reworked/simplified/consolidated effects which exchange life totals, added test (fixes #7668)

This commit is contained in:
Evan Kranzler 2021-03-14 15:56:48 -04:00
parent 1abeec9595
commit d4792e3665
16 changed files with 284 additions and 274 deletions

View file

@ -1,21 +1,17 @@
package mage.cards.a;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExchangeLifeTwoTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
*
* @author TheElk801
*/
public final class AxisOfMortality extends CardImpl {
@ -24,9 +20,10 @@ public final class AxisOfMortality extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{W}{W}");
// At the beginning of your upkeep, you may have two target players exchange life totals.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new AxisOfMortalityEffect(), TargetController.YOU, true);
ability.addTarget(new TargetPlayer());
ability.addTarget(new TargetPlayer());
Ability ability = new BeginningOfUpkeepTriggeredAbility(
new ExchangeLifeTwoTargetEffect(), TargetController.YOU, true
);
ability.addTarget(new TargetPlayer(2));
this.addAbility(ability);
}
@ -39,52 +36,3 @@ public final class AxisOfMortality extends CardImpl {
return new AxisOfMortality(this);
}
}
class AxisOfMortalityEffect extends OneShotEffect {
public AxisOfMortalityEffect() {
super(Outcome.Neutral);
this.staticText = "two target players exchange life totals";
}
public AxisOfMortalityEffect(final AxisOfMortalityEffect effect) {
super(effect);
}
@Override
public AxisOfMortalityEffect copy() {
return new AxisOfMortalityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player1 = game.getPlayer(source.getFirstTarget());
Player player2 = game.getPlayer(source.getTargets().get(1).getFirstTarget());
if (player1 != null && player2 != null) {
int lifePlayer1 = player1.getLife();
int lifePlayer2 = player2.getLife();
if (lifePlayer1 == lifePlayer2) {
return false;
}
if (!player1.isLifeTotalCanChange() || !player2.isLifeTotalCanChange()) {
return false;
}
// 20110930 - 118.7, 118.8
if (lifePlayer1 < lifePlayer2 && (!player1.isCanGainLife() || !player2.isCanLoseLife())) {
return false;
}
if (lifePlayer1 > lifePlayer2 && (!player1.isCanLoseLife() || !player2.isCanGainLife())) {
return false;
}
player1.setLife(lifePlayer2, game, source);
player2.setLife(lifePlayer1, game, source);
return true;
}
return false;
}
}

View file

@ -8,7 +8,7 @@ import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.common.ExchangeLifeTargetEffect;
import mage.abilities.effects.common.ExchangeLifeControllerTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -33,7 +33,7 @@ public final class MagusOfTheMirror extends CardImpl {
// {tap}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(
Zone.BATTLEFIELD,
new ExchangeLifeTargetEffect(),
new ExchangeLifeControllerTargetEffect(),
new TapSourceCost(),
new IsStepCondition(PhaseStep.UPKEEP),
null);

View file

@ -7,7 +7,7 @@ import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.common.ExchangeLifeTargetEffect;
import mage.abilities.effects.common.ExchangeLifeControllerTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
@ -27,7 +27,7 @@ public final class MirrorUniverse extends CardImpl {
// {tap}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(
Zone.BATTLEFIELD,
new ExchangeLifeTargetEffect(),
new ExchangeLifeControllerTargetEffect(),
new TapSourceCost(),
new IsStepCondition(PhaseStep.UPKEEP),
null);

View file

@ -1,7 +1,5 @@
package mage.cards.p;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
@ -13,8 +11,9 @@ import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.PhyrexianRebirthHorrorToken;
import java.util.UUID;
/**
*
* @author ayratn
*/
public final class PhyrexianRebirth extends CardImpl {
@ -35,27 +34,29 @@ public final class PhyrexianRebirth extends CardImpl {
return new PhyrexianRebirth(this);
}
class PhyrexianRebirthEffect extends OneShotEffect {
private static final class PhyrexianRebirthEffect extends OneShotEffect {
public PhyrexianRebirthEffect() {
private PhyrexianRebirthEffect() {
super(Outcome.DestroyPermanent);
staticText = "Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way";
staticText = "Destroy all creatures, then create an X/X colorless Horror artifact creature token, " +
"where X is the number of creatures destroyed this way";
}
public PhyrexianRebirthEffect(PhyrexianRebirthEffect ability) {
private PhyrexianRebirthEffect(PhyrexianRebirthEffect ability) {
super(ability);
}
@Override
public boolean apply(Game game, Ability source) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(
StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), game
)) {
count += permanent.destroy(source, game, false) ? 1 : 0;
}
PhyrexianRebirthHorrorToken horrorToken = new PhyrexianRebirthHorrorToken();
horrorToken.getPower().modifyBaseValue(count);
horrorToken.getToughness().modifyBaseValue(count);
horrorToken.putOntoBattlefield(1, game, source, source.getControllerId());
new PhyrexianRebirthHorrorToken(count, count).putOntoBattlefield(
1, game, source, source.getControllerId()
);
return true;
}
@ -63,7 +64,5 @@ public final class PhyrexianRebirth extends CardImpl {
public PhyrexianRebirthEffect copy() {
return new PhyrexianRebirthEffect(this);
}
}
}

View file

@ -2,13 +2,13 @@ package mage.cards.p;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExchangeLifeTwoTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.token.PhyrexianRebirthHorrorToken;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.TargetPlayer;
@ -23,6 +23,7 @@ public final class ProfaneTransfusion extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{6}{B}{B}{B}");
// Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
this.getSpellAbility().addEffect(new ExchangeLifeTwoTargetEffect());
this.getSpellAbility().addEffect(new ProfaneTransfusionEffect());
this.getSpellAbility().addTarget(new TargetPlayer(2));
}
@ -41,8 +42,7 @@ class ProfaneTransfusionEffect extends OneShotEffect {
ProfaneTransfusionEffect() {
super(Outcome.Benefit);
staticText = "two target players exchange life totals. " +
"You create an X/X colorless Horror artifact creature token, " +
staticText = "You create an X/X colorless Horror artifact creature token, " +
"where X is the difference between those players' life totals";
}
@ -65,30 +65,8 @@ class ProfaneTransfusionEffect extends OneShotEffect {
if (player1 == null || player2 == null) {
return false;
}
int lifePlayer1 = player1.getLife();
int lifePlayer2 = player2.getLife();
int lifeDifference = Math.abs(lifePlayer1 - lifePlayer2);
Token token = new PhyrexianRebirthHorrorToken();
token.setPower(lifeDifference);
token.setToughness(lifeDifference);
if (lifeDifference == 0
|| !player1.isLifeTotalCanChange()
|| !player2.isLifeTotalCanChange()) {
return token.putOntoBattlefield(1, game, source, source.getControllerId());
}
if (lifePlayer1 < lifePlayer2 && (!player1.isCanGainLife() || !player2.isCanLoseLife())) {
return token.putOntoBattlefield(1, game, source, source.getControllerId());
}
if (lifePlayer1 > lifePlayer2 && (!player1.isCanLoseLife() || !player2.isCanGainLife())) {
return token.putOntoBattlefield(1, game, source, source.getControllerId());
}
player1.setLife(lifePlayer2, game, source);
player2.setLife(lifePlayer1, game, source);
return token.putOntoBattlefield(1, game, source, source.getControllerId());
int lifeDifference = Math.abs(player1.getLife() - player2.getLife());
return new PhyrexianRebirthHorrorToken(lifeDifference, lifeDifference)
.putOntoBattlefield(1, game, source, source.getControllerId());
}
}

View file

@ -1,7 +1,5 @@
package mage.cards.p;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
@ -12,15 +10,15 @@ import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
*
* @author Quercitron
*/
public final class PsychicTransfer extends CardImpl {
public PsychicTransfer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{4}{U}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{U}");
// If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
this.getSpellAbility().addEffect(new PsychicTransferEffect());
@ -37,15 +35,15 @@ public final class PsychicTransfer extends CardImpl {
}
}
class PsychicTransferEffect extends OneShotEffect
{
class PsychicTransferEffect extends OneShotEffect {
public PsychicTransferEffect() {
PsychicTransferEffect() {
super(Outcome.Neutral);
this.staticText = "If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player";
this.staticText = "If the difference between your life total and target player's " +
"life total is 5 or less, exchange life totals with that player";
}
public PsychicTransferEffect(final PsychicTransferEffect effect) {
private PsychicTransferEffect(final PsychicTransferEffect effect) {
super(effect);
}
@ -57,32 +55,12 @@ class PsychicTransferEffect extends OneShotEffect
@Override
public boolean apply(Game game, Ability source) {
Player sourcePlayer = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(source.getTargets().getFirstTarget());
if (sourcePlayer != null && targetPlayer != null) {
int lifePlayer1 = sourcePlayer.getLife();
int lifePlayer2 = targetPlayer.getLife();
if (Math.abs(lifePlayer1 - lifePlayer2) > 5) {
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (sourcePlayer == null || targetPlayer == null
|| Math.abs(sourcePlayer.getLife() - targetPlayer.getLife()) > 5) {
return false;
}
if (lifePlayer1 == lifePlayer2) {
return false;
}
// 20110930 - 118.7, 118.8
if (lifePlayer1 < lifePlayer2 && (!sourcePlayer.isCanGainLife() || !targetPlayer.isCanLoseLife())) {
return false;
}
if (lifePlayer1 > lifePlayer2 && (!sourcePlayer.isCanLoseLife() || !targetPlayer.isCanGainLife())) {
return false;
}
sourcePlayer.setLife(lifePlayer2, game, source);
targetPlayer.setLife(lifePlayer1, game, source);
sourcePlayer.exchangeLife(targetPlayer, source, game);
return true;
}
return false;
}
}

View file

@ -1,23 +1,18 @@
package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExchangeLifeTwoTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
*
* @author North
*/
public final class SoulConduit extends CardImpl {
@ -26,7 +21,7 @@ public final class SoulConduit extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{6}");
// {6}, {tap}: Two target players exchange life totals.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SoulConduitEffect(), new GenericManaCost(6));
Ability ability = new SimpleActivatedAbility(new ExchangeLifeTwoTargetEffect(), new GenericManaCost(6));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetPlayer(2));
this.addAbility(ability);
@ -41,52 +36,3 @@ public final class SoulConduit extends CardImpl {
return new SoulConduit(this);
}
}
class SoulConduitEffect extends OneShotEffect {
public SoulConduitEffect() {
super(Outcome.Neutral);
this.staticText = "Two target players exchange life totals";
}
public SoulConduitEffect(final SoulConduitEffect effect) {
super(effect);
}
@Override
public SoulConduitEffect copy() {
return new SoulConduitEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player1 = game.getPlayer(source.getTargets().get(0).getTargets().get(0));
Player player2 = game.getPlayer(source.getTargets().get(0).getTargets().get(1));
if (player1 != null && player2 != null) {
int lifePlayer1 = player1.getLife();
int lifePlayer2 = player2.getLife();
if (lifePlayer1 == lifePlayer2) {
return false;
}
if (!player1.isLifeTotalCanChange() || !player2.isLifeTotalCanChange()) {
return false;
}
// 20110930 - 118.7, 118.8
if (lifePlayer1 < lifePlayer2 && (!player1.isCanGainLife() || !player2.isCanLoseLife())) {
return false;
}
if (lifePlayer1 > lifePlayer2 && (!player1.isCanLoseLife() || !player2.isCanGainLife())) {
return false;
}
player1.setLife(lifePlayer2, game, source);
player2.setLife(lifePlayer1, game, source);
return true;
}
return false;
}
}

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@ -0,0 +1,117 @@
package org.mage.test.cards.single.cmr;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author TheElk801
*/
public class ProfaneTransfusionTest extends CardTestPlayerBase {
private static final String transfusion = "Profane Transfusion";
private static final String emperion = "Platinum Emperion";
private static final String reflection = "Boon Reflection";
private static final String skullcrack = "Skullcrack";
@Test
public void testRegular() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 9);
addCard(Zone.HAND, playerA, transfusion);
setLife(playerA, 24);
setLife(playerB, 16);
addTarget(playerA, playerA);
addTarget(playerA, playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, transfusion);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 16);
assertLife(playerB, 24);
assertPermanentCount(playerA, "Horror", 1);
assertPowerToughness(playerA, "Horror", 24 - 16, 24 - 16);
assertGraveyardCount(playerA, transfusion, 1);
}
@Test
public void testCantChange() {
// Platinum Emperion stops life totals from changing but token is still created
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 9);
addCard(Zone.BATTLEFIELD, playerA, emperion);
addCard(Zone.HAND, playerA, transfusion);
setLife(playerA, 24);
setLife(playerB, 16);
addTarget(playerA, playerA);
addTarget(playerA, playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, transfusion);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 24);
assertLife(playerB, 16);
assertPermanentCount(playerA, "Horror", 1);
assertPowerToughness(playerA, "Horror", 24 - 16, 24 - 16);
assertGraveyardCount(playerA, transfusion, 1);
}
@Test
public void testDoubleLife() {
// Boon Reflection doubles life gain, which affects final difference
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 9);
addCard(Zone.BATTLEFIELD, playerB, reflection);
addCard(Zone.HAND, playerA, transfusion);
setLife(playerA, 24);
setLife(playerB, 16);
addTarget(playerA, playerA);
addTarget(playerA, playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, transfusion);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 16);
assertLife(playerB, 32);
assertPermanentCount(playerA, "Horror", 1);
assertPowerToughness(playerA, "Horror", 32 - 16, 32 - 16);
assertGraveyardCount(playerA, transfusion, 1);
}
@Test
public void testCantGainLife() {
// Skullcrack prevents life gain, but final difference should still be 3
addCard(Zone.BATTLEFIELD, playerA, "Badlands", 11);
addCard(Zone.HAND, playerA, skullcrack);
addCard(Zone.HAND, playerA, transfusion);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, skullcrack, playerB);
addTarget(playerA, playerA);
addTarget(playerA, playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, transfusion);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertLife(playerA, 20);
assertLife(playerB, 17);
assertPermanentCount(playerA, "Horror", 1);
assertPowerToughness(playerA, "Horror", 20 - 17, 20 - 17);
assertGraveyardCount(playerA, transfusion, 1);
}
}

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@ -3164,6 +3164,11 @@ public class TestPlayer implements Player {
return computerPlayer.gainLife(amount, game, source);
}
@Override
public void exchangeLife(Player player, Ability source, Game game) {
computerPlayer.exchangeLife(player, source, game);
}
@Override
public int damage(int damage, UUID attackerId, Ability source, Game game) {
return computerPlayer.damage(damage, attackerId, source, game);

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@ -137,6 +137,10 @@ public class PlayerStub implements Player {
return 0;
}
@Override
public void exchangeLife(Player player, Ability source, Game game) {
}
@Override
public int damage(int damage, UUID attackerId, Ability source, Game game) {
return 0;

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@ -0,0 +1,44 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
* @author Styxo
*/
public class ExchangeLifeControllerTargetEffect extends OneShotEffect {
public ExchangeLifeControllerTargetEffect() {
super(Outcome.Neutral);
}
private ExchangeLifeControllerTargetEffect(final ExchangeLifeControllerTargetEffect effect) {
super(effect);
}
@Override
public ExchangeLifeControllerTargetEffect copy() {
return new ExchangeLifeControllerTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player player = game.getPlayer(source.getFirstTarget());
if (controller == null || player == null) {
return false;
}
controller.exchangeLife(player, source, game);
return true;
}
@Override
public String getText(Mode mode) {
return "Exchange life totals with target " + mode.getTargets().get(0).getTargetName();
}
}

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@ -1,65 +0,0 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author Styxo
*/
public class ExchangeLifeTargetEffect extends OneShotEffect {
public ExchangeLifeTargetEffect() {
super(Outcome.Neutral);
}
public ExchangeLifeTargetEffect(final ExchangeLifeTargetEffect effect) {
super(effect);
}
@Override
public ExchangeLifeTargetEffect copy() {
return new ExchangeLifeTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player player = game.getPlayer(source.getFirstTarget());
if (controller != null && player != null) {
int lifeController = controller.getLife();
int lifePlayer = player.getLife();
if (lifeController == lifePlayer) {
return false;
}
if (!controller.isLifeTotalCanChange() || !player.isLifeTotalCanChange()) {
return false;
}
if (lifeController < lifePlayer && (!controller.isCanGainLife() || !player.isCanLoseLife())) {
return false;
}
if (lifeController > lifePlayer && (!controller.isCanLoseLife() || !player.isCanGainLife())) {
return false;
}
controller.setLife(lifePlayer, game, source);
player.setLife(lifeController, game, source);
return true;
}
return false;
}
@Override
public String getText(Mode mode) {
return "Exchange life totals with target " + mode.getTargets().get(0).getTargetName();
}
}

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@ -0,0 +1,41 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
* @author TheElk801
*/
public class ExchangeLifeTwoTargetEffect extends OneShotEffect {
public ExchangeLifeTwoTargetEffect() {
super(Outcome.Neutral);
staticText = "two target players exchange life totals";
}
private ExchangeLifeTwoTargetEffect(final ExchangeLifeTwoTargetEffect effect) {
super(effect);
}
@Override
public ExchangeLifeTwoTargetEffect copy() {
return new ExchangeLifeTwoTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (source.getTargets().get(0).getTargets().size() < 2) {
return false;
}
Player player1 = game.getPlayer(source.getTargets().get(0).getTargets().get(0));
Player player2 = game.getPlayer(source.getTargets().get(0).getTargets().get(1));
if (player1 == null || player2 == null) {
return false;
}
player1.exchangeLife(player2, source, game);
return true;
}
}

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@ -11,13 +11,13 @@ import java.util.Arrays;
*/
public final class PhyrexianRebirthHorrorToken extends TokenImpl {
public PhyrexianRebirthHorrorToken() {
public PhyrexianRebirthHorrorToken(int power, int toughness) {
super("Horror", "X/X colorless Horror artifact creature token");
cardType.add(CardType.ARTIFACT);
cardType.add(CardType.CREATURE);
subtype.add(SubType.HORROR);
power = new MageInt(0);
toughness = new MageInt(0);
this.cardType.add(CardType.ARTIFACT);
this.cardType.add(CardType.CREATURE);
this.subtype.add(SubType.HORROR);
this.power = new MageInt(power);
this.toughness = new MageInt(toughness);
availableImageSetCodes = Arrays.asList("C18", "C19", "MBS", "CMR");
}

View file

@ -50,9 +50,10 @@ public interface Player extends MageItem, Copyable<Player> {
/**
* Current player is real life player (human). Try to use in GUI and network engine only.
*
* <p>
* WARNING, you must use isComputer instead isHuman in card's code (for good Human/AI logic testing in unit tests)
* TODO: check combat code and other and replace isHuman to isComputer usage if possible (if AI support that actions)
*
* @return
*/
boolean isHuman();
@ -61,9 +62,9 @@ public interface Player extends MageItem, Copyable<Player> {
/**
* Current player is AI. Use it in card's code and all other places.
*
* <p>
* It help to split Human/AI logic and test both by unit tests.
*
* <p>
* Usage example: AI hint to skip or auto-calculate choices instead call of real choose dialogs
* - unit tests for Human logic: call normal commands
* - unit tests for AI logic: call aiXXX commands
@ -125,6 +126,8 @@ public interface Player extends MageItem, Copyable<Player> {
*/
int gainLife(int amount, Game game, Ability source);
void exchangeLife(Player player, Ability source, Game game);
int damage(int damage, UUID attackerId, Ability source, Game game);
int damage(int damage, UUID attackerId, Ability source, Game game, boolean combatDamage, boolean preventable);

View file

@ -2063,6 +2063,18 @@ public abstract class PlayerImpl implements Player, Serializable {
return 0;
}
@Override
public void exchangeLife(Player player, Ability source, Game game) {
int lifePlayer1 = getLife();
int lifePlayer2 = player.getLife();
if ((lifePlayer1 != lifePlayer2 && this.isLifeTotalCanChange() && player.isLifeTotalCanChange())
&& (lifePlayer1 >= lifePlayer2 || (this.isCanGainLife() && player.isCanLoseLife()))
&& (lifePlayer1 <= lifePlayer2 || (this.isCanLoseLife() && player.isCanGainLife()))) {
this.setLife(lifePlayer2, game, source);
player.setLife(lifePlayer1, game, source);
}
}
@Override
public int damage(int damage, UUID attackerId, Ability source, Game game) {
return doDamage(damage, attackerId, source, game, false, true, null);