mirror of
https://github.com/correl/mage.git
synced 2024-12-27 20:06:31 +00:00
Fix Haunted Plate Mail
This commit is contained in:
parent
515672bb53
commit
d7fc52daea
2 changed files with 17 additions and 5 deletions
|
@ -37,7 +37,7 @@ public final class HauntedPlateMail extends CardImpl {
|
|||
// {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.
|
||||
Ability ability = new ConditionalActivatedAbility(
|
||||
Zone.BATTLEFIELD,
|
||||
new BecomesCreatureSourceEffect(new HauntedPlateMailToken(), CardType.ARTIFACT, Duration.EndOfTurn),
|
||||
new BecomesCreatureSourceEffect(new HauntedPlateMailToken(), CardType.ARTIFACT, Duration.EndOfTurn).andNotEquipment(true),
|
||||
new ManaCostsImpl<>("{0}"),
|
||||
new PermanentsOnTheBattlefieldCondition(StaticFilters.FILTER_PERMANENT_CREATURE, ComparisonType.EQUAL_TO, 0),
|
||||
"{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.");
|
||||
|
|
|
@ -12,7 +12,7 @@ import mage.game.permanent.Permanent;
|
|||
import mage.game.permanent.token.Token;
|
||||
|
||||
/**
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
* @author BetaSteward_at_googlemail.com, xenohedron
|
||||
*/
|
||||
public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements SourceEffect {
|
||||
|
||||
|
@ -40,11 +40,12 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
|
|||
protected Token token;
|
||||
protected CardType retainType; // if null, loses previous types
|
||||
protected boolean loseAbilities = false;
|
||||
protected boolean loseEquipmentType = false;
|
||||
protected DynamicValue power = null;
|
||||
protected DynamicValue toughness = null;
|
||||
protected boolean durationRuleAtStart; // put duration rule at the start of the rules text rather than the end
|
||||
protected boolean hasCDA; // used when becoming a creature with an ability that sets P/T in layer 7a
|
||||
|
||||
|
||||
/**
|
||||
* @param token Token as blueprint for creature to become
|
||||
* @param retainType If null, permanent loses its previous types, otherwise retains types with appropriate text
|
||||
|
@ -65,6 +66,7 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
|
|||
this.token = effect.token.copy();
|
||||
this.retainType = effect.retainType;
|
||||
this.loseAbilities = effect.loseAbilities;
|
||||
this.loseEquipmentType = effect.loseEquipmentType;
|
||||
if (effect.power != null) {
|
||||
this.power = effect.power.copy();
|
||||
}
|
||||
|
@ -111,6 +113,9 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
|
|||
for (CardType cardType : token.getCardType(game)) {
|
||||
permanent.addCardType(game, cardType);
|
||||
}
|
||||
if (loseEquipmentType) {
|
||||
permanent.removeSubType(game, SubType.EQUIPMENT);
|
||||
}
|
||||
if (retainType == CardType.CREATURE || retainType == CardType.ARTIFACT) {
|
||||
permanent.removeAllCreatureTypes(game);
|
||||
}
|
||||
|
@ -163,14 +168,21 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
|
|||
}
|
||||
|
||||
/**
|
||||
* Source loses all other abilities as part of the effect
|
||||
* Note: need to set text manually
|
||||
* Source loses all other abilities as part of the effect. Need to set text elsewhere.
|
||||
*/
|
||||
public BecomesCreatureSourceEffect andLoseAbilities(boolean loseAbilities) {
|
||||
this.loseAbilities = loseAbilities;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Source loses Equipment subtype as part of the effect. Need to set text manually.
|
||||
*/
|
||||
public BecomesCreatureSourceEffect andNotEquipment(boolean notEquipment) {
|
||||
this.loseEquipmentType = notEquipment;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BecomesCreatureSourceEffect withDurationRuleAtStart(boolean durationRuleAtStart) {
|
||||
this.durationRuleAtStart = durationRuleAtStart;
|
||||
setText();
|
||||
|
|
Loading…
Reference in a new issue