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* Aether Gust - fixed that AI targets own objects first (#6159);
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1 changed files with 2 additions and 2 deletions
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@ -56,7 +56,7 @@ public final class AetherGust extends CardImpl {
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class AetherGustEffect extends OneShotEffect {
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class AetherGustEffect extends OneShotEffect {
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AetherGustEffect() {
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AetherGustEffect() {
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super(Outcome.Benefit);
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super(Outcome.Removal);
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staticText = "Choose target spell or permanent that's red or green. " +
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staticText = "Choose target spell or permanent that's red or green. " +
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"Its owner puts it on the top or bottom of their library.";
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"Its owner puts it on the top or bottom of their library.";
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}
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}
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@ -76,7 +76,7 @@ class AetherGustEffect extends OneShotEffect {
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if (player == null) {
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if (player == null) {
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return false;
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return false;
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}
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}
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if (player.chooseUse(outcome, "Put the targeted object on the top or bottom of your library?",
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if (player.chooseUse(Outcome.Detriment, "Put the targeted object on the top or bottom of your library?",
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"", "Top", "Bottom", source, game)) {
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"", "Top", "Bottom", source, game)) {
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return new PutOnLibraryTargetEffect(true).apply(game, source);
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return new PutOnLibraryTargetEffect(true).apply(game, source);
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}
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}
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