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finished Voice of All implementation
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52a52b950c
commit
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1 changed files with 4 additions and 12 deletions
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@ -29,15 +29,11 @@ package mage.sets.planeshift;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.EntersBattlefieldEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ChooseColorEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.continuous.GainProtectionFromColorTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.cards.CardImpl;
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@ -49,7 +45,6 @@ import mage.constants.Rarity;
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import mage.filter.FilterCard;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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@ -68,10 +63,8 @@ public class VoiceOfAll extends CardImpl {
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// As Voice of All enters the battlefield, choose a color.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Protect)));
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// Voice of All has protection from the chosen color.
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this.getSpellAbility().addEffect(new VoiceOfAllEffect());
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this.addAbility(new EntersBattlefieldAbility(new VoiceOfAllEffect()));
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}
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public VoiceOfAll(final VoiceOfAll card) {
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@ -88,7 +81,7 @@ class VoiceOfAllEffect extends OneShotEffect {
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public VoiceOfAllEffect() {
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super(Outcome.Protect);
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this.staticText = "{this} gains protection from the color of your choice until end of turn";
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this.staticText = "{this} gains protection from the color of your choice";
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}
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public VoiceOfAllEffect(final VoiceOfAllEffect effect) {
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@ -105,12 +98,11 @@ class VoiceOfAllEffect extends OneShotEffect {
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ChoiceColor choice = new ChoiceColor();
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choice.setMessage("Choose color to get protection from");
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Player controller = game.getPlayer(source.getControllerId());
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ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
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if (controller != null && controller.choose(outcome, choice, game)) {
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FilterCard protectionFilter = new FilterCard();
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protectionFilter.add(new ColorPredicate(choice.getColor()));
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protectionFilter.setMessage(choice.getChoice().toLowerCase());
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ContinuousEffect effect = new GainAbilitySourceEffect(new ProtectionAbility(protectionFilter), Duration.EndOfTurn);
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ContinuousEffect effect = new GainAbilitySourceEffect(new ProtectionAbility(protectionFilter), Duration.WhileOnBattlefield);
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game.addEffect(effect, source);
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return true;
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}
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