* Instill Energy - Fixed that the untap enchanted creature ability did not work.

This commit is contained in:
LevelX2 2016-03-12 11:59:30 +01:00
parent bb229156f5
commit d818fadf52
5 changed files with 67 additions and 221 deletions

View file

@ -30,16 +30,15 @@ package mage.sets.antiquities;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility; import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.costs.Cost; import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.constants.Zone; import mage.constants.Zone;
import mage.game.Game; import mage.filter.common.FilterControlledCreaturePermanent;
import mage.target.common.TargetArtifactPermanent; import mage.target.common.TargetArtifactPermanent;
import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetControlledCreaturePermanent;
@ -54,7 +53,9 @@ public class GateToPhyrexia extends CardImpl {
this.expansionSetCode = "ATQ"; this.expansionSetCode = "ATQ";
// Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn. // Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.
Ability ability = new GateToPhyrexiaAbility(new DestroyTargetEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent())); Ability ability = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(),
new SacrificeTargetCost(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("a creature"))),
1, new IsStepCondition(PhaseStep.UPKEEP, true));
ability.addTarget(new TargetArtifactPermanent()); ability.addTarget(new TargetArtifactPermanent());
this.addAbility(ability); this.addAbility(ability);
} }
@ -68,32 +69,3 @@ public class GateToPhyrexia extends CardImpl {
return new GateToPhyrexia(this); return new GateToPhyrexia(this);
} }
} }
class GateToPhyrexiaAbility extends LimitedTimesPerTurnActivatedAbility {
public GateToPhyrexiaAbility(Effect effect, Cost cost) {
super(Zone.BATTLEFIELD, effect, cost);
}
public GateToPhyrexiaAbility(final GateToPhyrexiaAbility ability) {
super(ability);
}
@Override
public GateToPhyrexiaAbility copy() {
return new GateToPhyrexiaAbility(this);
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (!game.getActivePlayerId().equals(controllerId) || !PhaseStep.UPKEEP.equals(game.getStep().getType())) {
return false;
}
return super.canActivate(playerId, game);
}
@Override
public String getRule() {
return "Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.";
}
}

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@ -28,17 +28,12 @@
package mage.sets.championsofkamigawa; package mage.sets.championsofkamigawa;
import java.util.UUID; import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility; import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost; import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.abilities.effects.common.LookLibraryControllerEffect; import mage.abilities.effects.common.LookLibraryControllerEffect;
@ -49,6 +44,10 @@ import mage.cards.Card;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.Cards; import mage.cards.Cards;
import mage.cards.CardsImpl; import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game; import mage.game.Game;
import mage.players.Player; import mage.players.Player;
@ -67,11 +66,11 @@ public class BrutalDeceiver extends CardImpl {
this.toughness = new MageInt(2); this.toughness = new MageInt(2);
// {1}: Look at the top card of your library. // {1}: Look at the top card of your library.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LookLibraryControllerEffect(), new GenericManaCost(1))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LookLibraryControllerEffect(), new GenericManaCost(1)));
// {2}: Reveal the top card of your library. If it's a land card, {this} gets +1/+0 and gains first strike until end of turn. // {2}: Reveal the top card of your library. If it's a land card, {this} gets +1/+0 and gains first strike until end of turn.
Ability ability = new BrutalDeceiverAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1,0,Duration.EndOfTurn), new ManaCostsImpl("{2}")); Ability ability = new BrutalDeceiverAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{2}"));
ability.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(),Duration.EndOfTurn)); ability.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn));
this.addAbility(ability); this.addAbility(ability);
} }
@ -87,36 +86,36 @@ public class BrutalDeceiver extends CardImpl {
class BrutalDeceiverAbility extends LimitedTimesPerTurnActivatedAbility { class BrutalDeceiverAbility extends LimitedTimesPerTurnActivatedAbility {
public BrutalDeceiverAbility(Zone zone, Effect effect, Cost cost) { public BrutalDeceiverAbility(Zone zone, Effect effect, Cost cost) {
super(zone, effect, cost); super(zone, effect, cost);
} }
public BrutalDeceiverAbility(BrutalDeceiverAbility ability) { public BrutalDeceiverAbility(BrutalDeceiverAbility ability) {
super(ability); super(ability);
} }
@Override @Override
public BrutalDeceiverAbility copy() { public BrutalDeceiverAbility copy() {
return new BrutalDeceiverAbility(this); return new BrutalDeceiverAbility(this);
} }
@Override @Override
public boolean checkIfClause(Game game) { public boolean checkIfClause(Game game) {
Player player = game.getPlayer(this.getControllerId()); Player player = game.getPlayer(this.getControllerId());
if (player != null) { if (player != null) {
Cards cards = new CardsImpl(); Cards cards = new CardsImpl();
Card card = player.getLibrary().getFromTop(game); Card card = player.getLibrary().getFromTop(game);
cards.add(card); cards.add(card);
player.revealCards("Brutal Deceiver", cards, game); player.revealCards("Brutal Deceiver", cards, game);
if (card != null && card.getCardType().contains(CardType.LAND)) { if (card != null && card.getCardType().contains(CardType.LAND)) {
return true; return true;
} }
}
return false;
} }
return false;
}
@Override @Override
public String getRule() { public String getRule() {
return "{2}: Reveal the top card of your library. If it's a land card, {this} gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn."; return "{2}: Reveal the top card of your library. If it's a land card, {this} gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.";
} }
} }

View file

@ -29,14 +29,11 @@ package mage.sets.fifthedition;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.MyTurnCondition; import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.AsThoughEffectImpl; import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.UntapEnchantedEffect; import mage.abilities.effects.common.UntapEnchantedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
@ -53,7 +50,6 @@ import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.TargetPermanent; import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
import mage.util.CardUtil;
/** /**
* *
@ -77,8 +73,7 @@ public class InstillEnergy extends CardImpl {
Ability haste = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(asThough, AttachmentType.AURA, Duration.WhileOnBattlefield, "Enchanted creature can attack as though it had haste.")); Ability haste = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(asThough, AttachmentType.AURA, Duration.WhileOnBattlefield, "Enchanted creature can attack as though it had haste."));
this.addAbility(haste); this.addAbility(haste);
// {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. // {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Ability gainedAbility = new LimitedTimesIfConditionActivatedAbility(Zone.BATTLEFIELD, new UntapEnchantedEffect(), new GenericManaCost(0), MyTurnCondition.getInstance(), 1); this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new UntapEnchantedEffect(), new GenericManaCost(0), 1, MyTurnCondition.getInstance()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA, Duration.WhileOnBattlefield, "{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.")));
} }
public InstillEnergy(final InstillEnergy card) { public InstillEnergy(final InstillEnergy card) {
@ -118,104 +113,3 @@ class CanAttackAsThoughItHadHasteEnchantedEffect extends AsThoughEffectImpl {
return enchantment != null && enchantment.getAttachedTo() != null && enchantment.getAttachedTo().equals(objectId); return enchantment != null && enchantment.getAttachedTo() != null && enchantment.getAttachedTo().equals(objectId);
} }
} }
class LimitedTimesIfConditionActivatedAbility extends ActivateIfConditionActivatedAbility {
class ActivationInfo {
public int turnNum;
public int activationCounter;
public ActivationInfo(int turnNum, int activationCounter) {
this.turnNum = turnNum;
this.activationCounter = activationCounter;
}
}
private int maxActivationsPerTurn;
public LimitedTimesIfConditionActivatedAbility(Zone zone, Effect effect, Cost cost, Condition condition) {
this(zone, effect, cost, condition, 1);
}
public LimitedTimesIfConditionActivatedAbility(Zone zone, Effect effect, Cost cost, Condition condition, int maxActivationsPerTurn) {
super(zone, effect, cost, condition);
this.maxActivationsPerTurn = maxActivationsPerTurn;
}
public LimitedTimesIfConditionActivatedAbility(LimitedTimesIfConditionActivatedAbility ability) {
super(ability);
this.maxActivationsPerTurn = ability.maxActivationsPerTurn;
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (super.canActivate(playerId, game)) {
ActivationInfo activationInfo = getActivationInfo(game);
return activationInfo == null || activationInfo.turnNum != game.getTurnNum() || activationInfo.activationCounter < maxActivationsPerTurn;
}
return false;
}
@Override
public boolean activate(Game game, boolean noMana) {
if (canActivate(this.controllerId, game)) {
if (super.activate(game, noMana)) {
ActivationInfo activationInfo = getActivationInfo(game);
if (activationInfo == null) {
activationInfo = new ActivationInfo(game.getTurnNum(), 1);
} else if (activationInfo.turnNum != game.getTurnNum()) {
activationInfo.turnNum = game.getTurnNum();
activationInfo.activationCounter = 1;
} else {
activationInfo.activationCounter++;
}
setActivationInfo(activationInfo, game);
return true;
}
}
return false;
}
@Override
public boolean resolve(Game game) {
return super.resolve(game);
}
@Override
public String getRule() {
StringBuilder sb = new StringBuilder(super.getRule());
sb.replace(sb.length() - 1, sb.length() - 1, " and "); //suppress super()'s final period
switch (maxActivationsPerTurn) {
case 1:
sb.append("only once");
break;
case 2:
sb.append("no more than twice");
break;
default:
sb.append("no more than ").append(CardUtil.numberToText(maxActivationsPerTurn)).append(" times");
}
sb.append(" each turn.");
return sb.toString();
}
@Override
public LimitedTimesIfConditionActivatedAbility copy() {
return new LimitedTimesIfConditionActivatedAbility(this);
}
private ActivationInfo getActivationInfo(Game game) {
Integer turnNum = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game));
Integer activationCount = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsCount", sourceId, game));
if (turnNum == null || activationCount == null) {
return null;
}
return new ActivationInfo(turnNum, activationCount);
}
private void setActivationInfo(ActivationInfo activationInfo, Game game) {
game.getState().setValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game), activationInfo.turnNum);
game.getState().setValue(CardUtil.getCardZoneString("activationsCount", sourceId, game), activationInfo.activationCounter);
}
}

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@ -32,9 +32,9 @@ import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility; import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.Cost; import mage.abilities.costs.Cost;
import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.RemoveCounterSourceEffect; import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
@ -48,6 +48,7 @@ import mage.constants.Rarity;
import mage.constants.TargetController; import mage.constants.TargetController;
import mage.constants.Zone; import mage.constants.Zone;
import mage.counters.CounterType; import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetControlledCreaturePermanent;
@ -68,16 +69,16 @@ public class EbonPraetor extends CardImpl {
// First strike // First strike
this.addAbility(FirstStrikeAbility.getInstance()); this.addAbility(FirstStrikeAbility.getInstance());
// Trample // Trample
this.addAbility(TrampleAbility.getInstance()); this.addAbility(TrampleAbility.getInstance());
// At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. // At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.M2M2.createInstance()), TargetController.YOU, false)); this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.M2M2.createInstance()), TargetController.YOU, false));
// Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn. // Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
Ability ability = new EbonPraetorAbility(new RemoveCounterSourceEffect(CounterType.M2M2.createInstance()), Ability ability = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new RemoveCounterSourceEffect(CounterType.M2M2.createInstance()),
new SacrificeTargetCost(new TargetControlledCreaturePermanent())); new SacrificeTargetCost(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("a creature"))), 1, new IsStepCondition(PhaseStep.UPKEEP, true));
ability.addEffect(new EbonPraetorEffect()); ability.addEffect(new EbonPraetorEffect());
this.addAbility(ability); this.addAbility(ability);
} }
@ -92,37 +93,6 @@ public class EbonPraetor extends CardImpl {
} }
} }
class EbonPraetorAbility extends LimitedTimesPerTurnActivatedAbility {
public EbonPraetorAbility(Effect effect, Cost cost) {
super(Zone.BATTLEFIELD, effect, cost);
}
public EbonPraetorAbility(final EbonPraetorAbility ability) {
super(ability);
}
@Override
public EbonPraetorAbility copy() {
return new EbonPraetorAbility(this);
}
@Override
public boolean canActivate(UUID playerId, Game game) {
if (!game.getActivePlayerId().equals(controllerId) || !PhaseStep.UPKEEP.equals(game.getStep().getType())) {
return false;
}
return super.canActivate(playerId, game);
}
@Override
public String getRule() {
StringBuilder sb = new StringBuilder("");
sb.append(super.getRule()).append(" <i>Activate this ability only during your upkeep.</i>");
return sb.toString();
}
}
class EbonPraetorEffect extends OneShotEffect { class EbonPraetorEffect extends OneShotEffect {
public EbonPraetorEffect() { public EbonPraetorEffect() {

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@ -24,12 +24,12 @@
* The views and conclusions contained in the software and documentation are those of the * The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.abilities.common; package mage.abilities.common;
import java.util.UUID; import java.util.UUID;
import mage.abilities.ActivatedAbilityImpl; import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.condition.Condition;
import mage.abilities.costs.Cost; import mage.abilities.costs.Cost;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.constants.Zone; import mage.constants.Zone;
@ -54,24 +54,33 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
} }
private int maxActivationsPerTurn; private int maxActivationsPerTurn;
private Condition condition;
public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost) { public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost) {
this(zone, effect, cost, 1); this(zone, effect, cost, 1);
} }
public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost, int maxActivationsPerTurn) { public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost, int maxActivationsPerTurn) {
super(zone, effect, cost); this(zone, effect, cost, maxActivationsPerTurn, null);
this.maxActivationsPerTurn = maxActivationsPerTurn;
} }
public LimitedTimesPerTurnActivatedAbility(LimitedTimesPerTurnActivatedAbility ability) { public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost, int maxActivationsPerTurn, Condition condition) {
super(zone, effect, cost);
this.maxActivationsPerTurn = maxActivationsPerTurn;
this.condition = condition;
}
public LimitedTimesPerTurnActivatedAbility(final LimitedTimesPerTurnActivatedAbility ability) {
super(ability); super(ability);
this.maxActivationsPerTurn = ability.maxActivationsPerTurn; this.maxActivationsPerTurn = ability.maxActivationsPerTurn;
this.condition = ability.condition;
} }
@Override @Override
public boolean canActivate(UUID playerId, Game game) { public boolean canActivate(UUID playerId, Game game) {
return super.canActivate(playerId, game) && hasMoreActivationsThisTurn(game); return super.canActivate(playerId, game)
&& hasMoreActivationsThisTurn(game)
&& (condition == null || condition.apply(game, this));
} }
private boolean hasMoreActivationsThisTurn(Game game) { private boolean hasMoreActivationsThisTurn(Game game) {
@ -86,13 +95,11 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
ActivationInfo activationInfo = getActivationInfo(game); ActivationInfo activationInfo = getActivationInfo(game);
if (activationInfo == null) { if (activationInfo == null) {
activationInfo = new ActivationInfo(game.getTurnNum(), 1); activationInfo = new ActivationInfo(game.getTurnNum(), 1);
} else if (activationInfo.turnNum != game.getTurnNum()) {
activationInfo.turnNum = game.getTurnNum();
activationInfo.activationCounter = 1;
} else { } else {
if (activationInfo.turnNum != game.getTurnNum()) { activationInfo.activationCounter++;
activationInfo.turnNum = game.getTurnNum();
activationInfo.activationCounter = 1;
} else {
activationInfo.activationCounter++;
}
} }
setActivationInfo(activationInfo, game); setActivationInfo(activationInfo, game);
return true; return true;
@ -109,7 +116,10 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
@Override @Override
public String getRule() { public String getRule() {
StringBuilder sb = new StringBuilder(super.getRule()).append(" Activate this ability "); StringBuilder sb = new StringBuilder(super.getRule()).append(" Activate this ability ");
switch(maxActivationsPerTurn) { if (condition != null) {
sb.append("only ").append(condition.toString()).append(" and ");
}
switch (maxActivationsPerTurn) {
case 1: case 1:
sb.append("only once"); sb.append("only once");
break; break;
@ -127,6 +137,7 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
public LimitedTimesPerTurnActivatedAbility copy() { public LimitedTimesPerTurnActivatedAbility copy() {
return new LimitedTimesPerTurnActivatedAbility(this); return new LimitedTimesPerTurnActivatedAbility(this);
} }
private ActivationInfo getActivationInfo(Game game) { private ActivationInfo getActivationInfo(Game game) {
Integer turnNum = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game)); Integer turnNum = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game));
Integer activationCount = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsCount", sourceId, game)); Integer activationCount = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsCount", sourceId, game));
@ -135,7 +146,7 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
} }
return new ActivationInfo(turnNum, activationCount); return new ActivationInfo(turnNum, activationCount);
} }
private void setActivationInfo(ActivationInfo activationInfo, Game game) { private void setActivationInfo(ActivationInfo activationInfo, Game game) {
game.getState().setValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game), activationInfo.turnNum); game.getState().setValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game), activationInfo.turnNum);
game.getState().setValue(CardUtil.getCardZoneString("activationsCount", sourceId, game), activationInfo.activationCounter); game.getState().setValue(CardUtil.getCardZoneString("activationsCount", sourceId, game), activationInfo.activationCounter);