[CLB] Implemented Manor Gate

This commit is contained in:
Evan Kranzler 2022-05-26 08:10:01 -04:00
parent 24378892de
commit d7bc240338
2 changed files with 49 additions and 0 deletions

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@ -0,0 +1,48 @@
package mage.cards.m;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.mana.AddManaChosenColorEffect;
import mage.abilities.mana.GreenManaAbility;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class ManorGate extends CardImpl {
public ManorGate(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
this.subtype.add(SubType.GATE);
// Manor Gate enters the battlefield tapped.
this.addAbility(new EntersBattlefieldTappedAbility());
// As Manor Gate enters the battlefield, choose a color other than green.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Neutral, "Green")));
// {T}: Add {G} or one mana of the chosen color.
this.addAbility(new GreenManaAbility());
this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, new AddManaChosenColorEffect(), new TapSourceCost()));
}
private ManorGate(final ManorGate card) {
super(card);
}
@Override
public ManorGate copy() {
return new ManorGate(this);
}
}

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@ -119,6 +119,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Lulu, Loyal Hollyphant", 32, Rarity.UNCOMMON, mage.cards.l.LuluLoyalHollyphant.class));
cards.add(new SetCardInfo("Luxury Suite", 355, Rarity.RARE, mage.cards.l.LuxurySuite.class));
cards.add(new SetCardInfo("Mahadi, Emporium Master", 282, Rarity.UNCOMMON, mage.cards.m.MahadiEmporiumMaster.class));
cards.add(new SetCardInfo("Manor Gate", 356, Rarity.COMMON, mage.cards.m.ManorGate.class));
cards.add(new SetCardInfo("Marble Diamond", 320, Rarity.COMMON, mage.cards.m.MarbleDiamond.class));
cards.add(new SetCardInfo("Meteor Golem", 323, Rarity.UNCOMMON, mage.cards.m.MeteorGolem.class));
cards.add(new SetCardInfo("Mind Stone", 325, Rarity.UNCOMMON, mage.cards.m.MindStone.class));