* Tidehollow Sculler - Fixed that the exiled card did not return opponents hand.

This commit is contained in:
LevelX2 2015-02-16 20:46:23 +01:00
parent 7526d46cf0
commit d8e1a843c6
3 changed files with 97 additions and 7 deletions

View file

@ -1269,7 +1269,7 @@ public class MageFrame extends javax.swing.JFrame implements MageClient {
hideGames();
hideTables();
} else {
logger.info("DISCONNECTED (NO Event Dispacth Thread)");
logger.info("DISCONNECTED (NO Event Dispatch Thread)");
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {

View file

@ -29,6 +29,7 @@ package mage.sets.shardsofalara;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
@ -104,15 +105,18 @@ class TidehollowScullerExileEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player opponent = game.getPlayer(source.getFirstTarget());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
// 6/7/2013 If Tidehollow Sculler leaves the battlefield before its first ability has resolved,
// its second ability will trigger. This ability will do nothing when it resolves.
// Then its first ability will resolve and exile the chosen card forever.
Permanent sourcePermanent = (Permanent) source.getSourceObject(game);
if (controller != null && opponent != null && sourcePermanent != null) {
opponent.revealCards(sourcePermanent.getName(), opponent.getHand(), game);
TargetCard target = new TargetCard(Zone.PICK, new FilterNonlandCard("nonland card to exile"));
TargetCard target = new TargetCard(Zone.HAND, new FilterNonlandCard("nonland card to exile"));
if (controller.choose(Outcome.Exile, opponent.getHand(), target, game)) {
Card card = opponent.getHand().get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCardToExileWithInfo(card, CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
controller.moveCardToExileWithInfo(card, CardUtil.getObjectExileZoneId(game, sourcePermanent), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
}
}
@ -143,16 +147,17 @@ class TidehollowScullerLeaveEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ExileZone exZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
ExileZone exZone = game.getExile().getExileZone(CardUtil.getObjectExileZoneId(game, sourceObject));
if (exZone != null) {
for (Card card : exZone.getCards(game)) {
if (card != null) {
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
}
}
return true;
}
return true;
}
return false;
}

View file

@ -0,0 +1,85 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.triggers.dies;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class TidehollowScullerTest extends CardTestPlayerBase {
/**
* Test if the same Tidehollow Sculler is cast multiple times, the correct
* corresponding exiled cards are returned
*/
@Test
public void testCardFromHandWillBeExiled() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
// Tidehollow Sculler {W}{B}
// When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
// When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
addCard(Zone.HAND, playerA, "Tidehollow Sculler", 1);
// Boomerang {U}{U}
// Return target creature card from your graveyard to your hand.
addCard(Zone.HAND, playerA, "Boomerang", 1);
// Scout's Warning {W}
// The next creature card you play this turn can be played as though it had flash.
// Draw a card.
addCard(Zone.HAND, playerA, "Scout's Warning", 1);
addCard(Zone.HAND, playerB, "Bloodflow Connoisseur", 1);
addCard(Zone.HAND, playerB, "Silvercoat Lion", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tidehollow Sculler");
addTarget(playerA, "Bloodflow Connoisseur");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Boomerang", "Tidehollow Sculler");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Scout's Warning", "", "Boomerang");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Tidehollow Sculler", "", "", "When {this} leaves the battlefield, return the exiled card to its owner's hand.");
addTarget(playerA, "Silvercoat Lion");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA,"Boomerang", 1);
assertGraveyardCount(playerA,"Scout's Warning", 1);
assertHandCount(playerB, "Bloodflow Connoisseur", 0); // never comes back because first Tidehollow Sculler left battlefield before target was exiled
assertHandCount(playerB, "Silvercoat Lion", 0);
assertExileCount("Silvercoat Lion", 1);
assertPermanentCount(playerA, "Tidehollow Sculler", 1);
}
}