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[DGM] Restore the Peace, Ral Zarek, Progenitor Mimic
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132
Mage.Sets/src/mage/sets/dragonsmaze/ProgenitorMimic.java
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132
Mage.Sets/src/mage/sets/dragonsmaze/ProgenitorMimic.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.TargetController;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceMatchesFilterCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.EntersBattlefieldEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CopyPermanentEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.sets.tokens.EmptyToken;
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import mage.util.CardUtil;
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import mage.util.functions.ApplyToPermanent;
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/**
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*
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* @author LevelX2
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*/
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public class ProgenitorMimic extends CardImpl<ProgenitorMimic> {
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public ProgenitorMimic(UUID ownerId) {
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super(ownerId, 92, "Progenitor Mimic", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{G}{U}");
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this.expansionSetCode = "DGM";
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this.subtype.add("Shapeshifter");
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this.color.setBlue(true);
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this.color.setGreen(true);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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// You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."
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this.addAbility(new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new EntersBattlefieldEffect(new CopyPermanentEffect(new ProgenitorMimicApplyToPermanent()),
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"You may have {this} enter the battlefield as a copy of any creature on the battlefield except it gains \"At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature.\"",
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true)));
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}
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public ProgenitorMimic(final ProgenitorMimic card) {
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super(card);
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}
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@Override
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public ProgenitorMimic copy() {
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return new ProgenitorMimic(this);
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}
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}
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class ProgenitorMimicApplyToPermanent extends ApplyToPermanent {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("no Token");
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static {
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filter.add(Predicates.not(new TokenPredicate()));
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}
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@Override
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public Boolean apply(Game game, Permanent permanent) {
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Ability ability = new ConditionalTriggeredAbility(
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new BeginningOfUpkeepTriggeredAbility(new CopySourceEffect(), TargetController.YOU, false),
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new SourceMatchesFilterCondition(filter),
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"At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature.");
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permanent.addAbility(ability, game);
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return true;
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}
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}
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class CopySourceEffect extends OneShotEffect<CopySourceEffect> {
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public CopySourceEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "put a token onto the battlefield that's a copy of this creature";
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}
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public CopySourceEffect(final CopySourceEffect effect) {
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super(effect);
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}
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@Override
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public CopySourceEffect copy() {
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return new CopySourceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent copyFromPermanent = game.getPermanent(source.getSourceId());
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if (copyFromPermanent != null) {
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EmptyToken token = new EmptyToken();
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CardUtil.copyTo(token).from(copyFromPermanent);
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token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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return true;
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}
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return false;
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}
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}
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160
Mage.Sets/src/mage/sets/dragonsmaze/RalZarek.java
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160
Mage.Sets/src/mage/sets/dragonsmaze/RalZarek.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.turn.TurnMod;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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*
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* @author LevelX2
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*/
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public class RalZarek extends CardImpl<RalZarek> {
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public RalZarek(UUID ownerId) {
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super(ownerId, 94, "Ral Zarek", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{2}{U}{R}");
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this.expansionSetCode = "DGM";
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this.subtype.add("Ral");
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this.color.setRed(true);
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this.color.setBlue(true);
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this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(4)), false));
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// +1: Tap target permanent, then untap another target permanent.
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LoyaltyAbility ability1 = new LoyaltyAbility(new RalZarekTapUntapEffect(), 1);
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ability1.addTarget(new TargetPermanent(2, 2, new FilterPermanent(), false));
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this.addAbility(ability1);
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// -2: Ral Zarek deals 3 damage to target creature or player.
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LoyaltyAbility ability2 = new LoyaltyAbility(new DamageTargetEffect(3), -2);
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ability2.addTarget(new TargetCreatureOrPlayer(true));
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this.addAbility(ability2);
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// -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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this.addAbility(new LoyaltyAbility(new RalZarekExtraTurnsEffect(), -7));
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}
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public RalZarek(final RalZarek card) {
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super(card);
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}
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@Override
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public RalZarek copy() {
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return new RalZarek(this);
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}
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}
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class RalZarekTapUntapEffect extends OneShotEffect<RalZarekTapUntapEffect> {
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public RalZarekTapUntapEffect() {
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super(Outcome.Tap);
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this.staticText = "Tap target permanent, then untap another target permanent";
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}
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public RalZarekTapUntapEffect(final RalZarekTapUntapEffect effect) {
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super(effect);
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}
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@Override
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public RalZarekTapUntapEffect copy() {
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return new RalZarekTapUntapEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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int i = 0;
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for (UUID targetId : source.getTargets().get(0).getTargets()) {
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i++;
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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if (i==1) {
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permanent.tap(game);
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}
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if (i==2) {
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permanent.untap(game);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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class RalZarekExtraTurnsEffect extends OneShotEffect<RalZarekExtraTurnsEffect> {
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public RalZarekExtraTurnsEffect() {
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super(Outcome.ExtraTurn);
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this.staticText = "Flip five coins. Take an extra turn after this one for each coin that comes up heads";
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}
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public RalZarekExtraTurnsEffect(final RalZarekExtraTurnsEffect effect) {
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super(effect);
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}
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@Override
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public RalZarekExtraTurnsEffect copy() {
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return new RalZarekExtraTurnsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (int i=0; i<5; i++) {
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if (controller.flipCoin(game)) {
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game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), false));
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}
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}
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return true;
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}
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return false;
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}
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}
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101
Mage.Sets/src/mage/sets/dragonsmaze/RestoreThePeace.java
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101
Mage.Sets/src/mage/sets/dragonsmaze/RestoreThePeace.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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||||
*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
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* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.watchers.common.SourceDidDamageWatcher;
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/**
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*
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* @author LevelX2
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*/
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public class RestoreThePeace extends CardImpl<RestoreThePeace> {
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public RestoreThePeace(UUID ownerId) {
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super(ownerId, 97, "Restore the Peace", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{W}{U}");
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this.expansionSetCode = "DGM";
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this.color.setBlue(true);
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this.color.setWhite(true);
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// Return each creature that dealt damage this turn to its owner's hand.
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this.getSpellAbility().addEffect(new RestoreThePeaceEffect());
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this.addWatcher(new SourceDidDamageWatcher());
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}
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public RestoreThePeace(final RestoreThePeace card) {
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super(card);
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}
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@Override
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public RestoreThePeace copy() {
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return new RestoreThePeace(this);
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}
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}
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class RestoreThePeaceEffect extends OneShotEffect<RestoreThePeaceEffect> {
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public RestoreThePeaceEffect() {
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super(Outcome.ReturnToHand);
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this.staticText = "Return each creature that dealt damage this turn to its owner's hand";
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}
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public RestoreThePeaceEffect(final RestoreThePeaceEffect effect) {
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super(effect);
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}
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@Override
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public RestoreThePeaceEffect copy() {
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return new RestoreThePeaceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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SourceDidDamageWatcher watcher = (SourceDidDamageWatcher) game.getState().getWatchers().get("SourceDidDamageWatcher");
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if (watcher != null) {
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for (UUID permId :watcher.damageSources) {
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Permanent perm = game.getPermanent(permId);
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if (perm != null) {
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perm.moveToZone(Zone.HAND, source.getSourceId(), game, true);
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}
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}
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return true;
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}
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return false;
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}
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}
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