Added ReturnToHandFromGraveyardAllEffect

This commit is contained in:
LevelX2 2013-09-16 22:38:20 +02:00
parent c6f7d0c713
commit d532699014
4 changed files with 92 additions and 10 deletions

View file

@ -30,7 +30,7 @@ package mage.sets.gatecrash;
import java.util.UUID; import java.util.UUID;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.abilities.effects.common.ReturnToHandAllEffect; import mage.abilities.effects.common.ReturnToHandFromBattlefieldAllEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.filter.common.FilterAttackingCreature; import mage.filter.common.FilterAttackingCreature;
@ -47,7 +47,7 @@ public class AEtherize extends CardImpl<AEtherize> {
this.color.setBlue(true); this.color.setBlue(true);
// Return all attacking creatures to their owners' hands. // Return all attacking creatures to their owners' hands.
this.getSpellAbility().addEffect(new ReturnToHandAllEffect(new FilterAttackingCreature("attacking creatures"))); this.getSpellAbility().addEffect(new ReturnToHandFromBattlefieldAllEffect(new FilterAttackingCreature("attacking creatures")));
} }
public AEtherize(final AEtherize card) { public AEtherize(final AEtherize card) {

View file

@ -33,7 +33,7 @@ import mage.constants.Rarity;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.ReturnToHandAllEffect; import mage.abilities.effects.common.ReturnToHandFromBattlefieldAllEffect;
import mage.abilities.keyword.UnearthAbility; import mage.abilities.keyword.UnearthAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.filter.common.FilterNonlandPermanent; import mage.filter.common.FilterNonlandPermanent;
@ -60,7 +60,7 @@ public class KederektLeviathan extends CardImpl<KederektLeviathan> {
this.toughness = new MageInt(5); this.toughness = new MageInt(5);
// When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. // When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ReturnToHandAllEffect(filter))); this.addAbility(new EntersBattlefieldTriggeredAbility(new ReturnToHandFromBattlefieldAllEffect(filter)));
// Unearth {6}{U} // Unearth {6}{U}
this.addAbility(new UnearthAbility(new ManaCostsImpl("{6}{U}"))); this.addAbility(new UnearthAbility(new ManaCostsImpl("{6}{U}")));
} }

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@ -42,17 +42,17 @@ import mage.game.permanent.Permanent;
*/ */
public class ReturnToHandAllEffect extends OneShotEffect<ReturnToHandAllEffect> { public class ReturnToHandFromBattlefieldAllEffect extends OneShotEffect<ReturnToHandFromBattlefieldAllEffect> {
private FilterPermanent filter; private FilterPermanent filter;
public ReturnToHandAllEffect(FilterPermanent filter) { public ReturnToHandFromBattlefieldAllEffect(FilterPermanent filter) {
super(Outcome.ReturnToHand); super(Outcome.ReturnToHand);
this.filter = filter; this.filter = filter;
staticText = "Return all " + filter.getMessage() + " to their owners' hands"; staticText = "Return all " + filter.getMessage() + " to their owners' hands";
} }
public ReturnToHandAllEffect(final ReturnToHandAllEffect effect) { public ReturnToHandFromBattlefieldAllEffect(final ReturnToHandFromBattlefieldAllEffect effect) {
super(effect); super(effect);
this.filter = effect.filter; this.filter = effect.filter;
} }
@ -66,8 +66,7 @@ public class ReturnToHandAllEffect extends OneShotEffect<ReturnToHandAllEffect>
} }
@Override @Override
public ReturnToHandAllEffect copy() { public ReturnToHandFromBattlefieldAllEffect copy() {
return new ReturnToHandAllEffect(this); return new ReturnToHandFromBattlefieldAllEffect(this);
} }
} }

View file

@ -0,0 +1,83 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class ReturnToHandFromGraveyardAllEffect extends OneShotEffect<ReturnToHandFromGraveyardAllEffect> {
private FilterCard filter;
public ReturnToHandFromGraveyardAllEffect(FilterCard filter) {
super(Outcome.ReturnToHand);
this.filter = filter;
staticText = "Each player returns all " + filter.getMessage() + " from his or her graveyard to his or her hand";
}
public ReturnToHandFromGraveyardAllEffect(final ReturnToHandFromGraveyardAllEffect effect) {
super(effect);
this.filter = effect.filter;
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Card card :player.getGraveyard().getCards(filter, game)) {
card.moveToZone(Zone.HAND, playerId, game, false);
}
}
}
return true;
}
return false;
}
@Override
public ReturnToHandFromGraveyardAllEffect copy() {
return new ReturnToHandFromGraveyardAllEffect(this);
}
}