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[LTR] Implement Scroll of Isildur
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Mage.Sets/src/mage/cards/s/ScrollOfIsildur.java
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Mage.Sets/src/mage/cards/s/ScrollOfIsildur.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.effects.Effects;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.effects.keyword.TheRingTemptsYouEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetArtifactPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ScrollOfIsildur extends CardImpl {
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public ScrollOfIsildur(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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this.subtype.add(SubType.SAGA);
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// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
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SagaAbility sagaAbility = new SagaAbility(this);
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// I -- Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_I,
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new Effects(
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new GainControlTargetEffect(Duration.WhileControlled), new TheRingTemptsYouEffect()
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), new TargetArtifactPermanent(0, 1)
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);
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// II -- Tap up to two target creatures. Put a stun counter on each of them.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_II, SagaChapter.CHAPTER_II,
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new Effects(
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new TapTargetEffect(), new AddCountersTargetEffect(CounterType.STUN.createInstance())
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.setText("Put a stun counter on each of them")
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), new TargetCreaturePermanent(0, 2)
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);
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// III - Draw a card for each tapped creature target opponent controls.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_III, SagaChapter.CHAPTER_III,
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new ScrollOfIsildurEffect(), new TargetOpponent()
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);
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this.addAbility(sagaAbility);
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}
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private ScrollOfIsildur(final ScrollOfIsildur card) {
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super(card);
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}
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@Override
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public ScrollOfIsildur copy() {
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return new ScrollOfIsildur(this);
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}
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}
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class ScrollOfIsildurEffect extends OneShotEffect {
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent();
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static {
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filter.add(TappedPredicate.TAPPED);
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}
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ScrollOfIsildurEffect() {
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super(Outcome.Benefit);
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staticText = "draw a card for each tapped creature target opponent controls";
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}
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private ScrollOfIsildurEffect(final ScrollOfIsildurEffect effect) {
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super(effect);
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}
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@Override
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public ScrollOfIsildurEffect copy() {
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return new ScrollOfIsildurEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player opponent = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (player == null || opponent == null) {
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return false;
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}
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int count = game.getBattlefield().count(filter, opponent.getId(), source, game);
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return count > 0 && player.drawCards(count, source, game) > 0;
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}
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}
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@ -119,6 +119,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("Saruman's Trickery", 68, Rarity.UNCOMMON, mage.cards.s.SarumansTrickery.class));
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cards.add(new SetCardInfo("Sauron, the Lidless Eye", 288, Rarity.MYTHIC, mage.cards.s.SauronTheLidlessEye.class));
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cards.add(new SetCardInfo("Sauron, the Necromancer", 106, Rarity.RARE, mage.cards.s.SauronTheNecromancer.class));
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cards.add(new SetCardInfo("Scroll of Isildur", 69, Rarity.RARE, mage.cards.s.ScrollOfIsildur.class));
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cards.add(new SetCardInfo("Second Breakfast", 29, Rarity.COMMON, mage.cards.s.SecondBreakfast.class));
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cards.add(new SetCardInfo("Shadow Summoning", 226, Rarity.UNCOMMON, mage.cards.s.ShadowSummoning.class));
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cards.add(new SetCardInfo("Shelob's Ambush", 108, Rarity.COMMON, mage.cards.s.ShelobsAmbush.class));
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