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A few small changes for the Assist implementation
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2 changed files with 12 additions and 12 deletions
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@ -1,7 +1,7 @@
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Afflict|number|
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Annihilator|number|
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Ascend|new|
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Assist|instance|
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Assist|new|
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Basic landcycling|cost|
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Battle cry|new|
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Bestow|card, manaString|
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@ -33381,22 +33381,22 @@ Proud Mentor|Battlebond|20|U|{2}{W}|Creature - Human Warrior|1|1|Partner with Im
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Ley Weaver|Battlebond|21|U|{3}{G}|Creature - Human Druid|2|2|Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)${T}: Untap two target lands.|
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Lore Weaver|Battlebond|22|U|{3}{U}|Creature - Human Wizard|2|2|Partner with Ley Weaver (When this creature enters the battlefield, target player may put Ley Weaver into their hand from their library, then shuffle.)${5}{U}{U}: Target player draws two cards.|
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Arena Rector|Battlebond|23|M|{3}{W}|Creature - Human Cleric|1|2|When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.|
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Dwarven Lightsmith|Battlebond|27|C|{5}{W}|Creature - Dwarf Cleric|3|4|Assist (Another player can pay up to {5} of this spell's cost.)$When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.|
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Dwarven Lightsmith|Battlebond|27|C|{5}{W}|Creature - Dwarf Cleric|3|4|Assist$When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn.|
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Jubilant Mascot|Battlebond|28|U|{2}{W}|Creature - Homunculus|1|1|At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)|
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Play of the Game|Battlebond|29|R|{6}{W}{W}|Sorcery|||Assist (Another player can pay up to {6} of this spell's cost.)$Exile all nonland permanents.|
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Play of the Game|Battlebond|29|R|{6}{W}{W}|Sorcery|||Assist$Exile all nonland permanents.|
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Regna's Sanction|Battlebond|30|R|{3}{W}|Sorcery|||For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.|
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Skystreamer|Battlebond|31|C|{4}{W}|Creature - Griffin|3|2|Assist (Another player can pay up to {4} of this spell's cost.)$Flying$When Skystreamer enters the battlefield, target player gains 4 life.|
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Skystreamer|Battlebond|31|C|{4}{W}|Creature - Griffin|3|2|Assist$Flying$When Skystreamer enters the battlefield, target player gains 4 life.|
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Together Forever|Battlebond|32|R|{W}{W}|Enchantment|||When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)${1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.|
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Fumble|Battlebond|34|U|{1}{U}|Instant|||Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.|
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Game Plan|Battlebond|35|R|{5}{U}|Sorcery|||Assist (Another player can pay up to {5} of this spell's cost.)$Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.|
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Huddle Up|Battlebond|36|C|{2}{U}|Sorcery|||Assist (Another player can pay up to {2} of this spell's cost.)$Two target players each draw a card.|
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Out of Bounds|Battlebond|38|C|{3}{U}|Instant|||Assist (Another player can pay up to {3} of this spell's cost.)$Counter target spell.|
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Game Plan|Battlebond|35|R|{5}{U}|Sorcery|||Assist$Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.|
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Huddle Up|Battlebond|36|C|{2}{U}|Sorcery|||Assist$Two target players each draw a card.|
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Out of Bounds|Battlebond|38|C|{3}{U}|Instant|||Assist$Counter target spell.|
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Saltwater Stalwart|Battlebond|39|C|{3}{U}|Creature - Merfolk Warrior|2|4|Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card.|
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Soaring Show-Off|Battlebond|40|C|{2}{U}|Creature - Bird Warrior|2|2|Flying$When Soaring Show-Off enters the battlefield, each player draws a card.|
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Spellseeker|Battlebond|41|R|{2}{U}|Creature - Human Wizard|1|1|When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library.|
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Archfiend of Despair|Battlebond|44|M|{6}{B}{B}|Creature - Demon|6|6|Flying$Your opponents can't gain life.$At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)|
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Fan Favorite|Battlebond|46|C|{3}{B}|Creature - Human Rogue|2|2|Assist (Another player can pay up to {3} of this spell's cost.)${2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.|
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Gang Up|Battlebond|47|U|{X}{B}|Instant|||Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.)$Destroy target creature with power X or less.|
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Fan Favorite|Battlebond|46|C|{3}{B}|Creature - Human Rogue|2|2|Assist${2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.|
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Gang Up|Battlebond|47|U|{X}{B}|Instant|||Assist$Destroy target creature with power X or less.|
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Inner Demon|Battlebond|48|U|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.$When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.|
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Mindblade Render|Battlebond|49|R|{1}{B}|Creature - Azra Warrior|1|3|Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.|
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Sickle Dancer|Battlebond|50|C|{2}{B}|Creature - Human Warrior|3|2|Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.|
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@ -33405,12 +33405,12 @@ Thrasher Brute|Battlebond|52|U|{3}{B}|Creature - Orc Warrior|4|3|Whenever Thrash
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Virtus's Maneuver|Battlebond|54|R|{2}{B}|Sorcery|||For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.|
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Cheering Fanatic|Battlebond|58|U|{1}{R}|Creature - Goblin|2|2|Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn.|
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Khorvath's Fury|Battlebond|59|R|{4}{R}|Sorcery|||For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.|
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Lava-Field Overlord|Battlebond|60|U|{7}{R}{R}|Creature - Dragon|5|4|Assist (Another player can pay up to {7} of this spell's cost.)$Flying$When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.|
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Lava-Field Overlord|Battlebond|60|U|{7}{R}{R}|Creature - Dragon|5|4|Assist$Flying$When Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls.|
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Stadium Vendors|Battlebond|63|C|{3}{R}|Creature - Goblin|3|3|When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose.|
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Stolen Strategy|Battlebond|64|R|{4}{R}|Enchantment|||At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast nonland cards from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.|
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Bramble Sovereign|Battlebond|65|M|{2}{G}{G}|Creature - Dryad|4|4|Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature.|
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Charging Binox|Battlebond|66|C|{7}{G}|Creature - Beast|7|5|Assist (Another player can pay up to {7} of this spell's cost.)$Trample|
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The Crowd Goes Wild|Battlebond|68|U|{X}{G}|Sorcery|||Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.)$Support X. (Put a +1/+1 counter on each of up to X target creatures.)$Each creature with a +1/+1 counter on it gains trample until end of turn.|
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Charging Binox|Battlebond|66|C|{7}{G}|Creature - Beast|7|5|Assist$Trample|
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The Crowd Goes Wild|Battlebond|68|U|{X}{G}|Sorcery|||Assist$Each creature with a +1/+1 counter on it gains trample until end of turn.|
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Generous Patron|Battlebond|70|R|{2}{G}|Creature - Elf Advisor|1|4|When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)$Whenever you put one or more counters on a creature you don't control, draw a card.|
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Grothama, All-Devouring|Battlebond|71|M|{3}{G}{G}|Legendary Creature - Wurm|10|8|Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."$When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.|
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Jungle Wayfinder|Battlebond|72|C|{2}{G}|Creature - Elf Warrior|3|3|When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.|
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