diff --git a/Mage.Sets/src/mage/sets/journeyintonyx/StrengthOfTheFallen.java b/Mage.Sets/src/mage/sets/journeyintonyx/StrengthFromTheFallen.java similarity index 79% rename from Mage.Sets/src/mage/sets/journeyintonyx/StrengthOfTheFallen.java rename to Mage.Sets/src/mage/sets/journeyintonyx/StrengthFromTheFallen.java index 707ce14bc2..a08f4e234a 100644 --- a/Mage.Sets/src/mage/sets/journeyintonyx/StrengthOfTheFallen.java +++ b/Mage.Sets/src/mage/sets/journeyintonyx/StrengthFromTheFallen.java @@ -44,15 +44,15 @@ import mage.target.common.TargetCreaturePermanent; * * @author LevelX2 */ -public class StrengthOfTheFallen extends CardImpl { +public class StrengthFromTheFallen extends CardImpl { - public StrengthOfTheFallen(UUID ownerId) { - super(ownerId, 143, "Strength of the Fallen", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}"); + public StrengthFromTheFallen(UUID ownerId) { + super(ownerId, 143, "Strength from the Fallen", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}"); this.expansionSetCode = "JOU"; this.color.setGreen(true); - // Constellation - Whenever Strength of the Fallen or another entchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. + // Constellation - Whenever Strength from the Fallen or another entchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. DynamicValue xValue = new CardsInControllerGraveyardCount(new FilterCreatureCard("creature cards")); Ability ability = new ConstellationAbility(new BoostTargetEffect(xValue, xValue, Duration.EndOfTurn, true)); ability.addTarget(new TargetCreaturePermanent(true)); @@ -60,12 +60,12 @@ public class StrengthOfTheFallen extends CardImpl { } - public StrengthOfTheFallen(final StrengthOfTheFallen card) { + public StrengthFromTheFallen(final StrengthFromTheFallen card) { super(card); } @Override - public StrengthOfTheFallen copy() { - return new StrengthOfTheFallen(this); + public StrengthFromTheFallen copy() { + return new StrengthFromTheFallen(this); } }