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* Fixed a bug that self scope were checked for non relevant events (fixes #1350).
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5 changed files with 38 additions and 32 deletions
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@ -131,7 +131,7 @@ class NayaSoulbeastReplacementEffect extends ReplacementEffectImpl {
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public static final String SOURCE_CAST_SPELL_ABILITY = "sourceCastSpellAbility";
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public static final String SOURCE_CAST_SPELL_ABILITY = "sourceCastSpellAbility";
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public NayaSoulbeastReplacementEffect() {
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public NayaSoulbeastReplacementEffect() {
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super(Duration.OneUse, Outcome.BoostCreature, true);
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super(Duration.OneUse, Outcome.BoostCreature);
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staticText = "{this} enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way";
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staticText = "{this} enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way";
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}
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}
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@ -388,7 +388,9 @@ public class ContinuousEffects implements Serializable {
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// for replacment effects of static abilities do not use LKI to check if to apply
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// for replacment effects of static abilities do not use LKI to check if to apply
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if (ability.getAbilityType() != AbilityType.STATIC || ability.isInUseableZone(game, null, event)) {
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if (ability.getAbilityType() != AbilityType.STATIC || ability.isInUseableZone(game, null, event)) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (!game.getScopeRelevant() || effect.hasSelfScope() || !event.getTargetId().equals(ability.getSourceId())) {
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if (!game.getScopeRelevant()
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|| effect.hasSelfScope()
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|| !event.getTargetId().equals(ability.getSourceId())) {
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if (effect.applies(event, ability, game)) {
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if (effect.applies(event, ability, game)) {
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applicableAbilities.add(ability);
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applicableAbilities.add(ability);
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}
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}
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@ -25,7 +25,6 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.abilities.effects;
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package mage.abilities.effects;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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@ -50,13 +49,19 @@ public abstract class ReplacementEffectImpl extends ContinuousEffectImpl impleme
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// the resolution of spells or abilities that changed the permanent's characteristics on the stack
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// the resolution of spells or abilities that changed the permanent's characteristics on the stack
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// (see rule 400.7a), and continuous effects from the permanent's own static abilities, but ignoring
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// (see rule 400.7a), and continuous effects from the permanent's own static abilities, but ignoring
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// continuous effects from any other source that would affect it.
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// continuous effects from any other source that would affect it.
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protected boolean selfScope;
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protected boolean selfScope;
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public ReplacementEffectImpl(Duration duration, Outcome outcome) {
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public ReplacementEffectImpl(Duration duration, Outcome outcome) {
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this(duration, outcome, true);
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this(duration, outcome, true);
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}
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}
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/**
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*
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* @param duration
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* @param outcome
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* @param selfScope - is only relevant while permanents entering the
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* battlefield events
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*/
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public ReplacementEffectImpl(Duration duration, Outcome outcome, boolean selfScope) {
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public ReplacementEffectImpl(Duration duration, Outcome outcome, boolean selfScope) {
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super(duration, outcome);
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super(duration, outcome);
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this.effectType = EffectType.REPLACEMENT;
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this.effectType = EffectType.REPLACEMENT;
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@ -421,7 +421,7 @@ public interface Game extends MageItem, Serializable {
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void cheat(UUID ownerId, List<Card> library, List<Card> hand, List<PermanentCard> battlefield, List<Card> graveyard);
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void cheat(UUID ownerId, List<Card> library, List<Card> hand, List<PermanentCard> battlefield, List<Card> graveyard);
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// controlling the behaviour of replacement effects
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// controlling the behaviour of replacement effects while permanents entering the battlefield
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void setScopeRelevant(boolean scopeRelevant);
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void setScopeRelevant(boolean scopeRelevant);
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public boolean getScopeRelevant();
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public boolean getScopeRelevant();
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@ -3094,7 +3094,6 @@ public abstract class PlayerImpl implements Player, Serializable {
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game.addPermanent(permanent);
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game.addPermanent(permanent);
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permanent.setZone(Zone.BATTLEFIELD, game);
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permanent.setZone(Zone.BATTLEFIELD, game);
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game.getPermanentsEntering().remove(permanent.getId());
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game.getPermanentsEntering().remove(permanent.getId());
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game.setScopeRelevant(true);
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successfulMovedCards.add(permanent);
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successfulMovedCards.add(permanent);
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game.addSimultaneousEvent(new ZoneChangeEvent(permanent, permanent.getControllerId(), fromZone, Zone.BATTLEFIELD));
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game.addSimultaneousEvent(new ZoneChangeEvent(permanent, permanent.getControllerId(), fromZone, Zone.BATTLEFIELD));
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if (!game.isSimulation()) {
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if (!game.isSimulation()) {
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