Some minor changes.

This commit is contained in:
LevelX2 2015-07-08 22:51:31 +02:00
parent 072987b96d
commit d847fb7109
5 changed files with 257 additions and 260 deletions

View file

@ -1,5 +1,5 @@
XMage.de 1 (Europe/Germany) fast :xmage.de:17171
woogerworks (North America/USA) :xmage.woogerworks.com:17171
woogerworks (North America/USA) :xmage.woogerworks.info:17171
XMage.info 1 (Europe/France) slow :176.31.186.181:17171
XMage.info 2 (Europe/France) slow :176.31.186.181:17000
IceMage (Europe/Netherlands) :ring0.cc:17171

View file

@ -589,14 +589,10 @@ public class TableController {
// log about game started
logger.info("GAME started " + match.getGame().getId() + " [" + match.getName() + "] " + creator + " - " + opponent.toString());
logger.debug("- matchId: " + match.getId() + " [" + match.getName() + "]");
if (match.getGame() != null) {
logger.debug("- chatId: " + GameManager.getInstance().getChatId(match.getGame().getId()));
} else {
logger.debug("- no valid game object");
}
logger.debug("- chatId: " + GameManager.getInstance().getChatId(match.getGame().getId()));
LogServiceImpl.instance.log(LogKeys.KEY_GAME_STARTED, String.valueOf(userPlayerMap.size()), creator, opponent.toString());
} catch (Exception ex) {
logger.fatal("Error starting game", ex);
logger.fatal("Error starting game table: " + table.getId(), ex);
if (table != null) {
TableManager.getInstance().removeTable(table.getId());
}

View file

@ -1,31 +1,30 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import java.io.BufferedOutputStream;
@ -108,7 +107,7 @@ public class GameController implements GameCallback {
private ConcurrentHashMap<UUID, GameSessionPlayer> gameSessions = new ConcurrentHashMap<>();
private ConcurrentHashMap<UUID, GameSessionWatcher> watchers = new ConcurrentHashMap<>();
private ConcurrentHashMap<UUID, PriorityTimer> timers = new ConcurrentHashMap<>();
private ConcurrentHashMap<UUID, UUID> userPlayerMap;
private UUID gameSessionId;
private Game game;
@ -118,11 +117,10 @@ public class GameController implements GameCallback {
private Future<?> gameFuture;
private boolean useTimeout = true;
private GameOptions gameOptions;
private UUID userReqestingRollback;
private int turnsToRollback;
private int requestsOpen;
public GameController(Game game, ConcurrentHashMap<UUID, UUID> userPlayerMap, UUID tableId, UUID choosingPlayerId, GameOptions gameOptions) {
gameSessionId = UUID.randomUUID();
@ -134,7 +132,7 @@ public class GameController implements GameCallback {
this.tableId = tableId;
this.choosingPlayerId = choosingPlayerId;
this.gameOptions = gameOptions;
for (Player player: game.getPlayers().values()) {
for (Player player : game.getPlayers().values()) {
if (!player.isHuman()) {
useTimeout = false; // no timeout for AI players because of beeing idle
break;
@ -146,142 +144,142 @@ public class GameController implements GameCallback {
public void cleanUp() {
cancelTimeout();
for (GameSessionPlayer gameSessionPlayer: gameSessions.values()) {
for (GameSessionPlayer gameSessionPlayer : gameSessions.values()) {
gameSessionPlayer.CleanUp();
}
ChatManager.getInstance().destroyChatSession(chatId);
for(PriorityTimer priorityTimer: timers.values()) {
for (PriorityTimer priorityTimer : timers.values()) {
priorityTimer.cancel();
}
}
private void init() {
game.addTableEventListener(
new Listener<TableEvent> () {
@Override
public void event(TableEvent event) {
try {
PriorityTimer timer;
UUID playerId;
switch (event.getEventType()) {
case UPDATE:
updateGame();
break;
case INFO:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage(), MessageColor.BLACK, true, ChatMessage.MessageType.GAME);
logger.trace(game.getId() + " " + event.getMessage());
break;
case STATUS:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage(), MessageColor.ORANGE, event.getWithTime(), ChatMessage.MessageType.GAME);
logger.trace(game.getId() + " " + event.getMessage());
break;
case ERROR:
error(event.getMessage(), event.getException());
break;
case END_GAME_INFO:
endGameInfo();
break;
case INIT_TIMER:
final UUID initPlayerId = event.getPlayerId();
if (initPlayerId == null) {
throw new MageException("INIT_TIMER: playerId can't be null");
}
createPlayerTimer(event.getPlayerId(), game.getPriorityTime());
break;
case RESUME_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new MageException("RESUME_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
Player player = game.getState().getPlayer(playerId);
if (player != null) {
timer = createPlayerTimer(event.getPlayerId(), player.getPriorityTimeLeft());
} else {
throw new MageException("RESUME_TIMER: player can't be null");
new Listener<TableEvent>() {
@Override
public void event(TableEvent event) {
try {
PriorityTimer timer;
UUID playerId;
switch (event.getEventType()) {
case UPDATE:
updateGame();
break;
case INFO:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage(), MessageColor.BLACK, true, ChatMessage.MessageType.GAME);
logger.trace(game.getId() + " " + event.getMessage());
break;
case STATUS:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage(), MessageColor.ORANGE, event.getWithTime(), ChatMessage.MessageType.GAME);
logger.trace(game.getId() + " " + event.getMessage());
break;
case ERROR:
error(event.getMessage(), event.getException());
break;
case END_GAME_INFO:
endGameInfo();
break;
case INIT_TIMER:
final UUID initPlayerId = event.getPlayerId();
if (initPlayerId == null) {
throw new MageException("INIT_TIMER: playerId can't be null");
}
}
timer.resume();
break;
case PAUSE_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new MageException("PAUSE_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
throw new MageException("PAUSE_TIMER: couldn't find timer for player: " + playerId);
}
timer.pause();
break;
createPlayerTimer(event.getPlayerId(), game.getPriorityTime());
break;
case RESUME_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new MageException("RESUME_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
Player player = game.getState().getPlayer(playerId);
if (player != null) {
timer = createPlayerTimer(event.getPlayerId(), player.getPriorityTimeLeft());
} else {
throw new MageException("RESUME_TIMER: player can't be null");
}
}
timer.resume();
break;
case PAUSE_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new MageException("PAUSE_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
throw new MageException("PAUSE_TIMER: couldn't find timer for player: " + playerId);
}
timer.pause();
break;
}
} catch (MageException ex) {
logger.fatal("Table event listener error ", ex);
}
} catch (MageException ex) {
logger.fatal("Table event listener error ", ex);
}
}
}
);
game.addPlayerQueryEventListener(
new Listener<PlayerQueryEvent> () {
@Override
public void event(PlayerQueryEvent event) {
logger.trace(new StringBuilder(event.getPlayerId().toString()).append("--").append(event.getQueryType()).append("--").append(event.getMessage()).toString());
try {
switch (event.getQueryType()) {
case ASK:
ask(event.getPlayerId(), event.getMessage());
break;
case PICK_TARGET:
target(event.getPlayerId(), event.getMessage(), event.getCards(), event.getPerms(), event.getTargets(), event.isRequired(), event.getOptions());
break;
case PICK_ABILITY:
target(event.getPlayerId(), event.getMessage(), event.getAbilities(), event.isRequired(), event.getOptions());
break;
case SELECT:
select(event.getPlayerId(), event.getMessage(), event.getOptions());
break;
case PLAY_MANA:
playMana(event.getPlayerId(), event.getMessage());
break;
case PLAY_X_MANA:
playXMana(event.getPlayerId(), event.getMessage());
break;
case CHOOSE_ABILITY:
String objectName = null;
if(event.getChoices() != null && event.getChoices().size() > 0) {
objectName = event.getChoices().iterator().next();
}
chooseAbility(event.getPlayerId(), objectName, event.getAbilities());
break;
case CHOOSE_PILE:
choosePile(event.getPlayerId(), event.getMessage(), event.getPile1(), event.getPile2());
break;
case CHOOSE_MODE:
chooseMode(event.getPlayerId(), event.getModes());
break;
case CHOOSE_CHOICE:
chooseChoice(event.getPlayerId(), event.getChoice());
break;
case AMOUNT:
amount(event.getPlayerId(), event.getMessage(), event.getMin(), event.getMax());
break;
case PERSONAL_MESSAGE:
informPersonal(event.getPlayerId(), event.getMessage());
break;
new Listener<PlayerQueryEvent>() {
@Override
public void event(PlayerQueryEvent event) {
logger.trace(new StringBuilder(event.getPlayerId().toString()).append("--").append(event.getQueryType()).append("--").append(event.getMessage()).toString());
try {
switch (event.getQueryType()) {
case ASK:
ask(event.getPlayerId(), event.getMessage());
break;
case PICK_TARGET:
target(event.getPlayerId(), event.getMessage(), event.getCards(), event.getPerms(), event.getTargets(), event.isRequired(), event.getOptions());
break;
case PICK_ABILITY:
target(event.getPlayerId(), event.getMessage(), event.getAbilities(), event.isRequired(), event.getOptions());
break;
case SELECT:
select(event.getPlayerId(), event.getMessage(), event.getOptions());
break;
case PLAY_MANA:
playMana(event.getPlayerId(), event.getMessage());
break;
case PLAY_X_MANA:
playXMana(event.getPlayerId(), event.getMessage());
break;
case CHOOSE_ABILITY:
String objectName = null;
if (event.getChoices() != null && event.getChoices().size() > 0) {
objectName = event.getChoices().iterator().next();
}
chooseAbility(event.getPlayerId(), objectName, event.getAbilities());
break;
case CHOOSE_PILE:
choosePile(event.getPlayerId(), event.getMessage(), event.getPile1(), event.getPile2());
break;
case CHOOSE_MODE:
chooseMode(event.getPlayerId(), event.getModes());
break;
case CHOOSE_CHOICE:
chooseChoice(event.getPlayerId(), event.getChoice());
break;
case AMOUNT:
amount(event.getPlayerId(), event.getMessage(), event.getMin(), event.getMax());
break;
case PERSONAL_MESSAGE:
informPersonal(event.getPlayerId(), event.getMessage());
break;
}
} catch (MageException ex) {
logger.fatal("Player event listener error ", ex);
}
} catch (MageException ex) {
logger.fatal("Player event listener error ", ex);
}
}
}
);
joinWaitingExecutor.scheduleAtFixedRate(new Runnable() {
@Override
public void run() {
try {
sendInfoAboutPlayersNotJoinedYet();
} catch(Exception ex) {
} catch (Exception ex) {
logger.fatal("Send info about player not joined yet:", ex);
}
}
@ -290,10 +288,12 @@ public class GameController implements GameCallback {
}
/**
* We create a timer that will run every 250 ms individually for a player decreasing his internal game counter.
* Later on this counter is used to get time left to play the whole match.
* We create a timer that will run every 250 ms individually for a player
* decreasing his internal game counter. Later on this counter is used to
* get time left to play the whole match.
*
* What we also do here is passing Action to PriorityTimer that is the action that will be executed once game timer is over.
* What we also do here is passing Action to PriorityTimer that is the
* action that will be executed once game timer is over.
*
* @param playerId
* @param count
@ -326,13 +326,13 @@ public class GameController implements GameCallback {
User user = UserManager.getInstance().getUser(userId);
if (userId == null || playerId == null) {
logger.fatal("Join game failed!");
logger.fatal("- gameId: " + game.getId());
logger.fatal("- userId: " + userId);
logger.fatal("- gameId: " + game.getId());
logger.fatal("- userId: " + userId);
return;
}
Player player = game.getPlayer(playerId);
if (player == null) {
logger.fatal("Player not found - playerId: " +playerId);
logger.fatal("Player not found - playerId: " + playerId);
return;
}
GameSessionPlayer gameSession = gameSessions.get(playerId);
@ -345,14 +345,14 @@ public class GameController implements GameCallback {
joinType = "rejoined";
}
user.addGame(playerId, gameSession);
logger.debug("Player " + player.getName()+ " " + playerId + " has " + joinType + " gameId: " + game.getId());
logger.debug("Player " + player.getName() + " " + playerId + " has " + joinType + " gameId: " + game.getId());
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(playerId).getLogName() + " has " + joinType + " the game", MessageColor.ORANGE, true, MessageType.GAME);
checkStart();
}
private synchronized void startGame() {
if (gameFuture == null) {
for (final Entry<UUID, GameSessionPlayer> entry: gameSessions.entrySet()) {
for (final Entry<UUID, GameSessionPlayer> entry : gameSessions.entrySet()) {
entry.getValue().init();
}
GameWorker worker = new GameWorker(game, choosingPlayerId, this);
@ -361,28 +361,28 @@ public class GameController implements GameCallback {
}
private void sendInfoAboutPlayersNotJoinedYet() {
for (Player player: game.getPlayers().values()) {
if (!player.hasLeft() && player.isHuman()) {
User user = getUserByPlayerId(player.getId());
for (Player player : game.getPlayers().values()) {
if (!player.hasLeft() && player.isHuman()) {
User user = getUserByPlayerId(player.getId());
if (user != null) {
if (!user.isConnected()) {
if (gameSessions.get(player.getId()) == null) {
// join the game because player has not joined are was removed because of disconnect
user.removeConstructing(player.getId());
GameManager.getInstance().joinGame(game.getId(), user.getId());
logger.debug("Player " + player.getLogName() + " (disconnected) has joined gameId: " +game.getId());
// join the game because player has not joined are was removed because of disconnect
user.removeConstructing(player.getId());
GameManager.getInstance().joinGame(game.getId(), user.getId());
logger.debug("Player " + player.getName() + " (disconnected) has joined gameId: " + game.getId());
}
ChatManager.getInstance().broadcast(chatId, player.getName(), user.getPingInfo() + " is pending to join the game", MessageColor.BLUE, true, ChatMessage.MessageType.STATUS);
if (user.getSecondsDisconnected() > 240) {
// Cancel player join possibility lately after 4 minutes
logger.debug("Player " + player.getLogName() + " - canceled game (after 240 seconds) gameId: " +game.getId());
logger.debug("Player " + player.getName() + " - canceled game (after 240 seconds) gameId: " + game.getId());
player.leave();
}
}
} else {
if (!player.hasLeft()) {
logger.debug("Player " + player.getLogName() + " canceled game (no user) gameId: " + game.getId());
logger.debug("Player " + player.getName() + " canceled game (no user) gameId: " + game.getId());
player.leave();
}
}
@ -392,7 +392,7 @@ public class GameController implements GameCallback {
}
private User getUserByPlayerId(UUID playerId) {
for(Map.Entry<UUID,UUID> entry: userPlayerMap.entrySet()) {
for (Map.Entry<UUID, UUID> entry : userPlayerMap.entrySet()) {
if (entry.getValue().equals(playerId)) {
return UserManager.getInstance().getUser(entry.getKey());
}
@ -404,17 +404,17 @@ public class GameController implements GameCallback {
if (allJoined()) {
joinWaitingExecutor.shutdownNow();
ThreadExecutor.getInstance().getCallExecutor().execute(
new Runnable() {
@Override
public void run() {
startGame();
}
});
new Runnable() {
@Override
public void run() {
startGame();
}
});
}
}
private boolean allJoined() {
for (Player player: game.getPlayers().values()) {
for (Player player : game.getPlayers().values()) {
if (!player.hasLeft()) {
User user = getUserByPlayerId(player.getId());
if (user != null) {
@ -479,60 +479,60 @@ public class GameController implements GameCallback {
}
public void sendPlayerAction(PlayerAction playerAction, UUID userId, Object data) {
switch(playerAction) {
switch (playerAction) {
case UNDO:
game.undo(getPlayerId(userId));
break;
case ROLLBACK_TURNS: // basic request of a player to rollback
case ROLLBACK_TURNS: // basic request of a player to rollback
if (data instanceof Integer) {
turnsToRollback = (Integer) data;
if (game.canRollbackTurns(turnsToRollback)) {
if (game.canRollbackTurns(turnsToRollback)) {
requestsOpen = requestPermissionToRollback(userId, turnsToRollback);
if (requestsOpen == 0) {
game.rollbackTurns(turnsToRollback);
turnsToRollback = -1;
requestsOpen = -1;
requestsOpen = -1;
} else {
userReqestingRollback = userId;
}
}
} else {
UUID playerId = getPlayerId(userId);
if (playerId != null) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player != null) {
game.informPlayer(player, "That turn is not available for rollback.");
}
}
}
}
}
break;
case ADD_PERMISSION_TO_ROLLBACK_TURN:
case ADD_PERMISSION_TO_ROLLBACK_TURN:
if (userReqestingRollback != null && requestsOpen > 0 && !userId.equals(userReqestingRollback)) {
requestsOpen--;
if (requestsOpen == 0) {
game.rollbackTurns(turnsToRollback);
turnsToRollback = -1;
turnsToRollback = -1;
userReqestingRollback = null;
requestsOpen = -1;
}
}
break;
case DENY_PERMISSON_TO_ROLLBACK_TURN: // one player has denied - so cancel the request
{
UUID playerId = getPlayerId(userId);
if (playerId != null) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (userReqestingRollback != null && requestsOpen > 0 && !userId.equals(userReqestingRollback)) {
turnsToRollback = -1;
userReqestingRollback = null;
requestsOpen = -1;
game.informPlayers("Rollback request denied by " + player.getLogName());
}
{
UUID playerId = getPlayerId(userId);
if (playerId != null) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (userReqestingRollback != null && requestsOpen > 0 && !userId.equals(userReqestingRollback)) {
turnsToRollback = -1;
userReqestingRollback = null;
requestsOpen = -1;
game.informPlayers("Rollback request denied by " + player.getLogName());
}
}
}
break;
}
break;
case CONCEDE:
game.concede(getPlayerId(userId));
break;
@ -573,28 +573,28 @@ public class GameController implements GameCallback {
requestPermissionToSeeHandCards(userId, (UUID) data);
}
break;
default:
default:
game.sendPlayerAction(playerAction, getPlayerId(userId));
}
}
private int requestPermissionToRollback(UUID userIdRequester, int numberTurns) {
int requests = 0;
for (Player player: game.getState().getPlayers().values()) {
for (Player player : game.getState().getPlayers().values()) {
User requestedUser = getUserByPlayerId(player.getId());
if (player.isInGame() && player.isHuman() &&
requestedUser != null &&
!requestedUser.getId().equals(userIdRequester)) {
if (player.isInGame() && player.isHuman()
&& requestedUser != null
&& !requestedUser.getId().equals(userIdRequester)) {
requests++;
GameSessionPlayer gameSession = gameSessions.get(player.getId());
if (gameSession != null) {
if (gameSession != null) {
gameSession.requestPermissionToRollbackTurn(userIdRequester, numberTurns);
}
}
}
return requests;
}
private void requestPermissionToSeeHandCards(UUID userIdRequester, UUID userIdGranter) {
Player grantingPlayer = game.getPlayer(userIdGranter);
if (grantingPlayer != null) {
@ -636,7 +636,7 @@ public class GameController implements GameCallback {
try {
deck = Deck.load(deckList, false, false);
game.loadCards(deck.getCards(), playerId);
for (Card card: deck.getCards()) {
for (Card card : deck.getCards()) {
card.putOntoBattlefield(game, Zone.OUTSIDE, null, playerId);
}
} catch (GameException ex) {
@ -663,20 +663,20 @@ public class GameController implements GameCallback {
public void idleTimeout(UUID playerId) {
Player player = game.getPlayer(playerId);
if (player != null) {
String sb = player.getLogName() +
" has timed out (player had priority and was not active for " +
ConfigSettings.getInstance().getMaxSecondsIdle() + " seconds ) - Auto concede.";
String sb = player.getLogName()
+ " has timed out (player had priority and was not active for "
+ ConfigSettings.getInstance().getMaxSecondsIdle() + " seconds ) - Auto concede.";
ChatManager.getInstance().broadcast(chatId, "", sb, MessageColor.BLACK, true, MessageType.STATUS);
game.idleTimeout(playerId);
}
}
public void endGame(final String message) throws MageException {
for (final GameSessionPlayer gameSession: gameSessions.values()) {
for (final GameSessionPlayer gameSession : gameSessions.values()) {
gameSession.gameOver(message);
gameSession.removeGame();
}
for (final GameSessionWatcher gameWatcher: watchers.values()) {
for (final GameSessionWatcher gameWatcher : watchers.values()) {
gameWatcher.gameOver(message);
}
TableManager.getInstance().endGame(tableId);
@ -693,7 +693,7 @@ public class GameController implements GameCallback {
public void sendPlayerUUID(UUID userId, final UUID data) {
sendMessage(userId, new Command() {
@Override
public void execute(UUID playerId) {
public void execute(UUID playerId) {
getGameSession(playerId).sendPlayerUUID(data);
}
});
@ -739,17 +739,17 @@ public class GameController implements GameCallback {
private synchronized void updateGame() {
if (!timers.isEmpty()) {
for (Player player: game.getState().getPlayers().values()) {
for (Player player : game.getState().getPlayers().values()) {
PriorityTimer timer = timers.get(player.getId());
if (timer != null) {
player.setPriorityTimeLeft(timer.getCount());
}
}
}
for (final GameSessionPlayer gameSession: gameSessions.values()) {
for (final GameSessionPlayer gameSession : gameSessions.values()) {
gameSession.update();
}
for (final GameSessionWatcher gameWatcher: watchers.values()) {
for (final GameSessionWatcher gameWatcher : watchers.values()) {
gameWatcher.update();
}
}
@ -758,7 +758,7 @@ public class GameController implements GameCallback {
Table table = TableManager.getInstance().getTable(tableId);
if (table != null) {
if (table.getMatch() != null) {
for (final GameSessionPlayer gameSession: gameSessions.values()) {
for (final GameSessionPlayer gameSession : gameSessions.values()) {
gameSession.endGameInfo(table);
}
}
@ -769,7 +769,7 @@ public class GameController implements GameCallback {
private synchronized void ask(UUID playerId, final String question) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
public void execute(UUID playerId) {
getGameSession(playerId).ask(question);
}
});
@ -820,7 +820,7 @@ public class GameController implements GameCallback {
getGameSession(playerId).target(question, new CardsView(game, cards.getCards(game)), targets, required, options);
} else if (perms != null) {
CardsView permsView = new CardsView();
for (Permanent perm: perms) {
for (Permanent perm : perms) {
permsView.put(perm.getId(), new PermanentView(perm, game.getCard(perm.getId()), playerId, game));
}
getGameSession(playerId).target(question, permsView, targets, required, options);
@ -864,7 +864,7 @@ public class GameController implements GameCallback {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).playXMana(message);
}
}
});
}
@ -883,12 +883,12 @@ public class GameController implements GameCallback {
message.append(game.getStep().getType().toString()).append(" - ");
}
message.append("Waiting for ").append(game.getPlayer(playerId).getLogName());
for (final Entry<UUID, GameSessionPlayer> entry: gameSessions.entrySet()) {
for (final Entry<UUID, GameSessionPlayer> entry : gameSessions.entrySet()) {
if (!entry.getKey().equals(playerId)) {
entry.getValue().inform(message.toString());
}
}
for (final GameSessionWatcher watcher: watchers.values()) {
for (final GameSessionWatcher watcher : watchers.values()) {
watcher.inform(message.toString());
}
}
@ -903,7 +903,7 @@ public class GameController implements GameCallback {
return;
}
final String message = new StringBuilder(game.getStep().getType().toString()).append(" - Waiting for ").append(controller.getName()).toString();
for (final Entry<UUID, GameSessionPlayer> entry: gameSessions.entrySet()) {
for (final Entry<UUID, GameSessionPlayer> entry : gameSessions.entrySet()) {
boolean skip = false;
for (UUID uuid : players) {
if (entry.getKey().equals(uuid)) {
@ -915,7 +915,7 @@ public class GameController implements GameCallback {
entry.getValue().inform(message);
}
}
for (final GameSessionWatcher watcher: watchers.values()) {
for (final GameSessionWatcher watcher : watchers.values()) {
watcher.inform(message);
}
}
@ -934,10 +934,10 @@ public class GameController implements GameCallback {
sb.append(message).append(ex.toString());
sb.append("\nServer version: ").append(Main.getVersion().toString());
sb.append("\n");
for (StackTraceElement e: ex.getStackTrace()) {
for (StackTraceElement e : ex.getStackTrace()) {
sb.append(e.toString()).append("\n");
}
for (final Entry<UUID, GameSessionPlayer> entry: gameSessions.entrySet()) {
for (final Entry<UUID, GameSessionPlayer> entry : gameSessions.entrySet()) {
entry.getValue().gameError(sb.toString());
}
}
@ -963,14 +963,12 @@ public class GameController implements GameCallback {
try {
output.writeObject(game);
output.writeObject(game.getGameStates());
}
finally {
} finally {
output.close();
}
logger.debug("Saved game:" + game.getId());
return true;
}
catch(IOException ex) {
} catch (IOException ex) {
logger.fatal("Cannot save game.", ex);
}
return false;
@ -985,6 +983,7 @@ public class GameController implements GameCallback {
/**
* Performas a request to a player
*
* @param playerId
* @param command
* @throws MageException
@ -1018,6 +1017,7 @@ public class GameController implements GameCallback {
/**
* A player has send an answer / request
*
* @param userId
* @param command
*/
@ -1027,23 +1027,23 @@ public class GameController implements GameCallback {
Player player = game.getPlayer(playerId);
if (player != null && player.isGameUnderControl()) {
// if it's your priority (or game not started yet in which case it will be null)
// then execute only your action
if (game.getPriorityPlayerId() == null || game.getPriorityPlayerId().equals(playerId)) {
if (gameSessions.containsKey(playerId)) {
cancelTimeout();
command.execute(playerId);
}
} else {
// otherwise execute the action under other player's control
for (UUID controlled : player.getPlayersUnderYourControl()) {
if (gameSessions.containsKey(controlled) && game.getPriorityPlayerId().equals(controlled)) {
cancelTimeout();
command.execute(controlled);
}
}
// else player has no priority to do something, so ignore the command
// e.g. you click at one of your cards, but you can't play something at that moment
// then execute only your action
if (game.getPriorityPlayerId() == null || game.getPriorityPlayerId().equals(playerId)) {
if (gameSessions.containsKey(playerId)) {
cancelTimeout();
command.execute(playerId);
}
} else {
// otherwise execute the action under other player's control
for (UUID controlled : player.getPlayersUnderYourControl()) {
if (gameSessions.containsKey(controlled) && game.getPriorityPlayerId().equals(controlled)) {
cancelTimeout();
command.execute(controlled);
}
}
// else player has no priority to do something, so ignore the command
// e.g. you click at one of your cards, but you can't play something at that moment
}
} else {
// ignore - no control over the turn
@ -1056,14 +1056,14 @@ public class GameController implements GameCallback {
}
cancelTimeout();
futureTimeout = timeoutIdleExecutor.schedule(
new Runnable() {
@Override
public void run() {
idleTimeout(playerId);
}
},
Main.isTestMode() ? 3600 :ConfigSettings.getInstance().getMaxSecondsIdle(),
TimeUnit.SECONDS
new Runnable() {
@Override
public void run() {
idleTimeout(playerId);
}
},
Main.isTestMode() ? 3600 : ConfigSettings.getInstance().getMaxSecondsIdle(),
TimeUnit.SECONDS
);
}
@ -1074,6 +1074,7 @@ public class GameController implements GameCallback {
}
interface Command {
void execute(UUID player);
}
@ -1091,10 +1092,10 @@ public class GameController implements GameCallback {
public String getPlayerNameList() {
StringBuilder sb = new StringBuilder(" [");
for (UUID playerId: userPlayerMap.values()) {
for (UUID playerId : userPlayerMap.values()) {
Player player = game.getPlayer(playerId);
if (player != null) {
sb.append(player.getName()).append("(Left=").append(player.hasLeft() ? "Y":"N").append(") ");
sb.append(player.getName()).append("(Left=").append(player.hasLeft() ? "Y" : "N").append(") ");
} else {
sb.append("player missing: ").append(playerId).append(" ");
}

View file

@ -48,7 +48,7 @@ import mage.players.Player;
/**
*
* @author LoneFox
*
*/
public class LlanowarEmpath extends CardImpl {
@ -96,16 +96,16 @@ class LlanowarEmpathEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
MageObject sourceObject = game.getObject(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
if(controller == null || sourceObject == null) {
if (controller == null || sourceObject == null) {
return false;
}
Cards cards = new CardsImpl();
Card card = controller.getLibrary().getFromTop(game);
if(card != null) {
if (card != null) {
cards.add(card);
controller.revealCards(sourceObject.getName(), cards, game);
if(card.getCardType().contains(CardType.CREATURE)) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, true);
if (card.getCardType().contains(CardType.CREATURE)) {
controller.moveCards(card, Zone.LIBRARY, Zone.HAND, source, game);
}
}
return true;

View file

@ -58,9 +58,9 @@ public enum CardRepository {
private static final String JDBC_URL = "jdbc:h2:file:./db/cards.h2;AUTO_SERVER=TRUE";
private static final String VERSION_ENTITY_NAME = "card";
// raise this if db structure was changed
private static final long CARD_DB_VERSION = 39;
private static final long CARD_DB_VERSION = 41;
// raise this if new cards were added to the server
private static final long CARD_CONTENT_VERSION = 23;
private static final long CARD_CONTENT_VERSION = 26;
private final Random random = new Random();
private Dao<CardInfo, Object> cardDao;