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* Fixed that permanents under non owner control sine they are on the battlefield were no exiled if the controller left the game (e.g. Captive Audience) (fixes #5593).
This commit is contained in:
parent
2c745109e4
commit
d2d892a7cb
7 changed files with 308 additions and 235 deletions
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@ -1,5 +1,6 @@
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package org.mage.test.multiplayer;
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import java.io.FileNotFoundException;
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import mage.constants.MultiplayerAttackOption;
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import mage.constants.PhaseStep;
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import mage.constants.RangeOfInfluence;
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@ -14,8 +15,6 @@ import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestMultiPlayerBase;
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import java.io.FileNotFoundException;
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/**
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* @author LevelX2
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*/
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@ -344,4 +343,54 @@ public class PlayerLeftGameRange1Test extends CardTestMultiPlayerBase {
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Assert.assertTrue("Staff of player B could be used", staffPlayerB.isTapped());
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}
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/**
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* Captive Audience doesn't work correctly in multiplayer #5593
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*
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* Currently, if the controller of Captive Audience leaves the game, Captive
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* Audience returns to its owner instead of being exiled.
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*/
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@Test
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public void TestCaptiveAudienceGoesToExile() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
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// Captive Audience enters the battlefield under the control of an opponent of your choice.
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// At the beginning of your upkeep, choose one that hasn't been chosen —
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// • Your life total becomes 4.
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// • Discard your hand.
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// • Each opponent creates five 2/2 black Zombie creature tokens.
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addCard(Zone.HAND, playerA, "Captive Audience"); // Enchantment {5}{B}{R}
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1);
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setChoice(playerA, "PlayerA"); // Starting Player
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Captive Audience");
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setChoice(playerA, "PlayerD");
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setModeChoice(playerD, "1");
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attack(5, playerA, "Silvercoat Lion", playerD);
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attack(5, playerA, "Pillarfield Ox", playerD);
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setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
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setStrictChooseMode(true);
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execute();
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assertAllCommandsUsed();
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assertLife(playerA, 2);
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Assert.assertFalse("Player D is no longer in the game", playerD.isInGame());
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assertPermanentCount(playerD, 0);
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assertPermanentCount(playerA, "Captive Audience", 0);
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assertGraveyardCount(playerA, "Captive Audience", 0);
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assertExileCount(playerA, "Captive Audience", 1);
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}
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}
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@ -1,5 +1,13 @@
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package org.mage.test.serverside.base.impl;
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import java.io.FileNotFoundException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.UUID;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import java.util.stream.Collectors;
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import mage.MageObject;
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import mage.Mana;
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import mage.ObjectColor;
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@ -35,15 +43,6 @@ import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestAPI;
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import org.mage.test.serverside.base.MageTestPlayerBase;
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import java.io.FileNotFoundException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.UUID;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import java.util.stream.Collectors;
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/**
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* API for test initialization and asserting the test results.
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*
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@ -275,7 +274,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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}
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}
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Assert.assertFalse("Wrong stop command on " + this.stopOnTurn + " / " + this.stopAtStep + " (" + this.stopAtStep.getIndex() + ")"
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+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
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+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
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(maxTurn > this.stopOnTurn) || (maxTurn == this.stopOnTurn && maxPhase > this.stopAtStep.getIndex()));
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for (Player player : currentGame.getPlayers().values()) {
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@ -508,8 +507,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Add a card to specified zone of specified player.
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*
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param cardName Card name in string format.
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*/
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@Override
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@ -521,10 +520,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Add any amount of cards to specified zone of specified player.
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*
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param cardName Card name in string format.
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* @param count Amount of cards to be added.
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* @param count Amount of cards to be added.
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*/
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@Override
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public void addCard(Zone gameZone, TestPlayer player, String cardName, int count) {
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@ -535,13 +534,13 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Add any amount of cards to specified zone of specified player.
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*
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param cardName Card name in string format.
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* @param count Amount of cards to be added.
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* @param tapped In case gameZone is Battlefield, determines whether
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* permanent should be tapped. In case gameZone is other than Battlefield,
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* {@link IllegalArgumentException} is thrown
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* @param count Amount of cards to be added.
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* @param tapped In case gameZone is Battlefield, determines whether
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* permanent should be tapped. In case gameZone is other than Battlefield,
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* {@link IllegalArgumentException} is thrown
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*/
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@Override
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public void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped) {
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@ -622,7 +621,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Set player's initial life count.
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*
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* @param player {@link Player} to set life count for.
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* @param life Life count to set.
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* @param life Life count to set.
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*/
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@Override
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public void setLife(TestPlayer player, int life) {
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@ -699,7 +698,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert player's life count after test execution.
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*
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* @param player {@link Player} to get life for comparison.
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* @param life Expected player's life to compare with.
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* @param life Expected player's life to compare with.
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*/
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@Override
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public void assertLife(Player player, int life) throws AssertionError {
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@ -716,14 +715,14 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* params 3b. all: there is at least one creature with the cardName with the
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* different p\t params
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*
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* @param player {@link Player} to get creatures for comparison.
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* @param cardName Card name to compare with.
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* @param power Expected power to compare with.
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* @param player {@link Player} to get creatures for comparison.
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* @param cardName Card name to compare with.
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* @param power Expected power to compare with.
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* @param toughness Expected toughness to compare with.
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* @param scope {@link mage.filter.Filter.ComparisonScope} Use ANY, if you
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* want "at least one creature with given name should have specified p\t"
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* Use ALL, if you want "all creature with gived name should have specified
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* p\t"
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* @param scope {@link mage.filter.Filter.ComparisonScope} Use ANY, if you
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* want "at least one creature with given name should have specified p\t"
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* Use ALL, if you want "all creature with gived name should have specified
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* p\t"
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*/
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@Override
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public void assertPowerToughness(Player player, String cardName, int power, int toughness, Filter.ComparisonScope scope)
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@ -813,8 +812,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* @param cardName
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* @param ability
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* @param mustHave true if creature should contain ability, false if it
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* should NOT contain it instead
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* @param count number of permanents with that ability
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* should NOT contain it instead
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* @param count number of permanents with that ability
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* @throws AssertionError
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*/
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public void assertAbility(Player player, String cardName, Ability ability, boolean mustHave, int count) throws AssertionError {
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@ -847,7 +846,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert permanent count under player's control.
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*
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* @param player {@link Player} which permanents should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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@Override
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public void assertPermanentCount(Player player, int count) throws AssertionError {
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/**
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* Assert permanent count under player's control.
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*
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* @param player {@link Player} which permanents should be counted.
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* @param player {@link Player} which permanents should be counted.
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* @param cardName Name of the cards that should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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@Override
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public void assertPermanentCount(Player player, String cardName, int count) throws AssertionError {
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* Assert counter count on a permanent
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*
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* @param cardName Name of the cards that should be counted.
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* @param type Type of the counter that should be counted.
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* @param count Expected count.
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* @param type Type of the counter that should be counted.
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* @param count Expected count.
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*/
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public void assertCounterCount(String cardName, CounterType type, int count) throws AssertionError {
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this.assertCounterCount(null, cardName, type, count);
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@ -939,8 +938,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert counter count on a card in exile
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*
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* @param cardName Name of the cards that should be counted.
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* @param type Type of the counter that should be counted.
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* @param count Expected count.
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* @param type Type of the counter that should be counted.
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* @param count Expected count.
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*/
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public void assertCounterOnExiledCardCount(String cardName, CounterType type, int count) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -963,8 +962,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert counter count on a player
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*
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* @param player The player whos counters should be counted.
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* @param type Type of the counter that should be counted.
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* @param count Expected count.
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* @param type Type of the counter that should be counted.
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* @param count Expected count.
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*/
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public void assertCounterCount(Player player, CounterType type, int count) throws AssertionError {
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Assert.assertEquals("(Battlefield) Counter counts are not equal (" + player.getName() + ':' + type + ')', count, player.getCounters().getCount(type));
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@ -974,7 +973,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert whether a permanent is a specified type or not
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*
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* @param cardName Name of the permanent that should be checked.
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* @param type A type to test for
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* @param type A type to test for
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* @param mustHave true if creature should have type, false if it should not
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*/
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public void assertType(String cardName, CardType type, boolean mustHave) throws AssertionError {
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* Assert whether a permanent is a specified type
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*
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* @param cardName Name of the permanent that should be checked.
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* @param type A type to test for
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* @param subType a subtype to test for
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* @param type A type to test for
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* @param subType a subtype to test for
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*/
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public void assertType(String cardName, CardType type, SubType subType) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1015,7 +1014,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert whether a permanent is not a specified type
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*
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* @param cardName Name of the permanent that should be checked.
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* @param type A type to test for
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* @param type A type to test for
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*/
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public void assertNotType(String cardName, CardType type) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1027,7 +1026,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert whether a permanent is not a specified subtype
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*
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* @param cardName Name of the permanent that should be checked.
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* @param subType a subtype to test for
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* @param subType a subtype to test for
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*/
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public void assertNotSubtype(String cardName, SubType subType) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1040,10 +1039,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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/**
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* Assert permanent color
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*
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* @param player player to check
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* @param cardName card name on battlefield from player
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* @param player player to check
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* @param cardName card name on battlefield from player
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* @param searchColors colors list with searchable values
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* @param mustHave must or not must have that colors
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* @param mustHave must or not must have that colors
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*/
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public void assertColor(Player player, String cardName, ObjectColor searchColors, boolean mustHave) {
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//Assert.assertNotEquals("", cardName);
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@ -1078,7 +1077,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert whether a permanent is tapped or not
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*
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* @param cardName Name of the permanent that should be checked.
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* @param tapped Whether the permanent is tapped or not
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* @param tapped Whether the permanent is tapped or not
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*/
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public void assertTapped(String cardName, boolean tapped) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1105,8 +1104,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert whether X permanents of the same name are tapped or not.
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*
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* @param cardName Name of the permanent that should be checked.
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* @param tapped Whether the permanent is tapped or not
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* @param count The amount of this permanents that should be tapped
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* @param tapped Whether the permanent is tapped or not
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* @param count The amount of this permanents that should be tapped
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*/
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public void assertTappedCount(String cardName, boolean tapped, int count) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1128,7 +1127,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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/**
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* Assert whether a permanent is attacking or not
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*
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* @param cardName Name of the permanent that should be checked.
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* @param cardName Name of the permanent that should be checked.
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* @param attacking Whether the permanent is attacking or not
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*/
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public void assertAttacking(String cardName, boolean attacking) throws AssertionError {
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@ -1150,7 +1149,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert card count in player's hand.
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*
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* @param player {@link Player} who's hand should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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public void assertHandCount(Player player, int count) throws AssertionError {
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int actual = currentGame.getPlayer(player.getId()).getHand().size();
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@ -1160,9 +1159,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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/**
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* Assert card count in player's hand.
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*
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* @param player {@link Player} who's hand should be counted.
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* @param player {@link Player} who's hand should be counted.
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* @param cardName Name of the cards that should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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public void assertHandCount(Player player, String cardName, int count) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1210,7 +1209,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert card count in player's graveyard.
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*
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* @param player {@link Player} who's graveyard should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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public void assertGraveyardCount(Player player, int count) throws AssertionError {
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int actual = currentGame.getPlayer(player.getId()).getGraveyard().size();
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@ -1221,7 +1220,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Assert card count in exile.
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*
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* @param cardName Name of the cards that should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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public void assertExileCount(String cardName, int count) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1259,9 +1258,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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/**
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* Assert card count in player's exile.
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*
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* @param owner {@link Player} who's exile should be counted.
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* @param owner {@link Player} who's exile should be counted.
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* @param cardName Name of the cards that should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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public void assertExileCount(Player owner, String cardName, int count) throws AssertionError {
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//Assert.assertNotEquals("", cardName);
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@ -1280,9 +1279,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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/**
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* Assert card count in player's graveyard.
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*
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* @param player {@link Player} who's graveyard should be counted.
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* @param player {@link Player} who's graveyard should be counted.
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* @param cardName Name of the cards that should be counted.
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* @param count Expected count.
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* @param count Expected count.
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*/
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public void assertGraveyardCount(Player player, String cardName, int count) throws AssertionError {
|
||||
assertAliaseSupportInActivateCommand(cardName, true);
|
||||
|
@ -1301,7 +1300,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* Assert library card count.
|
||||
*
|
||||
* @param player {@link Player} who's library should be counted.
|
||||
* @param count Expected count.
|
||||
* @param count Expected count.
|
||||
*/
|
||||
public void assertLibraryCount(Player player, int count) throws AssertionError {
|
||||
List<Card> libraryList = player.getLibrary().getCards(currentGame);
|
||||
|
@ -1312,9 +1311,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
/**
|
||||
* Assert specific card count in player's library.
|
||||
*
|
||||
* @param player {@link Player} who's library should be counted.
|
||||
* @param player {@link Player} who's library should be counted.
|
||||
* @param cardName Name of the cards that should be counted.
|
||||
* @param count Expected count.
|
||||
* @param count Expected count.
|
||||
*/
|
||||
public void assertLibraryCount(Player player, String cardName, int count) throws AssertionError {
|
||||
//Assert.assertNotEquals("", cardName);
|
||||
|
@ -1353,8 +1352,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
}
|
||||
|
||||
/**
|
||||
* Raise error on any unused commands, choices or targets
|
||||
* If you want to test that ability can't be activated then use call checkPlayableAbility()
|
||||
* Raise error on any unused commands, choices or targets If you want to
|
||||
* test that ability can't be activated then use call checkPlayableAbility()
|
||||
*
|
||||
* @throws AssertionError
|
||||
*/
|
||||
|
@ -1501,8 +1500,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* @param player
|
||||
* @param cardName
|
||||
* @param targetName for modes you can add "mode=3" before target name,
|
||||
* multiple targets can be seperated by ^, not target marks as
|
||||
* TestPlayer.NO_TARGET
|
||||
* multiple targets can be seperated by ^, not target marks as
|
||||
* TestPlayer.NO_TARGET
|
||||
*/
|
||||
public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName) {
|
||||
//Assert.assertNotEquals("", cardName);
|
||||
|
@ -1525,8 +1524,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* @param step
|
||||
* @param player
|
||||
* @param cardName
|
||||
* @param targetName for modal spells add the mode to the name e.g.
|
||||
* "mode=2SilvercoatLion^mode3=PillarfieldOx"
|
||||
* @param targetName for modal spells add the mode to the name e.g.
|
||||
* "mode=2SilvercoatLion^mode3=PillarfieldOx"
|
||||
* @param spellOnStack
|
||||
*/
|
||||
public void castSpell(int turnNum, PhaseStep step, TestPlayer player, String cardName, String targetName, String spellOnStack) {
|
||||
|
@ -1613,7 +1612,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* @param step
|
||||
* @param player
|
||||
* @param ability
|
||||
* @param targetName use NO_TARGET if there is no target to set
|
||||
* @param targetName use NO_TARGET if there is no target to set
|
||||
* @param spellOnStack
|
||||
*/
|
||||
public void activateAbility(int turnNum, PhaseStep step, TestPlayer player, String ability, String targetName, String spellOnStack) {
|
||||
|
@ -1626,8 +1625,8 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* @param step
|
||||
* @param player
|
||||
* @param ability
|
||||
* @param targetName if not target has to be defined use the constant
|
||||
* NO_TARGET
|
||||
* @param targetName if not target has to be defined use the constant
|
||||
* NO_TARGET
|
||||
* @param spellOnStack
|
||||
* @param clause
|
||||
*/
|
||||
|
@ -1691,9 +1690,12 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
}
|
||||
|
||||
/**
|
||||
* For use choices set "Yes" or "No" the the choice string. For X values set
|
||||
* "X=[xValue]" example: for X=3 set choice string to "X=3".
|
||||
* <br>For ColorChoice use "Red", "Green", "Blue", "Black" or "White"
|
||||
* For use choices set "Yes" or "No" the the choice string.<br>
|
||||
* For X values set "X=[xValue]" example: for X=3 set choice string to
|
||||
* "X=3".<br>
|
||||
* For ColorChoice use "Red", "Green", "Blue", "Black" or "White"<br>
|
||||
* use command setModeChoice if you have to set a mode from modal
|
||||
* ability<br>
|
||||
*
|
||||
* @param player
|
||||
* @param choice
|
||||
|
@ -1713,10 +1715,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
*
|
||||
* @param player
|
||||
* @param choice starting with "1" for mode 1, "2" for mode 2 and so on (to
|
||||
* set multiple modes call the command multiple times). If a spell mode can
|
||||
* be used only once like Demonic Pact, the value has to be set to the
|
||||
* number of the remaining modes (e.g. if only 2 are left the number need to
|
||||
* be 1 or 2).
|
||||
* set multiple modes call the command multiple times). If a spell mode can
|
||||
* be used only once like Demonic Pact, the value has to be set to the
|
||||
* number of the remaining modes (e.g. if only 2 are left the number need to
|
||||
* be 1 or 2).
|
||||
*/
|
||||
public void setModeChoice(TestPlayer player, String choice) {
|
||||
player.addModeChoice(choice);
|
||||
|
@ -1727,12 +1729,12 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
*
|
||||
* @param player
|
||||
* @param target you can add multiple targets by separating them by the "^"
|
||||
* character e.g. "creatureName1^creatureName2" you can qualify the target
|
||||
* additional by setcode e.g. "creatureName-M15" you can add [no copy] to
|
||||
* the end of the target name to prohibit targets that are copied you can
|
||||
* add [only copy] to the end of the target name to allow only targets that
|
||||
* are copies. For modal spells use a prefix with the mode number:
|
||||
* mode=1Lightning Bolt^mode=2Silvercoat Lion
|
||||
* character e.g. "creatureName1^creatureName2" you can qualify the target
|
||||
* additional by setcode e.g. "creatureName-M15" you can add [no copy] to
|
||||
* the end of the target name to prohibit targets that are copied you can
|
||||
* add [only copy] to the end of the target name to allow only targets that
|
||||
* are copies. For modal spells use a prefix with the mode number:
|
||||
* mode=1Lightning Bolt^mode=2Silvercoat Lion
|
||||
*/
|
||||
// TODO: mode options doesn't work here (see BrutalExpulsionTest)
|
||||
public void addTarget(TestPlayer player, String target) {
|
||||
|
@ -1764,7 +1766,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
/**
|
||||
* @param player
|
||||
* @param target use TestPlayer.TARGET_SKIP to 0 targets selects or to stop
|
||||
* "up two xxx" selection
|
||||
* "up two xxx" selection
|
||||
* @param amount
|
||||
*/
|
||||
public void addTargetAmount(TestPlayer player, String target, int amount) {
|
||||
|
|
|
@ -24,7 +24,6 @@ import mage.target.targetpointer.FixedTarget;
|
|||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
|
||||
public class EntersBattlefieldUnderControlOfOpponentOfChoiceEffect extends OneShotEffect {
|
||||
|
||||
public EntersBattlefieldUnderControlOfOpponentOfChoiceEffect() {
|
||||
|
@ -58,6 +57,8 @@ public class EntersBattlefieldUnderControlOfOpponentOfChoiceEffect extends OneSh
|
|||
}
|
||||
Permanent permanent = game.getPermanentEntering(source.getSourceId());
|
||||
if (permanent != null) {
|
||||
permanent.setOriginalControllerId(opponent.getId()); // permanent was controlled by this player since the existance of this object so original controller has to be set to the first controller
|
||||
permanent.setControllerId(opponent.getId()); // neccessary to set already here because spell caster never controlled the permanent (important for rule 800.4a)
|
||||
game.informPlayers(permanent.getLogName() + " enters the battlefield under the control of " + opponent.getLogName());
|
||||
}
|
||||
ContinuousEffect continuousEffect = new GainControlTargetEffect(
|
||||
|
|
|
@ -1,5 +1,9 @@
|
|||
package mage.game;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
import mage.MageException;
|
||||
import mage.MageObject;
|
||||
import mage.abilities.*;
|
||||
|
@ -67,11 +71,6 @@ import mage.util.functions.ApplyToPermanent;
|
|||
import mage.watchers.common.*;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
public abstract class GameImpl implements Game, Serializable {
|
||||
|
||||
private static final int ROLLBACK_TURNS_MAX = 4;
|
||||
|
@ -1549,7 +1548,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
/**
|
||||
* @param emblem
|
||||
* @param sourceObject
|
||||
* @param toPlayerId controller and owner of the emblem
|
||||
* @param toPlayerId controller and owner of the emblem
|
||||
*/
|
||||
@Override
|
||||
public void addEmblem(Emblem emblem, MageObject sourceObject, UUID toPlayerId) {
|
||||
|
@ -1567,8 +1566,8 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
/**
|
||||
* @param plane
|
||||
* @param sourceObject
|
||||
* @param toPlayerId controller and owner of the plane (may only be one per
|
||||
* game..)
|
||||
* @param toPlayerId controller and owner of the plane (may only be one per
|
||||
* game..)
|
||||
* @return boolean - whether the plane was added successfully or not
|
||||
*/
|
||||
@Override
|
||||
|
@ -1805,7 +1804,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
break;
|
||||
}
|
||||
// triggered abilities that don't use the stack have to be executed first (e.g. Banisher Priest Return exiled creature
|
||||
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext(); ) {
|
||||
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext();) {
|
||||
TriggeredAbility triggeredAbility = it.next();
|
||||
if (!triggeredAbility.isUsesStack()) {
|
||||
state.removeTriggeredAbility(triggeredAbility);
|
||||
|
@ -1880,7 +1879,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
Zone currentZone = this.getState().getZone(card.getId());
|
||||
String currentZoneInfo = (currentZone == null ? "(error)" : "(" + currentZone.name() + ")");
|
||||
if (player.chooseUse(Outcome.Benefit, "Move " + card.getIdName()
|
||||
+ " to the command zone or leave it in current zone " + currentZoneInfo + "?", "You can only make this choice once per object",
|
||||
+ " to the command zone or leave it in current zone " + currentZoneInfo + "?", "You can only make this choice once per object",
|
||||
"Move to command", "Leave in current zone " + currentZoneInfo, null, this)) {
|
||||
toMove.add(card);
|
||||
} else {
|
||||
|
@ -2596,7 +2595,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
//20100423 - 800.4a
|
||||
Set<Card> toOutside = new HashSet<>();
|
||||
for (Iterator<Permanent> it = getBattlefield().getAllPermanents().iterator(); it.hasNext(); ) {
|
||||
for (Iterator<Permanent> it = getBattlefield().getAllPermanents().iterator(); it.hasNext();) {
|
||||
Permanent perm = it.next();
|
||||
if (perm.isOwnedBy(playerId)) {
|
||||
if (perm.getAttachedTo() != null) {
|
||||
|
@ -2621,6 +2620,10 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
for (ContinuousEffect effect : getContinuousEffects().getLayeredEffects(this)) {
|
||||
if (effect.hasLayer(Layer.ControlChangingEffects_2)) {
|
||||
for (Ability ability : getContinuousEffects().getLayeredEffectAbilities(effect)) {
|
||||
if (effect.getTargetPointer().getTargets(this, ability).contains(perm.getId())) {
|
||||
effect.discard();
|
||||
continue Effects;
|
||||
}
|
||||
for (Target target : ability.getTargets()) {
|
||||
for (UUID targetId : target.getTargets()) {
|
||||
if (targetId.equals(perm.getId())) {
|
||||
|
@ -2630,6 +2633,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2641,7 +2645,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
player.moveCards(toOutside, Zone.OUTSIDE, null, this);
|
||||
// triggered abilities that don't use the stack have to be executed
|
||||
List<TriggeredAbility> abilities = state.getTriggered(player.getId());
|
||||
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext(); ) {
|
||||
for (Iterator<TriggeredAbility> it = abilities.iterator(); it.hasNext();) {
|
||||
TriggeredAbility triggeredAbility = it.next();
|
||||
if (!triggeredAbility.isUsesStack()) {
|
||||
state.removeTriggeredAbility(triggeredAbility);
|
||||
|
@ -2661,7 +2665,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
|
||||
// Remove cards from the player in all exile zones
|
||||
for (ExileZone exile : this.getExile().getExileZones()) {
|
||||
for (Iterator<UUID> it = exile.iterator(); it.hasNext(); ) {
|
||||
for (Iterator<UUID> it = exile.iterator(); it.hasNext();) {
|
||||
Card card = this.getCard(it.next());
|
||||
if (card != null && card.isOwnedBy(playerId)) {
|
||||
it.remove();
|
||||
|
@ -2671,7 +2675,7 @@ public abstract class GameImpl implements Game, Serializable {
|
|||
|
||||
//Remove all commander/emblems/plane the player controls
|
||||
boolean addPlaneAgain = false;
|
||||
for (Iterator<CommandObject> it = this.getState().getCommand().iterator(); it.hasNext(); ) {
|
||||
for (Iterator<CommandObject> it = this.getState().getCommand().iterator(); it.hasNext();) {
|
||||
CommandObject obj = it.next();
|
||||
if (obj.isControlledBy(playerId)) {
|
||||
if (obj instanceof Emblem) {
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
package mage.game.permanent;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
import mage.abilities.Ability;
|
||||
|
@ -10,12 +13,10 @@ import mage.game.Controllable;
|
|||
import mage.game.Game;
|
||||
import mage.game.GameState;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
public interface Permanent extends Card, Controllable {
|
||||
|
||||
void setOriginalControllerId(UUID controllerId);
|
||||
|
||||
void setControllerId(UUID controllerId);
|
||||
|
||||
boolean isTapped();
|
||||
|
@ -103,7 +104,8 @@ public interface Permanent extends Card, Controllable {
|
|||
/**
|
||||
* @param source
|
||||
* @param game
|
||||
* @param silentMode - use it to ignore warning message for users (e.g. for checking only)
|
||||
* @param silentMode - use it to ignore warning message for users (e.g. for
|
||||
* checking only)
|
||||
* @return
|
||||
*/
|
||||
boolean cantBeAttachedBy(MageObject source, Game game, boolean silentMode);
|
||||
|
@ -217,7 +219,7 @@ public interface Permanent extends Card, Controllable {
|
|||
|
||||
/**
|
||||
* @param defenderId id of planeswalker or player to attack - can be empty
|
||||
* to check generally
|
||||
* to check generally
|
||||
* @param game
|
||||
* @return
|
||||
*/
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
package mage.game.permanent;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
import mage.ObjectColor;
|
||||
|
@ -38,9 +40,6 @@ import mage.util.GameLog;
|
|||
import mage.util.ThreadLocalStringBuilder;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
|
@ -184,6 +183,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
abilities.setControllerId(controllerId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setOriginalControllerId(UUID originalControllerId) {
|
||||
this.originalControllerId = originalControllerId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called before each applyEffects or if after a permanent was copied for
|
||||
* the copied object
|
||||
|
@ -793,7 +797,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.attachedTo = attachToObjectId;
|
||||
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(attachToObjectId);
|
||||
for (Ability ability : this.getAbilities()) {
|
||||
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext(); ) {
|
||||
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext();) {
|
||||
ContinuousEffect effect = (ContinuousEffect) ite.next();
|
||||
game.getContinuousEffects().setOrder(effect);
|
||||
// It's important to update the timestamp of the copied effect in ContinuousEffects because it does the action
|
||||
|
@ -848,8 +852,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
* @param game
|
||||
* @param preventable
|
||||
* @param combat
|
||||
* @param markDamage If true, damage will be dealt later in applyDamage
|
||||
* method
|
||||
* @param markDamage If true, damage will be dealt later in applyDamage
|
||||
* method
|
||||
* @return
|
||||
*/
|
||||
private int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, List<UUID> appliedEffects) {
|
||||
|
@ -1066,9 +1070,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
|
||||
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
|
||||
&& abilities.stream()
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1619,9 +1623,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, List<UUID> appliedEffects) {
|
||||
Zone fromZone = game.getState().getZone(objectId);
|
||||
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED, appliedEffects);
|
||||
ZoneChangeInfo.Exile info = new ZoneChangeInfo.Exile(event, exileId, name);
|
||||
ZoneChangeInfo.Exile zcInfo = new ZoneChangeInfo.Exile(event, exileId, name);
|
||||
|
||||
boolean successfullyMoved = ZonesHandler.moveCard(info, game);
|
||||
boolean successfullyMoved = ZonesHandler.moveCard(zcInfo, game);
|
||||
//20180810 - 701.3d
|
||||
detachAllAttachments(game);
|
||||
return successfullyMoved;
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
package mage.players;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.stream.Collectors;
|
||||
import mage.ConditionalMana;
|
||||
import mage.MageObject;
|
||||
import mage.MageObjectReference;
|
||||
|
@ -66,11 +70,6 @@ import mage.util.GameLog;
|
|||
import mage.util.RandomUtil;
|
||||
import org.apache.log4j.Logger;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public abstract class PlayerImpl implements Player, Serializable {
|
||||
|
||||
private static final Logger logger = Logger.getLogger(PlayerImpl.class);
|
||||
|
@ -614,9 +613,9 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
&& this.hasOpponent(sourceControllerId, game)
|
||||
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
|
||||
&& abilities.stream()
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
.filter(HexproofBaseAbility.class::isInstance)
|
||||
.map(HexproofBaseAbility.class::cast)
|
||||
.anyMatch(ability -> ability.checkObject(source, game))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -656,7 +655,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
game.informPlayers(getLogName() + " discards down to "
|
||||
+ this.maxHandSize
|
||||
+ (this.maxHandSize == 1
|
||||
? " hand card" : " hand cards"));
|
||||
? " hand card" : " hand cards"));
|
||||
}
|
||||
discard(hand.size() - this.maxHandSize, false, null, game);
|
||||
}
|
||||
|
@ -805,7 +804,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
}
|
||||
GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
|
||||
card.getId(), source == null
|
||||
? null : source.getSourceId(), playerId);
|
||||
? null : source.getSourceId(), playerId);
|
||||
gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
|
||||
if (game.replaceEvent(gameEvent, source)) {
|
||||
return false;
|
||||
|
@ -1842,9 +1841,9 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
}
|
||||
|
||||
private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
|
||||
List<Permanent> canBeUntapped,
|
||||
RestrictionUntapNotMoreThanEffect handledEffect,
|
||||
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
|
||||
List<Permanent> canBeUntapped,
|
||||
RestrictionUntapNotMoreThanEffect handledEffect,
|
||||
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
|
||||
List<Permanent> leftForUntap = new ArrayList<>();
|
||||
// select permanents that can still be untapped
|
||||
for (Permanent permanent : canBeUntapped) {
|
||||
|
@ -2553,7 +2552,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
|
||||
boolean triggerEvents) {
|
||||
boolean triggerEvents) {
|
||||
//20091005 - 701.14c
|
||||
Library searchedLibrary = null;
|
||||
String searchInfo = null;
|
||||
|
@ -2755,7 +2754,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
/**
|
||||
* @param game
|
||||
* @param appliedEffects
|
||||
* @param numSides Number of sides the dice has
|
||||
* @param numSides Number of sides the dice has
|
||||
* @return the number that the player rolled
|
||||
*/
|
||||
@Override
|
||||
|
@ -2792,16 +2791,16 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
/**
|
||||
* @param game
|
||||
* @param appliedEffects
|
||||
* @param numberChaosSides The number of chaos sides the planar die
|
||||
* currently has (normally 1 but can be 5)
|
||||
* @param numberChaosSides The number of chaos sides the planar die
|
||||
* currently has (normally 1 but can be 5)
|
||||
* @param numberPlanarSides The number of chaos sides the planar die
|
||||
* currently has (normally 1)
|
||||
* currently has (normally 1)
|
||||
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
|
||||
* or NilRoll
|
||||
*/
|
||||
@Override
|
||||
public PlanarDieRoll rollPlanarDie(Game game, List<UUID> appliedEffects, int numberChaosSides,
|
||||
int numberPlanarSides) {
|
||||
int numberPlanarSides) {
|
||||
int result = RandomUtil.nextInt(9) + 1;
|
||||
PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
|
||||
if (numberChaosSides + numberPlanarSides > 9) {
|
||||
|
@ -2958,7 +2957,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
/**
|
||||
* @param ability
|
||||
* @param availableMana if null, it won't be checked if enough mana is available
|
||||
* @param availableMana if null, it won't be checked if enough mana is
|
||||
* available
|
||||
* @param sourceObject
|
||||
* @param game
|
||||
* @return
|
||||
|
@ -3290,6 +3290,17 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
return getPlayable(game, hidden, Zone.ALL, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a list of all available spells and abilities the player can
|
||||
* currently cast/activate with his available ressources
|
||||
*
|
||||
* @param game
|
||||
* @param hidden also from hidden objects (e.g. turned face down cards ?)
|
||||
* @param fromZone of objects from which zone (ALL = from all zones)
|
||||
* @param hideDuplicatedAbilities if equal abilities exist return only the
|
||||
* first instance
|
||||
* @return
|
||||
*/
|
||||
public List<ActivatedAbility> getPlayable(Game game, boolean hidden, Zone fromZone, boolean hideDuplicatedAbilities) {
|
||||
List<ActivatedAbility> playable = new ArrayList<>();
|
||||
if (shouldSkipGettingPlayable(game)) {
|
||||
|
@ -3655,7 +3666,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
|
||||
UUID controllerId, Game game
|
||||
UUID controllerId, Game game
|
||||
) {
|
||||
return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
|
||||
}
|
||||
|
@ -3808,8 +3819,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCards(Card card, Zone toZone,
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
) {
|
||||
Set<Card> cardList = new HashSet<>();
|
||||
if (card != null) {
|
||||
|
@ -3820,22 +3831,22 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCards(Cards cards, Zone toZone,
|
||||
Ability source, Game game
|
||||
Ability source, Game game
|
||||
) {
|
||||
return moveCards(cards.getCards(game), toZone, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Set<Card> cards, Zone toZone,
|
||||
Ability source, Game game
|
||||
Ability source, Game game
|
||||
) {
|
||||
return moveCards(cards, toZone, source, game, false, false, false, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Set<Card> cards, Zone toZone,
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
) {
|
||||
if (cards.isEmpty()) {
|
||||
return true;
|
||||
|
@ -3937,8 +3948,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardsToExile(Card card, Ability source,
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
) {
|
||||
Set<Card> cards = new HashSet<>();
|
||||
cards.add(card);
|
||||
|
@ -3947,8 +3958,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardsToExile(Set<Card> cards, Ability source,
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
Game game, boolean withName, UUID exileId,
|
||||
String exileZoneName
|
||||
) {
|
||||
if (cards.isEmpty()) {
|
||||
return true;
|
||||
|
@ -3964,14 +3975,14 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
|
||||
Game game
|
||||
Game game
|
||||
) {
|
||||
return this.moveCardToHandWithInfo(card, sourceId, game, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
|
||||
Game game, boolean withName
|
||||
Game game, boolean withName
|
||||
) {
|
||||
boolean result = false;
|
||||
Zone fromZone = game.getState().getZone(card.getId());
|
||||
|
@ -3996,7 +4007,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
|
||||
Game game, Zone fromZone
|
||||
Game game, Zone fromZone
|
||||
) {
|
||||
UUID sourceId = source == null ? null : source.getSourceId();
|
||||
Set<Card> movedCards = new LinkedHashSet<>();
|
||||
|
@ -4004,7 +4015,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
// identify cards from one owner
|
||||
Cards cards = new CardsImpl();
|
||||
UUID ownerId = null;
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
|
||||
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
|
||||
Card card = it.next();
|
||||
if (cards.isEmpty()) {
|
||||
ownerId = card.getOwnerId();
|
||||
|
@ -4067,7 +4078,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
|
||||
Game game, Zone fromZone
|
||||
Game game, Zone fromZone
|
||||
) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
|
@ -4096,8 +4107,8 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
|
||||
Game game, Zone fromZone,
|
||||
boolean toTop, boolean withName
|
||||
Game game, Zone fromZone,
|
||||
boolean toTop, boolean withName
|
||||
) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
|
@ -4162,7 +4173,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
|
||||
@Override
|
||||
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
|
||||
Game game, Zone fromZone, boolean withName) {
|
||||
Game game, Zone fromZone, boolean withName) {
|
||||
if (card == null) {
|
||||
return false;
|
||||
}
|
||||
|
@ -4185,7 +4196,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
|
||||
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
|
||||
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
|
||||
+ ' ' : "") + "to the exile zone");
|
||||
+ ' ' : "") + "to the exile zone");
|
||||
|
||||
}
|
||||
result = true;
|
||||
|
|
Loading…
Reference in a new issue