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First multiplayer test
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package org.mage.test.multiplayer;
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import mage.Constants;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestMultiPlayerBase;
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import java.util.List;
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/**
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* Test for simple multiplayer game.
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*
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* @author magenoxx_at_gmail.com
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*/
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public class SimpleGameTest extends CardTestMultiPlayerBase {
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@Test
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public void testSimple() {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest");
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Forest");
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addCard(Constants.Zone.BATTLEFIELD, playerC, "Forest");
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addCard(Constants.Zone.BATTLEFIELD, playerD, "Forest");
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setStopAt(1, Constants.PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertLife(playerC, 20);
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assertLife(playerD, 20);
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FilterPermanent filterPermanent = new FilterLandPermanent();
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filterPermanent.add(new SubtypePredicate("Forest"));
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List<Permanent> forestCards = currentGame.getBattlefield().getAllActivePermanents(filterPermanent, currentGame);
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Assert.assertEquals(4, forestCards.size());
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}
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}
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