diff --git a/Mage.Sets/src/mage/sets/ZendikarRisingCommander.java b/Mage.Sets/src/mage/sets/ZendikarRisingCommander.java index d5249e7735..804fc57587 100644 --- a/Mage.Sets/src/mage/sets/ZendikarRisingCommander.java +++ b/Mage.Sets/src/mage/sets/ZendikarRisingCommander.java @@ -19,11 +19,144 @@ public final class ZendikarRisingCommander extends ExpansionSet { super("Zendikar Rising Commander", "ZNC", ExpansionSet.buildDate(2020, 9, 25), SetType.SUPPLEMENTAL); this.hasBasicLands = false; + cards.add(new SetCardInfo("Abundance", 58, Rarity.RARE, mage.cards.a.Abundance.class)); + cards.add(new SetCardInfo("Abzan Falconer", 9, Rarity.UNCOMMON, mage.cards.a.AbzanFalconer.class)); + cards.add(new SetCardInfo("Acidic Slime", 59, Rarity.UNCOMMON, mage.cards.a.AcidicSlime.class)); + cards.add(new SetCardInfo("Admonition Angel", 10, Rarity.MYTHIC, mage.cards.a.AdmonitionAngel.class)); + cards.add(new SetCardInfo("Aetherize", 23, Rarity.UNCOMMON, mage.cards.a.Aetherize.class)); cards.add(new SetCardInfo("Anowon, the Ruin Thief", 1, Rarity.MYTHIC, mage.cards.a.AnowonTheRuinThief.class)); + cards.add(new SetCardInfo("Arcane Signet", 106, Rarity.COMMON, mage.cards.a.ArcaneSignet.class)); + cards.add(new SetCardInfo("Armorcraft Judge", 60, Rarity.UNCOMMON, mage.cards.a.ArmorcraftJudge.class)); + cards.add(new SetCardInfo("Banishing Light", 11, Rarity.UNCOMMON, mage.cards.b.BanishingLight.class)); + cards.add(new SetCardInfo("Beanstalk Giant", 61, Rarity.UNCOMMON, mage.cards.b.BeanstalkGiant.class)); + cards.add(new SetCardInfo("Blackblade Reforged", 107, Rarity.RARE, mage.cards.b.BlackbladeReforged.class)); + cards.add(new SetCardInfo("Blighted Woodland", 121, Rarity.UNCOMMON, mage.cards.b.BlightedWoodland.class)); + cards.add(new SetCardInfo("Bonehoard", 108, Rarity.RARE, mage.cards.b.Bonehoard.class)); + cards.add(new SetCardInfo("Boros Garrison", 122, Rarity.COMMON, mage.cards.b.BorosGarrison.class)); + cards.add(new SetCardInfo("Boros Guildgate", 123, Rarity.COMMON, mage.cards.b.BorosGuildgate.class)); + cards.add(new SetCardInfo("Changeling Outcast", 40, Rarity.COMMON, mage.cards.c.ChangelingOutcast.class)); + cards.add(new SetCardInfo("Circuitous Route", 62, Rarity.UNCOMMON, mage.cards.c.CircuitousRoute.class)); + cards.add(new SetCardInfo("Command Tower", 124, Rarity.COMMON, mage.cards.c.CommandTower.class)); + cards.add(new SetCardInfo("Commander's Sphere", 109, Rarity.COMMON, mage.cards.c.CommandersSphere.class)); + cards.add(new SetCardInfo("Condemn", 12, Rarity.UNCOMMON, mage.cards.c.Condemn.class)); + cards.add(new SetCardInfo("Consuming Aberration", 89, Rarity.RARE, mage.cards.c.ConsumingAberration.class)); + cards.add(new SetCardInfo("Crush Contraband", 13, Rarity.UNCOMMON, mage.cards.c.CrushContraband.class)); + cards.add(new SetCardInfo("Cryptic Caves", 125, Rarity.UNCOMMON, mage.cards.c.CrypticCaves.class)); + cards.add(new SetCardInfo("Dimir Aqueduct", 126, Rarity.UNCOMMON, mage.cards.d.DimirAqueduct.class)); + cards.add(new SetCardInfo("Dimir Guildgate", 127, Rarity.COMMON, mage.cards.d.DimirGuildgate.class)); + cards.add(new SetCardInfo("Dimir Keyrune", 110, Rarity.UNCOMMON, mage.cards.d.DimirKeyrune.class)); + cards.add(new SetCardInfo("Dimir Locket", 111, Rarity.COMMON, mage.cards.d.DimirLocket.class)); + cards.add(new SetCardInfo("Dimir Signet", 112, Rarity.UNCOMMON, mage.cards.d.DimirSignet.class)); + cards.add(new SetCardInfo("Dismal Backwater", 128, Rarity.COMMON, mage.cards.d.DismalBackwater.class)); + cards.add(new SetCardInfo("Distant Melody", 24, Rarity.COMMON, mage.cards.d.DistantMelody.class)); + cards.add(new SetCardInfo("Elite Scaleguard", 14, Rarity.UNCOMMON, mage.cards.e.EliteScaleguard.class)); + cards.add(new SetCardInfo("Elvish Rejuvenator", 63, Rarity.COMMON, mage.cards.e.ElvishRejuvenator.class)); + cards.add(new SetCardInfo("Embodiment of Insight", 64, Rarity.UNCOMMON, mage.cards.e.EmbodimentOfInsight.class)); + cards.add(new SetCardInfo("Emeria Angel", 15, Rarity.RARE, mage.cards.e.EmeriaAngel.class)); + cards.add(new SetCardInfo("Emeria Shepherd", 16, Rarity.RARE, mage.cards.e.EmeriaShepherd.class)); + cards.add(new SetCardInfo("Endless Obedience", 41, Rarity.UNCOMMON, mage.cards.e.EndlessObedience.class)); cards.add(new SetCardInfo("Enigma Thief", 4, Rarity.RARE, mage.cards.e.EnigmaThief.class)); + cards.add(new SetCardInfo("Evolution Sage", 65, Rarity.UNCOMMON, mage.cards.e.EvolutionSage.class)); + cards.add(new SetCardInfo("Evolving Wilds", 129, Rarity.COMMON, mage.cards.e.EvolvingWilds.class)); + cards.add(new SetCardInfo("Extract from Darkness", 90, Rarity.UNCOMMON, mage.cards.e.ExtractFromDarkness.class)); + cards.add(new SetCardInfo("Fact or Fiction", 25, Rarity.UNCOMMON, mage.cards.f.FactOrFiction.class)); + cards.add(new SetCardInfo("Faerie Vandal", 26, Rarity.UNCOMMON, mage.cards.f.FaerieVandal.class)); + cards.add(new SetCardInfo("Far Wanderings", 66, Rarity.COMMON, mage.cards.f.FarWanderings.class)); + cards.add(new SetCardInfo("Fated Return", 42, Rarity.RARE, mage.cards.f.FatedReturn.class)); + cards.add(new SetCardInfo("Fertilid", 67, Rarity.COMMON, mage.cards.f.Fertilid.class)); + cards.add(new SetCardInfo("Frogtosser Banneret", 43, Rarity.COMMON, mage.cards.f.FrogtosserBanneret.class)); cards.add(new SetCardInfo("Geode Rager", 6, Rarity.RARE, mage.cards.g.GeodeRager.class)); + cards.add(new SetCardInfo("Gonti, Lord of Luxury", 44, Rarity.RARE, mage.cards.g.GontiLordOfLuxury.class)); + cards.add(new SetCardInfo("Ground Assault", 91, Rarity.UNCOMMON, mage.cards.g.GroundAssault.class)); + cards.add(new SetCardInfo("Gruul Guildgate", 130, Rarity.COMMON, mage.cards.g.GruulGuildgate.class)); + cards.add(new SetCardInfo("Gruul Turf", 131, Rarity.UNCOMMON, mage.cards.g.GruulTurf.class)); + cards.add(new SetCardInfo("Harmonize", 68, Rarity.UNCOMMON, mage.cards.h.Harmonize.class)); + cards.add(new SetCardInfo("Harrow", 69, Rarity.COMMON, mage.cards.h.Harrow.class)); + cards.add(new SetCardInfo("Heirloom Blade", 113, Rarity.UNCOMMON, mage.cards.h.HeirloomBlade.class)); + cards.add(new SetCardInfo("Hour of Revelation", 17, Rarity.RARE, mage.cards.h.HourOfRevelation.class)); + cards.add(new SetCardInfo("In Garruk's Wake", 45, Rarity.RARE, mage.cards.i.InGarruksWake.class)); + cards.add(new SetCardInfo("Inspiring Call", 70, Rarity.UNCOMMON, mage.cards.i.InspiringCall.class)); + cards.add(new SetCardInfo("Invisible Stalker", 27, Rarity.UNCOMMON, mage.cards.i.InvisibleStalker.class)); + cards.add(new SetCardInfo("Jungle Shrine", 132, Rarity.UNCOMMON, mage.cards.j.JungleShrine.class)); + cards.add(new SetCardInfo("Jwar Isle Refuge", 133, Rarity.UNCOMMON, mage.cards.j.JwarIsleRefuge.class)); + cards.add(new SetCardInfo("Keeper of Fables", 71, Rarity.UNCOMMON, mage.cards.k.KeeperOfFables.class)); + cards.add(new SetCardInfo("Khalni Heart Expedition", 72, Rarity.COMMON, mage.cards.k.KhalniHeartExpedition.class)); + cards.add(new SetCardInfo("Kodama's Reach", 73, Rarity.COMMON, mage.cards.k.KodamasReach.class)); + cards.add(new SetCardInfo("Kor Cartographer", 18, Rarity.COMMON, mage.cards.k.KorCartographer.class)); + cards.add(new SetCardInfo("Krosan Verge", 134, Rarity.UNCOMMON, mage.cards.k.KrosanVerge.class)); + cards.add(new SetCardInfo("Latchkey Faerie", 28, Rarity.COMMON, mage.cards.l.LatchkeyFaerie.class)); + cards.add(new SetCardInfo("Lazav, Dimir Mastermind", 92, Rarity.MYTHIC, mage.cards.l.LazavDimirMastermind.class)); + cards.add(new SetCardInfo("Living Twister", 93, Rarity.RARE, mage.cards.l.LivingTwister.class)); + cards.add(new SetCardInfo("Marang River Prowler", 29, Rarity.UNCOMMON, mage.cards.m.MarangRiverProwler.class)); + cards.add(new SetCardInfo("Marsh Flitter", 46, Rarity.UNCOMMON, mage.cards.m.MarshFlitter.class)); + cards.add(new SetCardInfo("Master Thief", 30, Rarity.UNCOMMON, mage.cards.m.MasterThief.class)); + cards.add(new SetCardInfo("Military Intelligence", 31, Rarity.UNCOMMON, mage.cards.m.MilitaryIntelligence.class)); + cards.add(new SetCardInfo("Mina and Denn, Wildborn", 94, Rarity.RARE, mage.cards.m.MinaAndDennWildborn.class)); + cards.add(new SetCardInfo("Mind Stone", 114, Rarity.COMMON, mage.cards.m.MindStone.class)); + cards.add(new SetCardInfo("Multani, Yavimaya's Avatar", 75, Rarity.MYTHIC, mage.cards.m.MultaniYavimayasAvatar.class)); + cards.add(new SetCardInfo("Murder", 47, Rarity.COMMON, mage.cards.m.Murder.class)); + cards.add(new SetCardInfo("Myriad Landscape", 135, Rarity.UNCOMMON, mage.cards.m.MyriadLandscape.class)); + cards.add(new SetCardInfo("Naya Charm", 95, Rarity.UNCOMMON, mage.cards.n.NayaCharm.class)); + cards.add(new SetCardInfo("Naya Panorama", 136, Rarity.COMMON, mage.cards.n.NayaPanorama.class)); + cards.add(new SetCardInfo("Necromantic Selection", 48, Rarity.RARE, mage.cards.n.NecromanticSelection.class)); + cards.add(new SetCardInfo("Needle Spires", 137, Rarity.RARE, mage.cards.n.NeedleSpires.class)); + cards.add(new SetCardInfo("Nighthowler", 49, Rarity.RARE, mage.cards.n.Nighthowler.class)); + cards.add(new SetCardInfo("Nightveil Sprite", 32, Rarity.UNCOMMON, mage.cards.n.NightveilSprite.class)); + cards.add(new SetCardInfo("Nissa's Renewal", 76, Rarity.RARE, mage.cards.n.NissasRenewal.class)); + cards.add(new SetCardInfo("Notion Thief", 96, Rarity.RARE, mage.cards.n.NotionThief.class)); + cards.add(new SetCardInfo("Notorious Throng", 33, Rarity.RARE, mage.cards.n.NotoriousThrong.class)); + cards.add(new SetCardInfo("Obelisk of Urd", 115, Rarity.RARE, mage.cards.o.ObeliskOfUrd.class)); cards.add(new SetCardInfo("Obuun, Mul Daya Ancestor", 2, Rarity.MYTHIC, mage.cards.o.ObuunMulDayaAncestor.class)); + cards.add(new SetCardInfo("Ogre Slumlord", 50, Rarity.RARE, mage.cards.o.OgreSlumlord.class)); + cards.add(new SetCardInfo("Omnath, Locus of Rage", 97, Rarity.MYTHIC, mage.cards.o.OmnathLocusOfRage.class)); + cards.add(new SetCardInfo("Oona's Blackguard", 51, Rarity.UNCOMMON, mage.cards.o.OonasBlackguard.class)); + cards.add(new SetCardInfo("Oona, Queen of the Fae", 98, Rarity.RARE, mage.cards.o.OonaQueenOfTheFae.class)); + cards.add(new SetCardInfo("Open into Wonder", 34, Rarity.UNCOMMON, mage.cards.o.OpenIntoWonder.class)); + cards.add(new SetCardInfo("Planar Outburst", 19, Rarity.RARE, mage.cards.p.PlanarOutburst.class)); + cards.add(new SetCardInfo("Price of Fame", 52, Rarity.UNCOMMON, mage.cards.p.PriceOfFame.class)); + cards.add(new SetCardInfo("Rampaging Baloths", 77, Rarity.RARE, mage.cards.r.RampagingBaloths.class)); + cards.add(new SetCardInfo("Retreat to Emeria", 20, Rarity.UNCOMMON, mage.cards.r.RetreatToEmeria.class)); + cards.add(new SetCardInfo("Retreat to Kazandu", 78, Rarity.UNCOMMON, mage.cards.r.RetreatToKazandu.class)); + cards.add(new SetCardInfo("Return of the Wildspeaker", 79, Rarity.RARE, mage.cards.r.ReturnOfTheWildspeaker.class)); + cards.add(new SetCardInfo("Rise from the Grave", 53, Rarity.UNCOMMON, mage.cards.r.RiseFromTheGrave.class)); + cards.add(new SetCardInfo("Rites of Flourishing", 80, Rarity.RARE, mage.cards.r.RitesOfFlourishing.class)); + cards.add(new SetCardInfo("Rogue's Passage", 138, Rarity.UNCOMMON, mage.cards.r.RoguesPassage.class)); + cards.add(new SetCardInfo("Sandstone Oracle", 116, Rarity.UNCOMMON, mage.cards.s.SandstoneOracle.class)); + cards.add(new SetCardInfo("Satyr Wayfinder", 81, Rarity.COMMON, mage.cards.s.SatyrWayfinder.class)); + cards.add(new SetCardInfo("Scaretiller", 117, Rarity.COMMON, mage.cards.s.Scaretiller.class)); + cards.add(new SetCardInfo("Scourge of Fleets", 35, Rarity.RARE, mage.cards.s.ScourgeOfFleets.class)); + cards.add(new SetCardInfo("Scytheclaw", 118, Rarity.RARE, mage.cards.s.Scytheclaw.class)); + cards.add(new SetCardInfo("Seer's Sundial", 119, Rarity.RARE, mage.cards.s.SeersSundial.class)); + cards.add(new SetCardInfo("Selesnya Guildgate", 139, Rarity.COMMON, mage.cards.s.SelesnyaGuildgate.class)); + cards.add(new SetCardInfo("Selesnya Sanctuary", 140, Rarity.COMMON, mage.cards.s.SelesnyaSanctuary.class)); + cards.add(new SetCardInfo("Sepulchral Primordial", 54, Rarity.RARE, mage.cards.s.SepulchralPrimordial.class)); + cards.add(new SetCardInfo("Silumgar's Command", 99, Rarity.RARE, mage.cards.s.SilumgarsCommand.class)); + cards.add(new SetCardInfo("Slither Blade", 36, Rarity.COMMON, mage.cards.s.SlitherBlade.class)); + cards.add(new SetCardInfo("Sol Ring", 120, Rarity.UNCOMMON, mage.cards.s.SolRing.class)); + cards.add(new SetCardInfo("Soul Manipulation", 100, Rarity.UNCOMMON, mage.cards.s.SoulManipulation.class)); + cards.add(new SetCardInfo("Spinal Embrace", 101, Rarity.RARE, mage.cards.s.SpinalEmbrace.class)); + cards.add(new SetCardInfo("Sporemound", 82, Rarity.COMMON, mage.cards.s.Sporemound.class)); + cards.add(new SetCardInfo("Springbloom Druid", 83, Rarity.COMMON, mage.cards.s.SpringbloomDruid.class)); + cards.add(new SetCardInfo("Stinkdrinker Bandit", 55, Rarity.UNCOMMON, mage.cards.s.StinkdrinkerBandit.class)); + cards.add(new SetCardInfo("Stolen Identity", 37, Rarity.RARE, mage.cards.s.StolenIdentity.class)); + cards.add(new SetCardInfo("Submerged Boneyard", 141, Rarity.UNCOMMON, mage.cards.s.SubmergedBoneyard.class)); + cards.add(new SetCardInfo("Sun Titan", 21, Rarity.MYTHIC, mage.cards.s.SunTitan.class)); + cards.add(new SetCardInfo("Sygg, River Cutthroat", 103, Rarity.RARE, mage.cards.s.SyggRiverCutthroat.class)); + cards.add(new SetCardInfo("Sylvan Advocate", 84, Rarity.RARE, mage.cards.s.SylvanAdvocate.class)); + cards.add(new SetCardInfo("Sylvan Reclamation", 104, Rarity.UNCOMMON, mage.cards.s.SylvanReclamation.class)); + cards.add(new SetCardInfo("Syr Konrad, the Grim", 56, Rarity.UNCOMMON, mage.cards.s.SyrKonradTheGrim.class)); + cards.add(new SetCardInfo("Terramorphic Expanse", 142, Rarity.COMMON, mage.cards.t.TerramorphicExpanse.class)); + cards.add(new SetCardInfo("The Mending of Dominaria", 74, Rarity.RARE, mage.cards.t.TheMendingOfDominaria.class)); + cards.add(new SetCardInfo("Together Forever", 22, Rarity.RARE, mage.cards.t.TogetherForever.class)); + cards.add(new SetCardInfo("Treacherous Terrain", 105, Rarity.UNCOMMON, mage.cards.t.TreacherousTerrain.class)); + cards.add(new SetCardInfo("Triton Shorestalker", 38, Rarity.COMMON, mage.cards.t.TritonShorestalker.class)); cards.add(new SetCardInfo("Trove Warden", 3, Rarity.RARE, mage.cards.t.TroveWarden.class)); + cards.add(new SetCardInfo("Tuskguard Captain", 85, Rarity.UNCOMMON, mage.cards.t.TuskguardCaptain.class)); + cards.add(new SetCardInfo("Waker of the Wilds", 86, Rarity.RARE, mage.cards.w.WakerOfTheWilds.class)); + cards.add(new SetCardInfo("Whirler Rogue", 39, Rarity.UNCOMMON, mage.cards.w.WhirlerRogue.class)); cards.add(new SetCardInfo("Whispersteel Dagger", 5, Rarity.RARE, mage.cards.w.WhispersteelDagger.class)); + cards.add(new SetCardInfo("Yavimaya Elder", 87, Rarity.COMMON, mage.cards.y.YavimayaElder.class)); + cards.add(new SetCardInfo("Zendikar's Roil", 88, Rarity.UNCOMMON, mage.cards.z.ZendikarsRoil.class)); + cards.add(new SetCardInfo("Zulaport Cutthroat", 57, Rarity.UNCOMMON, mage.cards.z.ZulaportCutthroat.class)); } } diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index f555285045..4e06b6898b 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -38729,11 +38729,147 @@ Vault of Champions|Commander Legends|360|R||Land|||Vault of Champions enters the Prossh, Skyraider of Kher|Commander Legends|530|M|{3}{B}{R}{G}|Legendary Creature - Dragon|5|5|When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast Prossh.$Flying$Sacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.| Mana Confluence|Commander Legends|721|M||Land|||{T}, Pay 1 life: Add one mana of any color.| Anowon, the Ruin Thief|Zendikar Rising Commander|1|M|{2}{U}{B}|Legendary Creature - Vampire Rogue|2|4|Other Rogues you control get +1/+1.$Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card.| -Obuun, Mul Daya Ancestor|Zendikar Rising Commander|2|M|{1}{R}{G}{W}|Legendary Creature - Elf Spirit|3|3|At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.| -Trove Warden|Zendikar Rising Commander|3|M|{2}{W}{W}|Creature - Cat Beast|3|4|Vigilance$Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with converted mana cost 3 or less from your graveyard.$When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.| -Enigma Thief|Zendikar Rising Commander|4|R|{5}{U}{U}|Creature - Sphinx Rogue|5|5|Prowl {3}{U}$Flying$When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland eprmanent that player controls to its owner's hand.| +Obuun, Mul Daya Ancestor|Zendikar Rising Commander|2|M|{1}{R}{G}{W}|Legendary Creature - Elf Spirit|3|3|At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.$Landfall — Whenever land enters the battlefield under your control, put a +1/+1 counter on target creature.| +Trove Warden|Zendikar Rising Commander|3|R|{2}{W}{W}|Creature - Cat Beast|3|4|Vigilance$Landfall — Whenever a land enters the battlefield under your control, exile target permanent card with converted mana cost 3 or less from your graveyard.$When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.| +Enigma Thief|Zendikar Rising Commander|4|R|{5}{U}{U}|Creature - Sphinx Rogue|5|5|Prowl {3}{U}$Flying$When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.| Whispersteel Dagger|Zendikar Rising Commander|5|R|{2}{B}|Artifact - Equipment|||Equipped creature gets +2/+0.$Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.$Equip {3}| Geode Rager|Zendikar Rising Commander|6|R|{4}{R}{R}|Creature - Elemental|4|3|First strike$Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls.| +Abzan Falconer|Zendikar Rising Commander|9|U|{2}{W}|Creature - Human Soldier|2|3|Outlast {W}$Each creature you control with a +1/+1 counter on it has flying.| +Admonition Angel|Zendikar Rising Commander|10|M|{3}{W}{W}{W}|Creature - Angel|6|6|Flying$Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.$When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.| +Banishing Light|Zendikar Rising Commander|11|U|{2}{W}|Enchantment|||When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.| +Condemn|Zendikar Rising Commander|12|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| +Crush Contraband|Zendikar Rising Commander|13|U|{3}{W}|Instant|||Choose one or both —$• Exile target artifact.$• Exile target enchantment.| +Elite Scaleguard|Zendikar Rising Commander|14|U|{4}{W}|Creature - Human Soldier|2|3|When Elite Scaleguard enters the battlefield, bolster 2.$Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.| +Emeria Angel|Zendikar Rising Commander|15|R|{2}{W}{W}|Creature - Angel|3|3|Flying$Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.| +Emeria Shepherd|Zendikar Rising Commander|16|R|{5}{W}{W}|Creature - Angel|4|4|Flying$Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.| +Hour of Revelation|Zendikar Rising Commander|17|R|{3}{W}{W}{W}|Sorcery|||This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield.$Destroy all nonland permanents.| +Kor Cartographer|Zendikar Rising Commander|18|C|{3}{W}|Creature - Kor Scout|2|2|When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.| +Planar Outburst|Zendikar Rising Commander|19|R|{3}{W}{W}|Sorcery|||Destroy all nonland creatures.$Awaken 4—{5}{W}{W}{W}| +Retreat to Emeria|Zendikar Rising Commander|20|U|{3}{W}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, choose one —$• Create a 1/1 white Kor Ally creature token.$• Creatures you control get +1/+1 until end of turn.| +Sun Titan|Zendikar Rising Commander|21|M|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| +Together Forever|Zendikar Rising Commander|22|R|{W}{W}|Enchantment|||When Together Forever enters the battlefield, support 2.${1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.| +Aetherize|Zendikar Rising Commander|23|U|{3}{U}|Instant|||Return all attacking creatures to their owner's hand.| +Distant Melody|Zendikar Rising Commander|24|C|{3}{U}|Sorcery|||Choose a creature type. Draw a card for each permanent you control of that type.| +Fact or Fiction|Zendikar Rising Commander|25|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| +Faerie Vandal|Zendikar Rising Commander|26|U|{1}{U}|Creature - Faerie Rogue|1|2|Flash$Flying$Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.| +Invisible Stalker|Zendikar Rising Commander|27|U|{1}{U}|Creature - Human Rogue|1|1|Hexproof$Invisible Stalker can't be blocked.| +Latchkey Faerie|Zendikar Rising Commander|28|C|{3}{U}|Creature - Faerie Rogue|3|1|Flying$Prowl {2}{U}$When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.| +Marang River Prowler|Zendikar Rising Commander|29|U|{2}{U}|Creature - Human Rogue|2|1|Marang River Prowler can't block and can't be blocked.$You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.| +Master Thief|Zendikar Rising Commander|30|U|{2}{U}{U}|Creature - Human Rogue|2|2|When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.| +Military Intelligence|Zendikar Rising Commander|31|U|{1}{U}|Enchantment|||Whenever you attack with two or more creatures, draw a card.| +Nightveil Sprite|Zendikar Rising Commander|32|U|{1}{U}|Creature - Faerie Rogue|1|2|Flying$Whenever Nightveil Sprite attacks, surveil 1.| +Notorious Throng|Zendikar Rising Commander|33|R|{3}{U}|Tribal Sorcery - Rogue|||Prowl {5}{U}$Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.| +Open into Wonder|Zendikar Rising Commander|34|U|{X}{U}{U}|Sorcery|||X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."| +Scourge of Fleets|Zendikar Rising Commander|35|R|{5}{U}{U}|Creature - Kraken|6|6|When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.| +Slither Blade|Zendikar Rising Commander|36|C|{U}|Creature - Naga Rogue|1|2|Slither Blade can't be blocked.| +Stolen Identity|Zendikar Rising Commander|37|R|{4}{U}{U}|Sorcery|||Create a token that's a copy of target artifact or creature.$Cipher| +Triton Shorestalker|Zendikar Rising Commander|38|C|{U}|Creature - Merfolk Rogue|1|1|Triton Shorestalker can't be blocked.| +Whirler Rogue|Zendikar Rising Commander|39|U|{2}{U}{U}|Creature - Human Rogue Artificer|2|2|When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.$Tap two untapped artifacts you control: Target creature can't be blocked this turn.| +Changeling Outcast|Zendikar Rising Commander|40|C|{B}|Creature - Shapeshifter|1|1|Changeling$Changeling Outcast can't block and can't be blocked.| +Endless Obedience|Zendikar Rising Commander|41|U|{4}{B}{B}|Sorcery|||Convoke$Put target creature card from a graveyard onto the battlefield under your control.| +Fated Return|Zendikar Rising Commander|42|R|{4}{B}{B}{B}|Instant|||Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.| +Frogtosser Banneret|Zendikar Rising Commander|43|C|{1}{B}|Creature - Goblin Rogue|1|1|Haste$Goblin spells and Rogue spells you cast cost {1} less to cast.| +Gonti, Lord of Luxury|Zendikar Rising Commander|44|R|{2}{B}{B}|Legendary Creature - Aetherborn Rogue|2|3|Deathtouch$When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.| +In Garruk's Wake|Zendikar Rising Commander|45|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control and all planeswalkers you don't control.| +Marsh Flitter|Zendikar Rising Commander|46|U|{3}{B}|Creature - Faerie Rogue|1|1|Flying$When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.$Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.| +Murder|Zendikar Rising Commander|47|C|{1}{B}{B}|Instant|||Destroy target creature.| +Necromantic Selection|Zendikar Rising Commander|48|R|{4}{B}{B}{B}|Sorcery|||Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.| +Nighthowler|Zendikar Rising Commander|49|R|{1}{B}{B}|Enchantment Creature - Horror|0|0|Bestow {2}{B}{B}$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.| +Ogre Slumlord|Zendikar Rising Commander|50|R|{3}{B}{B}|Creature - Ogre Rogue|3|3|Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.$Rats you control have deathtouch.| +Oona's Blackguard|Zendikar Rising Commander|51|U|{1}{B}|Creature - Faerie Rogue|1|1|Flying$Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.| +Price of Fame|Zendikar Rising Commander|52|U|{3}{B}|Instant|||This spell costs {2} less to cast if it targets a legendary creature.$Destroy target creature.$Surveil 2.| +Rise from the Grave|Zendikar Rising Commander|53|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| +Sepulchral Primordial|Zendikar Rising Commander|54|R|{5}{B}{B}|Creature - Avatar|5|4|Intimidate$When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.| +Stinkdrinker Bandit|Zendikar Rising Commander|55|U|{3}{B}|Creature - Goblin Rogue|2|1|Prowl {1}{B}$Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.| +Syr Konrad, the Grim|Zendikar Rising Commander|56|U|{3}{B}{B}|Legendary Creature - Human Knight|5|4|Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.${1}{B}: Each player mills a card.| +Zulaport Cutthroat|Zendikar Rising Commander|57|U|{1}{B}|Creature - Human Rogue Ally|1|1|Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.| +Abundance|Zendikar Rising Commander|58|R|{2}{G}{G}|Enchantment|||If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.| +Acidic Slime|Zendikar Rising Commander|59|U|{3}{G}{G}|Creature - Ooze|2|2|Deathtouch$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| +Armorcraft Judge|Zendikar Rising Commander|60|U|{3}{G}|Creature - Elf Artificer|3|3|When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.| +Beanstalk Giant|Zendikar Rising Commander|61|U|{6}{G}|Creature - Giant|*|*|Beanstalk Giant's power and toughness are each equal to the number of lands you control.| +Fertile Footsteps|Zendikar Rising Commander|61|U|{2}{G}|Sorcery - Adventure|*|*|Search your library for a basic land card, put it onto the battlefield, then shuffle your library.| +Circuitous Route|Zendikar Rising Commander|62|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library.| +Elvish Rejuvenator|Zendikar Rising Commander|63|C|{2}{G}|Creature - Elf Druid|1|1|When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.| +Embodiment of Insight|Zendikar Rising Commander|64|U|{4}{G}|Creature - Elemental|4|4|Vigilance$Land creatures you control have vigilance.$Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.| +Evolution Sage|Zendikar Rising Commander|65|U|{2}{G}|Creature - Elf Druid|3|2|Whenever a land enters the battlefield under your control, proliferate.| +Far Wanderings|Zendikar Rising Commander|66|C|{2}{G}|Sorcery|||Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.$Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Fertilid|Zendikar Rising Commander|67|C|{2}{G}|Creature - Elemental|0|0|Fertilid enters the battlefield with two +1/+1 counters on it.${1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles their library.| +Harmonize|Zendikar Rising Commander|68|U|{2}{G}{G}|Sorcery|||Draw three cards.| +Harrow|Zendikar Rising Commander|69|C|{2}{G}|Instant|||As an additional cost to cast this spell, sacrifice a land.$Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.| +Inspiring Call|Zendikar Rising Commander|70|U|{2}{G}|Instant|||Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.| +Keeper of Fables|Zendikar Rising Commander|71|U|{3}{G}{G}|Creature - Cat|4|5|Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.| +Khalni Heart Expedition|Zendikar Rising Commander|72|C|{1}{G}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.$Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Kodama's Reach|Zendikar Rising Commander|73|C|{2}{G}|Sorcery - Arcane|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| +The Mending of Dominaria|Zendikar Rising Commander|74|R|{3}{G}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.$III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.| +Multani, Yavimaya's Avatar|Zendikar Rising Commander|75|M|{4}{G}{G}|Legendary Creature - Elemental Avatar|0|0|Reach, trample$Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.${1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.| +Nissa's Renewal|Zendikar Rising Commander|76|R|{5}{G}|Sorcery|||Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.| +Rampaging Baloths|Zendikar Rising Commander|77|R|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.| +Retreat to Kazandu|Zendikar Rising Commander|78|U|{2}{G}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, choose one —$• Put a +1/+1 counter on target creature.$• You gain 2 life.| +Return of the Wildspeaker|Zendikar Rising Commander|79|R|{4}{G}|Instant|||Choose one —$• Draw cards equal to the greatest power among non-Human creatures you control.$• Non-Human creatures you control get +3/+3 until end of turn.| +Rites of Flourishing|Zendikar Rising Commander|80|R|{2}{G}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Each player may play an additional land on each of their turns.| +Satyr Wayfinder|Zendikar Rising Commander|81|C|{1}{G}|Creature - Satyr|1|1|When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.| +Sporemound|Zendikar Rising Commander|82|C|{3}{G}{G}|Creature - Fungus|3|3|Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.| +Springbloom Druid|Zendikar Rising Commander|83|C|{2}{G}|Creature - Elf Druid|1|1|When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Sylvan Advocate|Zendikar Rising Commander|84|R|{1}{G}|Creature - Elf Druid Ally|2|3|Vigilance$As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.| +Tuskguard Captain|Zendikar Rising Commander|85|U|{2}{G}|Creature - Human Warrior|2|3|Outlast {G}$Each creature you control with a +1/+1 counter on it has trample.| +Waker of the Wilds|Zendikar Rising Commander|86|R|{2}{G}{G}|Creature - Merfolk Shaman|3|3|{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.| +Yavimaya Elder|Zendikar Rising Commander|87|C|{1}{G}{G}|Creature - Human Druid|2|1|When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.${2}, Sacrifice Yavimaya Elder: Draw a card.| +Zendikar's Roil|Zendikar Rising Commander|88|U|{3}{G}{G}|Enchantment|||Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.| +Consuming Aberration|Zendikar Rising Commander|89|R|{3}{U}{B}|Creature - Horror|*|*|Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.$Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.| +Extract from Darkness|Zendikar Rising Commander|90|U|{3}{U}{B}|Sorcery|||Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.| +Ground Assault|Zendikar Rising Commander|91|U|{R}{G}|Sorcery|||Ground Assault deals damage to target creature equal to the number of lands you control.| +Lazav, Dimir Mastermind|Zendikar Rising Commander|92|M|{U}{U}{B}{B}|Legendary Creature - Shapeshifter|3|3|Hexproof$Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.| +Living Twister|Zendikar Rising Commander|93|R|{R}{R}{G}|Creature - Elemental|2|5|{1}{R}, Discard a land card: Living Twister deals 2 damage to any target.${G}: Return a tapped land you control to its owner's hand.| +Mina and Denn, Wildborn|Zendikar Rising Commander|94|R|{2}{R}{G}|Legendary Creature - Elf Ally|4|4|You may play an additional land on each of your turns.${R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.| +Naya Charm|Zendikar Rising Commander|95|U|{R}{G}{W}|Instant|||Choose one —$• Naya Charm deals 3 damage to target creature.$• Return target card from a graveyard to its owner's hand.$• Tap all creatures target player controls.| +Notion Thief|Zendikar Rising Commander|96|R|{2}{U}{B}|Creature - Human Rogue|3|1|Flash$If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.| +Omnath, Locus of Rage|Zendikar Rising Commander|97|M|{3}{R}{R}{G}{G}|Legendary Creature - Elemental|5|5|Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.$Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.| +Oona, Queen of the Fae|Zendikar Rising Commander|98|R|{3}{U/B}{U/B}{U/B}|Legendary Creature - Faerie Wizard|5|5|Flying${X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.| +Silumgar's Command|Zendikar Rising Commander|99|R|{3}{U}{B}|Instant|||Choose two —$• Counter target noncreature spell.$• Return target permanent to its owner's hand.$• Target creature gets -3/-3 until end of turn.$• Destroy target planeswalker.| +Soul Manipulation|Zendikar Rising Commander|100|U|{1}{U}{B}|Instant|||Choose one or both —$• Counter target creature spell.$• Return target creature card from your graveyard to your hand.| +Spinal Embrace|Zendikar Rising Commander|101|R|{3}{U}{U}{B}|Instant|||Cast this spell only during combat.$Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.| +Struggle|Zendikar Rising Commander|102|U|{2}{R}|Instant|||Struggle deals damage to target creature equal to the number of lands you control.| +Survive|Zendikar Rising Commander|102|U|{1}{G}|Sorcery|||Aftermath$Each player shuffles their graveyard into their library.| +Sygg, River Cutthroat|Zendikar Rising Commander|103|R|{U/B}{U/B}|Legendary Creature - Merfolk Rogue|1|3|At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card.| +Sylvan Reclamation|Zendikar Rising Commander|104|U|{3}{G}{W}|Instant|||Exile up to two target artifacts and/or enchantments.$Basic landcycling {2}| +Treacherous Terrain|Zendikar Rising Commander|105|U|{6}{R}{G}|Sorcery|||Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.$Basic landcycling {2}| +Arcane Signet|Zendikar Rising Commander|106|C|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.| +Blackblade Reforged|Zendikar Rising Commander|107|R|{2}|Legendary Artifact - Equipment|||Equipped creature gets +1/+1 for each land you control.$Equip legendary creature {3}$Equip {7}| +Bonehoard|Zendikar Rising Commander|108|R|{4}|Artifact - Equipment|||Living weapon$Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.$Equip {2}| +Commander's Sphere|Zendikar Rising Commander|109|C|{3}|Artifact|||{T}: Add one mana of any color in your commander's color identity.$Sacrifice Commander's Sphere: Draw a card.| +Dimir Keyrune|Zendikar Rising Commander|110|U|{3}|Artifact|||{T}: Add {U} or {B}.${U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.| +Dimir Locket|Zendikar Rising Commander|111|C|{3}|Artifact|||{T}: Add {U} or {B}.${U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.| +Dimir Signet|Zendikar Rising Commander|112|U|{2}|Artifact|||{1}, {T}: Add {U}{B}.| +Heirloom Blade|Zendikar Rising Commander|113|U|{3}|Artifact - Equipment|||Equipped creature gets +3/+1.$Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.$Equip {1}| +Mind Stone|Zendikar Rising Commander|114|C|{2}|Artifact|||{T}: Add {C}.${1}, {T}, Sacrifice Mind Stone: Draw a card.| +Obelisk of Urd|Zendikar Rising Commander|115|R|{6}|Artifact|||Convoke$As Obelisk of Urd enters the battlefield, choose a creature type.$Creatures you control of the chosen type get +2/+2.| +Sandstone Oracle|Zendikar Rising Commander|116|U|{7}|Artifact Creature - Sphinx|4|4|Flying$When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.| +Scaretiller|Zendikar Rising Commander|117|C|{4}|Artifact Creature - Scarecrow|1|4|Whenever Scaretiller becomes tapped, choose one —$• You may put a land card from your hand onto the battlefield tapped.$• Return target land card from your graveyard to the battlefield tapped.| +Scytheclaw|Zendikar Rising Commander|118|R|{5}|Artifact - Equipment|||Living weapon$Equipped creature gets +1/+1.$Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.$Equip {3}| +Seer's Sundial|Zendikar Rising Commander|119|R|{4}|Artifact|||Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| +Sol Ring|Zendikar Rising Commander|120|U|{1}|Artifact|||{T}: Add {C}{C}.| +Blighted Woodland|Zendikar Rising Commander|121|U||Land|||{T}: Add {C}.${3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Boros Garrison|Zendikar Rising Commander|122|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${T}: Add {R}{W}.| +Boros Guildgate|Zendikar Rising Commander|123|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${T}: Add {R} or {W}.| +Command Tower|Zendikar Rising Commander|124|C||Land|||{T}: Add one mana of any color in your commander's color identity.| +Cryptic Caves|Zendikar Rising Commander|125|U||Land|||{T}: Add {C}.${1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate this ability only if you control five or more lands.| +Dimir Aqueduct|Zendikar Rising Commander|126|U||Land|||Dimir Aqueduct enters the battlefield tapped.$When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.${T}: Add {U}{B}.| +Dimir Guildgate|Zendikar Rising Commander|127|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${T}: Add {U} or {B}.| +Dismal Backwater|Zendikar Rising Commander|128|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${T}: Add {U} or {B}.| +Evolving Wilds|Zendikar Rising Commander|129|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| +Gruul Guildgate|Zendikar Rising Commander|130|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${T}: Add {R} or {G}.| +Gruul Turf|Zendikar Rising Commander|131|U||Land|||Gruul Turf enters the battlefield tapped.$When Gruul Turf enters the battlefield, return a land you control to its owner's hand.${T}: Add {R}{G}.| +Jungle Shrine|Zendikar Rising Commander|132|U||Land|||Jungle Shrine enters the battlefield tapped.${T}: Add {R}, {G}, or {W}.| +Jwar Isle Refuge|Zendikar Rising Commander|133|U||Land|||Jwar Isle Refuge enters the battlefield tapped.$When Jwar Isle Refuge enters the battlefield, you gain 1 life.${T}: Add {U} or {B}.| +Krosan Verge|Zendikar Rising Commander|134|U||Land|||Krosan Verge enters the battlefield tapped.${T}: Add {C}.${2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle your library.| +Myriad Landscape|Zendikar Rising Commander|135|U||Land|||Myriad Landscape enters the battlefield tapped.${T}: Add {C}.${2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.| +Naya Panorama|Zendikar Rising Commander|136|C||Land|||{T}: Add {C}.${1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.| +Needle Spires|Zendikar Rising Commander|137|R||Land|||Needle Spires enters the battlefield tapped.${T}: Add {R} or {W}.${2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.| +Rogue's Passage|Zendikar Rising Commander|138|U||Land|||{T}: Add {C}.${4}, {T}: Target creature can't be blocked this turn.| +Selesnya Guildgate|Zendikar Rising Commander|139|C||Land - Gate|||Selesnya Guildgate enters the battlefield tapped.${T}: Add {G} or {W}.| +Selesnya Sanctuary|Zendikar Rising Commander|140|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${T}: Add {G}{W}.| +Submerged Boneyard|Zendikar Rising Commander|141|U||Land|||Submerged Boneyard enters the battlefield tapped.${T}: Add {U} or {B}.| +Terramorphic Expanse|Zendikar Rising Commander|142|C||Land|||{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| Allied Assault|Zendikar Rising|1|U|{2}{W}|Instant|||Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party.| Angel of Destiny|Zendikar Rising|2|M|{3}{W}{W}|Creature - Angel Cleric|2|6|Flying, double strike$Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.$At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.| Angelheart Protector|Zendikar Rising|3|C|{2}{W}|Creature - Human Cleric|3|2|When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn.|