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* Rainbow Vale - Fixed handling of opponent choosing.
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commit
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1 changed files with 32 additions and 13 deletions
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@ -27,20 +27,25 @@
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*/
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package mage.sets.mastersedition;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.mana.AnyColorManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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/**
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*
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* @author andyfries
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@ -66,7 +71,6 @@ public class RainbowVale extends CardImpl {
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return new RainbowVale(this);
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}
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class RainbowValeEffect extends OneShotEffect {
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public RainbowValeEffect() {
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@ -83,7 +87,6 @@ public class RainbowVale extends CardImpl {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new OpponentGainControlEffect());
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delayedAbility.addTarget(new TargetOpponent());
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delayedAbility.setSourceId(source.getSourceId());
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delayedAbility.setControllerId(source.getControllerId());
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delayedAbility.setSourceObject(source.getSourceObject(game), game);
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@ -102,22 +105,39 @@ public class RainbowVale extends CardImpl {
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class OpponentGainControlEffect extends ContinuousEffectImpl {
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private UUID opponentId;
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public OpponentGainControlEffect() {
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super(Duration.Custom, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
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super(Duration.Custom, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.Detriment);
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this.staticText = "an opponent gains control of {this}";
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opponentId = null;
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}
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public OpponentGainControlEffect(final OpponentGainControlEffect effect) {
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super(effect);
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this.opponentId = effect.opponentId;
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}
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@Override
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public void init(Ability source, Game game){
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public void init(Ability source, Game game) {
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super.init(source, game);
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Player controller = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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Player targetOpponent = game.getPlayer(source.getFirstTarget());
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game.informPlayers(permanent.getName() + " is now controlled by " + targetOpponent.getLogName());
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if (controller != null && permanent != null) {
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if (game.getOpponents(controller.getId()).size() == 1) {
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opponentId = game.getOpponents(controller.getId()).iterator().next();
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} else {
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Target target = new TargetOpponent(true);
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controller.chooseTarget(outcome, target, source, game);
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opponentId = target.getFirstTarget();
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}
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}
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Player targetOpponent = game.getPlayer(opponentId);
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if (targetOpponent != null && permanent != null) {
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game.informPlayers(permanent.getName() + " is now controlled by " + targetOpponent.getLogName());
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} else {
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discard();
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}
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}
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@Override
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@ -127,10 +147,10 @@ class OpponentGainControlEffect extends ContinuousEffectImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetOpponent = game.getPlayer(source.getFirstTarget());
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Player targetOpponent = game.getPlayer(opponentId);
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && targetOpponent != null) {
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permanent.changeControllerId(targetOpponent.getId(), game);
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permanent.changeControllerId(opponentId, game);
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} else {
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// no valid target exists, effect can be discarded
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discard();
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@ -138,4 +158,3 @@ class OpponentGainControlEffect extends ContinuousEffectImpl {
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return true;
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}
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}
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