mirror of
https://github.com/correl/mage.git
synced 2024-12-24 11:50:45 +00:00
Fixed that land enchantments that caused the enchanted land to become a basic land type removed wrongly other card types than Land and non basic land subtypes (e.g. Spreding Seas enchanting animated Blinkmoth Nexus).
This commit is contained in:
parent
ebd8ecd494
commit
d8cf0d7a4b
2 changed files with 98 additions and 11 deletions
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package org.mage.test.cards.enchantments;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class SpreadingSeasTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* Played Spreading Seas on opps manland (e.g. Blinkmoth Nexus) . He
|
||||
* activated it on response, seas resolves but the manland loses creature
|
||||
* type what should not happened.
|
||||
*
|
||||
* 305.7. If an effect changes a land’s subtype to one or more of the basic
|
||||
* land types, the land no longer has its old land type. It loses all
|
||||
* abilities generated from its rules text and its old land types, and it
|
||||
* gains the appropriate mana ability for each new basic land type. Note
|
||||
* that this doesn’t remove any abilities that were granted to the land by
|
||||
* other effects. Changing a land’s subtype doesn’t add or remove any card
|
||||
* types (such as creature) or supertypes (such as basic, legendary, and
|
||||
* snow) the land may have. If a land gains one or more land types in
|
||||
* addition to its own, it keeps its land types and rules text, and it gains
|
||||
* the new land types and mana abilities.
|
||||
*
|
||||
*/
|
||||
@Test
|
||||
public void testCreatureTypeStays() {
|
||||
// Enchant land
|
||||
// When Spreading Seas enters the battlefield, draw a card.
|
||||
// Enchanted land is an Island.
|
||||
addCard(Zone.HAND, playerA, "Spreading Seas", 1); // {1}{U}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
|
||||
// Tap: Add 1 to your mana pool.
|
||||
// {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
|
||||
// {1}, {T}: Target Blinkmoth gets +1/+1 until end of turn.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Blinkmoth Nexus");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Spreading Seas", "Blinkmoth Nexus");
|
||||
|
||||
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{1}:", NO_TARGET, "Spreading Seas");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertHandCount(playerA, "Spreading Seas", 0);
|
||||
assertGraveyardCount(playerA, "Spreading Seas", 0);
|
||||
assertPowerToughness(playerB, "Blinkmoth Nexus", 1, 1);
|
||||
|
||||
assertPermanentCount(playerA, "Spreading Seas", 1);
|
||||
assertHandCount(playerA, 1);
|
||||
}
|
||||
|
||||
}
|
|
@ -36,7 +36,6 @@ import mage.abilities.mana.BlueManaAbility;
|
|||
import mage.abilities.mana.GreenManaAbility;
|
||||
import mage.abilities.mana.RedManaAbility;
|
||||
import mage.abilities.mana.WhiteManaAbility;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Layer;
|
||||
import mage.constants.Outcome;
|
||||
|
@ -46,6 +45,16 @@ import mage.game.permanent.Permanent;
|
|||
|
||||
public class BecomesBasicLandEnchantedEffect extends ContinuousEffectImpl {
|
||||
|
||||
protected final static ArrayList<String> allLandTypes = new ArrayList<>();
|
||||
|
||||
static {
|
||||
allLandTypes.add("Forest");
|
||||
allLandTypes.add("Swamp");
|
||||
allLandTypes.add("Plains");
|
||||
allLandTypes.add("Mountains");
|
||||
allLandTypes.add("Island");
|
||||
}
|
||||
|
||||
protected ArrayList<String> landTypes = new ArrayList<>();
|
||||
|
||||
public BecomesBasicLandEnchantedEffect(String... landNames) {
|
||||
|
@ -76,13 +85,6 @@ public class BecomesBasicLandEnchantedEffect extends ContinuousEffectImpl {
|
|||
Permanent permanent = game.getPermanent(enchantment.getAttachedTo());
|
||||
if (permanent != null) {
|
||||
switch (layer) {
|
||||
case ColorChangingEffects_5:
|
||||
permanent.getColor(game).setWhite(false);
|
||||
permanent.getColor(game).setGreen(false);
|
||||
permanent.getColor(game).setBlack(false);
|
||||
permanent.getColor(game).setBlue(false);
|
||||
permanent.getColor(game).setRed(false);
|
||||
break;
|
||||
case AbilityAddingRemovingEffects_6:
|
||||
permanent.removeAllAbilities(source.getSourceId(), game);
|
||||
for (String landType : landTypes) {
|
||||
|
@ -106,9 +108,7 @@ public class BecomesBasicLandEnchantedEffect extends ContinuousEffectImpl {
|
|||
}
|
||||
break;
|
||||
case TypeChangingEffects_4:
|
||||
permanent.getCardType().clear();
|
||||
permanent.getCardType().add(CardType.LAND);
|
||||
permanent.getSubtype().clear();
|
||||
permanent.getSubtype().removeAll(allLandTypes);
|
||||
permanent.getSubtype().addAll(landTypes);
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue