mirror of
https://github.com/correl/mage.git
synced 2025-03-30 17:00:10 -09:00
Some changes to RedirectionEffect class. Fixed that Harm's Way and Shaman en-Kor prevented the damage instead of only redirecting the damage.
This commit is contained in:
parent
606bf4d6e0
commit
d58288da6d
7 changed files with 272 additions and 200 deletions
Mage.Sets/src/mage/sets
Mage.Tests/src/test/java/org/mage/test/cards/replacement/redirect
Mage/src/mage/abilities/effects
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@ -29,7 +29,6 @@ package mage.sets.fatereforged;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.LockedInCondition;
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import mage.abilities.condition.common.FerociousCondition;
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import mage.abilities.decorator.ConditionalContinuousRuleModifyingEffect;
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@ -41,7 +40,6 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.common.TargetCreatureOrPlayer;
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@ -60,12 +58,12 @@ public class WildSlash extends CardImpl {
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ContinuousRuleModifyingEffect effect = new DamageCantBePreventedEffect();
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effect.setText("<i>Ferocious</i> — If you control a creature with power 4 or greater, damage can't be prevented this turn.<br>");
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this.getSpellAbility().addEffect(new ConditionalContinuousRuleModifyingEffect(effect,
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new LockedInCondition(FerociousCondition.getInstance())));
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new LockedInCondition(FerociousCondition.getInstance())));
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// Wild Slash deals 2 damage to target creature or player.
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this.getSpellAbility().addEffect(new DamageTargetEffect(2));
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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}
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public WildSlash(final WildSlash card) {
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@ -30,8 +30,7 @@ package mage.sets.magic2010;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.PreventionEffectData;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.effects.RedirectionEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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@ -69,91 +68,65 @@ public class HarmsWay extends CardImpl {
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}
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}
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class HarmsWayPreventDamageTargetEffect extends PreventionEffectImpl {
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private final TargetSource target;
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class HarmsWayPreventDamageTargetEffect extends RedirectionEffect {
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private final TargetSource damageSource;
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public HarmsWayPreventDamageTargetEffect() {
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super(Duration.EndOfTurn, 2, false, true);
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super(Duration.EndOfTurn, 2, true);
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staticText = "The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead";
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this.target = new TargetSource();
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this.damageSource = new TargetSource();
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}
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public HarmsWayPreventDamageTargetEffect(final HarmsWayPreventDamageTargetEffect effect) {
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super(effect);
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this.target = effect.target.copy();
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this.damageSource = effect.damageSource.copy();
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}
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@Override
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public HarmsWayPreventDamageTargetEffect copy() {
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return new HarmsWayPreventDamageTargetEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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this.target.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
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this.damageSource.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
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super.init(source, game);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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PreventionEffectData preventionData = preventDamageAction(event, source, game);
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// deal damage now
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if (preventionData.getPreventedDamage() > 0) {
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UUID redirectTo = source.getFirstTarget();
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Permanent permanent = game.getPermanent(redirectTo);
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if (permanent != null) {
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game.informPlayers("Dealing " + preventionData.getPreventedDamage() + " to " + permanent.getLogName() + " instead");
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// keep the original source id as it is redirecting
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permanent.damage(preventionData.getPreventedDamage(), event.getSourceId(), game, false, true);
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discard();
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}
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Player player = game.getPlayer(redirectTo);
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if (player != null) {
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game.informPlayers("Dealing " + preventionData.getPreventedDamage() + " to " + player.getLogName() + " instead");
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// keep the original source id as it is redirecting
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player.damage(preventionData.getPreventedDamage(), event.getSourceId(), game, false, true);
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discard();
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public boolean applies(GameEvent event, Ability source, Game game) {
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// check source
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MageObject object = game.getObject(event.getSourceId());
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if (object == null) {
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game.informPlayers("Couldn't find source of damage");
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return false;
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}
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if (!object.getId().equals(damageSource.getFirstTarget())
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&& (!(object instanceof Spell) || !((Spell) object).getSourceId().equals(damageSource.getFirstTarget()))) {
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return false;
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}
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this.redirectTarget = source.getTargets().get(0);
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// check target
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// check permanent first
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null) {
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if (permanent.getControllerId().equals(source.getControllerId())) {
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// it's your permanent
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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// check source
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MageObject object = game.getObject(event.getSourceId());
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if (object == null) {
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game.informPlayers("Couldn't find source of damage");
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return false;
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}
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if (!object.getId().equals(target.getFirstTarget())
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&& (!(object instanceof Spell) || !((Spell) object).getSourceId().equals(target.getFirstTarget()))) {
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return false;
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}
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// check target
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// check permanent first
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null) {
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if (permanent.getControllerId().equals(source.getControllerId())) {
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// it's your permanent
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return true;
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}
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}
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// check player
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Player player = game.getPlayer(event.getTargetId());
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if (player != null) {
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if (player.getId().equals(source.getControllerId())) {
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// it is you
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return true;
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}
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// check player
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Player player = game.getPlayer(event.getTargetId());
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if (player != null) {
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if (player.getId().equals(source.getControllerId())) {
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// it is you
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return true;
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}
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}
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return false;
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}
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}
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@ -55,7 +55,7 @@ public class NomadsEnKor extends CardImpl {
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this.toughness = new MageInt(1);
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// {0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShamanEnKorPreventionEffect(), new GenericManaCost(0));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShamanEnKorRedirectFromItselfEffect(), new GenericManaCost(0));
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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}
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@ -29,14 +29,12 @@ package mage.sets.stronghold;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.PreventionEffectData;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.RedirectionEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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@ -44,11 +42,10 @@ import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetSource;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -70,12 +67,12 @@ public class ShamanEnKor extends CardImpl {
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this.toughness = new MageInt(2);
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// {0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShamanEnKorPreventionEffect(), new GenericManaCost(0));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShamanEnKorRedirectFromItselfEffect(), new GenericManaCost(0));
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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// {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
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ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShamanEnKorReplacementEffect(), new ManaCostsImpl("{1}{W}"));
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ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShamanEnKorRedirectFromTargetEffect(), new ManaCostsImpl("{1}{W}"));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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@ -90,129 +87,69 @@ public class ShamanEnKor extends CardImpl {
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}
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}
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class ShamanEnKorPreventionEffect extends PreventionEffectImpl {
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ShamanEnKorPreventionEffect() {
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super(Duration.EndOfTurn, 1, false);
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class ShamanEnKorRedirectFromItselfEffect extends RedirectionEffect {
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ShamanEnKorRedirectFromItselfEffect() {
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super(Duration.EndOfTurn, 1, true);
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staticText = "The next 1 damage that would be dealt to {this} this turn is dealt to target creature you control instead.";
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}
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ShamanEnKorPreventionEffect(final ShamanEnKorPreventionEffect effect) {
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ShamanEnKorRedirectFromItselfEffect(final ShamanEnKorRedirectFromItselfEffect effect) {
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super(effect);
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}
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@Override
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public ShamanEnKorPreventionEffect copy() {
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return new ShamanEnKorPreventionEffect(this);
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public ShamanEnKorRedirectFromItselfEffect copy() {
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return new ShamanEnKorRedirectFromItselfEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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PreventionEffectData preventionResult = preventDamageAction(event, source, game);
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if (preventionResult.getPreventedDamage() > 0) {
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Permanent redirectTo = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (redirectTo != null) {
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game.informPlayers("Dealing " + preventionResult.getPreventedDamage() + " to " + redirectTo.getName() + " instead.");
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DamageEvent damageEvent = (DamageEvent) event;
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redirectTo.damage(preventionResult.getPreventedDamage(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
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}
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (!this.used && super.applies(event, source, game)) {
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if (event.getTargetId().equals(source.getSourceId())) {
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return game.getPermanent(getTargetPointer().getFirst(game, source)) != null;
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}
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if (event.getTargetId().equals(source.getSourceId())) {
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this.redirectTarget = source.getTargets().get(0);
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return true;
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}
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return false;
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}
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}
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class ShamanEnKorReplacementEffect extends ReplacementEffectImpl {
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protected TargetSource targetSource;
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class ShamanEnKorRedirectFromTargetEffect extends RedirectionEffect {
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ShamanEnKorReplacementEffect() {
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super(Duration.EndOfTurn, Outcome.RedirectDamage);
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protected MageObjectReference sourceObject;
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ShamanEnKorRedirectFromTargetEffect() {
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super(Duration.EndOfTurn, Integer.MAX_VALUE, true);
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staticText = "The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to {this} instead";
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}
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ShamanEnKorReplacementEffect(final ShamanEnKorReplacementEffect effect) {
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ShamanEnKorRedirectFromTargetEffect(final ShamanEnKorRedirectFromTargetEffect effect) {
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super(effect);
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targetSource = effect.targetSource;
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sourceObject = effect.sourceObject;
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}
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@Override
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public void init(Ability source, Game game) {
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Player player = game.getPlayer(source.getControllerId());
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TargetSource target = new TargetSource();
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target.setNotTarget(true);
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if (player != null) {
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TargetSource target = new TargetSource();
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target.choose(Outcome.PreventDamage, player.getId(), source.getSourceId(), game);
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this.targetSource = target;
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this.sourceObject = new MageObjectReference(target.getFirstTarget(), game);
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} else {
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discard();
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}
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == EventType.DAMAGE_CREATURE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (!this.used) {
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if (targetSource != null) {
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if (event.getSourceId().equals(targetSource.getFirstTarget())) {
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// check source
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MageObject object = game.getObject(event.getSourceId());
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if (object == null) {
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game.informPlayers("Couldn't find source of damage");
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return false;
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}
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else {
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if (event.getTargetId().equals(source.getFirstTarget())) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent != null) {
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return true;
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}
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}
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}
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}
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}
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}
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return false;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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DamageEvent damageEvent = (DamageEvent)event;
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent != null) {
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// get name of old target
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Permanent targetPermanent = game.getPermanent(event.getTargetId());
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StringBuilder message = new StringBuilder();
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message.append(sourcePermanent.getName()).append(": gets ");
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message.append(damageEvent.getAmount()).append(" damage redirected from ");
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if (targetPermanent != null) {
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message.append(targetPermanent.getName());
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}
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else {
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Player targetPlayer = game.getPlayer(event.getTargetId());
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if (targetPlayer != null) {
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message.append(targetPlayer.getLogName());
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}
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else {
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message.append("unknown");
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}
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}
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game.informPlayers(message.toString());
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// redirect damage
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this.used = true;
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sourcePermanent.damage(damageEvent.getAmount(), damageEvent.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
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return true;
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (sourceObject.equals(new MageObjectReference(event.getSourceId(), game))) {
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redirectTarget = new TargetPermanent();
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redirectTarget.add(source.getSourceId(), game);
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return event.getTargetId().equals(getTargetPointer().getFirst(game, source));
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}
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return false;
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}
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@ -223,7 +160,7 @@ class ShamanEnKorReplacementEffect extends ReplacementEffectImpl {
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}
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@Override
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public ShamanEnKorReplacementEffect copy() {
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return new ShamanEnKorReplacementEffect(this);
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public ShamanEnKorRedirectFromTargetEffect copy() {
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return new ShamanEnKorRedirectFromTargetEffect(this);
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}
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}
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@ -1,4 +1,4 @@
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package org.mage.test.cards.replacement.prevent;
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package org.mage.test.cards.replacement.redirect;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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@ -6,15 +6,17 @@ import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* Harm's Way:
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* The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.
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* Harm's Way: The next 2 damage that a source of your choice would deal to you
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* and/or permanents you control this turn is dealt to target creature or player
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* instead.
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*
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* @author noxx
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*/
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public class HarmsWayRedirectDamageTest extends CardTestPlayerBase {
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/**
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* Tests that 2 of 3 damage is redirected while 1 damage is still dealt to original target
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* Tests that 2 of 3 damage is redirected while 1 damage is still dealt to
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* original target
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*/
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@Test
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public void testRedirectTwoDamage() {
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@ -51,7 +53,7 @@ public class HarmsWayRedirectDamageTest extends CardTestPlayerBase {
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attack(2, playerB, "Craw Wurm");
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castSpell(2, PhaseStep.DECLARE_BLOCKERS, playerA, "Harm's Way", playerB);
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setChoice(playerA, "Craw Wurm");
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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@ -79,8 +81,11 @@ public class HarmsWayRedirectDamageTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerB, "Magma Phoenix");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Harm's Way", playerB);
|
||||
setChoice(playerA, "Magma Phoenix");
|
||||
/** When Magma Phoenix dies, Magma Phoenix deals 3 damage to each creature and each player **/
|
||||
setChoice(playerA, "Magma Phoenix");
|
||||
/**
|
||||
* When Magma Phoenix dies, Magma Phoenix deals 3 damage to each
|
||||
* creature and each player *
|
||||
*/
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Lightning Bolt", "Magma Phoenix");
|
||||
|
||||
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||
|
@ -91,4 +96,38 @@ public class HarmsWayRedirectDamageTest extends CardTestPlayerBase {
|
|||
assertLife(playerB, 15); // 3 damage from dying Phoenix directly and 2 redirected damage from playerA
|
||||
}
|
||||
|
||||
/**
|
||||
* Tests that not preventable damage is redirected
|
||||
*/
|
||||
@Test
|
||||
public void testRedirectNotPreventableDamage() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
|
||||
// <i>Ferocious</i> If you control a creature with power 4 or greater, damage can't be prevented this turn.
|
||||
// Wild Slash deals 2 damage to target creature or player.
|
||||
addCard(Zone.HAND, playerA, "Wild Slash"); // {R}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Serra Angel");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
|
||||
|
||||
// The next 2 damage that a source of your choice would deal to you and/or permanents
|
||||
// you control this turn is dealt to target creature or player instead.
|
||||
addCard(Zone.HAND, playerB, "Harm's Way"); // {W}
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Birds of Paradise");
|
||||
|
||||
// the 2 damage can't be prevented and have to be redirected to Silvercoat Lion of player A
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wild Slash", "Birds of Paradise");
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Harm's Way", "Silvercoat Lion", "Wild Slash");
|
||||
setChoice(playerB, "Wild Slash");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Wild Slash", 1);
|
||||
assertGraveyardCount(playerB, "Harm's Way", 1);
|
||||
assertPermanentCount(playerB, "Birds of Paradise", 1);
|
||||
assertGraveyardCount(playerA, "Silvercoat Lion", 1);
|
||||
assertLife(playerA, 20);
|
||||
assertLife(playerB, 20);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package org.mage.test.cards.replacement.redirect;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class ShamenEnKorTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* Tests that 2 of 3 damage is redirected while 1 damage is still dealt to
|
||||
* original target
|
||||
*/
|
||||
@Test
|
||||
public void testFirstAbilityNonCombatDamage() {
|
||||
addCard(Zone.HAND, playerA, "Lightning Bolt");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
|
||||
|
||||
// {0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
|
||||
// {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Shaman en-Kor"); // 1/2
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion"); // 2/2
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Shaman en-Kor");
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{0}: The next 1 damage", "Silvercoat Lion", "Lightning Bolt");
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{0}: The next 1 damage", "Silvercoat Lion", "Lightning Bolt");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Lightning Bolt", 1);
|
||||
assertPermanentCount(playerB, "Shaman en-Kor", 1);
|
||||
assertGraveyardCount(playerB, "Silvercoat Lion", 1);
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testSecondAbilityNonCombatDamage() {
|
||||
addCard(Zone.HAND, playerA, "Lightning Bolt");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
|
||||
|
||||
// {0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
|
||||
// {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Shaman en-Kor"); // 1/2
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion"); // 2/2
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Silvercoat Lion");
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{1}{W}: The next time", "Silvercoat Lion", "Lightning Bolt");
|
||||
setChoice(playerB, "Lightning Bolt");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Lightning Bolt", 1);
|
||||
assertPermanentCount(playerB, "Silvercoat Lion", 1);
|
||||
assertGraveyardCount(playerB, "Shaman en-Kor", 1);
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,16 +1,16 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
|
@ -20,14 +20,14 @@
|
|||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
|
||||
package mage.abilities.effects;
|
||||
|
||||
import mage.MageObject;
|
||||
import mage.abilities.Ability;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.EffectType;
|
||||
|
@ -46,36 +46,67 @@ import mage.target.Target;
|
|||
public abstract class RedirectionEffect extends ReplacementEffectImpl {
|
||||
|
||||
protected Target redirectTarget;
|
||||
protected int amountToRedirect;
|
||||
protected boolean oneUsage;
|
||||
|
||||
public RedirectionEffect(Duration duration) {
|
||||
this(duration, Integer.MAX_VALUE, false);
|
||||
}
|
||||
|
||||
public RedirectionEffect(Duration duration, int amountToRedirect, boolean oneUsage) {
|
||||
super(duration, Outcome.RedirectDamage);
|
||||
this.effectType = EffectType.REDIRECTION;
|
||||
this.amountToRedirect = amountToRedirect;
|
||||
this.oneUsage = oneUsage;
|
||||
}
|
||||
|
||||
public RedirectionEffect(final RedirectionEffect effect) {
|
||||
super(effect);
|
||||
this.redirectTarget = effect.redirectTarget;
|
||||
this.amountToRedirect = effect.amountToRedirect;
|
||||
this.oneUsage = effect.oneUsage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
||||
DamageEvent damageEvent = (DamageEvent)event;
|
||||
Permanent permanent = game.getPermanent(redirectTarget.getFirstTarget());
|
||||
if (permanent != null) {
|
||||
permanent.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
|
||||
return true;
|
||||
}
|
||||
Player player = game.getPlayer(redirectTarget.getFirstTarget());
|
||||
if (player != null) {
|
||||
player.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
|
||||
return true;
|
||||
public boolean checksEventType(GameEvent event, Game game) {
|
||||
switch (event.getType()) {
|
||||
case DAMAGE_CREATURE:
|
||||
case DAMAGE_PLAYER:
|
||||
case DAMAGE_PLANESWALKER:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||
DamageEvent damageEvent = (DamageEvent) event;
|
||||
int restDamage = 0;
|
||||
int damageToRedirect = event.getAmount();
|
||||
if (damageEvent.getAmount() > amountToRedirect) {
|
||||
restDamage = damageEvent.getAmount() - amountToRedirect;
|
||||
damageToRedirect = amountToRedirect;
|
||||
}
|
||||
if (damageToRedirect > 0 && oneUsage) {
|
||||
this.discard();
|
||||
}
|
||||
Permanent permanent = game.getPermanent(redirectTarget.getFirstTarget());
|
||||
if (permanent != null) {
|
||||
permanent.damage(damageToRedirect, event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
|
||||
game.informPlayers(sourceObject.getLogName() + ": Redirected " + damageToRedirect + " damage to " + permanent.getLogName());
|
||||
} else {
|
||||
Player player = game.getPlayer(redirectTarget.getFirstTarget());
|
||||
if (player != null) {
|
||||
player.damage(damageToRedirect, event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), event.getAppliedEffects());
|
||||
game.informPlayers(sourceObject.getLogName() + ": Redirected " + damageToRedirect + " damage to " + player.getLogName());
|
||||
}
|
||||
}
|
||||
if (restDamage > 0) {
|
||||
damageEvent.setAmount(restDamage);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue