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- Fixed #8832
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1 changed files with 4 additions and 5 deletions
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@ -15,7 +15,6 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledPermanent;
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import mage.target.common.TargetOpponent;
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import mage.target.common.TargetOpponent;
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import java.util.UUID;
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import java.util.UUID;
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@ -71,6 +70,7 @@ enum LordXanderTheCollectorEffectType {
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}
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}
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class LordXanderTheCollectorEffect extends OneShotEffect {
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class LordXanderTheCollectorEffect extends OneShotEffect {
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private final LordXanderTheCollectorEffectType effectType;
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private final LordXanderTheCollectorEffectType effectType;
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LordXanderTheCollectorEffect(LordXanderTheCollectorEffectType LordXanderTheCollectorEffectType) {
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LordXanderTheCollectorEffect(LordXanderTheCollectorEffectType LordXanderTheCollectorEffectType) {
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@ -111,17 +111,16 @@ class LordXanderTheCollectorEffect extends OneShotEffect {
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player.millCards(count / 2, source, game);
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player.millCards(count / 2, source, game);
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return true;
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return true;
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case SACRIFICE:
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case SACRIFICE:
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count = game.getBattlefield().count(
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count = game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND, player.getId(), game).size();
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StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND, player.getId(), source, game
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);
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if (count < 2) {
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if (count < 2) {
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return false;
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return false;
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}
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}
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TargetPermanent target = new TargetControlledPermanent(
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TargetPermanent target = new TargetPermanent(
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count / 2, StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND
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count / 2, StaticFilters.FILTER_CONTROLLED_PERMANENT_NON_LAND
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);
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);
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target.setNotTarget(true);
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target.setNotTarget(true);
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target.withChooseHint("sacrifice");
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target.withChooseHint("sacrifice");
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target.setRequired(true);
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player.choose(outcome, target, source, game);
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player.choose(outcome, target, source, game);
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for (UUID permanentId : target.getTargets()) {
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for (UUID permanentId : target.getTargets()) {
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Permanent permanent = game.getPermanent(permanentId);
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Permanent permanent = game.getPermanent(permanentId);
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