Merge pull request #1703 from drmDev/master

Tests for still bugged Tireless Tracker and Wolf of Devils Breach
This commit is contained in:
Derek M 2016-03-29 09:10:10 -04:00
commit d93b4d4751
2 changed files with 101 additions and 0 deletions

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package org.mage.test.cards.single.soi;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* 2G
Creature - Human Scout
Whenever a land enters the battlefield under your control, investigate.
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class TirelessTrackerTest extends CardTestPlayerBase {
/**
* Only landfall under your control triggers first ability
*/
@Test
public void landfallUnderOwnControlTriggers() {
addCard(Zone.BATTLEFIELD, playerA, "Tireless Tracker", 1);
addCard(Zone.HAND, playerA, "Forest", 3);
addCard(Zone.HAND, playerB, "Wastes", 3);
playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Forest");
playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Wastes");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Forest", 1);
assertPermanentCount(playerB, "Wastes", 1);
assertPermanentCount(playerA, "Clue", 1);
}
// TODO: add tests for 2nd ability
}

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package org.mage.test.cards.single.soi;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* 3RR
Creature - Elemental Wolf
*Whenever Wolf of Devil's Breach attacks, you may pay 1R and discard a card.
* If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class WolfOfDevilsBreachTest extends CardTestPlayerBase {
/**
*
*/
@Test
public void attackChooseToPay() {
addCard(Zone.BATTLEFIELD, playerA, "Wolf of Devil's Breach", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.HAND, playerA, "Bronze Sable", 1); // (2) 2/1
addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears", 1); // 2/2
attack(1, playerA, "Wolf of Devil's Breach");
setChoice(playerA, "Yes");
setChoice(playerA, "Bronze Sable");
addTarget(playerA, "Grizzly Bears");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Bronze Sable", 1);
assertGraveyardCount(playerB, "Grizzly Bears", 1);
}
/**
*
*/
@Test
public void attackDoNotPay() {
addCard(Zone.BATTLEFIELD, playerA, "Wolf of Devil's Breach", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.HAND, playerA, "Bronze Sable", 1); // (2) 2/1
addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears", 1); // 2/2
attack(1, playerA, "Wolf of Devil's Breach");
setChoice(playerA, "No");
setChoice(playerA, "Bronze Sable");
addTarget(playerA, "Grizzly Bears");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertHandCount(playerA, "Bronze Sable", 1); // never discarded
assertGraveyardCount(playerA, "Bronze Sable", 0);
assertGraveyardCount(playerB, "Grizzly Bears", 0);
}
}