1
0
Fork 0
mirror of https://github.com/correl/mage.git synced 2025-04-01 19:07:57 -09:00

* Fixed that permanents under non owner control sine they are on the battlefield were no exiled if the controller left the game (e.g. Captive Audience) (fixes ).

This commit is contained in:
LevelX2 2020-06-27 23:47:04 +02:00
parent 2c745109e4
commit d2d892a7cb
7 changed files with 308 additions and 235 deletions
Mage.Tests/src/test/java/org/mage/test
Mage/src/main/java/mage

View file

@ -1,5 +1,6 @@
package org.mage.test.multiplayer;
import java.io.FileNotFoundException;
import mage.constants.MultiplayerAttackOption;
import mage.constants.PhaseStep;
import mage.constants.RangeOfInfluence;
@ -14,8 +15,6 @@ import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestMultiPlayerBase;
import java.io.FileNotFoundException;
/**
* @author LevelX2
*/
@ -344,4 +343,54 @@ public class PlayerLeftGameRange1Test extends CardTestMultiPlayerBase {
Assert.assertTrue("Staff of player B could be used", staffPlayerB.isTapped());
}
/**
* Captive Audience doesn't work correctly in multiplayer #5593
*
* Currently, if the controller of Captive Audience leaves the game, Captive
* Audience returns to its owner instead of being exiled.
*/
@Test
public void TestCaptiveAudienceGoesToExile() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
// Captive Audience enters the battlefield under the control of an opponent of your choice.
// At the beginning of your upkeep, choose one that hasn't been chosen
// Your life total becomes 4.
// Discard your hand.
// Each opponent creates five 2/2 black Zombie creature tokens.
addCard(Zone.HAND, playerA, "Captive Audience"); // Enchantment {5}{B}{R}
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1);
setChoice(playerA, "PlayerA"); // Starting Player
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Captive Audience");
setChoice(playerA, "PlayerD");
setModeChoice(playerD, "1");
attack(5, playerA, "Silvercoat Lion", playerD);
attack(5, playerA, "Pillarfield Ox", playerD);
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
setStrictChooseMode(true);
execute();
assertAllCommandsUsed();
assertLife(playerA, 2);
Assert.assertFalse("Player D is no longer in the game", playerD.isInGame());
assertPermanentCount(playerD, 0);
assertPermanentCount(playerA, "Captive Audience", 0);
assertGraveyardCount(playerA, "Captive Audience", 0);
assertExileCount(playerA, "Captive Audience", 1);
}
}

View file

@ -1,5 +1,13 @@
package org.mage.test.serverside.base.impl;
import java.io.FileNotFoundException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.UUID;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import mage.MageObject;
import mage.Mana;
import mage.ObjectColor;
@ -35,15 +43,6 @@ import org.mage.test.player.TestPlayer;
import org.mage.test.serverside.base.CardTestAPI;
import org.mage.test.serverside.base.MageTestPlayerBase;
import java.io.FileNotFoundException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.UUID;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
/**
* API for test initialization and asserting the test results.
*
@ -275,7 +274,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
}
}
Assert.assertFalse("Wrong stop command on " + this.stopOnTurn + " / " + this.stopAtStep + " (" + this.stopAtStep.getIndex() + ")"
+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
(maxTurn > this.stopOnTurn) || (maxTurn == this.stopOnTurn && maxPhase > this.stopAtStep.getIndex()));
for (Player player : currentGame.getPlayers().values()) {
@ -508,8 +507,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Add a card to specified zone of specified player.
*
* @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format.
*/
@Override
@ -521,10 +520,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Add any amount of cards to specified zone of specified player.
*
* @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format.
* @param count Amount of cards to be added.
* @param count Amount of cards to be added.
*/
@Override
public void addCard(Zone gameZone, TestPlayer player, String cardName, int count) {
@ -535,13 +534,13 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Add any amount of cards to specified zone of specified player.
*
* @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format.
* @param count Amount of cards to be added.
* @param tapped In case gameZone is Battlefield, determines whether
* permanent should be tapped. In case gameZone is other than Battlefield,
* {@link IllegalArgumentException} is thrown
* @param count Amount of cards to be added.
* @param tapped In case gameZone is Battlefield, determines whether
* permanent should be tapped. In case gameZone is other than Battlefield,
* {@link IllegalArgumentException} is thrown
*/
@Override
public void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped) {
@ -622,7 +621,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Set player's initial life count.
*
* @param player {@link Player} to set life count for.
* @param life Life count to set.
* @param life Life count to set.
*/
@Override
public void setLife(TestPlayer player, int life) {
@ -699,7 +698,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert player's life count after test execution.
*
* @param player {@link Player} to get life for comparison.
* @param life Expected player's life to compare with.
* @param life Expected player's life to compare with.
*/
@Override
public void assertLife(Player player, int life) throws AssertionError {
@ -716,14 +715,14 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* params 3b. all: there is at least one creature with the cardName with the
* different p\t params
*
* @param player {@link Player} to get creatures for comparison.
* @param cardName Card name to compare with.
* @param power Expected power to compare with.
* @param player {@link Player} to get creatures for comparison.
* @param cardName Card name to compare with.
* @param power Expected power to compare with.
* @param toughness Expected toughness to compare with.
* @param scope {@link mage.filter.Filter.ComparisonScope} Use ANY, if you
* want "at least one creature with given name should have specified p\t"
* Use ALL, if you want "all creature with gived name should have specified
* p\t"
* @param scope {@link mage.filter.Filter.ComparisonScope} Use ANY, if you
* want "at least one creature with given name should have specified p\t"
* Use ALL, if you want "all creature with gived name should have specified
* p\t"
*/
@Override
public void assertPowerToughness(Player player, String cardName, int power, int toughness, Filter.ComparisonScope scope)
@ -813,8 +812,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param cardName
* @param ability
* @param mustHave true if creature should contain ability, false if it
* should NOT contain it instead
* @param count number of permanents with that ability
* should NOT contain it instead
* @param count number of permanents with that ability
* @throws AssertionError
*/
public void assertAbility(Player player, String cardName, Ability ability, boolean mustHave, int count) throws AssertionError {
@ -847,7 +846,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert permanent count under player's control.
*
* @param player {@link Player} which permanents should be counted.
* @param count Expected count.
* @param count Expected count.
*/
@Override
public void assertPermanentCount(Player player, int count) throws AssertionError {
@ -863,9 +862,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert permanent count under player's control.
*
* @param player {@link Player} which permanents should be counted.
* @param player {@link Player} which permanents should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
@Override
public void assertPermanentCount(Player player, String cardName, int count) throws AssertionError {
@ -915,8 +914,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert counter count on a permanent
*
* @param cardName Name of the cards that should be counted.
* @param type Type of the counter that should be counted.
* @param count Expected count.
* @param type Type of the counter that should be counted.
* @param count Expected count.
*/
public void assertCounterCount(String cardName, CounterType type, int count) throws AssertionError {
this.assertCounterCount(null, cardName, type, count);
@ -939,8 +938,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert counter count on a card in exile
*
* @param cardName Name of the cards that should be counted.
* @param type Type of the counter that should be counted.
* @param count Expected count.
* @param type Type of the counter that should be counted.
* @param count Expected count.
*/
public void assertCounterOnExiledCardCount(String cardName, CounterType type, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -963,8 +962,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert counter count on a player
*
* @param player The player whos counters should be counted.
* @param type Type of the counter that should be counted.
* @param count Expected count.
* @param type Type of the counter that should be counted.
* @param count Expected count.
*/
public void assertCounterCount(Player player, CounterType type, int count) throws AssertionError {
Assert.assertEquals("(Battlefield) Counter counts are not equal (" + player.getName() + ':' + type + ')', count, player.getCounters().getCount(type));
@ -974,7 +973,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is a specified type or not
*
* @param cardName Name of the permanent that should be checked.
* @param type A type to test for
* @param type A type to test for
* @param mustHave true if creature should have type, false if it should not
*/
public void assertType(String cardName, CardType type, boolean mustHave) throws AssertionError {
@ -999,8 +998,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is a specified type
*
* @param cardName Name of the permanent that should be checked.
* @param type A type to test for
* @param subType a subtype to test for
* @param type A type to test for
* @param subType a subtype to test for
*/
public void assertType(String cardName, CardType type, SubType subType) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1015,7 +1014,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is not a specified type
*
* @param cardName Name of the permanent that should be checked.
* @param type A type to test for
* @param type A type to test for
*/
public void assertNotType(String cardName, CardType type) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1027,7 +1026,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is not a specified subtype
*
* @param cardName Name of the permanent that should be checked.
* @param subType a subtype to test for
* @param subType a subtype to test for
*/
public void assertNotSubtype(String cardName, SubType subType) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1040,10 +1039,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert permanent color
*
* @param player player to check
* @param cardName card name on battlefield from player
* @param player player to check
* @param cardName card name on battlefield from player
* @param searchColors colors list with searchable values
* @param mustHave must or not must have that colors
* @param mustHave must or not must have that colors
*/
public void assertColor(Player player, String cardName, ObjectColor searchColors, boolean mustHave) {
//Assert.assertNotEquals("", cardName);
@ -1078,7 +1077,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether a permanent is tapped or not
*
* @param cardName Name of the permanent that should be checked.
* @param tapped Whether the permanent is tapped or not
* @param tapped Whether the permanent is tapped or not
*/
public void assertTapped(String cardName, boolean tapped) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1105,8 +1104,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert whether X permanents of the same name are tapped or not.
*
* @param cardName Name of the permanent that should be checked.
* @param tapped Whether the permanent is tapped or not
* @param count The amount of this permanents that should be tapped
* @param tapped Whether the permanent is tapped or not
* @param count The amount of this permanents that should be tapped
*/
public void assertTappedCount(String cardName, boolean tapped, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1128,7 +1127,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert whether a permanent is attacking or not
*
* @param cardName Name of the permanent that should be checked.
* @param cardName Name of the permanent that should be checked.
* @param attacking Whether the permanent is attacking or not
*/
public void assertAttacking(String cardName, boolean attacking) throws AssertionError {
@ -1150,7 +1149,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert card count in player's hand.
*
* @param player {@link Player} who's hand should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertHandCount(Player player, int count) throws AssertionError {
int actual = currentGame.getPlayer(player.getId()).getHand().size();
@ -1160,9 +1159,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert card count in player's hand.
*
* @param player {@link Player} who's hand should be counted.
* @param player {@link Player} who's hand should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertHandCount(Player player, String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1210,7 +1209,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert card count in player's graveyard.
*
* @param player {@link Player} who's graveyard should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertGraveyardCount(Player player, int count) throws AssertionError {
int actual = currentGame.getPlayer(player.getId()).getGraveyard().size();
@ -1221,7 +1220,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert card count in exile.
*
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertExileCount(String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1259,9 +1258,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert card count in player's exile.
*
* @param owner {@link Player} who's exile should be counted.
* @param owner {@link Player} who's exile should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertExileCount(Player owner, String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1280,9 +1279,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert card count in player's graveyard.
*
* @param player {@link Player} who's graveyard should be counted.
* @param player {@link Player} who's graveyard should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertGraveyardCount(Player player, String cardName, int count) throws AssertionError {
assertAliaseSupportInActivateCommand(cardName, true);
@ -1301,7 +1300,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* Assert library card count.
*
* @param player {@link Player} who's library should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertLibraryCount(Player player, int count) throws AssertionError {
List<Card> libraryList = player.getLibrary().getCards(currentGame);
@ -1312,9 +1311,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* Assert specific card count in player's library.
*
* @param player {@link Player} who's library should be counted.
* @param player {@link Player} who's library should be counted.
* @param cardName Name of the cards that should be counted.
* @param count Expected count.
* @param count Expected count.
*/
public void assertLibraryCount(Player player, String cardName, int count) throws AssertionError {
//Assert.assertNotEquals("", cardName);
@ -1353,8 +1352,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
}
/**
* Raise error on any unused commands, choices or targets
* If you want to test that ability can't be activated then use call checkPlayableAbility()
* Raise error on any unused commands, choices or targets If you want to
* test that ability can't be activated then use call checkPlayableAbility()
*
* @throws AssertionError
*/
@ -1501,8 +1500,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param player
* @param cardName
* @param targetName for modes you can add "mode=3" before target name,
* multiple targets can be seperated by ^, not target marks as
* TestPlayer.NO_TARGET
* multiple targets can be seperated by ^, not target marks as
* TestPlayer.NO_TARGET
*/
public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName) {
//Assert.assertNotEquals("", cardName);
@ -1525,8 +1524,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param step
* @param player
* @param cardName
* @param targetName for modal spells add the mode to the name e.g.
* "mode=2SilvercoatLion^mode3=PillarfieldOx"
* @param targetName for modal spells add the mode to the name e.g.
* "mode=2SilvercoatLion^mode3=PillarfieldOx"
* @param spellOnStack
*/
public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName, String spellOnStack) {
@ -1613,7 +1612,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param step
* @param player
* @param ability
* @param targetName use NO_TARGET if there is no target to set
* @param targetName use NO_TARGET if there is no target to set
* @param spellOnStack
*/
public void activateAbility(int turnNum, PhaseStep step, TestPlayer player, String ability, String targetName, String spellOnStack) {
@ -1626,8 +1625,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param step
* @param player
* @param ability
* @param targetName if not target has to be defined use the constant
* NO_TARGET
* @param targetName if not target has to be defined use the constant
* NO_TARGET
* @param spellOnStack
* @param clause
*/
@ -1691,9 +1690,12 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
}
/**
* For use choices set "Yes" or "No" the the choice string. For X values set
* "X=[xValue]" example: for X=3 set choice string to "X=3".
* <br>For ColorChoice use "Red", "Green", "Blue", "Black" or "White"
* For use choices set "Yes" or "No" the the choice string.<br>
* For X values set "X=[xValue]" example: for X=3 set choice string to
* "X=3".<br>
* For ColorChoice use "Red", "Green", "Blue", "Black" or "White"<br>
* use command setModeChoice if you have to set a mode from modal
* ability<br>
*
* @param player
* @param choice
@ -1713,10 +1715,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
*
* @param player
* @param choice starting with "1" for mode 1, "2" for mode 2 and so on (to
* set multiple modes call the command multiple times). If a spell mode can
* be used only once like Demonic Pact, the value has to be set to the
* number of the remaining modes (e.g. if only 2 are left the number need to
* be 1 or 2).
* set multiple modes call the command multiple times). If a spell mode can
* be used only once like Demonic Pact, the value has to be set to the
* number of the remaining modes (e.g. if only 2 are left the number need to
* be 1 or 2).
*/
public void setModeChoice(TestPlayer player, String choice) {
player.addModeChoice(choice);
@ -1727,12 +1729,12 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
*
* @param player
* @param target you can add multiple targets by separating them by the "^"
* character e.g. "creatureName1^creatureName2" you can qualify the target
* additional by setcode e.g. "creatureName-M15" you can add [no copy] to
* the end of the target name to prohibit targets that are copied you can
* add [only copy] to the end of the target name to allow only targets that
* are copies. For modal spells use a prefix with the mode number:
* mode=1Lightning Bolt^mode=2Silvercoat Lion
* character e.g. "creatureName1^creatureName2" you can qualify the target
* additional by setcode e.g. "creatureName-M15" you can add [no copy] to
* the end of the target name to prohibit targets that are copied you can
* add [only copy] to the end of the target name to allow only targets that
* are copies. For modal spells use a prefix with the mode number:
* mode=1Lightning Bolt^mode=2Silvercoat Lion
*/
// TODO: mode options doesn't work here (see BrutalExpulsionTest)
public void addTarget(TestPlayer player, String target) {
@ -1764,7 +1766,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
/**
* @param player
* @param target use TestPlayer.TARGET_SKIP to 0 targets selects or to stop
* "up two xxx" selection
* "up two xxx" selection
* @param amount
*/
public void addTargetAmount(TestPlayer player, String target, int amount) {

View file

@ -1,72 +1,73 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.constants.Duration;
import mage.constants.Outcome;
import static mage.constants.Outcome.Benefit;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;
/**
* Use this effect only with EntersBattlefieldAbility like abilities
*
* @author LevelX2
*/
public class EntersBattlefieldUnderControlOfOpponentOfChoiceEffect extends OneShotEffect {
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect() {
super(Benefit);
staticText = "under the control of an opponent of your choice";
}
private EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(final EntersBattlefieldUnderControlOfOpponentOfChoiceEffect effect) {
super(effect);
}
@Override
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect copy() {
return new EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Target target = new TargetOpponent();
target.setNotTarget(true);
if (!controller.choose(Outcome.Benefit, target, source.getSourceId(), game)) {
return false;
}
Player opponent = game.getPlayer(target.getFirstTarget());
if (opponent == null) {
return false;
}
Permanent permanent = game.getPermanentEntering(source.getSourceId());
if (permanent != null) {
game.informPlayers(permanent.getLogName() + " enters the battlefield under the control of " + opponent.getLogName());
}
ContinuousEffect continuousEffect = new GainControlTargetEffect(
Duration.Custom, true, opponent.getId()
);
continuousEffect.setTargetPointer(new FixedTarget(
source.getSourceId(), source.getSourceObjectZoneChangeCounter()
));
game.addEffect(continuousEffect, source);
return true;
}
}
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.constants.Duration;
import mage.constants.Outcome;
import static mage.constants.Outcome.Benefit;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetOpponent;
import mage.target.targetpointer.FixedTarget;
/**
* Use this effect only with EntersBattlefieldAbility like abilities
*
* @author LevelX2
*/
public class EntersBattlefieldUnderControlOfOpponentOfChoiceEffect extends OneShotEffect {
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect() {
super(Benefit);
staticText = "under the control of an opponent of your choice";
}
private EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(final EntersBattlefieldUnderControlOfOpponentOfChoiceEffect effect) {
super(effect);
}
@Override
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect copy() {
return new EntersBattlefieldUnderControlOfOpponentOfChoiceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
Target target = new TargetOpponent();
target.setNotTarget(true);
if (!controller.choose(Outcome.Benefit, target, source.getSourceId(), game)) {
return false;
}
Player opponent = game.getPlayer(target.getFirstTarget());
if (opponent == null) {
return false;
}
Permanent permanent = game.getPermanentEntering(source.getSourceId());
if (permanent != null) {
permanent.setOriginalControllerId(opponent.getId()); // permanent was controlled by this player since the existance of this object so original controller has to be set to the first controller
permanent.setControllerId(opponent.getId()); // neccessary to set already here because spell caster never controlled the permanent (important for rule 800.4a)
game.informPlayers(permanent.getLogName() + " enters the battlefield under the control of " + opponent.getLogName());
}
ContinuousEffect continuousEffect = new GainControlTargetEffect(
Duration.Custom, true, opponent.getId()
);
continuousEffect.setTargetPointer(new FixedTarget(
source.getSourceId(), source.getSourceObjectZoneChangeCounter()
));
game.addEffect(continuousEffect, source);
return true;
}
}

View file

@ -1,5 +1,9 @@
package mage.game;
import java.io.IOException;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import mage.MageException;
import mage.MageObject;
import mage.abilities.*;
@ -67,11 +71,6 @@ import mage.util.functions.ApplyToPermanent;
import mage.watchers.common.*;
import org.apache.log4j.Logger;
import java.io.IOException;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
public abstract class GameImpl implements Game, Serializable {
private static final int ROLLBACK_TURNS_MAX = 4;
@ -562,7 +561,7 @@ public abstract class GameImpl implements Game, Serializable {
@Override
public void saveState(boolean bookmark) {
if (!simulation && gameStates != null) {
if (!simulation && gameStates != null) {
if (bookmark || saveGame) {
gameStates.save(state);
}
@ -1549,7 +1548,7 @@ public abstract class GameImpl implements Game, Serializable {
/**
* @param emblem
* @param sourceObject
* @param toPlayerId controller and owner of the emblem
* @param toPlayerId controller and owner of the emblem
*/
@Override
public void addEmblem(Emblem emblem, MageObject sourceObject, UUID toPlayerId) {
@ -1567,8 +1566,8 @@ public abstract class GameImpl implements Game, Serializable {
/**
* @param plane
* @param sourceObject
* @param toPlayerId controller and owner of the plane (may only be one per
* game..)
* @param toPlayerId controller and owner of the plane (may only be one per
* game..)
* @return boolean - whether the plane was added successfully or not
*/
@Override
@ -1642,7 +1641,7 @@ public abstract class GameImpl implements Game, Serializable {
newBluePrint.reset(this);
//getState().addCard(permanent);
if (copyFromPermanent.isMorphed() || copyFromPermanent.isManifested()
if (copyFromPermanent.isMorphed() || copyFromPermanent.isManifested()
|| copyFromPermanent.isFaceDown(this)) {
MorphAbility.setPermanentToFaceDownCreature(newBluePrint);
}
@ -1805,7 +1804,7 @@ public abstract class GameImpl implements Game, Serializable {
break;
}
// triggered abilities that don't use the stack have to be executed first (e.g. Banisher Priest Return exiled creature
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext(); ) {
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext();) {
TriggeredAbility triggeredAbility = it.next();
if (!triggeredAbility.isUsesStack()) {
state.removeTriggeredAbility(triggeredAbility);
@ -1880,7 +1879,7 @@ public abstract class GameImpl implements Game, Serializable {
Zone currentZone = this.getState().getZone(card.getId());
String currentZoneInfo = (currentZone == null ? "(error)" : "(" + currentZone.name() + ")");
if (player.chooseUse(Outcome.Benefit, "Move " + card.getIdName()
+ " to the command zone or leave it in current zone " + currentZoneInfo + "?", "You can only make this choice once per object",
+ " to the command zone or leave it in current zone " + currentZoneInfo + "?", "You can only make this choice once per object",
"Move to command", "Leave in current zone " + currentZoneInfo, null, this)) {
toMove.add(card);
} else {
@ -2596,7 +2595,7 @@ public abstract class GameImpl implements Game, Serializable {
}
//20100423 - 800.4a
Set<Card> toOutside = new HashSet<>();
for (Iterator<Permanent> it = getBattlefield().getAllPermanents().iterator(); it.hasNext(); ) {
for (Iterator<Permanent> it = getBattlefield().getAllPermanents().iterator(); it.hasNext();) {
Permanent perm = it.next();
if (perm.isOwnedBy(playerId)) {
if (perm.getAttachedTo() != null) {
@ -2621,6 +2620,10 @@ public abstract class GameImpl implements Game, Serializable {
for (ContinuousEffect effect : getContinuousEffects().getLayeredEffects(this)) {
if (effect.hasLayer(Layer.ControlChangingEffects_2)) {
for (Ability ability : getContinuousEffects().getLayeredEffectAbilities(effect)) {
if (effect.getTargetPointer().getTargets(this, ability).contains(perm.getId())) {
effect.discard();
continue Effects;
}
for (Target target : ability.getTargets()) {
for (UUID targetId : target.getTargets()) {
if (targetId.equals(perm.getId())) {
@ -2630,6 +2633,7 @@ public abstract class GameImpl implements Game, Serializable {
}
}
}
}
}
}
@ -2641,7 +2645,7 @@ public abstract class GameImpl implements Game, Serializable {
player.moveCards(toOutside, Zone.OUTSIDE, null, this);
// triggered abilities that don't use the stack have to be executed
List<TriggeredAbility> abilities = state.getTriggered(player.getId());
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext(); ) {
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext();) {
TriggeredAbility triggeredAbility = it.next();
if (!triggeredAbility.isUsesStack()) {
state.removeTriggeredAbility(triggeredAbility);
@ -2661,7 +2665,7 @@ public abstract class GameImpl implements Game, Serializable {
// Remove cards from the player in all exile zones
for (ExileZone exile : this.getExile().getExileZones()) {
for (Iterator<UUID> it = exile.iterator(); it.hasNext(); ) {
for (Iterator<UUID> it = exile.iterator(); it.hasNext();) {
Card card = this.getCard(it.next());
if (card != null && card.isOwnedBy(playerId)) {
it.remove();
@ -2671,7 +2675,7 @@ public abstract class GameImpl implements Game, Serializable {
//Remove all commander/emblems/plane the player controls
boolean addPlaneAgain = false;
for (Iterator<CommandObject> it = this.getState().getCommand().iterator(); it.hasNext(); ) {
for (Iterator<CommandObject> it = this.getState().getCommand().iterator(); it.hasNext();) {
CommandObject obj = it.next();
if (obj.isControlledBy(playerId)) {
if (obj instanceof Emblem) {

View file

@ -1,5 +1,8 @@
package mage.game.permanent;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.MageObjectReference;
import mage.abilities.Ability;
@ -10,12 +13,10 @@ import mage.game.Controllable;
import mage.game.Game;
import mage.game.GameState;
import java.util.List;
import java.util.Set;
import java.util.UUID;
public interface Permanent extends Card, Controllable {
void setOriginalControllerId(UUID controllerId);
void setControllerId(UUID controllerId);
boolean isTapped();
@ -103,7 +104,8 @@ public interface Permanent extends Card, Controllable {
/**
* @param source
* @param game
* @param silentMode - use it to ignore warning message for users (e.g. for checking only)
* @param silentMode - use it to ignore warning message for users (e.g. for
* checking only)
* @return
*/
boolean cantBeAttachedBy(MageObject source, Game game, boolean silentMode);
@ -217,7 +219,7 @@ public interface Permanent extends Card, Controllable {
/**
* @param defenderId id of planeswalker or player to attack - can be empty
* to check generally
* to check generally
* @param game
* @return
*/

View file

@ -1,5 +1,7 @@
package mage.game.permanent;
import java.io.Serializable;
import java.util.*;
import mage.MageObject;
import mage.MageObjectReference;
import mage.ObjectColor;
@ -38,9 +40,6 @@ import mage.util.GameLog;
import mage.util.ThreadLocalStringBuilder;
import org.apache.log4j.Logger;
import java.io.Serializable;
import java.util.*;
/**
* @author BetaSteward_at_googlemail.com
*/
@ -184,6 +183,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
abilities.setControllerId(controllerId);
}
@Override
public void setOriginalControllerId(UUID originalControllerId) {
this.originalControllerId = originalControllerId;
}
/**
* Called before each applyEffects or if after a permanent was copied for
* the copied object
@ -793,7 +797,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.attachedTo = attachToObjectId;
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(attachToObjectId);
for (Ability ability : this.getAbilities()) {
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext(); ) {
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext();) {
ContinuousEffect effect = (ContinuousEffect) ite.next();
game.getContinuousEffects().setOrder(effect);
// It's important to update the timestamp of the copied effect in ContinuousEffects because it does the action
@ -848,8 +852,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
* @param game
* @param preventable
* @param combat
* @param markDamage If true, damage will be dealt later in applyDamage
* method
* @param markDamage If true, damage will be dealt later in applyDamage
* method
* @return
*/
private int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, List<UUID> appliedEffects) {
@ -1066,9 +1070,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
&& abilities.stream()
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
return false;
}
@ -1619,9 +1623,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, List<UUID> appliedEffects) {
Zone fromZone = game.getState().getZone(objectId);
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED, appliedEffects);
ZoneChangeInfo.Exile info = new ZoneChangeInfo.Exile(event, exileId, name);
ZoneChangeInfo.Exile zcInfo = new ZoneChangeInfo.Exile(event, exileId, name);
boolean successfullyMoved = ZonesHandler.moveCard(info, game);
boolean successfullyMoved = ZonesHandler.moveCard(zcInfo, game);
//20180810 - 701.3d
detachAllAttachments(game);
return successfullyMoved;

View file

@ -1,6 +1,10 @@
package mage.players;
import com.google.common.collect.ImmutableMap;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
import mage.ConditionalMana;
import mage.MageObject;
import mage.MageObjectReference;
@ -66,11 +70,6 @@ import mage.util.GameLog;
import mage.util.RandomUtil;
import org.apache.log4j.Logger;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
public abstract class PlayerImpl implements Player, Serializable {
private static final Logger logger = Logger.getLogger(PlayerImpl.class);
@ -614,9 +613,9 @@ public abstract class PlayerImpl implements Player, Serializable {
&& this.hasOpponent(sourceControllerId, game)
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
&& abilities.stream()
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
return false;
}
@ -656,7 +655,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(getLogName() + " discards down to "
+ this.maxHandSize
+ (this.maxHandSize == 1
? " hand card" : " hand cards"));
? " hand card" : " hand cards"));
}
discard(hand.size() - this.maxHandSize, false, null, game);
}
@ -805,7 +804,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
card.getId(), source == null
? null : source.getSourceId(), playerId);
? null : source.getSourceId(), playerId);
gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
if (game.replaceEvent(gameEvent, source)) {
return false;
@ -1842,9 +1841,9 @@ public abstract class PlayerImpl implements Player, Serializable {
}
private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> leftForUntap = new ArrayList<>();
// select permanents that can still be untapped
for (Permanent permanent : canBeUntapped) {
@ -2553,7 +2552,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
boolean triggerEvents) {
boolean triggerEvents) {
//20091005 - 701.14c
Library searchedLibrary = null;
String searchInfo = null;
@ -2755,7 +2754,7 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param game
* @param appliedEffects
* @param numSides Number of sides the dice has
* @param numSides Number of sides the dice has
* @return the number that the player rolled
*/
@Override
@ -2792,16 +2791,16 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param game
* @param appliedEffects
* @param numberChaosSides The number of chaos sides the planar die
* currently has (normally 1 but can be 5)
* @param numberChaosSides The number of chaos sides the planar die
* currently has (normally 1 but can be 5)
* @param numberPlanarSides The number of chaos sides the planar die
* currently has (normally 1)
* currently has (normally 1)
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
* or NilRoll
*/
@Override
public PlanarDieRoll rollPlanarDie(Game game, List<UUID> appliedEffects, int numberChaosSides,
int numberPlanarSides) {
int numberPlanarSides) {
int result = RandomUtil.nextInt(9) + 1;
PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
if (numberChaosSides + numberPlanarSides > 9) {
@ -2958,7 +2957,8 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param ability
* @param availableMana if null, it won't be checked if enough mana is available
* @param availableMana if null, it won't be checked if enough mana is
* available
* @param sourceObject
* @param game
* @return
@ -3290,6 +3290,17 @@ public abstract class PlayerImpl implements Player, Serializable {
return getPlayable(game, hidden, Zone.ALL, true);
}
/**
* Returns a list of all available spells and abilities the player can
* currently cast/activate with his available ressources
*
* @param game
* @param hidden also from hidden objects (e.g. turned face down cards ?)
* @param fromZone of objects from which zone (ALL = from all zones)
* @param hideDuplicatedAbilities if equal abilities exist return only the
* first instance
* @return
*/
public List<ActivatedAbility> getPlayable(Game game, boolean hidden, Zone fromZone, boolean hideDuplicatedAbilities) {
List<ActivatedAbility> playable = new ArrayList<>();
if (shouldSkipGettingPlayable(game)) {
@ -3655,7 +3666,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
UUID controllerId, Game game
UUID controllerId, Game game
) {
return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
}
@ -3808,8 +3819,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Card card, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
Set<Card> cardList = new HashSet<>();
if (card != null) {
@ -3820,22 +3831,22 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Cards cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards.getCards(game), toZone, source, game);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards, toZone, source, game, false, false, false, null);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
if (cards.isEmpty()) {
return true;
@ -3937,8 +3948,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Card card, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
Set<Card> cards = new HashSet<>();
cards.add(card);
@ -3947,8 +3958,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Set<Card> cards, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
if (cards.isEmpty()) {
return true;
@ -3964,14 +3975,14 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game
Game game
) {
return this.moveCardToHandWithInfo(card, sourceId, game, true);
}
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game, boolean withName
Game game, boolean withName
) {
boolean result = false;
Zone fromZone = game.getState().getZone(card.getId());
@ -3996,7 +4007,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
Game game, Zone fromZone
Game game, Zone fromZone
) {
UUID sourceId = source == null ? null : source.getSourceId();
Set<Card> movedCards = new LinkedHashSet<>();
@ -4004,7 +4015,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// identify cards from one owner
Cards cards = new CardsImpl();
UUID ownerId = null;
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
Card card = it.next();
if (cards.isEmpty()) {
ownerId = card.getOwnerId();
@ -4067,7 +4078,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone
Game game, Zone fromZone
) {
if (card == null) {
return false;
@ -4096,8 +4107,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone,
boolean toTop, boolean withName
Game game, Zone fromZone,
boolean toTop, boolean withName
) {
if (card == null) {
return false;
@ -4162,7 +4173,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
Game game, Zone fromZone, boolean withName) {
Game game, Zone fromZone, boolean withName) {
if (card == null) {
return false;
}
@ -4185,7 +4196,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
+ ' ' : "") + "to the exile zone");
+ ' ' : "") + "to the exile zone");
}
result = true;