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* Mogg War Marshal - Fixed the triggered ability.
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1 changed files with 45 additions and 9 deletions
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@ -28,15 +28,18 @@
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package mage.sets.timespiral;
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package mage.sets.timespiral;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.keyword.EchoAbility;
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import mage.abilities.keyword.EchoAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.token.GoblinToken;
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import mage.game.permanent.token.GoblinToken;
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/**
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/**
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@ -58,10 +61,7 @@ public class MoggWarMarshal extends CardImpl<MoggWarMarshal> {
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// Echo {1}{R}
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// Echo {1}{R}
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this.addAbility(new EchoAbility("{1}{R}"));
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this.addAbility(new EchoAbility("{1}{R}"));
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// When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.
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// When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.
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Ability enterAbility = new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinToken(), 1), false);
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this.addAbility(new MoggWarMarshallTriggeredAbility());
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this.addAbility(enterAbility);
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Ability diesAbility = new DiesTriggeredAbility(new CreateTokenEffect(new GoblinToken(), 1), false);
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this.addAbility(diesAbility);
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}
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}
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public MoggWarMarshal(final MoggWarMarshal card) {
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public MoggWarMarshal(final MoggWarMarshal card) {
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@ -73,3 +73,39 @@ public class MoggWarMarshal extends CardImpl<MoggWarMarshal> {
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return new MoggWarMarshal(this);
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return new MoggWarMarshal(this);
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}
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}
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}
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}
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class MoggWarMarshallTriggeredAbility extends TriggeredAbilityImpl<MoggWarMarshallTriggeredAbility> {
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public MoggWarMarshallTriggeredAbility() {
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super(Zone.BATTLEFIELD, new CreateTokenEffect(new GoblinToken(), 1), false);
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}
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public MoggWarMarshallTriggeredAbility(final MoggWarMarshallTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public MoggWarMarshallTriggeredAbility copy() {
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return new MoggWarMarshallTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD
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&& event.getTargetId().equals(getSourceId())) {
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return true;
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}
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if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
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if (zEvent.getFromZone().equals(Zone.BATTLEFIELD) && zEvent.getToZone().equals(Zone.GRAVEYARD)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When Mogg War Marshal enters the battlefield or dies, " + super.getRule();
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}
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}
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