mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
* Instill Energy - Fixed that the untap enchanted creature ability did not work.
This commit is contained in:
parent
bb229156f5
commit
d818fadf52
5 changed files with 67 additions and 221 deletions
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@ -30,16 +30,15 @@ package mage.sets.antiquities;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.PhaseStep;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.target.common.TargetArtifactPermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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@ -54,7 +53,9 @@ public class GateToPhyrexia extends CardImpl {
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this.expansionSetCode = "ATQ";
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// Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.
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Ability ability = new GateToPhyrexiaAbility(new DestroyTargetEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
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Ability ability = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(),
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new SacrificeTargetCost(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("a creature"))),
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1, new IsStepCondition(PhaseStep.UPKEEP, true));
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ability.addTarget(new TargetArtifactPermanent());
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this.addAbility(ability);
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}
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@ -68,32 +69,3 @@ public class GateToPhyrexia extends CardImpl {
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return new GateToPhyrexia(this);
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}
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}
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class GateToPhyrexiaAbility extends LimitedTimesPerTurnActivatedAbility {
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public GateToPhyrexiaAbility(Effect effect, Cost cost) {
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super(Zone.BATTLEFIELD, effect, cost);
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}
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public GateToPhyrexiaAbility(final GateToPhyrexiaAbility ability) {
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super(ability);
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}
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@Override
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public GateToPhyrexiaAbility copy() {
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return new GateToPhyrexiaAbility(this);
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}
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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if (!game.getActivePlayerId().equals(controllerId) || !PhaseStep.UPKEEP.equals(game.getStep().getType())) {
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return false;
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}
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return super.canActivate(playerId, game);
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}
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@Override
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public String getRule() {
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return "Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.";
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}
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}
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@ -28,17 +28,12 @@
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package mage.sets.championsofkamigawa;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.LookLibraryControllerEffect;
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@ -49,6 +44,10 @@ import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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@ -67,11 +66,11 @@ public class BrutalDeceiver extends CardImpl {
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this.toughness = new MageInt(2);
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// {1}: Look at the top card of your library.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LookLibraryControllerEffect(), new GenericManaCost(1)));
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LookLibraryControllerEffect(), new GenericManaCost(1)));
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// {2}: Reveal the top card of your library. If it's a land card, {this} gets +1/+0 and gains first strike until end of turn.
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Ability ability = new BrutalDeceiverAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1,0,Duration.EndOfTurn), new ManaCostsImpl("{2}"));
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ability.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(),Duration.EndOfTurn));
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Ability ability = new BrutalDeceiverAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{2}"));
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ability.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn));
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this.addAbility(ability);
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}
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@ -87,36 +86,36 @@ public class BrutalDeceiver extends CardImpl {
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class BrutalDeceiverAbility extends LimitedTimesPerTurnActivatedAbility {
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public BrutalDeceiverAbility(Zone zone, Effect effect, Cost cost) {
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public BrutalDeceiverAbility(Zone zone, Effect effect, Cost cost) {
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super(zone, effect, cost);
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}
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public BrutalDeceiverAbility(BrutalDeceiverAbility ability) {
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public BrutalDeceiverAbility(BrutalDeceiverAbility ability) {
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super(ability);
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}
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@Override
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public BrutalDeceiverAbility copy() {
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return new BrutalDeceiverAbility(this);
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}
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@Override
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public BrutalDeceiverAbility copy() {
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return new BrutalDeceiverAbility(this);
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}
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@Override
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@Override
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public boolean checkIfClause(Game game) {
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Player player = game.getPlayer(this.getControllerId());
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if (player != null) {
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Cards cards = new CardsImpl();
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Card card = player.getLibrary().getFromTop(game);
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cards.add(card);
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player.revealCards("Brutal Deceiver", cards, game);
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if (card != null && card.getCardType().contains(CardType.LAND)) {
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return true;
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}
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}
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return false;
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Player player = game.getPlayer(this.getControllerId());
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if (player != null) {
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Cards cards = new CardsImpl();
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Card card = player.getLibrary().getFromTop(game);
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cards.add(card);
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player.revealCards("Brutal Deceiver", cards, game);
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if (card != null && card.getCardType().contains(CardType.LAND)) {
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return true;
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}
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}
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return false;
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}
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@Override
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@Override
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public String getRule() {
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return "{2}: Reveal the top card of your library. If it's a land card, {this} gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.";
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return "{2}: Reveal the top card of your library. If it's a land card, {this} gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.";
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}
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}
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@ -29,14 +29,11 @@ package mage.sets.fifthedition;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.MyTurnCondition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.UntapEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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@ -53,7 +50,6 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.util.CardUtil;
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/**
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*
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@ -77,8 +73,7 @@ public class InstillEnergy extends CardImpl {
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Ability haste = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(asThough, AttachmentType.AURA, Duration.WhileOnBattlefield, "Enchanted creature can attack as though it had haste."));
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this.addAbility(haste);
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// {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
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Ability gainedAbility = new LimitedTimesIfConditionActivatedAbility(Zone.BATTLEFIELD, new UntapEnchantedEffect(), new GenericManaCost(0), MyTurnCondition.getInstance(), 1);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA, Duration.WhileOnBattlefield, "{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.")));
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this.addAbility(new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new UntapEnchantedEffect(), new GenericManaCost(0), 1, MyTurnCondition.getInstance()));
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}
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public InstillEnergy(final InstillEnergy card) {
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@ -118,104 +113,3 @@ class CanAttackAsThoughItHadHasteEnchantedEffect extends AsThoughEffectImpl {
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return enchantment != null && enchantment.getAttachedTo() != null && enchantment.getAttachedTo().equals(objectId);
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}
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}
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class LimitedTimesIfConditionActivatedAbility extends ActivateIfConditionActivatedAbility {
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class ActivationInfo {
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public int turnNum;
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public int activationCounter;
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public ActivationInfo(int turnNum, int activationCounter) {
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this.turnNum = turnNum;
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this.activationCounter = activationCounter;
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}
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}
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private int maxActivationsPerTurn;
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public LimitedTimesIfConditionActivatedAbility(Zone zone, Effect effect, Cost cost, Condition condition) {
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this(zone, effect, cost, condition, 1);
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}
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public LimitedTimesIfConditionActivatedAbility(Zone zone, Effect effect, Cost cost, Condition condition, int maxActivationsPerTurn) {
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super(zone, effect, cost, condition);
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this.maxActivationsPerTurn = maxActivationsPerTurn;
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}
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public LimitedTimesIfConditionActivatedAbility(LimitedTimesIfConditionActivatedAbility ability) {
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super(ability);
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this.maxActivationsPerTurn = ability.maxActivationsPerTurn;
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}
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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if (super.canActivate(playerId, game)) {
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ActivationInfo activationInfo = getActivationInfo(game);
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return activationInfo == null || activationInfo.turnNum != game.getTurnNum() || activationInfo.activationCounter < maxActivationsPerTurn;
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}
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return false;
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}
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@Override
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public boolean activate(Game game, boolean noMana) {
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if (canActivate(this.controllerId, game)) {
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if (super.activate(game, noMana)) {
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ActivationInfo activationInfo = getActivationInfo(game);
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if (activationInfo == null) {
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activationInfo = new ActivationInfo(game.getTurnNum(), 1);
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} else if (activationInfo.turnNum != game.getTurnNum()) {
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activationInfo.turnNum = game.getTurnNum();
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activationInfo.activationCounter = 1;
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} else {
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activationInfo.activationCounter++;
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}
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setActivationInfo(activationInfo, game);
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean resolve(Game game) {
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return super.resolve(game);
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder(super.getRule());
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sb.replace(sb.length() - 1, sb.length() - 1, " and "); //suppress super()'s final period
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switch (maxActivationsPerTurn) {
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case 1:
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sb.append("only once");
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break;
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case 2:
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sb.append("no more than twice");
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break;
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default:
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sb.append("no more than ").append(CardUtil.numberToText(maxActivationsPerTurn)).append(" times");
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}
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sb.append(" each turn.");
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return sb.toString();
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}
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@Override
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public LimitedTimesIfConditionActivatedAbility copy() {
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return new LimitedTimesIfConditionActivatedAbility(this);
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}
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private ActivationInfo getActivationInfo(Game game) {
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Integer turnNum = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game));
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Integer activationCount = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsCount", sourceId, game));
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if (turnNum == null || activationCount == null) {
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return null;
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}
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return new ActivationInfo(turnNum, activationCount);
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}
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private void setActivationInfo(ActivationInfo activationInfo, Game game) {
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game.getState().setValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game), activationInfo.turnNum);
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game.getState().setValue(CardUtil.getCardZoneString("activationsCount", sourceId, game), activationInfo.activationCounter);
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}
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}
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@ -32,9 +32,9 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
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@ -48,6 +48,7 @@ import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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@ -68,16 +69,16 @@ public class EbonPraetor extends CardImpl {
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// First strike
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this.addAbility(FirstStrikeAbility.getInstance());
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.M2M2.createInstance()), TargetController.YOU, false));
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// Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
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Ability ability = new EbonPraetorAbility(new RemoveCounterSourceEffect(CounterType.M2M2.createInstance()),
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new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
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Ability ability = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new RemoveCounterSourceEffect(CounterType.M2M2.createInstance()),
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new SacrificeTargetCost(new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("a creature"))), 1, new IsStepCondition(PhaseStep.UPKEEP, true));
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ability.addEffect(new EbonPraetorEffect());
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this.addAbility(ability);
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}
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@ -92,37 +93,6 @@ public class EbonPraetor extends CardImpl {
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}
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}
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class EbonPraetorAbility extends LimitedTimesPerTurnActivatedAbility {
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public EbonPraetorAbility(Effect effect, Cost cost) {
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super(Zone.BATTLEFIELD, effect, cost);
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}
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public EbonPraetorAbility(final EbonPraetorAbility ability) {
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super(ability);
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}
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@Override
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public EbonPraetorAbility copy() {
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return new EbonPraetorAbility(this);
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}
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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if (!game.getActivePlayerId().equals(controllerId) || !PhaseStep.UPKEEP.equals(game.getStep().getType())) {
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return false;
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}
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return super.canActivate(playerId, game);
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder("");
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sb.append(super.getRule()).append(" <i>Activate this ability only during your upkeep.</i>");
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return sb.toString();
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}
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}
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class EbonPraetorEffect extends OneShotEffect {
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public EbonPraetorEffect() {
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@ -24,12 +24,12 @@
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.abilities.common;
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import java.util.UUID;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.condition.Condition;
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import mage.abilities.costs.Cost;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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@ -54,24 +54,33 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
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}
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private int maxActivationsPerTurn;
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private Condition condition;
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public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost) {
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this(zone, effect, cost, 1);
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}
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public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost, int maxActivationsPerTurn) {
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super(zone, effect, cost);
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this.maxActivationsPerTurn = maxActivationsPerTurn;
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this(zone, effect, cost, maxActivationsPerTurn, null);
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}
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public LimitedTimesPerTurnActivatedAbility(LimitedTimesPerTurnActivatedAbility ability) {
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public LimitedTimesPerTurnActivatedAbility(Zone zone, Effect effect, Cost cost, int maxActivationsPerTurn, Condition condition) {
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super(zone, effect, cost);
|
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this.maxActivationsPerTurn = maxActivationsPerTurn;
|
||||
this.condition = condition;
|
||||
}
|
||||
|
||||
public LimitedTimesPerTurnActivatedAbility(final LimitedTimesPerTurnActivatedAbility ability) {
|
||||
super(ability);
|
||||
this.maxActivationsPerTurn = ability.maxActivationsPerTurn;
|
||||
this.condition = ability.condition;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canActivate(UUID playerId, Game game) {
|
||||
return super.canActivate(playerId, game) && hasMoreActivationsThisTurn(game);
|
||||
return super.canActivate(playerId, game)
|
||||
&& hasMoreActivationsThisTurn(game)
|
||||
&& (condition == null || condition.apply(game, this));
|
||||
}
|
||||
|
||||
private boolean hasMoreActivationsThisTurn(Game game) {
|
||||
|
@ -86,13 +95,11 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
|
|||
ActivationInfo activationInfo = getActivationInfo(game);
|
||||
if (activationInfo == null) {
|
||||
activationInfo = new ActivationInfo(game.getTurnNum(), 1);
|
||||
} else if (activationInfo.turnNum != game.getTurnNum()) {
|
||||
activationInfo.turnNum = game.getTurnNum();
|
||||
activationInfo.activationCounter = 1;
|
||||
} else {
|
||||
if (activationInfo.turnNum != game.getTurnNum()) {
|
||||
activationInfo.turnNum = game.getTurnNum();
|
||||
activationInfo.activationCounter = 1;
|
||||
} else {
|
||||
activationInfo.activationCounter++;
|
||||
}
|
||||
activationInfo.activationCounter++;
|
||||
}
|
||||
setActivationInfo(activationInfo, game);
|
||||
return true;
|
||||
|
@ -109,7 +116,10 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
|
|||
@Override
|
||||
public String getRule() {
|
||||
StringBuilder sb = new StringBuilder(super.getRule()).append(" Activate this ability ");
|
||||
switch(maxActivationsPerTurn) {
|
||||
if (condition != null) {
|
||||
sb.append("only ").append(condition.toString()).append(" and ");
|
||||
}
|
||||
switch (maxActivationsPerTurn) {
|
||||
case 1:
|
||||
sb.append("only once");
|
||||
break;
|
||||
|
@ -127,6 +137,7 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
|
|||
public LimitedTimesPerTurnActivatedAbility copy() {
|
||||
return new LimitedTimesPerTurnActivatedAbility(this);
|
||||
}
|
||||
|
||||
private ActivationInfo getActivationInfo(Game game) {
|
||||
Integer turnNum = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game));
|
||||
Integer activationCount = (Integer) game.getState().getValue(CardUtil.getCardZoneString("activationsCount", sourceId, game));
|
||||
|
@ -135,7 +146,7 @@ public class LimitedTimesPerTurnActivatedAbility extends ActivatedAbilityImpl {
|
|||
}
|
||||
return new ActivationInfo(turnNum, activationCount);
|
||||
}
|
||||
|
||||
|
||||
private void setActivationInfo(ActivationInfo activationInfo, Game game) {
|
||||
game.getState().setValue(CardUtil.getCardZoneString("activationsTurn", sourceId, game), activationInfo.turnNum);
|
||||
game.getState().setValue(CardUtil.getCardZoneString("activationsCount", sourceId, game), activationInfo.activationCounter);
|
||||
|
|
Loading…
Reference in a new issue