets that are copied you can
* add [only copy] to the end of the target name to allow only targets that
* are copies. For modal spells use a prefix with the mode number:
* mode=1Lightning Bolt^mode=2Silvercoat Lion
*/
// TODO: mode options doesn't work here (see BrutalExpulsionTest)
public void addTarget(TestPlayer player, String target) {
@ -1764,7 +1766,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* @param player
* @param target use TestPlayer.TARGET_SKIP to 0 targets selects or to stop
* "up two xxx" selection
* "up two xxx" selection
* @param amount
*/
public void addTargetAmount(TestPlayer player, String target, int amount) {

View file

@ -1,72 +1,73 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.constants.Duration;
import mage.constants.Outcome;
import static mage.constants.Outcome.Benefit;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;
/**
* Use this effect only with EntersBattlefieldAbility like abilities
*
* @author LevelX2
*/
public class EntersBattlefieldUnderControlOfOpponentOfChoiceEffect extends OneShotEffect {
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect() {
super(Benefit);
staticText = "under the control of an opponent of your choice";
}
private EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(final EntersBattlefieldUnderControlOfOpponentOfChoiceEffect effect) {
super(effect);
}
@Override
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect copy() {
return new EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Target target = new TargetOpponent();
target.setNotTarget(true);
if (!controller.choose(Outcome.Benefit, target, source.getSourceId(), game)) {
return false;
}
Player opponent = game.getPlayer(target.getFirstTarget());
if (opponent == null) {
return false;
}
Permanent permanent = game.getPermanentEntering(source.getSourceId());
if (permanent != null) {
game.informPlayers(permanent.getLogName() + " enters the battlefield under the control of " + opponent.getLogName());
}
ContinuousEffect continuousEffect = new GainControlTargetEffect(
Duration.Custom, true, opponent.getId()
);
continuousEffect.setTargetPointer(new FixedTarget(
source.getSourceId(), source.getSourceObjectZoneChangeCounter()
));
game.addEffect(continuousEffect, source);
return true;
}
}
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.constants.Duration;
import mage.constants.Outcome;
import static mage.constants.Outcome.Benefit;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;
/**
* Use this effect only with EntersBattlefieldAbility like abilities
*
* @author LevelX2
*/
public class EntersBattlefieldUnderControlOfOpponentOfChoiceEffect extends OneShotEffect {
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect() {
super(Benefit);
staticText = "under the control of an opponent of your choice";
}
private EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(final EntersBattlefieldUnderControlOfOpponentOfChoiceEffect effect) {
super(effect);
}
@Override
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect copy() {
return new EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Target target = new TargetOpponent();
target.setNotTarget(true);
if (!controller.choose(Outcome.Benefit, target, source.getSourceId(), game)) {
return false;
}
Player opponent = game.getPlayer(target.getFirstTarget());
if (opponent == null) {
return false;
}
Permanent permanent = game.getPermanentEntering(source.getSourceId());
if (permanent != null) {
permanent.setOriginalControllerId(opponent.getId()); // permanent was controlled by this player since the existance of this object so original controller has to be set to the first controller
permanent.setControllerId(opponent.getId()); // neccessary to set already here because spell caster never controlled the permanent (important for rule 800.4a)
game.informPlayers(permanent.getLogName() + " enters the battlefield under the control of " + opponent.getLogName());
}
ContinuousEffect continuousEffect = new GainControlTargetEffect(
Duration.Custom, true, opponent.getId()
);
continuousEffect.setTargetPointer(new FixedTarget(
source.getSourceId(), source.getSourceObjectZoneChangeCounter()
));
game.addEffect(continuousEffect, source);
return true;
}
}

View file

@ -1,5 +1,9 @@
package mage.game;
import java.io.IOException;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import mage.MageException;
import mage.MageObject;
import mage.abilities.*;
@ -67,11 +71,6 @@ import mage.util.functions.ApplyToPermanent;
import mage.watchers.common.*;
import org.apache.log4j.Logger;
import java.io.IOException;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
public abstract class GameImpl implements Game, Serializable {
private static final int ROLLBACK_TURNS_MAX = 4;
@ -562,7 +561,7 @@ public abstract class GameImpl implements Game, Serializable {
@Override
public void saveState(boolean bookmark) {
if (!simulation && gameStates != null) {
if (!simulation && gameStates != null) {
if (bookmark || saveGame) {
gameStates.save(state);
}
@ -1549,7 +1548,7 @@ public abstract class GameImpl implements Game, Serializable {
/**
* @param emblem
* @param sourceObject
* @param toPlayerId controller and owner of the emblem
* @param toPlayerId controller and owner of the emblem
*/
@Override
public void addEmblem(Emblem emblem, MageObject sourceObject, UUID toPlayerId) {
@ -1567,8 +1566,8 @@ public abstract class GameImpl implements Game, Serializable {
/**
* @param plane
* @param sourceObject
* @param toPlayerId controller and owner of the plane (may only be one per
* game..)
* @param toPlayerId controller and owner of the plane (may only be one per
* game..)
* @return boolean - whether the plane was added successfully or not
*/
@Override
@ -1642,7 +1641,7 @@ public abstract class GameImpl implements Game, Serializable {
newBluePrint.reset(this);
//getState().addCard(permanent);
if (copyFromPermanent.isMorphed() || copyFromPermanent.isManifested()
if (copyFromPermanent.isMorphed() || copyFromPermanent.isManifested()
|| copyFromPermanent.isFaceDown(this)) {
MorphAbility.setPermanentToFaceDownCreature(newBluePrint);
}
@ -1805,7 +1804,7 @@ public abstract class GameImpl implements Game, Serializable {
break;
}
// triggered abilities that don't use the stack have to be executed first (e.g. Banisher Priest Return exiled creature
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext(); ) {
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext();) {
TriggeredAbility triggeredAbility = it.next();
if (!triggeredAbility.isUsesStack()) {
state.removeTriggeredAbility(triggeredAbility);
@ -1880,7 +1879,7 @@ public abstract class GameImpl implements Game, Serializable {
Zone currentZone = this.getState().getZone(card.getId());
String currentZoneInfo = (currentZone == null ? "(error)" : "(" + currentZone.name() + ")");
if (player.chooseUse(Outcome.Benefit, "Move " + card.getIdName()
+ " to the command zone or leave it in current zone " + currentZoneInfo + "?", "You can only make this choice once per object",
+ " to the command zone or leave it in current zone " + currentZoneInfo + "?", "You can only make this choice once per object",
"Move to command", "Leave in current zone " + currentZoneInfo, null, this)) {
toMove.add(card);
} else {
@ -2596,7 +2595,7 @@ public abstract class GameImpl implements Game, Serializable {
}
//20100423 - 800.4a
Set<Card> toOutside = new HashSet<>();
for (Iterator<Permanent> it = getBattlefield().getAllPermanents().iterator(); it.hasNext(); ) {
for (Iterator<Permanent> it = getBattlefield().getAllPermanents().iterator(); it.hasNext();) {
Permanent perm = it.next();
if (perm.isOwnedBy(playerId)) {
if (perm.getAttachedTo() != null) {
@ -2621,6 +2620,10 @@ public abstract class GameImpl implements Game, Serializable {
for (ContinuousEffect effect : getContinuousEffects().getLayeredEffects(this)) {
if (effect.hasLayer(Layer.ControlChangingEffects_2)) {
for (Ability ability : getContinuousEffects().getLayeredEffectAbilities(effect)) {
if (effect.getTargetPointer().getTargets(this, ability).contains(perm.getId())) {
effect.discard();
continue Effects;
}
for (Target target : ability.getTargets()) {
for (UUID targetId : target.getTargets()) {
if (targetId.equals(perm.getId())) {
@ -2630,6 +2633,7 @@ public abstract class GameImpl implements Game, Serializable {
}
}
}
}
}
}
@ -2641,7 +2645,7 @@ public abstract class GameImpl implements Game, Serializable {
player.moveCards(toOutside, Zone.OUTSIDE, null, this);
// triggered abilities that don't use the stack have to be executed
List<TriggeredAbility> abilities = state.getTriggered(player.getId());
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext(); ) {
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext();) {
TriggeredAbility triggeredAbility = it.next();
if (!triggeredAbility.isUsesStack()) {
state.removeTriggeredAbility(triggeredAbility);
@ -2661,7 +2665,7 @@ public abstract class GameImpl implements Game, Serializable {
// Remove cards from the player in all exile zones
for (ExileZone exile : this.getExile().getExileZones()) {
for (Iterator<UUID> it = exile.iterator(); it.hasNext(); ) {
for (Iterator<UUID> it = exile.iterator(); it.hasNext();) {
Card card = this.getCard(it.next());
if (card != null && card.isOwnedBy(playerId)) {
it.remove();
@ -2671,7 +2675,7 @@ public abstract class GameImpl implements Game, Serializable {
//Remove all commander/emblems/plane the player controls
boolean addPlaneAgain = false;
for (Iterator<CommandObject> it = this.getState().getCommand().iterator(); it.hasNext(); ) {
for (Iterator<CommandObject> it = this.getState().getCommand().iterator(); it.hasNext();) {
CommandObject obj = it.next();
if (obj.isControlledBy(playerId)) {
if (obj instanceof Emblem) {

View file

@ -1,5 +1,8 @@
package mage.game.permanent;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.MageObjectReference;
import mage.abilities.Ability;
@ -10,12 +13,10 @@ import mage.game.Controllable;
import mage.game.Game;
import mage.game.GameState;
import java.util.List;
import java.util.Set;
import java.util.UUID;
public interface Permanent extends Card, Controllable {
void setOriginalControllerId(UUID controllerId);
void setControllerId(UUID controllerId);
boolean isTapped();
@ -103,7 +104,8 @@ public interface Permanent extends Card, Controllable {
/**
* @param source
* @param game
* @param silentMode - use it to ignore warning message for users (e.g. for checking only)
* @param silentMode - use it to ignore warning message for users (e.g. for
* checking only)
* @return
*/
boolean cantBeAttachedBy(MageObject source, Game game, boolean silentMode);
@ -217,7 +219,7 @@ public interface Permanent extends Card, Controllable {
/**
* @param defenderId id of planeswalker or player to attack - can be empty
* to check generally
* to check generally
* @param game
* @return
*/

View file

@ -1,5 +1,7 @@
package mage.game.permanent;
import java.io.Serializable;
import java.util.*;
import mage.MageObject;
import mage.MageObjectReference;
import mage.ObjectColor;
@ -38,9 +40,6 @@ import mage.util.GameLog;
import mage.util.ThreadLocalStringBuilder;
import org.apache.log4j.Logger;
import java.io.Serializable;
import java.util.*;
/**
* @author BetaSteward_at_googlemail.com
*/
@ -184,6 +183,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
abilities.setControllerId(controllerId);
}
@Override
public void setOriginalControllerId(UUID originalControllerId) {
this.originalControllerId = originalControllerId;
}
/**
* Called before each applyEffects or if after a permanent was copied for
* the copied object
@ -793,7 +797,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.attachedTo = attachToObjectId;
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(attachToObjectId);
for (Ability ability : this.getAbilities()) {
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext(); ) {
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext();) {
ContinuousEffect effect = (ContinuousEffect) ite.next();
game.getContinuousEffects().setOrder(effect);
// It's important to update the timestamp of the copied effect in ContinuousEffects because it does the action
@ -848,8 +852,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
* @param game
* @param preventable
* @param combat
* @param markDamage If true, damage will be dealt later in applyDamage
* method
* @param markDamage If true, damage will be dealt later in applyDamage
* method
* @return
*/
private int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, List<UUID> appliedEffects) {
@ -1066,9 +1070,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
&& abilities.stream()
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
return false;
}
@ -1619,9 +1623,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, List<UUID> appliedEffects) {
Zone fromZone = game.getState().getZone(objectId);
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED, appliedEffects);
ZoneChangeInfo.Exile info = new ZoneChangeInfo.Exile(event, exileId, name);
ZoneChangeInfo.Exile zcInfo = new ZoneChangeInfo.Exile(event, exileId, name);
boolean successfullyMoved = ZonesHandler.moveCard(info, game);
boolean successfullyMoved = ZonesHandler.moveCard(zcInfo, game);
//20180810 - 701.3d
detachAllAttachments(game);
return successfullyMoved;

View file

@ -1,6 +1,10 @@
package mage.players;
import com.google.common.collect.ImmutableMap;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
import mage.ConditionalMana;
import mage.MageObject;
import mage.MageObjectReference;
@ -66,11 +70,6 @@ import mage.util.GameLog;
import mage.util.RandomUtil;
import org.apache.log4j.Logger;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
public abstract class PlayerImpl implements Player, Serializable {
private static final Logger logger = Logger.getLogger(PlayerImpl.class);
@ -614,9 +613,9 @@ public abstract class PlayerImpl implements Player, Serializable {
&& this.hasOpponent(sourceControllerId, game)
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
&& abilities.stream()
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
return false;
}
@ -656,7 +655,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(getLogName() + " discards down to "
+ this.maxHandSize
+ (this.maxHandSize == 1
? " hand card" : " hand cards"));
? " hand card" : " hand cards"));
}
discard(hand.size() - this.maxHandSize, false, null, game);
}
@ -805,7 +804,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
card.getId(), source == null
? null : source.getSourceId(), playerId);
? null : source.getSourceId(), playerId);
gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
if (game.replaceEvent(gameEvent, source)) {
return false;
@ -1842,9 +1841,9 @@ public abstract class PlayerImpl implements Player, Serializable {
}
private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> leftForUntap = new ArrayList<>();
// select permanents that can still be untapped
for (Permanent permanent : canBeUntapped) {
@ -2553,7 +2552,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
boolean triggerEvents) {
boolean triggerEvents) {
//20091005 - 701.14c
Library searchedLibrary = null;
String searchInfo = null;
@ -2755,7 +2754,7 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param game
* @param appliedEffects
* @param numSides Number of sides the dice has
* @param numSides Number of sides the dice has
* @return the number that the player rolled
*/
@Override
@ -2792,16 +2791,16 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param game
* @param appliedEffects
* @param numberChaosSides The number of chaos sides the planar die
* currently has (normally 1 but can be 5)
* @param numberChaosSides The number of chaos sides the planar die
* currently has (normally 1 but can be 5)
* @param numberPlanarSides The number of chaos sides the planar die
* currently has (normally 1)
* currently has (normally 1)
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
* or NilRoll
*/
@Override
public PlanarDieRoll rollPlanarDie(Game game, List<UUID> appliedEffects, int numberChaosSides,
int numberPlanarSides) {
int numberPlanarSides) {
int result = RandomUtil.nextInt(9) + 1;
PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
if (numberChaosSides + numberPlanarSides > 9) {
@ -2958,7 +2957,8 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param ability
* @param availableMana if null, it won't be checked if enough mana is available
* @param availableMana if null, it won't be checked if enough mana is
* available
* @param sourceObject
* @param game
* @return
@ -3290,6 +3290,17 @@ public abstract class PlayerImpl implements Player, Serializable {
return getPlayable(game, hidden, Zone.ALL, true);
}
/**
* Returns a list of all available spells and abilities the player can
* currently cast/activate with his available ressources
*
* @param game
* @param hidden also from hidden objects (e.g. turned face down cards ?)
* @param fromZone of objects from which zone (ALL = from all zones)
* @param hideDuplicatedAbilities if equal abilities exist return only the
* first instance
* @return
*/
public List<ActivatedAbility> getPlayable(Game game, boolean hidden, Zone fromZone, boolean hideDuplicatedAbilities) {
List<ActivatedAbility> playable = new ArrayList<>();
if (shouldSkipGettingPlayable(game)) {
@ -3655,7 +3666,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
UUID controllerId, Game game
UUID controllerId, Game game
) {
return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
}
@ -3808,8 +3819,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Card card, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
Set<Card> cardList = new HashSet<>();
if (card != null) {
@ -3820,22 +3831,22 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Cards cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards.getCards(game), toZone, source, game);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards, toZone, source, game, false, false, false, null);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
if (cards.isEmpty()) {
return true;
@ -3937,8 +3948,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Card card, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
Set<Card> cards = new HashSet<>();
cards.add(card);
@ -3947,8 +3958,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Set<Card> cards, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
if (cards.isEmpty()) {
return true;
@ -3964,14 +3975,14 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game
Game game
) {
return this.moveCardToHandWithInfo(card, sourceId, game, true);
}
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game, boolean withName
Game game, boolean withName
) {
boolean result = false;
Zone fromZone = game.getState().getZone(card.getId());
@ -3996,7 +4007,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
Game game, Zone fromZone
Game game, Zone fromZone
) {
UUID sourceId = source == null ? null : source.getSourceId();
Set<Card> movedCards = new LinkedHashSet<>();
@ -4004,7 +4015,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// identify cards from one owner
Cards cards = new CardsImpl();
UUID ownerId = null;
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
Card card = it.next();
if (cards.isEmpty()) {
ownerId = card.getOwnerId();
@ -4067,7 +4078,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone
Game game, Zone fromZone
) {
if (card == null) {
return false;
@ -4096,8 +4107,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone,
boolean toTop, boolean withName
Game game, Zone fromZone,
boolean toTop, boolean withName
) {
if (card == null) {
return false;
@ -4162,7 +4173,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
Game game, Zone fromZone, boolean withName) {
Game game, Zone fromZone, boolean withName) {
if (card == null) {
return false;
}
@ -4185,7 +4196,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
+ ' ' : "") + "to the exile zone");
+ ' ' : "") + "to the exile zone");
}
result = true;