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Added card "Rey Skywalker" and its abilities and effects
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2 changed files with 55 additions and 1 deletions
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@ -1,4 +1,57 @@
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package mage.cards.r;
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package mage.cards.r;
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public class ReySkywalker {
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.abilities.effects.common.UntapTargetEffect;
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import mage.abilities.effects.keyword.ScryEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author Merlingilb
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*/
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public class ReySkywalker extends CardImpl {
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public ReySkywalker(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{2}{U}{U}");
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this.addSuperType(SuperType.LEGENDARY);
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this.addSubType(SubType.REY);
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this.setStartingLoyalty(2);
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//+2: Untap target permanent. Scry 1.
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LoyaltyAbility loyaltyAbilityP2 = new LoyaltyAbility(new UntapTargetEffect(), +2);
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loyaltyAbilityP2.addTarget(new TargetPermanent());
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loyaltyAbilityP2.addEffect(new ScryEffect(1));
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this.addAbility(loyaltyAbilityP2);
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//+1: Tap target creature. That creature doesn't untap during controller's next untap step. Scry 1.
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LoyaltyAbility loyaltyAbilityP1 = new LoyaltyAbility(new TapTargetEffect(), +1);
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loyaltyAbilityP1.addEffect(new DontUntapInControllersNextUntapStepTargetEffect());
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loyaltyAbilityP1.addTarget(new TargetCreaturePermanent());
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loyaltyAbilityP1.addEffect(new ScryEffect(1));
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this.addAbility(loyaltyAbilityP1);
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//0: Draw a card. Scry 1.
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LoyaltyAbility loyaltyAbility0 = new LoyaltyAbility(new DrawCardSourceControllerEffect(1), 0);
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loyaltyAbility0.addEffect(new ScryEffect(1));
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this.addAbility(loyaltyAbility0);
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}
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public ReySkywalker(final ReySkywalker card) {
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super(card);
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}
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@Override
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public ReySkywalker copy() {
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return new ReySkywalker(this);
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}
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}
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}
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@ -464,6 +464,7 @@ public enum SubType {
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OBI_WAN("Obi-Wan", SubTypeSet.PlaneswalkerType, true), // Star Wars
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OBI_WAN("Obi-Wan", SubTypeSet.PlaneswalkerType, true), // Star Wars
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OKO("Oko", SubTypeSet.PlaneswalkerType),
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OKO("Oko", SubTypeSet.PlaneswalkerType),
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RAL("Ral", SubTypeSet.PlaneswalkerType),
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RAL("Ral", SubTypeSet.PlaneswalkerType),
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REY("Rey", SubTypeSet.PlaneswalkerType, true), // Star Wars,
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ROWAN("Rowan", SubTypeSet.PlaneswalkerType),
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ROWAN("Rowan", SubTypeSet.PlaneswalkerType),
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SAHEELI("Saheeli", SubTypeSet.PlaneswalkerType),
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SAHEELI("Saheeli", SubTypeSet.PlaneswalkerType),
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SAMUT("Samut", SubTypeSet.PlaneswalkerType),
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SAMUT("Samut", SubTypeSet.PlaneswalkerType),
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