From da287bb4ed37750280430e07d463fc613b879e7a Mon Sep 17 00:00:00 2001 From: Ingmar Goudt Date: Mon, 24 Sep 2018 21:24:41 +0200 Subject: [PATCH] fix voracious Dragon, Goblins were never counted properly --- Mage.Sets/src/mage/cards/v/VoraciousDragon.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/v/VoraciousDragon.java b/Mage.Sets/src/mage/cards/v/VoraciousDragon.java index 23b141bf43..f088c0551c 100644 --- a/Mage.Sets/src/mage/cards/v/VoraciousDragon.java +++ b/Mage.Sets/src/mage/cards/v/VoraciousDragon.java @@ -70,7 +70,7 @@ class TwiceDevouredGoblins implements DynamicValue { DevourEffect devourEffect = (DevourEffect) abilityEffect; int amountGoblins = 0; for (List subtypesItem :devourEffect.getSubtypes(game, sourcePermanent.getId())) { - if (subtypesItem.contains(SubType.GOBLIN)) { + if (subtypesItem.contains(SubType.GOBLIN.toString())) { ++amountGoblins; } }