updated Conspiracy and Celestial Dawn to their new errata

This commit is contained in:
Evan Kranzler 2017-09-28 11:08:29 -04:00
parent 8d6986980d
commit d5f0e9ebbc
2 changed files with 3 additions and 3 deletions

View file

@ -57,7 +57,7 @@ import mage.sets.Commander;
public class CelestialDawn extends CardImpl {
public CelestialDawn(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}{W}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}{W}");
// Lands you control are Plains.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CelestialDawnToPlainsEffect()));
@ -136,7 +136,7 @@ class CelestialDawnToWhiteEffect extends ContinuousEffectImpl {
public CelestialDawnToWhiteEffect() {
super(Duration.WhileOnBattlefield, Layer.ColorChangingEffects_5, SubLayer.NA, Outcome.Benefit);
staticText = "Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white";
staticText = "Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.";
}
@Override

View file

@ -77,7 +77,7 @@ class ConspiracyEffect extends ContinuousEffectImpl {
public ConspiracyEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
staticText = "Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type";
staticText = "Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.";
}
public ConspiracyEffect(final ConspiracyEffect effect) {