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WildDogs impl
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Mage.Sets/src/mage/sets/urzassaga/WildDogs.java
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Mage.Sets/src/mage/sets/urzassaga/WildDogs.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.urzassaga;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.abilities.keyword.CyclingAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public class WildDogs extends CardImpl {
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public WildDogs(UUID ownerId) {
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super(ownerId, 284, "Wild Dogs", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{G}");
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this.expansionSetCode = "USG";
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this.subtype.add("Hound");
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new WildDogsEffect(), TargetController.YOU, false));
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// Cycling {2}
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this.addAbility(new CyclingAbility(new ManaCostsImpl("{2}")));
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}
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public WildDogs(final WildDogs card) {
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super(card);
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}
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@Override
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public WildDogs copy() {
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return new WildDogs(this);
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}
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}
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class WildDogsEffect extends OneShotEffect {
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public WildDogsEffect() {
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super(Outcome.GainControl);
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this.staticText = "the player with the most life gains control of {this}";
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}
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public WildDogsEffect(final WildDogsEffect effect) {
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super(effect);
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}
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@Override
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public WildDogsEffect copy() {
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return new WildDogsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent != null) {
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Player newController = null;
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int lowLife = Integer.MIN_VALUE;
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boolean tie = false;
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for (UUID playerID : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerID);
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if (player != null) {
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if (player.getLife() > lowLife) {
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lowLife = player.getLife();
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newController = player;
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tie = false;
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} else if (player.getLife() == lowLife) {
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tie = true;
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}
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}
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}
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if (!controller.equals(newController) && !tie && newController != null) {
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ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, newController.getId());
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effect.setTargetPointer(new FixedTarget(sourcePermanent, game));
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game.addEffect(effect, source);
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}
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}
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return true;
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}
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return false;
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}
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}
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