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https://github.com/correl/mage.git
synced 2024-12-26 11:09:27 +00:00
Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
d5fea2e5c8
35 changed files with 50 additions and 75 deletions
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@ -94,7 +94,7 @@ class PathToExileEffect extends OneShotEffect {
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if (player.chooseUse(Outcome.PutCardInPlay, "Use Path to Exile effect?", game)) {
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TargetCardInLibrary target = new TargetCardInLibrary(new FilterBasicLandCard());
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player.searchLibrary(target, game);
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Card card = player.getLibrary().remove(target.getFirstTarget(), game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
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if (card != null) {
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if (card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), permanent.getControllerId())) {
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Permanent land = game.getPermanent(card.getId());
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@ -153,11 +153,7 @@ class SorinLordOfInnistradEffect extends OneShotEffect<SorinLordOfInnistradEffec
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if (game.getState().getZone(targetId) == Zone.GRAVEYARD) {
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Card card = game.getCard(targetId);
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if (card != null) {
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Player owner = game.getPlayer(card.getOwnerId());
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if (owner != null) {
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owner.removeFromGraveyard(card, game);
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), player.getId());
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}
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), player.getId());
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}
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}
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}
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@ -105,7 +105,6 @@ class ZombieApocalypseEffect extends OneShotEffect<ZombieApocalypseEffect> {
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Player player = game.getPlayer(source.getControllerId());
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for (Card card : player.getGraveyard().getCards(filterZombie, game)) {
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player.getGraveyard().remove(card);
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card.putOntoBattlefield(game, Constants.Zone.GRAVEYARD, source.getId(), source.getControllerId());
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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@ -100,7 +100,6 @@ class FoldIntoAEtherEffect extends OneShotEffect<FoldIntoAEtherEffect> {
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&& player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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player.removeFromHand(card, game);
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card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
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}
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}
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@ -110,7 +110,6 @@ class BitterheartWitchEffect extends OneShotEffect<BitterheartWitchEffect> {
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player.chooseTarget(Outcome.Detriment, target, source, game);
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Player targetPlayer = game.getPlayer(target.getFirstTarget());
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if (targetPlayer != null) {
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player.removeFromLibrary(card, game);
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player.shuffleLibrary(game);
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card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), source.getControllerId());
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return targetPlayer.addAttachment(card.getId(), game);
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@ -95,7 +95,7 @@ class CaravanVigilEffect extends OneShotEffect<CaravanVigilEffect> {
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TargetCardInLibrary target = new TargetCardInLibrary(new FilterBasicLandCard());
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if (player.searchLibrary(target, game)) {
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Cards cards = new CardsImpl();
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Card card = player.getLibrary().remove(target.getFirstTarget(), game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
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if (card != null) {
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cards.add(card);
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if (MorbidCondition.getInstance().apply(game, source)
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@ -102,7 +102,7 @@ class GhostQuarterEffect extends OneShotEffect<GhostQuarterEffect> {
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if (player.chooseUse(Outcome.PutLandInPlay, "Do you wish to search for a basic land, put it onto the battlefield and then shuffle your library?", game)) {
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TargetCardInLibrary target = new TargetCardInLibrary(new FilterBasicLandCard());
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if (player.searchLibrary(target, game)) {
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Card card = player.getLibrary().remove(target.getFirstTarget(), game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
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if (card != null) {
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card.putOntoBattlefield(game, Zone.HAND, source.getId(), player.getId());
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}
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@ -104,7 +104,6 @@ class GrimoireOfTheDeadEffect extends OneShotEffect<GrimoireOfTheDeadEffect> {
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for (Player player: game.getPlayers().values()) {
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for (Card card: player.getGraveyard().getCards(game)) {
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if (card.getCardType().contains(CardType.CREATURE)) {
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player.getGraveyard().remove(card);
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId());
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game.addEffect(new GrimoireOfTheDeadEffect2(card.getId()), source);
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}
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@ -101,7 +101,6 @@ class PutCreatureOnBattlefieldEffect extends OneShotEffect<PutCreatureOnBattlefi
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Card card = game.getCard(source.getFirstTarget());
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Player player = game.getPlayer(card.getOwnerId());
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if (card != null && player != null) {
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player.removeFromHand(card, game);
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card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
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return true;
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}
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@ -98,7 +98,6 @@ class LilianaVessEffect extends OneShotEffect<LilianaVessEffect> {
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for (Player player: game.getPlayers().values()) {
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for (Card card: player.getGraveyard().getCards(game)) {
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if (card.getCardType().contains(CardType.CREATURE)) {
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player.getGraveyard().remove(card);
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId());
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}
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}
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@ -130,10 +130,8 @@ class LurkingPredatorsEffect extends OneShotEffect<LurkingPredatorsEffect> {
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if (card != null) {
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if (card.getCardType().contains(CardType.CREATURE)) {
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player.getLibrary().remove(card.getId(), game);
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card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
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} else if (player.chooseUse(Outcome.Neutral, "Put " + card.getName() + " on the bottom of your library?", game)) {
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player.getLibrary().remove(card.getId(), game);
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card.moveToZone(Zone.LIBRARY, source.getId(), game, false);
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}
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}
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@ -99,7 +99,7 @@ class CultivateEffect extends OneShotEffect<CultivateEffect> {
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if (target.getTargets().size() > 0) {
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Cards revealed = new CardsImpl();
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for (UUID cardId: (List<UUID>)target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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Card card = player.getLibrary().getCard(cardId, game);
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revealed.add(card);
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}
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player.revealCards("Cultivate", revealed, game);
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@ -124,7 +124,6 @@ class ArachnusSpinnerEffect extends OneShotEffect<ArachnusSpinnerEffect> {
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if (player.choose(Outcome.PutCardInPlay, player.getGraveyard(), target, game)) {
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card = game.getCard(target.getFirstTarget());
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if (card != null) {
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player.removeFromGraveyard(card, game);
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zone = Zone.GRAVEYARD;
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}
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}
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@ -134,7 +133,6 @@ class ArachnusSpinnerEffect extends OneShotEffect<ArachnusSpinnerEffect> {
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if (player.searchLibrary(target, game)) {
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card = game.getCard(target.getFirstTarget());
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if (card != null) {
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player.removeFromLibrary(card, game);
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player.shuffleLibrary(game);
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zone = Zone.LIBRARY;
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}
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@ -108,7 +108,7 @@ class DoublingChantEffect extends OneShotEffect<DoublingChantEffect> {
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TargetCardInLibrary target = new TargetCardInLibrary(filter);
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if (player.searchLibrary(target, game)) {
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Card card = player.getLibrary().remove(target.getFirstTarget(), game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
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if (card != null) {
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chosenCards.add(card);
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}
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@ -92,7 +92,7 @@ class DruidicSatchelEffect extends OneShotEffect<DruidicSatchelEffect> {
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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}
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if (card.getCardType().contains(CardType.LAND)) {
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player.getLibrary().remove(card.getId(), game);
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player.getLibrary().getCard(card.getId(), game);
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card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId());
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}
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if (!card.getCardType().contains(CardType.CREATURE) && !card.getCardType().contains(CardType.LAND)) {
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@ -101,7 +101,6 @@ class PutCreatureOnBattlefieldEffect extends OneShotEffect<PutCreatureOnBattlefi
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if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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player.removeFromHand(card, game);
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card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
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return true;
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}
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@ -93,7 +93,7 @@ class GreenSunsZenithSearchEffect extends OneShotEffect<GreenSunsZenithSearchEff
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if (player.searchLibrary(target, game)) {
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if (target.getTargets().size() > 0) {
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for (UUID cardId : (List<UUID>) target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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Card card = player.getLibrary().getCard(cardId, game);
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card.putOntoBattlefield(game, Constants.Zone.HAND, source.getId(), source.getControllerId());
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}
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player.shuffleLibrary(game);
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@ -99,20 +99,17 @@ class GruesomeEncoreEffect extends OneShotEffect<GruesomeEncoreEffect> {
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(source.getFirstTarget());
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if (card != null) {
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Player opponent = game.getPlayer(card.getOwnerId());
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if (opponent != null && opponent.removeFromGraveyard(card, game)) {
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card.addAbility(HasteAbility.getInstance());
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId());
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card.addAbility(HasteAbility.getInstance());
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId());
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(card.getId()));
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DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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game.addDelayedTriggeredAbility(delayedAbility);
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ExileTargetEffect exileEffect = new ExileTargetEffect();
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exileEffect.setTargetPointer(new FixedTarget(card.getId()));
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DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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game.addDelayedTriggeredAbility(delayedAbility);
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return true;
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}
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return true;
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}
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return false;
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@ -101,7 +101,6 @@ class PreeminentCaptainEffect extends OneShotEffect<PreeminentCaptainEffect> {
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UUID cardId = target.getFirstTarget();
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Card card = player.getHand().get(cardId, game);
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if (card != null) {
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player.getHand().remove(card);
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if (card.putOntoBattlefield(game, Zone.HAND,
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source.getId(), source.getControllerId())) {
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Permanent permanent = game.getPermanent(card.getId());
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@ -110,7 +110,7 @@ class BirthingPodEffect extends OneShotEffect<BirthingPodEffect> {
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TargetCardInLibrary target = new TargetCardInLibrary(filter);
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if (player.searchLibrary(target, game)) {
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for (UUID cardId : target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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Card card = player.getLibrary().getCard(cardId, game);
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if (card != null) {
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card.putOntoBattlefield(game, Constants.Zone.HAND, source.getId(), source.getControllerId());
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}
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@ -159,7 +159,6 @@ class OmenMachineEffect2 extends OneShotEffect<OmenMachineEffect2> {
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card.moveToExile(source.getSourceId(), "Omen Machine Exile", source.getId(), game);
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if (card.getCardType().contains(CardType.LAND)) {
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card.putOntoBattlefield(game, Zone.EXILED, source.getId(), player.getId());
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game.getExile().removeCard(card, game);
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}
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else {
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player.cast(card.getSpellAbility(), game, true);
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@ -110,7 +110,7 @@ class PostmortemLungeEffect extends OneShotEffect<PostmortemLungeEffect> {
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(source.getFirstTarget());
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Player player = game.getPlayer(card.getOwnerId());
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if (card != null && player != null && player.removeFromGraveyard(card, game)) {
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if (card != null && player != null) {
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card.addAbility(HasteAbility.getInstance());
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId());
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@ -125,7 +125,6 @@ class GethLordOfTheVaultEffect extends OneShotEffect<GethLordOfTheVaultEffect> {
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if (game.getState().getZone(card.getId()).equals(Zone.GRAVEYARD)) {
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Player player = game.getPlayer(card.getOwnerId());
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if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId())) {
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player.getGraveyard().remove(card);
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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@ -167,7 +167,6 @@ class NimDeathmantleEffect extends OneShotEffect<NimDeathmantleEffect> {
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if (card != null && game.getState().getZone(card.getId()).equals(Constants.Zone.GRAVEYARD)) {
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Player owner = game.getPlayer(card.getOwnerId());
|
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if (card.putOntoBattlefield(game, Constants.Zone.GRAVEYARD, source.getId(), source.getControllerId())) {
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owner.getGraveyard().remove(card);
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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permanent.addAttachment(equipment.getId(), game);
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@ -118,7 +118,7 @@ class ClarionUltimatumEffect extends OneShotEffect<ClarionUltimatumEffect> {
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TargetCardInLibrary target = new TargetCardInLibrary(filter);
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if (player.searchLibrary(target, game)) {
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Card card = player.getLibrary().remove(target.getFirstTarget(), game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
|
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if (card != null) {
|
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chosenCards.add(card);
|
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}
|
||||
|
|
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@ -127,7 +127,7 @@ class TezzeretTheSeekerEffect2 extends OneShotEffect<TezzeretTheSeekerEffect2> {
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TargetCardInLibrary target = new TargetCardInLibrary(filter);
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|
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if (player.searchLibrary(target, game)) {
|
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Card card = player.getLibrary().remove(target.getFirstTarget(), game);
|
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
|
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if (card != null) {
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card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
|
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}
|
||||
|
|
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@ -134,7 +134,6 @@ class ExplorersScopeEffect extends OneShotEffect<ExplorersScopeEffect> {
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if (card.getCardType().contains(CardType.LAND)) {
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String message = "Put " + card.getName() + " onto the battlefield tapped?";
|
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if (player.chooseUse(Outcome.PutLandInPlay, message, game)) {
|
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player.getLibrary().remove(card.getId(), game);
|
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if (card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId())) {
|
||||
Permanent permanent = game.getPermanent(card.getId());
|
||||
if (permanent != null) {
|
||||
|
|
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@ -110,7 +110,7 @@ class QuestForTheHolyRelicEffect extends OneShotEffect<QuestForTheHolyRelicEffec
|
|||
filter.getSubtype().add("Equipment");
|
||||
TargetCardInLibrary target = new TargetCardInLibrary(filter);
|
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if (player.searchLibrary(target, game)) {
|
||||
Card card = player.getLibrary().remove(target.getFirstTarget(), game);
|
||||
Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
|
||||
if (card != null) {
|
||||
card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId());
|
||||
Permanent equipment = game.getPermanent(card.getId());
|
||||
|
|
|
@ -134,7 +134,6 @@ class WarrenInstigatorEffect extends OneShotEffect<WarrenInstigatorEffect> {
|
|||
if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
|
||||
Card card = game.getCard(target.getFirstTarget());
|
||||
if (card != null) {
|
||||
player.removeFromHand(card, game);
|
||||
card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
|
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return true;
|
||||
}
|
||||
|
|
|
@ -71,7 +71,6 @@ public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect<
|
|||
if (card != null) {
|
||||
Player player = game.getPlayer(card.getOwnerId());
|
||||
if (player != null) {
|
||||
player.removeFromGraveyard(card, game);
|
||||
if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId())) {
|
||||
if (tapped) {
|
||||
Permanent permanent = game.getPermanent(card.getId());
|
||||
|
|
|
@ -70,7 +70,6 @@ public class ReturnSourceFromGraveyardToBattlefieldEffect extends OneShotEffect<
|
|||
Player player = game.getPlayer(source.getControllerId());
|
||||
Card card = player.getGraveyard().get(source.getSourceId(), game);
|
||||
if (card != null) {
|
||||
player.removeFromGraveyard(card, game);
|
||||
if (card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), source.getControllerId())) {
|
||||
if (tapped) {
|
||||
Permanent permanent = game.getPermanent(card.getId());
|
||||
|
|
|
@ -78,7 +78,7 @@ public class SearchLibraryPutInPlayEffect extends SearchEffect<SearchLibraryPutI
|
|||
if (player.searchLibrary(target, game)) {
|
||||
if (target.getTargets().size() > 0) {
|
||||
for (UUID cardId: (List<UUID>)target.getTargets()) {
|
||||
Card card = player.getLibrary().remove(cardId, game);
|
||||
Card card = player.getLibrary().getCard(cardId, game);
|
||||
if (card != null) {
|
||||
if (card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId())) {
|
||||
if (tapped) {
|
||||
|
|
|
@ -348,13 +348,33 @@ public abstract class CardImpl<T extends CardImpl<T>> extends MageObjectImpl<T>
|
|||
|
||||
@Override
|
||||
public boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId) {
|
||||
PermanentCard permanent = new PermanentCard(this, controllerId);
|
||||
game.getBattlefield().addPermanent(permanent);
|
||||
game.setZone(objectId, Zone.BATTLEFIELD);
|
||||
game.applyEffects();
|
||||
permanent.entersBattlefield(sourceId, game);
|
||||
game.fireEvent(new ZoneChangeEvent(permanent, controllerId, fromZone, Zone.BATTLEFIELD));
|
||||
return true;
|
||||
ZoneChangeEvent event = new ZoneChangeEvent(this.objectId, sourceId, controllerId, fromZone, Zone.BATTLEFIELD);
|
||||
if (!game.replaceEvent(event)) {
|
||||
if (fromZone != null) {
|
||||
switch (fromZone) {
|
||||
case GRAVEYARD:
|
||||
game.getPlayer(ownerId).removeFromGraveyard(this, game);
|
||||
break;
|
||||
case HAND:
|
||||
game.getPlayer(ownerId).removeFromHand(this, game);
|
||||
break;
|
||||
case LIBRARY:
|
||||
game.getPlayer(ownerId).removeFromLibrary(this, game);
|
||||
break;
|
||||
default:
|
||||
//logger.warning("putOntoBattlefield, not fully implemented: from="+fromZone);
|
||||
}
|
||||
game.rememberLKI(objectId, event.getFromZone(), this);
|
||||
}
|
||||
PermanentCard permanent = new PermanentCard(this, controllerId);
|
||||
game.getBattlefield().addPermanent(permanent);
|
||||
game.setZone(objectId, Zone.BATTLEFIELD);
|
||||
game.applyEffects();
|
||||
permanent.entersBattlefield(sourceId, game);
|
||||
game.fireEvent(new ZoneChangeEvent(permanent, controllerId, fromZone, Zone.BATTLEFIELD));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -505,7 +505,6 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
|
|||
for (Card card: player.getHand().getCards(this)) {
|
||||
if (card.getAbilities().containsKey(LeylineAbility.getInstance().getId())) {
|
||||
if (player.chooseUse(Outcome.PutCardInPlay, "Do you wish to put " + card.getName() + " on the battlefield?", this)) {
|
||||
player.getHand().remove(card.getId());
|
||||
card.putOntoBattlefield(this, Zone.HAND, null, player.getId());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -512,24 +512,6 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
|
|||
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.PLAY_LAND, card.getId(), playerId))) {
|
||||
int bookmark = game.bookmarkState();
|
||||
Zone zone = game.getState().getZone(card.getId());
|
||||
switch (zone) {
|
||||
case HAND:
|
||||
removeFromHand(card, game);
|
||||
break;
|
||||
case LIBRARY:
|
||||
removeFromLibrary(card, game);
|
||||
break;
|
||||
case GRAVEYARD:
|
||||
removeFromGraveyard(card, game);
|
||||
break;
|
||||
case EXILED:
|
||||
game.getExile().removeCard(card, game);
|
||||
break;
|
||||
default:
|
||||
// invalid zone for play land
|
||||
return false;
|
||||
}
|
||||
|
||||
if (card.putOntoBattlefield(game, zone, null, playerId)) {
|
||||
landsPlayed++;
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.LAND_PLAYED, card.getId(), playerId));
|
||||
|
|
Loading…
Reference in a new issue