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[ATQ] fixed implementation of Goblin Artisans (fixes #7629)
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commit
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1 changed files with 62 additions and 72 deletions
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@ -1,50 +1,49 @@
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package mage.cards.g;
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import java.util.List;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CounterTargetEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.FlipCoinEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledArtifactPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.filter.predicate.permanent.PermanentIdPredicate;
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import mage.constants.TargetController;
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import mage.filter.FilterSpell;
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import mage.filter.common.FilterArtifactSpell;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.game.stack.Spell;
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import mage.game.stack.StackAbility;
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import mage.game.stack.StackObject;
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import mage.target.Target;
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import mage.target.TargetCard;
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import mage.target.TargetSpell;
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import java.util.Collection;
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import java.util.UUID;
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/**
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*
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* @author MarcoMarin
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* @author TheElk801
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*/
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public final class GoblinArtisans extends CardImpl {
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public GoblinArtisans(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}");
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this.subtype.add(SubType.GOBLIN);
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this.subtype.add(SubType.ARTIFICER);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// {tap}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GoblinArtisansEffect(), new TapSourceCost()));
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Ability ability = new SimpleActivatedAbility(new FlipCoinEffect(
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new DrawCardSourceControllerEffect(1), new CounterTargetEffect()
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), new TapSourceCost());
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ability.addTarget(new GoblinArtisansTarget());
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this.addAbility(ability);
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}
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private GoblinArtisans(final GoblinArtisans card) {
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@ -57,68 +56,59 @@ public final class GoblinArtisans extends CardImpl {
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}
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}
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class GoblinArtisansEffect extends OneShotEffect {
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class GoblinArtisansTarget extends TargetSpell {
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private static final FilterPermanent filter = new FilterPermanent("permanent named Goblin Artisans");
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private static final FilterSpell filter = new FilterArtifactSpell(
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"artifact spell you control that isn't the target " +
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"of an ability from another creature named Goblin Artisans"
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);
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static {
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filter.add(new NamePredicate("Goblin Artisans"));
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filter.add(TargetController.YOU.getOwnerPredicate());
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}
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public GoblinArtisansEffect() {
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super(Outcome.Damage);
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staticText = "Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.";
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GoblinArtisansTarget() {
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super(filter);
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}
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public GoblinArtisansEffect(GoblinArtisansEffect effect) {
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super(effect);
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private GoblinArtisansTarget(final GoblinArtisansTarget target) {
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super(target);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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if (controller.flipCoin(source, game, true)) {
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controller.drawCards(1, source, game);
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} else {
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List<Permanent> artifacts = game.getBattlefield().getActivePermanents(new FilterControlledArtifactPermanent(), source.getControllerId(), game);
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if (artifacts.isEmpty()) {//Don't even bother if there is no artifact to 'counter'/sacrifice
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return true;
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}
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public GoblinArtisansTarget copy() {
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return new GoblinArtisansTarget(this);
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}
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filter.add(Predicates.not(new PermanentIdPredicate(source.getSourceId())));
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//removed the activating instance of Artisans, btw, wasn't that filter declared as static final? How come I can do this here? :)
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List<Permanent> list = game.getBattlefield().getAllActivePermanents(filter, game);
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for (Permanent perm : list) { // should I limit below for a particular kind of ability? Going for the most general, it's unlikely there'll be any other artisans anyway, so not concerned about efficiency :p
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for (Ability abil : perm.getAbilities(game)) {//below is copied from TargetsPermanentPredicate, but why only "selectedModes"? Shouldnt be more general as well?
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for (UUID modeId : abil.getModes().getSelectedModes()) {
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Mode mode = abil.getModes().get(modeId);
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for (Target target : mode.getTargets()) {
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for (UUID targetId : target.getTargets()) {
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artifacts.remove(game.getPermanentOrLKIBattlefield(targetId));
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}// we could
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}// remove this
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}//closing bracers
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}// pyramid, if it's bothering anyone
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} //they are all one-liners after all :)
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if (!artifacts.isEmpty()) {
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Cards cards = new CardsImpl();
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for (Permanent perm : artifacts) {
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cards.add(perm.getId());
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}
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TargetCard target = new TargetCard(Zone.BATTLEFIELD, new FilterCard());
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controller.choose(Outcome.Sacrifice, cards, target, game);
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game.getPermanent(target.getFirstTarget()).sacrifice(source, game);
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}
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return true;
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@Override
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public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) {
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if (!super.canTarget(controllerId, id, source, game)) {
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return false;
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}
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MageObjectReference sourceRef = new MageObjectReference(source.getSourceObject(game), game);
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Spell spell = game.getSpell(id);
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if (spell == null) {
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return false;
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}
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for (StackObject stackObject : game.getStack()) {
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if (!(stackObject instanceof StackAbility)) {
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continue;
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}
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Permanent permanent = ((StackAbility) stackObject).getSourcePermanentOrLKI(game);
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if (permanent != null
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&& !sourceRef.refersTo(permanent, game)
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&& permanent.isCreature()
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&& "Goblin Artisans".equals(permanent.getName())
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&& stackObject
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.getStackAbility()
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.getTargets()
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.stream()
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.map(Target::getTargets)
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.flatMap(Collection::stream)
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.anyMatch(id::equals)) {
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return false;
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}
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}
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return false;
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}
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@Override
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public GoblinArtisansEffect copy() {
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return new GoblinArtisansEffect(this);
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return true;
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}
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}
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