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Added PlayersCantGainLifeEffect.
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parent
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commit
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4 changed files with 101 additions and 118 deletions
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@ -35,6 +35,7 @@ import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.continious.PlayersCantGainLifeEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.game.Game;
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import mage.game.Game;
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@ -54,10 +55,10 @@ public class Skullcrack extends CardImpl<Skullcrack> {
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this.color.setRed(true);
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this.color.setRed(true);
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// Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
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// Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
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this.getSpellAbility().addEffect(new PlayersCantGetLiveEffect());
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this.getSpellAbility().addEffect(new PlayersCantGainLifeEffect(Duration.EndOfTurn));
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this.getSpellAbility().addEffect(new DamageCantBePreventedEffect());
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this.getSpellAbility().addEffect(new DamageCantBePreventedEffect());
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this.getSpellAbility().addEffect(new DamageTargetEffect(3));
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this.getSpellAbility().addEffect(new DamageTargetEffect(3));
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this.getSpellAbility().addTarget(new TargetPlayer());
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this.getSpellAbility().addTarget(new TargetPlayer(true));
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}
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}
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@ -105,38 +106,3 @@ class DamageCantBePreventedEffect extends ReplacementEffectImpl<DamageCantBePrev
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return false;
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return false;
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}
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}
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}
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}
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class PlayersCantGetLiveEffect extends ReplacementEffectImpl<PlayersCantGetLiveEffect> {
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public PlayersCantGetLiveEffect() {
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super(Duration.EndOfTurn, Outcome.Benefit);
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staticText = "Players can't gain life this turn";
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}
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public PlayersCantGetLiveEffect(final PlayersCantGetLiveEffect effect) {
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super(effect);
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}
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@Override
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public PlayersCantGetLiveEffect copy() {
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return new PlayersCantGetLiveEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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return true;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType() == GameEvent.EventType.GAIN_LIFE) {
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return true;
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}
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return false;
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}
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}
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@ -40,6 +40,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.continious.PlayersCantGainLifeEffect;
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import mage.abilities.keyword.LeylineAbility;
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import mage.abilities.keyword.LeylineAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.Game;
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@ -57,8 +58,12 @@ public class LeylineOfPunishment extends CardImpl<LeylineOfPunishment> {
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super(ownerId, 148, "Leyline of Punishment", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}{R}");
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super(ownerId, 148, "Leyline of Punishment", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}{R}");
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this.expansionSetCode = "M11";
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this.expansionSetCode = "M11";
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this.color.setRed(true);
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this.color.setRed(true);
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// If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
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this.addAbility(LeylineAbility.getInstance());
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this.addAbility(LeylineAbility.getInstance());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new LeylineOfPunishmentEffect1()));
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// Players can't gain life.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PlayersCantGainLifeEffect()));
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// Damage can't be prevented.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new LeylineOfPunishmentEffect2()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new LeylineOfPunishmentEffect2()));
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}
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}
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@ -73,38 +78,6 @@ public class LeylineOfPunishment extends CardImpl<LeylineOfPunishment> {
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}
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}
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class LeylineOfPunishmentEffect1 extends ContinuousEffectImpl<LeylineOfPunishmentEffect1> {
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public LeylineOfPunishmentEffect1() {
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super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
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staticText = "Players can't gain life";
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}
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public LeylineOfPunishmentEffect1(final LeylineOfPunishmentEffect1 effect) {
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super(effect);
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}
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@Override
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public LeylineOfPunishmentEffect1 copy() {
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return new LeylineOfPunishmentEffect1(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId: controller.getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null)
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player.setCanGainLife(false);
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}
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return true;
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}
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return false;
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}
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}
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class LeylineOfPunishmentEffect2 extends ReplacementEffectImpl<LeylineOfPunishmentEffect2> {
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class LeylineOfPunishmentEffect2 extends ReplacementEffectImpl<LeylineOfPunishmentEffect2> {
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public LeylineOfPunishmentEffect2() {
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public LeylineOfPunishmentEffect2() {
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@ -29,26 +29,20 @@
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package mage.sets.returntoravnica;
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package mage.sets.returntoravnica;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.SubLayer;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.PlayersCantGainLifeEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Game;
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import mage.players.Player;
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import mage.players.Player;
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/**
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/**
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*
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*
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* @author LevelX2
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* @author LevelX2
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@ -65,7 +59,7 @@ public class HavocFestival extends CardImpl<HavocFestival> {
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this.color.setRed(true);
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this.color.setRed(true);
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// Players can't gain life.
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// Players can't gain life.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HavocFestivalEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PlayersCantGainLifeEffect()));
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// At the beginning of each player's upkeep, that player loses half his or her life, rounded up.
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// At the beginning of each player's upkeep, that player loses half his or her life, rounded up.
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Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new HavocFestivalLoseLifeEffect(), TargetController.ANY, false);
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Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new HavocFestivalLoseLifeEffect(), TargetController.ANY, false);
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@ -84,40 +78,6 @@ public class HavocFestival extends CardImpl<HavocFestival> {
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}
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}
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}
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}
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class HavocFestivalEffect extends ContinuousEffectImpl<HavocFestivalEffect> {
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public HavocFestivalEffect() {
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super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
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staticText = "Players can't gain life";
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}
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public HavocFestivalEffect(final HavocFestivalEffect effect) {
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super(effect);
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}
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@Override
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public HavocFestivalEffect copy() {
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return new HavocFestivalEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId: controller.getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null)
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{
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player.setCanGainLife(false);
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}
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}
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return true;
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}
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return false;
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}
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}
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class HavocFestivalLoseLifeEffect extends OneShotEffect<HavocFestivalLoseLifeEffect> {
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class HavocFestivalLoseLifeEffect extends OneShotEffect<HavocFestivalLoseLifeEffect> {
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public HavocFestivalLoseLifeEffect() {
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public HavocFestivalLoseLifeEffect() {
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@ -0,0 +1,84 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common.continious;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class PlayersCantGainLifeEffect extends ContinuousEffectImpl<PlayersCantGainLifeEffect> {
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public PlayersCantGainLifeEffect() {
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this(Duration.WhileOnBattlefield);
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}
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public PlayersCantGainLifeEffect(Duration duration) {
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super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit);
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StringBuilder sb = new StringBuilder("Players can't gain life");
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if (!this.duration.toString().isEmpty()) {
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sb.append(" ").append(duration.toString());
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}
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staticText = sb.toString();
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}
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public PlayersCantGainLifeEffect(final PlayersCantGainLifeEffect effect) {
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super(effect);
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}
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@Override
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public PlayersCantGainLifeEffect copy() {
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return new PlayersCantGainLifeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId: controller.getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null)
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{
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player.setCanGainLife(false);
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}
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}
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return true;
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}
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return false;
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}
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}
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