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Implemented Steady Aim
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2 changed files with 45 additions and 0 deletions
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Mage.Sets/src/mage/cards/s/SteadyAim.java
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44
Mage.Sets/src/mage/cards/s/SteadyAim.java
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package mage.cards.s;
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import mage.abilities.effects.common.UntapTargetEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.ReachAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SteadyAim extends CardImpl {
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public SteadyAim(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{G}");
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// Untap target creature. It gets +1/+4 and gains reach until end of turn.
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this.getSpellAbility().addEffect(new UntapTargetEffect());
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this.getSpellAbility().addEffect(new BoostTargetEffect(
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1, 4, Duration.EndOfTurn
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).setText("It gets +1/+4"));
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this.getSpellAbility().addEffect(new GainAbilityTargetEffect(
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ReachAbility.getInstance(), Duration.EndOfTurn
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).setText("and gains reach until end of turn"));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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private SteadyAim(final SteadyAim card) {
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super(card);
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}
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@Override
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public SteadyAim copy() {
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return new SteadyAim(this);
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}
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}
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// I'm labor ready Rhode Scholar for the dollar
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// Work for mines pay me by the hour
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@ -123,6 +123,7 @@ public final class WarOfTheSpark extends ExpansionSet {
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cards.add(new SetCardInfo("Sorin, Vengeful Bloodlord", 217, Rarity.RARE, mage.cards.s.SorinVengefulBloodlord.class));
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cards.add(new SetCardInfo("Sorin, Vengeful Bloodlord", 217, Rarity.RARE, mage.cards.s.SorinVengefulBloodlord.class));
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cards.add(new SetCardInfo("Spellgorger Weird", 145, Rarity.COMMON, mage.cards.s.SpellgorgerWeird.class));
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cards.add(new SetCardInfo("Spellgorger Weird", 145, Rarity.COMMON, mage.cards.s.SpellgorgerWeird.class));
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cards.add(new SetCardInfo("Spellkeeper Weird", 69, Rarity.COMMON, mage.cards.s.SpellkeeperWeird.class));
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cards.add(new SetCardInfo("Spellkeeper Weird", 69, Rarity.COMMON, mage.cards.s.SpellkeeperWeird.class));
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cards.add(new SetCardInfo("Steady Aim", 177, Rarity.COMMON, mage.cards.s.SteadyAim.class));
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cards.add(new SetCardInfo("Stealth Mission", 70, Rarity.COMMON, mage.cards.s.StealthMission.class));
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cards.add(new SetCardInfo("Stealth Mission", 70, Rarity.COMMON, mage.cards.s.StealthMission.class));
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cards.add(new SetCardInfo("Storrev, Devkarin Lich", 219, Rarity.RARE, mage.cards.s.StorrevDevkarinLich.class));
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cards.add(new SetCardInfo("Storrev, Devkarin Lich", 219, Rarity.RARE, mage.cards.s.StorrevDevkarinLich.class));
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cards.add(new SetCardInfo("Swamp", 256, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 256, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
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