GlimmerpointStag effect outcome fix

This commit is contained in:
Loki 2012-05-06 23:16:55 +04:00
parent 9de37bea5a
commit db2a9c28c4

View file

@ -27,7 +27,6 @@
*/ */
package mage.sets.scarsofmirrodin; package mage.sets.scarsofmirrodin;
import java.util.UUID;
import mage.Constants.CardType; import mage.Constants.CardType;
import mage.Constants.Outcome; import mage.Constants.Outcome;
import mage.Constants.Rarity; import mage.Constants.Rarity;
@ -45,6 +44,8 @@ import mage.game.permanent.Permanent;
import mage.target.Target; import mage.target.Target;
import mage.target.TargetPermanent; import mage.target.TargetPermanent;
import java.util.UUID;
/** /**
* *
* @author maurer.it_at_gmail.com * @author maurer.it_at_gmail.com
@ -83,7 +84,7 @@ class GlimmerpointStagEffect extends OneShotEffect<GlimmerpointStagEffect> {
private static final String effectText = "exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step"; private static final String effectText = "exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step";
GlimmerpointStagEffect ( ) { GlimmerpointStagEffect ( ) {
super(Outcome.Benefit); super(Outcome.Detriment);
staticText = effectText; staticText = effectText;
} }